Change #68ff1122e419bf7c94b7b639:
| Target: | Sundralund |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-27 06:28:50.029000 |
| Changes: |
_id:
Removed:
67ef7e63e311e8b3699a1b1c
Region:
Removed:
67ef6c8a98867826cf7962f8
Diplomatic Stance:
Removed:
Belligerent
Consumption Stance:
Removed:
Comfort
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
Punishment
Expansion Control Stance:
Removed:
Free
Road Usage:
Removed:
13
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Extreme
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Integration
Naval Doctrine:
Removed:
Skirmish
Name:
Removed:
Sundralund
Primary Race:
Removed:
67ef78e398867826cf796324
Scientific Stance:
Removed:
Progressive
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef795998867826cf79632c
Government Type:
Removed:
Autocracy
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Militia
Money:
Removed:
3702
Tax Stance:
Removed:
Moderate
Citizenship Stance:
Removed:
Closed
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Balanced →
Unsettled
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Moderate
Mercenary Law:
Removed:
Mercenary Reliance
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Loyal Vassal
Current Territory:
Removed:
32
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
0
Temperament:
Restricted content
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Cities:
Removed:
Item 1:
name:
The Grand Exchange
type:
commerce
node:
""
wall:
""
Item 2:
name:
Kawaheim
type:
metropolis
node:
magic
wall:
""
Item 3:
name:
Aerinthal
type:
sanctum
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_center
node:
wood
Item 2:
type:
ancient_home
node:
food
Item 3:
type:
ancient_dock
node:
""
Item 4:
type:
ancient_fishery
node:
research
Item 5:
type:
classical_mint
node:
luxury
Item 6:
type:
classical_market
node:
""
Item 7:
type:
ancient_barrow
node:
""
Item 8:
type:
classical_fort
node:
""
Jobs:
Removed:
apprentice:
5
farmer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
8
merchant:
6
metallurgist:
0
miner:
0
mystic:
5
researcher:
0
artificer:
0
astronomer:
0
vampire:
0
full_vampire:
0
partial_vampire:
0
missionary:
0
stone_speaker:
0
entertainer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
magic_nodes
value:
4.0
duration:
-1
source:
Forts on Magic Node
Item 2:
field:
vampirism_chance
value:
-0.05
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
Item 3:
field:
vampirism_chance
value:
-0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
Item 4:
field:
vampirism_chance
value:
-0.3
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
Item 5:
field:
vampirism_chance
value:
-0.05
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
Item 6:
field:
iron_storage_capacity
value:
5.0
duration:
-1
source:
Until Dirion's Magical Vault ends
Item 7:
field:
magic_storage_capacity
value:
10.0
duration:
-1
source:
until Dirion's Magical Vault ends
Item 8:
field:
magic_point_income
value:
-3.0
duration:
-1
source:
until Dirion's Magical Vault ends
Item 9:
field:
stability_gain
value:
0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1421325961739108433/1422290180559081585
Item 10:
field:
stability_loss
value:
-0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1421244642095136878/1421766066819829782
Item 11:
field:
locks_fisherman
value:
1.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1428531730133942362/1429144244240781343
Item 12:
field:
magic_storage_capacity
value:
15.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1427447077176213646/1429747704782786651
Item 13:
field:
mystics_magic_production
value:
1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1427447077176213646/1429747704782786651
Item 14:
field:
magic_point_income
value:
-6.0
duration:
-1
source:
Portals!
resource_nodes:
Removed:
food:
1
wood:
1
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
0
iron:
0
Resource Storage:
Removed:
food:
18
wood:
10
stone:
9
mounts:
10
research:
0
magic:
13
bronze:
0
iron:
2
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
25
Event Roll:
Restricted content
Export Slots:
Removed:
27
Import Slots:
Removed:
27
job_details:
Removed:
apprentice:
{'display_name': 'Apprentice', 'requirements': {'district': ['barrow']}, 'production': {'nation_magic_spell_rolls': 2}}
bureaucrat:
{'display_name': 'Bureaucrat', 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2, 'money': 50}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1, 'iron': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1, 'mystics_magic': 1.0}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 0, 'bronze': 1, 'iron': 1}, 'production': {'research': 1}}
partial_vampire:
{'display_name': 'Vampire', 'requirements': {'region': ['Twilight Mire']}, 'production': {'vampirism_chance': 0.1, 'stability_loss_chance': 0.1, 'food': 1, 'magic': 1}}
Total Karma:
Removed:
-4
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
7
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
569
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
7
Pop Count:
Removed:
22
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
27
Remaining Import Slots:
Removed:
27
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
5
Resource Consumption:
Removed:
food:
31
wood:
9
stone:
2
mounts:
7
research:
5
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-5
wood:
-6
stone:
-2
mounts:
-7
research:
-1
magic:
18
bronze:
0
iron:
0
Resource Production:
Removed:
food:
26
wood:
3
stone:
0
mounts:
0
research:
4
magic:
18
bronze:
0
iron:
0
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.25
Stability Loss Chance:
Removed:
0.78
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
4
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
22
Nomadic:
Removed:
0
Trade Distance:
Removed:
40
concessions_chance_at_tick:
Removed:
0
concessions_roll:
Removed:
1
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.6397243372423697
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.8138745162293561
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
Removed:
0.5795267204794967
stability_loss_chance_at_tick:
Removed:
0.73
stability_loss_roll:
Removed:
0.44772359579433973
previous_karma:
Removed:
-4
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_arbalest:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
8
ancient_ameru_marines:
0
imperial_war_dancer:
0
ancient_reman_longbowbird:
0
imperial_vanguard:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
8
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name:
Seek Sundralund Aqua culture
progress_per_tick:
2
current_progress:
4
required_progress:
4
link:
https://discord.com/channels/1188889187018088488/1408570631389446368/1408603541467304017
total_progress_per_tick:
1
bonus_progress_per_tick:
0
slot:
tier_1_spell_slot
Item 2:
quest_name:
Brain Stem
bonus_progress_per_tick:
2
current_progress:
17
required_progress:
20
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1417503415541698700
slot:
3_progress_slot
total_progress_per_tick:
5
Item 3:
quest_name:
Burn Bright
bonus_progress_per_tick:
1
current_progress:
