Change #68ed067f1e8ce37ba3836d41:
| Target: | 67ef725298867826cf79630a |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-13 14:02:39.393000 |
| Changes: |
_id:
Removed:
67ef725298867826cf79630a
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Lokhim Empire
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Iron-Fisted Dictatorship
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Punishment
Prestige:
100 → 94
Current Territory:
Removed:
50
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b3198867826cf7962eb
Consumption Stance:
Removed:
Standard
Succession Type:
Removed:
Elected
Empire:
Removed:
on
Primary Culture:
Removed:
67ef5d78690147f64b5a8309
Primary Race:
Removed:
67ef565d89e17a6e9fa6bbf2
Diplomatic Stance:
Removed:
Belligerent
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Closed
Road Usage:
Removed:
36
Rolling Karma:
-6 → -7
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
4916 → 6010
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef6523690147f64b5a8397
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(T) Strange Outsiders
Temperament:
Restricted content
Stability:
Removed:
United
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
6
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
9
Effective Territory:
Removed:
75
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
apprentice:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
5
Land Defense Modifier:
Removed:
5
Land Unit Capacity:
Removed:
14
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1088
Naval Attack Modifier:
Removed:
5
Naval Defense Modifier:
Removed:
5
Naval Unit Capacity:
Removed:
14
Pop Count:
Removed:
33
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
38
wood:
21
stone:
12
mounts:
1
research:
20
magic:
7
bronze:
10
iron:
9
Resource Excess:
Removed:
food:
14
wood:
1
stone:
0
mounts:
5
research:
0
magic:
22
bronze:
2
iron:
4
Resource Production:
Removed:
food:
52
wood:
22
stone:
12
mounts:
6
research:
20
magic:
29
bronze:
12
iron:
13
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.4
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Khwamlok-Kaern
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
Thonboran
type:
sanctum
node:
""
wall:
""
Item 3:
name:
Yurr Kathrim
type:
commerce
node:
""
wall:
""
Item 4:
name:
Sahwadika
type:
generic
node:
""
wall:
""
Item 5:
name:
""
type:
""
node:
""
wall:
""
Item 6:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
food
Item 2:
type:
ancient_farms
node:
food
Item 3:
type:
classical_mint
node:
luxury
Item 4:
type:
classical_barrow
node:
magic
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
ancient_school
node:
research
Item 7:
type:
ancient_forge
node:
bronze
Item 8:
type:
classical_mine
node:
iron
Item 9:
type:
classical_library
node:
wood
Jobs:
bureaucrat:
0 → None
farmer:
8 → 0
harvester:
4 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
4 → 0
miner:
2 → 0
mystic:
7 → 0
researcher:
9 → 0
apprentice:
0 → None
fisherman:
0 → None
artificer:
0 → None
astronomer:
0 → None
vampire:
0 → None
full_vampire:
0 → None
partial_vampire:
0 → None
missionary:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
Ongoing Modifiers:
Item 1:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Upkeep for Nekreyn's Regeneration → None
Item 2:
field:
unique_minority_count → None
value:
-1.0 → None
duration:
-1 → None
source:
Culturally Accepted Modifier from Mech RP → None
Item 3:
field:
stone_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Stone node on capital → None
Item 4:
field:
vassal_slots → None
value:
1.0 → None
duration:
-1 → None
source:
Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524 → None
Item 5:
field:
mounts_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536 → None
Item 6:
field:
food_consumption → None
value:
3.0 → None
duration:
-1 → None
source:
3 Foreign Upgraded District → None
Item 7:
field:
wood_consumption → None
value:
3.0 → None
duration:
-1 → None
source:
3 Foreign Upgraded District → None
Item 8:
field:
stone_consumption → None
value:
3.0 → None
duration:
-1 → None
source:
3 Foreign Upgraded District → None
Item 9:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Enrich Leyline → None
Item 10:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Artifice → None
Item 11:
field:
research_production → None
value:
1.0 → None
duration:
-1 → None
source:
Library 5 sessions old (49) → None
Item 12:
field:
karma → mystic_magic_production
value:
3.0 → 2.0
duration:
1 → 3
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1414260832656822452 → https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Item 13:
field:
mystic_magic_production → food_production
value:
2.0 → 6.0
duration:
4 → -1
source:
https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482 → Upgraded Vineyard
Item 14:
field:
pop_count → stability_loss_chance
value:
-1.0 → -0.2
duration:
1 → -1
source:
https://discord.com/channels/1188889187018088488/1188894948574109837/1421301588714197102 → Upgraded Vineyard
Item 15:
field:
food_production → prestige_gain
value:
6.0 → -2.0
duration:
-1 → None
source:
Upgraded Vineyard → None
Item 16:
field:
stability_loss_chance → research_production
value:
-0.2 → 1.0
duration:
-1 → None
source:
Upgraded Vineyard → Upgraded Ancient School
Item 17:
field:
prestige_gain → wood_consumption
value:
-2.0 → 1.0
duration:
-1 → None
source:
Upgraded Vineyard → Upgraded Ancient School
Item 18:
field:
research_production → magic_consumption
value:
1.0 → None
duration:
-1 → None
source:
Upgraded Ancient School → Until mana shield is down
Item 19:
field:
wood_consumption → magic_consumption
value:
1.0 → None
duration:
-1 → None
source:
Upgraded Ancient School → Until barrier is down
Item 20:
field:
magic_consumption → research_nodes
value:
1.0 → None
duration:
-1 → None
source:
Until mana shield is down → Research Node under Farm
Removed:
Item 21:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until barrier is down
Item 22:
field:
research_nodes
value:
1.0
duration:
-1
source:
Research Node under Farm
resource_nodes:
Removed:
food:
2
wood:
1
