Change #68ff1243e419bf7c94b7b774:

Target: Rye Spirits
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-10-27 06:33:39.269000
Changes:
_id:
Removed: 67f22071609d94b5146136f4
Economy Type:
Removed: None
Stability:
Stable โ†’ Balanced
Primary Race:
Removed: 67ef56dd89e17a6e9fa6bbfc
Scientific Stance:
Removed: Revolutionary
Compliance:
Removed: Neutral
Foreign Acceptance:
Removed: Oppression
Land Doctrine:
Removed: Safeguard
Tax Stance:
Removed: No Taxes
Primary Culture:
Removed: 67ef5ea7690147f64b5a8329
Naval Doctrine:
Removed: Standard
Name:
Removed: Rye Spirits
Citizenship Stance:
Removed: None
Justice Stance:
Removed: Standard
Succession Type:
Removed: Inherited
Subject Stance:
Removed: Suppression
Consumption Stance:
Removed: None
Conscription Type:
Removed: Low
Expansion Control Stance:
Removed: Controlled
Government Type:
Removed: City State
Temperament:
Restricted content
Money:
2088 โ†’ 2157
Primary Religion:
Removed: 67ef64ea690147f64b5a8393
Current Territory:
Removed: 3
Vassal Type:
Removed: Protectorate
Nomad Camp Type:
Removed: None
Origin:
Removed: Unknown
Road Usage:
Removed: 0
Prestige:
Removed: 0
Temporary Karma:
Removed: 0
Overlord:
Removed: 67ef71c898867826cf796308
Infamy:
Removed: 0
Rolling Karma:
-1 โ†’ -2
Region:
Removed: 67ef6b5c98867826cf7962ef
Mercenary Law:
Removed: No Mercenaries
Diplomatic Stance:
Removed: Isolated
Magic Stance:
Removed: Military
Military Funding:
Removed: Standard
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 1
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 4
Effective Territory:
Removed: 13
Event Roll:
Restricted content
Export Slots:
Removed: 2
Import Slots:
Removed: 2
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'upkeep': {'wood': 2}, 'production': {'administration': 1}}
farmer: {'display_name': 'Farmer', 'requirements': {'district': ['farm']}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
partial_undead: {'display_name': 'Undead', 'production': {'stability_loss_chance': 0.05, 'undead_chance': 0.05}, 'upkeep': {'food': 1}}
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 2
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 69
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 2
Pop Count:
Removed: 9
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 2
Remaining Import Slots:
Removed: 2
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 10
wood: 6
stone: 7
mounts: 0
research: 7
magic: 0
bronze: 1
iron: 0
Resource Excess:
Removed:
food: 4
wood: 0
stone: -4
mounts: 0
research: 0
magic: 1
bronze: 1
iron: 2
Resource Production:
Removed:
food: 14
wood: 6
stone: 3
mounts: 0
research: 7
magic: 1
bronze: 2
iron: 2
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.09
Stability Loss Chance:
Removed: 0.55
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 17
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0.2
expansion_roll:
0.8433692265028337 โ†’ 0.4654040629277545
Jobs:
farmer: 3 โ†’ 0
bureaucrat: 0 โ†’ None
fisherman: 0 โ†’ None
harvester: 2 โ†’ 0
hunter: 0 โ†’ None
merchant: 0 โ†’ None
metallurgist: 2 โ†’ 0
miner: 1 โ†’ 0
mystic: 0 โ†’ None
researcher: 1 โ†’ 0
partial_vampire: 0 โ†’ None
missionary: 0 โ†’ None
entertainer: 0 โ†’ None
artificer: 0 โ†’ None
full_vampire: 0 โ†’ None
stone_speaker: 0 โ†’ None
apprentice: 0 โ†’ None
Ongoing Modifiers:
Removed:
[]
Resource Storage:
food: 15 โ†’ 19
wood: 7 โ†’ None
stone: 8 โ†’ 4
mounts: 8 โ†’ None
research: 0 โ†’ None
magic: 6 โ†’ 7
bronze: 2 โ†’ 3
iron: 0 โ†’ None
stability_gain_chance_at_tick:
0.14 โ†’ 0.09
stability_gain_roll:
0.0800007153967146 โ†’ 0.818685330686388
stability_loss_chance_at_tick:
0.4 โ†’ 0.55
stability_loss_roll:
0.906078437390916 โ†’ 0.07072425348711364
previous_karma:
Removed: 0
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: 2
Progress Quests:
research_consumption_at_tick:
9 โ†’ 7
research_production_at_tick:
9 โ†’ 7
Technologies:
aqueducts: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} โ†’ None
caravansaries: {'investing': 0, 'cost': 3, 'researched': True} โ†’ None
chests: {'investing': 0, 'cost': 2, 'researched': False} โ†’ None
citizenship:
investing: 7 โ†’ 0
cost: 7 โ†’ None
researched: 0 โ†’ True
invested: None โ†’ 7
city_defense: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
cosmology: {'investing': 0, 'cost': 5, 'researched': True} โ†’ None
deep_hulls: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
dynastic_hunters: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
fermentation: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} โ†’ None
frame_saddles: {'investing': 0, 'cost': 2, 'researched': False} โ†’ None
levers_and_pulleys: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
lumber_yards: {'investing': 0, 'cost': 4, 'researched': True} โ†’ None
metal_hooks: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} โ†’ None
military_wages: {'investing': 0, 'cost': 5, 'researched': True} โ†’ None
mine_shafts: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
mints: {'investing': 0, 'cost': 3, 'researched': False} โ†’ None
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': True} โ†’ None
national_identity: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
novitiates: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
official_courts: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
philosophy: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
pit_mining: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} โ†’ None
public_programs: {'investing': 0, 'cost': 3, 'researched': True} โ†’ None
public_zeal: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
ramparts: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
rig_and_sail: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
sewers: {'investing': 0, 'cost': 2, 'researched': True} โ†’ None
trade_records: {'investing': 0, 'cost': 2, 'researched': True} โ†’ None