8
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1419562031811395687/1419562433911193650
slot:
tier_3_spell_slot
total_progress_per_tick:
4
Item 4:
quest_name:
Magic node
bonus_progress_per_tick:
0
current_progress:
2
required_progress:
5
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1419882384513564683
slot:
1_progress_slot
total_progress_per_tick:
1
Territory Types:
Removed:
plains:
7
forest:
4
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
1
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
20
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
chests:
{'investing': 0, 'cost': 2, 'researched': False}
citizenship:
{'investing': 0, 'cost': 7, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
cosmology:
{'investing': 0, 'cost': 5, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': False}
fermentation:
{'investing': 0, 'cost': 4, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
lumber_yards:
{'investing': 0, 'cost': 4, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 3, 'researched': False}
military_wages:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
mints:
{'investing': 0, 'cost': 3, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': False}
national_identity:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
novitiates:
{'investing': 0, 'cost': 6, 'researched': False}
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
philosophy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 3, 'researched': True}
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False}
ramparts:
{'investing': 0, 'cost': 5, 'researched': True}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
sewers:
{'investing': 0, 'cost': 2, 'researched': True}
trade_records:
{'investing': 0, 'cost': 2, 'researched': True}
war_engineers:
{'investing': 0, 'cost': 6, 'researched': False}
academics:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
archival_history:
{'investing': 0, 'cost': 7, 'researched': False}
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False}
bureacratic_legacies:
{'investing': 5, 'cost': 5, 'researched': False}
communal_baths:
{'investing': 0, 'cost': 5, 'researched': False}
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False}
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False}
collection_teams:
{'investing': 0, 'cost': 5, 'researched': False}
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False}
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False}
drastic_action:
{'investing': 0, 'cost': 8, 'researched': False}
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False}
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False}
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False}
market_control:
{'investing': 0, 'cost': 6, 'researched': False}
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': False}
metal_silos:
{'investing': 0, 'cost': 4, 'researched': False}
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False}
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False}
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False}
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': False}
poultices:
{'investing': 0, 'cost': 7, 'researched': False}
public_awareness:
{'investing': 0, 'cost': 5, 'researched': False}
public_safety:
{'investing': 0, 'cost': 6, 'researched': False}
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False}
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': False}
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False}
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False}
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False}
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False}
research_consumption_at_tick:
Removed:
4
research_production_at_tick:
Removed:
4
production_at_tick:
Removed:
food:
7
wood:
2
stone:
22
mounts:
-1
research:
0
magic:
7
bronze:
0
iron:
0
passive_negative_stab_civil_war_chance_at_tick:
Removed:
0.5
passive_negative_stab_civil_war_roll:
Removed:
0.04062111459966544
vampirism_chance_at_tick:
Removed:
0.35
vampirism_roll:
Removed:
0.7277451084783484
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
{'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 0, 'ruler_artifact_slots': 10, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 4}, 'count': 1}
ancient_barrow:
{'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 0, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
ancient_cache:
{'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}
ancient_center:
{'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 0, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}
ancient_church:
{'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_dock:
{'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 0, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_forge:
{'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 0, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}
ancient_fort:
{'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 0}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}
ancient_granary:
{'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_home:
{'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 0, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
ancient_hospital:
{'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 0}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_farms:
{'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 0, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_fishery:
{'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 0, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_magic_site:
{'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 0, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
ancient_market:
{'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 0, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}
ancient_mill:
{'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 0, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_quarry:
{'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}
ancient_ranch:
{'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}
ancient_sawmill:
{'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}
ancient_school:
{'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 0, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_workshop:
{'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 0}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
latent_pylon:
{'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}
classical_artifactory:
{'display_name': 'Classical Artifactory', 'type': 'artifactory', 'era': 3, 'cost': {'stone': 7, 'magic': 4, 'bronze': 2, 'iron': 1}, 'modifiers': {'magic_consumption': 0, 'ruler_artifact_slots': 16, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 6}, 'count': 1}
classical_barrow:
{'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
classical_brewery:
{'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 0, 'stability_gain_chance': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'stability_gain_chance': 0.1}, 'count': 1}
