Change #68fee12d318b2e227c0ffa37:

Target: 67ef725298867826cf79630a
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-10-27 03:04:13.366000
Changes:
Prestige:
94 → 92
Money:
6010 → 205
Districts:
Item 5:
type: ancient_center → classical_center
Imperial District:
type: vineyard → palace
Cities:
Item 5:
name: "" → Lun Liwuin
type: "" → generic
Ongoing Modifiers:
Item 14:
field: food_production → research_production
value: 6.0 → 1.0
source: Upgraded Vineyard → Upgraded Ancient School
Item 15:
field: stability_loss_chance → wood_consumption
value: -0.2 → 1.0
source: Upgraded Vineyard → Upgraded Ancient School
Item 16:
field: prestige_gain → magic_consumption
value: -2.0 → 1.0
source: Upgraded Vineyard → Until mana shield is down
Item 17:
field: research_production → magic_consumption
source: Upgraded Ancient School → Until barrier is down
Item 18:
field: wood_consumption → research_nodes
source: Upgraded Ancient School → Research Node under Farm
Item 19:
field: magic_consumption → research_production
value: 1.0 → 3.0
duration: -1 → 0
source: Until mana shield is down → Provincial vassals
Item 20:
field: magic_consumption → 1_progress_slots
source: Until barrier is down → Upgraded Classical Center
Item 21:
field: research_nodes → prestige_gain
value: 1.0 → -1.0
source: Research Node under Farm → Upgraded Palace
Item 22:
field: research_production → stability_gain_chance
value: 3.0 → 0.3
duration: 0 → -1
source: Provincial vassals → Upgraded Palace
Added:
Item 23:
field: unique_imperial_unit_prestige_upkeep
value: -1.0
duration: -1
source: Upgraded Palace
Progress Quests:
Added:
Item 7:
quest_name: Research Node
bonus_progress_per_tick: 3
current_progress: 3
required_progress: 38
link: Can't assign tier 1 slot without breaking https://discord.com/channels/1188889187018088488/1425496968934719568/1425497731790671913
slot: no_slot
total_progress_per_tick: 0
Consumption Stance:
Standard → Comfort
Resource Storage:
food: 26 → 23
wood: 23 → 16
stone: 22 → 7
mounts: 12 → 13
bronze: 12 → 3
iron: 16 → 5
Land Units:
classical_thorn_wardens: None → 0
classical_heavy_infantry: None → 0
classical_tactician: 0 → 1
imperial_vanguard: 2 → 13
Naval Units:
classical_transport_ship: None → 0
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
Reason: City Construction and artifactory https://discord.com/channels/1188889187018088488/1188900070054187018/1428497926979584010 Resource log, prestige gain and spending amounts from trade and other sources. https://discord.com/channels/1188889187018088488/1188894981214175283/1428498820442095808 war dec for the infamy https://discord.com/channels/1188889187018088488/1188895239340040315/1428517824959090719 Another resource log https://discord.com/channels/1188889187018088488/1188894981214175283/1428498820442095808 Military log https://discord.com/channels/1188889187018088488/1201604899255898112/1428963046704943225 city, districts, roads and imp district. also https://discord.com/channels/1188889187018088488/1188894981214175283/1432199212107432118 And doubling Classical Center and Palace