Change #68ff11e8e419bf7c94b7b739:
| Target: | The Crimson Accolade |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-27 06:32:08.132000 |
| Changes: |
_id:
Removed:
67ef6eba98867826cf7962fe
Magic Stance:
Removed:
Military
Subject Stance:
Removed:
Benevolence
Scientific Stance:
Removed:
Puritanical
Name:
Removed:
Celtearan Empire
Infamy:
5 →
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Imperial Council
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Moderate
Justice Stance:
Removed:
Reformation
Prestige:
100 →
96
Current Territory:
Removed:
74
Vassal Type:
Removed:
None
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Comfort
Succession Type:
Removed:
Strength
Empire:
Removed:
on
Primary Culture:
Removed:
67ef5a45690147f64b5a82bb
Primary Race:
Removed:
688e73ea44ede93b42210655
Diplomatic Stance:
Removed:
Belligerent
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
28
Rolling Karma:
-8 →
-9
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
5224 →
5662
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef60af690147f64b5a8349
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(T) Strange Outsiders
Temperament:
Restricted content
Stability:
Stable →
United
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
6
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
90
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
{'display_name': 'Artificer', 'requirements': {'district': ['artifactory']}, 'production': {'artifact_rolls': 2}, 'upkeep': {'bronze': -1}}
bureaucrat:
{'display_name': 'Bureaucrat', 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': ['dock']}, 'production': {'food': 4}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 0}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2, 'iron': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 0}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
full_vampire:
{'display_name': 'Vampire', 'requirements': {'modifier': ['vampiric']}, 'production': {'stability_loss_chance': -0.2, 'magic': 2}, 'upkeep': {'food': 1}}
partial_undead:
{'display_name': 'Undead', 'production': {'stability_loss_chance': 0.05, 'undead_chance': 0.05, 'food': 1}}
Total Karma:
Removed:
4
Land Attack Modifier:
Removed:
4
Land Defense Modifier:
Removed:
4
Land Unit Capacity:
Removed:
9
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
438
Naval Attack Modifier:
Removed:
4
Naval Defense Modifier:
Removed:
4
Naval Unit Capacity:
Removed:
9
Pop Count:
Removed:
29
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
20
wood:
25
stone:
25
mounts:
25
research:
0
magic:
10
bronze:
15
iron:
5
Resource Consumption:
Removed:
food:
53
wood:
12
stone:
6
mounts:
0
research:
6
magic:
13
bronze:
4
iron:
0
Resource Excess:
Removed:
food:
-5
wood:
1
stone:
0
mounts:
7
research:
0
magic:
18
bronze:
3
iron:
2
Resource Production:
Removed:
food:
48
wood:
13
stone:
6
mounts:
7
research:
6
magic:
31
bronze:
7
iron:
2
Road Capacity:
Removed:
30
Stability Gain Chance:
Removed:
1
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
5
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Ecliptara
type:
generic
node:
""
wall:
""
Item 2:
name:
Tymbravane
type:
sanctum
node:
""
wall:
""
Item 3:
name:
Beegrockhill
type:
generic
node:
""
wall:
""
Item 4:
name:
Liosantra
type:
metropolis
node:
""
wall:
""
Item 5:
name:
Rungaingan
type:
generic
node:
mounts
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
food
Item 2:
type:
classical_workshop
node:
""
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
ancient_dock
node:
""
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
ancient_cache
node:
""
Item 7:
type:
ancient_fishery
node:
research
Item 8:
type:
ancient_artifactory
node:
stone
Jobs:
researcher:
0 →
None
artificer:
2 →
0
bureaucrat:
0 →
None
fisherman:
10 →
0
harvester:
1 →
0
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
2 →
0
miner:
0 →
None
mystic:
0 →
None
full_vampire:
14 →
0
farmer:
0 →
None
apprentice:
0 →
None
partial_vampire:
0 →
None
stone_speaker:
0 →
None
missionary:
0 →
None
entertainer:
0 →
None
Ongoing Modifiers:
Removed:
Item 1:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Safeguard https://discord.com/channels/1188889187018088488/1370201546700095500/1370202701358567558
Item 2:
field:
research_production
value:
1.0
duration:
-1
source:
Unique City
Item 3:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Vampirism https://discord.com/channels/1188889187018088488/1382476503949901907/1384665907938197514
Item 4:
field:
stability_gain_chance
value:
0.15
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 5:
field:
stability_loss_chance
value:
-0.15
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 6:
field:
vampirism_chance
value:
0.15
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1388349591136633012/1389791474992025715
Item 7:
field:
vampirism_chance
value:
0.25
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
Item 8:
field:
vampirism_chance
value:
0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
Item 9:
field:
vampirism_chance
value:
0.2
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1394154392575283200
Item 10:
field:
vassal_slots
value:
1.0
duration:
-1
source:
Twilight Spire
Item 11:
field:
vassal_slots
value:
1.0
duration:
-1
source:
Administrator Codex
Item 12:
field:
money_income
value:
75.0
duration:
-1
source:
Mercantile Vassal (Chasaka)
Item 13:
field:
money_income
value:
75.0
duration:
-1
source:
Mercantile vassal (Seers)
Item 14:
field:
magic_consumption
value:
1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1407841301868576840/1407842001927409840
Item 15:
field:
administration
value:
1.0
duration:
-1
source:
Twilight Spire
Item 16:
field:
magic_storage_capacity