war_engineers: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} โ†’ None
academics: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
archival_history: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
communal_baths: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
cultural_prophecy: {'investing': 0, 'cost': 9, 'researched': False} โ†’ None
cutting_edge_weaponry: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
collection_teams: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
dedicated_magery: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
deep_cellars: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
drastic_action: {'investing': 0, 'cost': 8, 'researched': False} โ†’ None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} โ†’ None
formal_storage: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
market_control: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
mentor_smiths: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
metal_silos: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
national_fervor: {'investing': 0, 'cost': 10, 'researched': False} โ†’ None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
penitent_faith: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
poultices: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
public_awareness: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
public_safety: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': False} โ†’ None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': False} โ†’ None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
tenant_farming: {'investing': 0, 'cost': 9, 'researched': False} โ†’ None
violent_destiny: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
production_at_tick:
food: 4 โ†’ None
wood: -3 โ†’ 0
stone: -4 โ†’ None
mounts: 0 โ†’ None
research: 0 โ†’ None
magic: 1 โ†’ None
bronze: -2 โ†’ 1
iron: 2 โ†’ None
resource_desires:
Removed:
Item 5:
resource: bronze
trade_type: Desire to Sell
price: 125
quantity: 4
Item 6:
resource: iron
trade_type: Need to Buy
price: 175
quantity: 3
Item 7:
resource: narcotics
trade_type: Desire to Buy
price: 310
quantity: 1
Item 8:
resource: magical_crystals
trade_type: Need to Buy
price: 345
quantity: 1
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: {'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'ruler_artifact_slots': 10, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 4}, 'count': 1}
ancient_barrow: {'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
ancient_cache: {'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}
ancient_center: {'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}
ancient_church: {'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_dock: {'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_forge: {'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}
ancient_fort: {'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}
ancient_granary: {'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_home: {'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
ancient_hospital: {'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_farms: {'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_fishery: {'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_magic_site: {'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
ancient_market: {'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}
ancient_mill: {'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_quarry: {'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}
ancient_ranch: {'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}
ancient_sawmill: {'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}
ancient_school: {'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_workshop: {'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
latent_pylon: {'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}
classical_artifactory: {'display_name': 'Classical Artifactory', 'type': 'artifactory', 'era': 3, 'cost': {'stone': 7, 'magic': 4, 'bronze': 2, 'iron': 1}, 'modifiers': {'magic_consumption': 1, 'ruler_artifact_slots': 16, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 6}, 'count': 1}
classical_barrow: {'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
classical_brewery: {'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'stability_gain_chance': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'stability_gain_chance': 0.1}, 'count': 1}
classical_cache: {'display_name': 'Classical Cache', 'type': 'cache', 'era': 3, 'cost': {'stone': 7, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'wood_storage_capacity': 10, 'stone_storage_capacity': 10, 'mounts_storage_capacity': 10, 'bronze_storage_capacity': 10}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_center: {'display_name': 'Classical Center', 'type': 'center', 'era': 3, 'cost': {'wood': 5, 'stone': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 2, 'administration': 2, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'1_progress_slots': 1}, 'count': 1}
classical_church: {'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_dock: {'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
classical_farm: {'display_name': 'Classical Farm', 'type': 'farm', 'era': 3, 'cost': {'wood': 8, 'food': 6, 'stone': 3}, 'modifiers': {'mount_consumption': 1, 'food_production': 4}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_fishery: {'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_forge: {'display_name': 'Classical Forge', 'type': 'forge', 'era': 3, 'cost': {'stone': 8, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 2, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_fort: {'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}