classical_cache:
{'display_name': 'Classical Cache', 'type': 'cache', 'era': 3, 'cost': {'stone': 7, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'wood_storage_capacity': 10, 'stone_storage_capacity': 10, 'mounts_storage_capacity': 10, 'bronze_storage_capacity': 10}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_center:
{'display_name': 'Classical Center', 'type': 'center', 'era': 3, 'cost': {'wood': 5, 'stone': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 2, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'1_progress_slots': 1}, 'count': 1}
classical_church:
{'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_dock:
{'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 0, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
classical_farm:
{'display_name': 'Classical Farm', 'type': 'farm', 'era': 3, 'cost': {'wood': 8, 'food': 6, 'stone': 3}, 'modifiers': {'mount_consumption': 0, 'food_production': 4}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_fishery:
{'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 0, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_forge:
{'display_name': 'Classical Forge', 'type': 'forge', 'era': 3, 'cost': {'stone': 8, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 0, 'bronze_production': 2, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_fort:
{'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 0}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}
classical_granary:
{'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 0, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_guardhouse:
{'display_name': 'Classical Guardhouse', 'type': 'guardhouse', 'era': 3, 'cost': {'stone': 6, 'wood': 3, 'bronze': 3}, 'alt_cost': {'stone': 6, 'wood': 3, 'iron': 2}, 'modifiers': {'iron_consumption': 0, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_home:
{'display_name': 'Classical Home', 'type': 'home', 'era': 3, 'cost': {'wood': 8, 'stone': 5, 'bronze': 3}, 'modifiers': {'wood_consumption': 0, 'effective_pop_capacity': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
classical_hospital:
{'display_name': 'Classical Hospital', 'type': 'hospital', 'era': 3, 'cost': {'wood': 6, 'food': 5, 'stone': 3, 'bronze': 2}, 'modifiers': {'food_consumption': 0, 'ruler_elderly_age': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_library:
{'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 1, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_magic_site:
{'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 0, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
classical_market:
{'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 0, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}
classical_mill:
{'display_name': 'Classical Mill', 'type': 'mill', 'era': 3, 'cost': {'food': 8, 'wood': 3, 'stone': 3, 'iron': 1}, 'modifiers': {'wood_consumption': 0, 'mount_consumption': 0, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 10, 'farmer_food_production': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_mine:
{'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 0, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}
classical_mint:
{'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 0, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}
classical_quarry:
{'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 0, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}
classical_ranch:
{'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 0, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}
classical_sawmill:
{'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 0, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}
classical_school:
{'display_name': 'Classical School', 'type': 'school', 'era': 3, 'cost': {'wood': 10, 'stone': 3, 'bronze': 2, 'iron': 1}, 'modifiers': {'wood_consumption': 0, 'stone_consumption': 0, 'research_production': 1, 'ruler_stat_gain_chance': 0.25, 'ruler_immortal_stat_gain_chance': -0.2}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_spire:
{'display_name': 'Classical Spire', 'type': 'spire', 'era': 3, 'cost': {'stone': 8, 'magic': 5, 'bronze': 3, 'iron': 2}, 'modifiers': {'magic_consumption': 0, 'iron_consumption': 0, 'mystic_magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_workshop:
{'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 0}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
arsenal:
{'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'imperial_unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}
bazaar:
{'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}
cathedral:
{'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}
egress:
{'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}
harbor:
{'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}
palace:
{'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}
palisade:
{'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}
quarters:
{'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
reliquary:
{'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}
stronghold:
{'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
vineyard:
{'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}
Land Unit Count:
Removed:
8
land_unit_details:
Removed:
ancient_civilian:
{'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 45}}
classical_auxiliary:
{'display_name': 'Classical Auxiliary', 'recruitment_cost': {'money': 75}, 'upkeep': {'wood': 1, 'money': 45}, 'requirements': {'research': ['city_defense']}}
classical_civilian:
{'display_name': 'Classical Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 45}, 'requirements': {'research': ['city_defense']}}
classical_orchal_cavalry:
{'display_name': 'Classical Orchal Cavalry', 'recruitment_cost': {'money': 600}, 'upkeep': {'mounts': 2, 'iron': 1, 'money': 45}, 'requirements': {'nation': ['Vandador']}}
Naval Unit Count:
Removed:
8
naval_unit_details:
Removed:
ancient_boarding_ship:
{'display_name': 'Ancient Boarding Ship', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 45}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_elite_warship:
{'display_name': 'Ancient Elite Warship', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 2, 'wood': 1, 'money': 45}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_missile_ship:
{'display_name': 'Ancient Missile Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 45}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_transport_ship:
{'display_name': 'Ancient Transport Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 45}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-7
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
24
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
35
bronze:
5
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
0.7630754562423485 →
0.6611312161230949
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
|
| Reason: | Death of Johnson Valtarion has caused an update for Sundralund |