value:
20.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1416258227640995913/1417284758718775386
Item 17:
field:
magic_consumption
value:
4.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1416258227640995913/1417284758718775386
Item 18:
field:
stability_loss_chance_per_bloodthirsty_pop
value:
-0.03
duration:
-1
source:
Cee
Item 19:
field:
magic_consumption
value:
5.0
duration:
-1
source:
Elisho Barrier
resource_nodes:
Removed:
food:
1
wood:
2
stone:
2
mounts:
2
research:
1
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
18 →
13
wood:
12 →
13
stone:
24 →
None
mounts:
11 →
18
research:
0 →
None
magic:
17 →
35
bronze:
3 →
6
iron:
2 →
4
Effective Pop Capacity:
Removed:
30
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Land Units:
Removed:
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
1
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
1
classical_light_infantry:
3
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_war_dancer:
1
imperial_arbalest:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_tactician:
0
imperial_vanguard:
0
classical_siege_weapon:
0
ancient_reman_longbowbird:
0
imperial_river_runner:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_fire_shaman:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_phantom:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Imperial District:
Removed:
type:
reliquary
node:
wood
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.9662170207513241 →
0.0006283464618078716
stability_gain_chance_at_tick:
Removed:
1
stability_gain_roll:
0.05961436876391579 →
0.7157517732591455
stability_loss_chance_at_tick:
0.4 →
0
stability_loss_roll:
0.2866154738546228 →
0.46783072294212213
previous_karma:
Removed:
4
previous_rolling_karma:
Removed:
-8
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
19
forest:
2
dense_forest:
0
urban:
0
hill:
0
mountain:
14
river:
0
desert:
15
tundra:
0
marsh:
24
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
chests:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} →
None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
cosmology:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 7} →
None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': False} →
None
fermentation:
{'investing': 0, 'cost': 4, 'researched': False} →
None
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': False} →
None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
military_wages:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
mine_shafts:
{'investing': 0, 'cost': 4, 'researched': True} →
None
mints:
{'investing': 0, 'cost': 3, 'researched': True} →
None
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
national_identity:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} →
None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} →
None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
philosophy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} →
None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} →
None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} →
None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False} →
None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} →
None
trade_records:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': False} →
None
academics:
investing:
1 →
0
cost:
4 →
None
researched:
0 →
None
invested:
1 →
2
archival_history:
{'investing': 0, 'cost': 7, 'researched': False} →
None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} →
None
bureacratic_legacies:
{'investing': 0, 'cost': 5, 'researched': False} →
None
communal_baths:
{'investing': 0, 'cost': 5, 'researched': False} →
None
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False} →
None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} →
None
collection_teams:
investing:
5 →
0
cost:
5 →
None
researched:
0 →
True
invested:
None →
5
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False} →
None
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False} →
None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': False} →
None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} →
None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False} →
None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} →
None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': False} →
None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': False, 'invested': 1} →
None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} →
None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False} →
None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} →
None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
poultices:
{'investing': 0, 'cost': 7, 'researched': False} →
None
public_awareness:
{'investing': 0, 'cost': 5, 'researched': False} →
None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} →
None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} →
None
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': False} →
None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False} →
None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} →
None
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False} →
None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dawn_till_dusk:
{'investing': 0, 'cost': 12, 'researched': False} →
None
research_consumption_at_tick:
Removed:
6
research_production_at_tick:
Removed:
6
production_at_tick:
food:
-1 →
-5
wood:
6 →
1
stone:
8 →
0
mounts:
7 →
None
research:
0 →
None
magic:
16 →
18
bronze:
3 →
None
iron:
3 →
2
vampirism_chance_at_tick:
Removed:
1.6
vampirism_roll:
Removed:
0.8242977272240375
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