classical_granary: {'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_guardhouse: {'display_name': 'Classical Guardhouse', 'type': 'guardhouse', 'era': 3, 'cost': {'stone': 6, 'wood': 3, 'bronze': 3}, 'alt_cost': {'stone': 6, 'wood': 3, 'iron': 2}, 'modifiers': {'iron_consumption': 1, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_home: {'display_name': 'Classical Home', 'type': 'home', 'era': 3, 'cost': {'wood': 8, 'stone': 5, 'bronze': 3}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
classical_hospital: {'display_name': 'Classical Hospital', 'type': 'hospital', 'era': 3, 'cost': {'wood': 6, 'food': 5, 'stone': 3, 'bronze': 2}, 'modifiers': {'food_consumption': 1, 'ruler_elderly_age': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_library: {'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_magic_site: {'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
classical_market: {'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}
classical_mill: {'display_name': 'Classical Mill', 'type': 'mill', 'era': 3, 'cost': {'food': 8, 'wood': 3, 'stone': 3, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mount_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 10, 'farmer_food_production': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_mine: {'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}
classical_mint: {'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}
classical_quarry: {'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}
classical_ranch: {'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}
classical_sawmill: {'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}
classical_school: {'display_name': 'Classical School', 'type': 'school', 'era': 3, 'cost': {'wood': 10, 'stone': 3, 'bronze': 2, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'stone_consumption': 1, 'research_production': 1, 'ruler_stat_gain_chance': 0.25, 'ruler_immortal_stat_gain_chance': -0.2}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_spire: {'display_name': 'Classical Spire', 'type': 'spire', 'era': 3, 'cost': {'stone': 8, 'magic': 5, 'bronze': 3, 'iron': 2}, 'modifiers': {'magic_consumption': 1, 'iron_consumption': 1, 'mystic_magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_workshop: {'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
arsenal: {'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'imperial_unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}
bazaar: {'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}
cathedral: {'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}
egress: {'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}
harbor: {'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}
palace: {'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}
palisade: {'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}
quarters: {'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
reliquary: {'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}
stronghold: {'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
vineyard: {'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_beacon: {'display_name': 'Ancient Beacon', 'recruitment_cost': {'money': 100}, 'upkeep': {'magic': 1}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_oakling: {'display_name': 'Ancient Oakling', 'recruitment_cost': {'money': 200}, 'upkeep': {'magic': 1, 'wood': 1}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_ravager: {'display_name': 'Ancient Ravager', 'recruitment_cost': {'money': 400}, 'upkeep': {'magic': 2, 'bronze': 1}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_vortex: {'display_name': 'Ancient Vortex', 'recruitment_cost': {'money': 250}, 'upkeep': {'magic': 2}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_wyrm: {'display_name': 'Ancient Wyrm', 'recruitment_cost': {'money': 300}, 'upkeep': {'magic': 2, 'stone': 2}, 'requirements': {'district': ['ancient_magic_site', 'classical_magic_site']}}
ancient_civilian: {'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {}}
classical_phantom: {'display_name': 'Classical Phantom', 'recruitment_cost': {'money': 375}, 'upkeep': {'magic': 2}, 'requirements': {'district': ['classical_magic_site'], 'research': ['cosmology']}}
classical_orchal_cavalry: {'display_name': 'Classical Orchal Cavalry', 'recruitment_cost': {'money': 600}, 'upkeep': {'mounts': 2, 'iron': 1}, 'requirements': {'nation': ['Vandador']}}
imperial_celestial: {'display_name': 'Imperial Celestial', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2}, 'requirements': {'district': ['classical_magic_site'], 'empire': True}}
imperial_tyranus: {'display_name': 'Imperial Tyranus', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2}, 'requirements': {'district': ['classical_magic_site'], 'empire': True}}
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -18
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 9
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 15
bronze: 5
iron: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Cities:
Removed:
Item 1:
name: โŽ“๐™นโˆทแ’ทแ“ญโ„ธ
type: metropolis
node: iron
wall: ancient_walls
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: classical_magic_site
node: ""
Item 2:
type: ancient_farms
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
ancient_civilian: 0
classical_auxiliary: 0
classical_civilian: 0
classical_orchal_cavalry: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
imperial_arbalest: 0
ancient_ameru_marines: 0
classical_phantom: 0
Naval Units:
Removed:
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Territory Types:
Removed:
plains: 0
forest: 1
dense_forest: 1
urban: 1
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
concessions_chance_at_tick:
Removed: 0.3
concessions_roll:
0.6247194665258251 โ†’ 0.3176912297342801
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.12749358473380845 โ†’ 0.44973064438120414
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
Reason: Tick Update for Rye Spirits