stone:
1
mounts:
1
research:
2
magic:
2
bronze:
1
iron:
0
Resource Storage:
food:
13 → 26
wood:
22 → 23
stone:
22 → None
mounts:
7 → 12
research:
0 → None
magic:
3 → 25
bronze:
10 → 12
iron:
12 → 16
Effective Pop Capacity:
Removed:
32
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
classical_grey_wardens:
0
ancient_fire_shaman:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
2
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_arbalest:
0
imperial_river_runner:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
Naval Units:
Removed:
classical_transport_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
Imperial District:
Removed:
type:
vineyard
node:
luxury
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.5319539512226517 → 0.14379252353197525
stability_gain_chance_at_tick:
Removed:
0.4
stability_gain_roll:
0.2078023374201038 → 0.19397568990712588
stability_loss_chance_at_tick:
Removed:
0
stability_loss_roll:
0.9033598143109021 → 0.752888311207146
previous_karma:
Removed:
3
previous_rolling_karma:
Removed:
-6
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
1
forest:
23
dense_forest:
0
urban:
0
hill:
5
mountain:
6
river:
1
desert:
0
tundra:
10
marsh:
0
hazardous_land:
0
shallow_water:
3
deep_water:
0
hazardous_water:
0
disconnected:
1
Progress Quests:
Item 1:
quest_name:
Enrich Leyline → None
progress_per_tick:
0 → None
current_progress:
10 → 12
required_progress:
28 → None
link:
https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361 → None
total_progress_per_tick:
2 → None
bonus_progress_per_tick:
0 → None
slot:
tier_2_spell_slot → None
Item 2:
quest_name:
Mountain Flower upgrade → None
progress_per_tick:
3 → None
current_progress:
6 → 8
required_progress:
13 → None
link:
https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361 → None
total_progress_per_tick:
2 → None
bonus_progress_per_tick:
0 → None
slot:
tier_2_spell_slot → None
Item 3:
quest_name:
Custom Mundane Unit → None
progress_per_tick:
2 → None
current_progress:
3 → 6
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1188894981214175283/1409310829614207017 → None
total_progress_per_tick:
3 → None
bonus_progress_per_tick:
0 → None
slot:
3_progress_slot → None
Item 4:
quest_name:
Spice Node Creation → None
progress_per_tick:
2 → None
current_progress:
3 → None
required_progress:
9 → None
link:
https://discord.com/channels/1188889187018088488/1288599006628286567/1291493351761117234 → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 5:
quest_name:
Custom City Quest → None
bonus_progress_per_tick:
0 → None
current_progress:
8 → None
required_progress:
45 → None
link:
https://discord.com/channels/1188889187018088488/1395936979895582772/1396260453855924285 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 6:
quest_name:
Moving Food Node` → None
bonus_progress_per_tick:
2 → None
current_progress:
4 → 7
required_progress:
9 → None
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1417505650300424242 → None
slot:
1_progress_slot → None
total_progress_per_tick:
3 → None
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
citizenship:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
dynastic_hunters:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
fermentation:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 3} → None
military_wages:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 3} → None
mine_shafts:
{'investing': 0, 'cost': 4, 'researched': True} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
national_identity:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
novitiates:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
academics:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history:
{'investing': 0, 'cost': 7, 'researched': False} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies:
investing:
5 → 0
cost:
5 → None
researched:
0 → True
invested:
None → 5
communal_baths:
investing:
5 → 0
cost:
5 → None
researched:
0 → True
invested:
None → 5
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams:
investing:
5 → 0
cost:
5 → None
researched:
0 → True
invested:
None → 5
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False} → None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': False} → None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices:
{'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness:
{'investing': 0, 'cost': 5, 'researched': False} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor:
investing:
5 → 0
cost:
5 → None
researched:
0 → True
invested:
None → 5
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': False} → None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} → None
research_consumption_at_tick:
12 → 20
research_production_at_tick:
12 → 20
production_at_tick:
food:
11 → 13
wood:
1 → None
stone:
0 → None
mounts:
0 → 5
research:
0 → None
magic:
21 → 22
bronze:
8 → 2
iron:
10 → 4
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
2
land_unit_details:
Removed:
ancient_battering_ram:
(nested dict)
ancient_civilian:
(nested dict)
ancient_elite_infantry:
(nested dict)
ancient_siege_weapon:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_tactician:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_cavalier:
(nested dict)
imperial_celestial:
(nested dict)
imperial_legionnaire:
(nested dict)
imperial_marksman:
(nested dict)
imperial_tyranus:
(nested dict)
imperial_vanguard:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-6
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
34
Pop Loss Chance:
Removed:
0
resource_desires:
Removed:
Item 1:
resource:
wood
trade_type:
Desire to Buy
price:
75
quantity:
0
Item 2:
resource:
magic
trade_type:
Desire to Buy
price:
105
quantity:
0
Item 3:
resource:
spices
trade_type:
Desire to Buy
price:
305
quantity:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
30
wood:
25
stone:
25
mounts:
25
research:
0
magic:
25
bronze:
20
iron:
20
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
6
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
Notes:
Removed:
None
|
| Reason: | Tick Update for Lokhim Empire |