{'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'ruler_artifact_slots': 10, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 4}, 'count': 1}
ancient_barrow:
{'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
ancient_cache:
{'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}
ancient_center:
{'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}
ancient_church:
{'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_dock:
{'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_forge:
{'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}
ancient_fort:
{'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}
ancient_granary:
{'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_home:
{'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
ancient_hospital:
{'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_farms:
{'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_fishery:
{'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_magic_site:
{'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
ancient_market:
{'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}
ancient_mill:
{'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_quarry:
{'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}
ancient_ranch:
{'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}
ancient_sawmill:
{'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}
ancient_school:
{'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_workshop:
{'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
latent_pylon:
{'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}
classical_artifactory:
{'display_name': 'Classical Artifactory', 'type': 'artifactory', 'era': 3, 'cost': {'stone': 7, 'magic': 4, 'bronze': 2, 'iron': 1}, 'modifiers': {'magic_consumption': 1, 'ruler_artifact_slots': 16, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 6}, 'count': 1}
classical_barrow:
{'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
classical_brewery:
{'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'stability_gain_chance': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'stability_gain_chance': 0.1}, 'count': 1}
classical_cache:
{'display_name': 'Classical Cache', 'type': 'cache', 'era': 3, 'cost': {'stone': 7, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'wood_storage_capacity': 10, 'stone_storage_capacity': 10, 'mounts_storage_capacity': 10, 'bronze_storage_capacity': 10}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_center:
{'display_name': 'Classical Center', 'type': 'center', 'era': 3, 'cost': {'wood': 5, 'stone': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 2, 'administration': 2, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'1_progress_slots': 1}, 'count': 1}
classical_church:
{'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_dock:
{'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
classical_farm:
{'display_name': 'Classical Farm', 'type': 'farm', 'era': 3, 'cost': {'wood': 8, 'food': 6, 'stone': 3}, 'modifiers': {'mount_consumption': 1, 'food_production': 4}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_fishery:
{'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_forge:
{'display_name': 'Classical Forge', 'type': 'forge', 'era': 3, 'cost': {'stone': 8, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 2, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_fort:
{'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}
classical_granary:
{'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_guardhouse:
{'display_name': 'Classical Guardhouse', 'type': 'guardhouse', 'era': 3, 'cost': {'stone': 6, 'wood': 3, 'bronze': 3}, 'alt_cost': {'stone': 6, 'wood': 3, 'iron': 2}, 'modifiers': {'iron_consumption': 1, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_home:
{'display_name': 'Classical Home', 'type': 'home', 'era': 3, 'cost': {'wood': 8, 'stone': 5, 'bronze': 3}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
classical_hospital:
{'display_name': 'Classical Hospital', 'type': 'hospital', 'era': 3, 'cost': {'wood': 6, 'food': 5, 'stone': 3, 'bronze': 2}, 'modifiers': {'food_consumption': 1, 'ruler_elderly_age': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_library:
{'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_magic_site:
{'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
classical_market:
{'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}
classical_mill:
{'display_name': 'Classical Mill', 'type': 'mill', 'era': 3, 'cost': {'food': 8, 'wood': 3, 'stone': 3, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mount_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 10, 'farmer_food_production': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_mine:
{'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}
classical_mint:
{'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}
classical_quarry:
{'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}
classical_ranch:
{'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}
classical_sawmill:
{'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}
classical_school:
{'display_name': 'Classical School', 'type': 'school', 'era': 3, 'cost': {'wood': 10, 'stone': 3, 'bronze': 2, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'stone_consumption': 1, 'research_production': 1, 'ruler_stat_gain_chance': 0.25, 'ruler_immortal_stat_gain_chance': -0.2}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_spire:
{'display_name': 'Classical Spire', 'type': 'spire', 'era': 3, 'cost': {'stone': 8, 'magic': 5, 'bronze': 3, 'iron': 2}, 'modifiers': {'magic_consumption': 1, 'iron_consumption': 1, 'mystic_magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_workshop:
{'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
arsenal:
{'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'imperial_unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}
bazaar:
{'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}
cathedral:
{'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}
egress:
{'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}
harbor:
{'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}
palace:
{'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}
palisade:
{'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}
quarters:
{'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
reliquary:
{'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}
stronghold:
{'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
vineyard:
{'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}
Land Unit Count:
Removed:
6
land_unit_details:
Removed:
ancient_battering_ram:
{'display_name': 'Ancient Battering Ram', 'recruitment_cost': {'money': 100}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_civilian:
{'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 30}}
ancient_elite_infantry:
{'display_name': 'Ancient Elite Infantry', 'recruitment_cost': {'money': 350}, 'upkeep': {'bronze': 2, 'stone': 1, 'money': 30}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_heavy_archers:
{'display_name': 'Ancient Heavy Archers', 'recruitment_cost': {'money': 250}, 'upkeep': {'bronze': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_heavy_infantry:
{'display_name': 'Ancient Heavy Infantry', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_light_archers:
{'display_name': 'Ancient Light Archers', 'recruitment_cost': {'money': 100}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_light_infantry:
{'display_name': 'Ancient Light Infantry', 'recruitment_cost': {'money': 200}, 'upkeep': {'wood': 1, 'stone': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_siege_weapon:
{'display_name': 'Ancient Siege Weapon', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
classical_auxiliary:
{'display_name': 'Classical Auxiliary', 'recruitment_cost': {'money': 75}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'research': ['city_defense']}}
classical_civilian:
{'display_name': 'Classical Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 30}, 'requirements': {'research': ['city_defense']}}
classical_light_archers:
{'display_name': 'Classical Light Archers', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'research': ['ramparts']}}
classical_light_infantry:
{'display_name': 'Classical Light Infantry', 'recruitment_cost': {'money': 300}, 'upkeep': {'wood': 1, 'bronze': 1, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'research': ['military_wages']}}
classical_spearmen:
{'display_name': 'Classical Spearmen', 'recruitment_cost': {'money': 300}, 'upkeep': {'stone': 1, 'bronze': 1, 'money': 30}, 'requirements': {'district': ['classical_workshop', 'classical_forge'], 'research': ['military_wages']}}
classical_orchal_cavalry:
{'display_name': 'Classical Orchal Cavalry', 'recruitment_cost': {'money': 600}, 'upkeep': {'mounts': 2, 'iron': 1, 'money': 30}, 'requirements': {'nation': ['Vandador']}}
imperial_cavalier:
{'display_name': 'Imperial Cavalier', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_ranch'], 'empire': True}}
imperial_celestial:
{'display_name': 'Imperial Celestial', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_magic_site'], 'empire': True}}
imperial_legionnaire:
{'display_name': 'Imperial Legionnaire', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
imperial_marksman:
{'display_name': 'Imperial Marksman', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
imperial_tyranus:
{'display_name': 'Imperial Tyranus', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_magic_site'], 'empire': True}}
imperial_war_dancer:
{'display_name': 'Imperial War Dancer', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'empire': True, 'name': ['Celtearan Empire']}}
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
{'display_name': 'Ancient Boarding Ship', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_elite_warship:
{'display_name': 'Ancient Elite Warship', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 2, 'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_missile_ship:
{'display_name': 'Ancient Missile Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_transport_ship:
{'display_name': 'Ancient Transport Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-4
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
-98.8
Working Pops Count:
Removed:
29
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.09000000000000002
pop_loss_roll:
Removed:
0.3055157731869086
Resource Capacity:
Removed:
food:
25
wood:
25
stone:
25
mounts:
25
research:
0
magic:
40
bronze:
20
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
7
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
Notes:
Removed:
Vandros Pact With Celis
"Once per session, gain the ability to cast artifice with two initial magic point discount, this cannot magically malfunction and does not increase in complexity for each tier."
"Whenever this free artifice gets used, you reduce your religious conversion strength by one tier for your next conversion. If done again, it applies to the next conversion, and so on."
Divine Symphonies Effect
Symphonic Ingenuity: When starting a quest to create, upgrade or recover an artifact, increase the starting progress by 1.
However, if a natural 1 is rolled, the attempt is fully wasted.
Ruler Artifact Slots:
Removed:
10
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
|
| Reason: | Tick Update for Celtearan Empire |