Change #68ff8ad444dbb524d822a2c2:

Target: 67ef725298867826cf79630a
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-10-27 23:26:40.220000
Changes:
Prestige:
60 → 89
Infamy:
10 → 15
Ongoing Modifiers:
Item 1:
field: magic_consumption → stone_nodes
source: Upkeep for Nekreyn's Regeneration → Stone node on capital
Item 2:
field: unique_minority_count → mounts_nodes
value: -1.0 → 1.0
source: Culturally Accepted Modifier from Mech RP → https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536
Item 3:
field: stone_nodes → research_nodes
source: Stone node on capital → Research Node under Farm
Item 4:
field: vassal_slots → unique_minority_count
value: 1.0 → -1.0
source: Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524 → Culturally Accepted Modifier from Mech RP
Item 5:
field: mounts_nodes → vassal_slots
source: https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536 → Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Item 9:
field: magic_consumption → Turns with Library
value: 1.0 → 10.0
source: Enrich Leyline → Library District
Item 10:
field: magic_consumption → research_production
value: 1.0 → 2.0
source: Artifice → Library District
Item 11:
field: Turns with Library → research_production
value: 10.0 → 1.0
source: Library District → Upgraded Ancient School
Item 12:
field: research_production → wood_consumption
value: 2.0 → 1.0
source: Library District → Upgraded Ancient School
Item 13:
field: mystic_magic_production → 1_progress_slots
value: 2.0 → 1.0
duration: 2 → -1
source: https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482 → Upgraded Classical Center
Item 14:
field: research_production → prestige_gain
value: 1.0 → -1.0
source: Upgraded Ancient School → Upgraded Palace
Item 15:
field: wood_consumption → stability_gain_chance
value: 1.0 → 0.3
source: Upgraded Ancient School → Upgraded Palace
Item 16:
field: magic_consumption → unique_imperial_unit_prestige_upkeep
value: 1.0 → -1.0
source: Until mana shield is down → Upgraded Palace
Item 17:
source: Until barrier is down → Until mana shield is down
Item 18:
field: research_nodes → magic_consumption
source: Research Node under Farm → Until barrier is down
Item 19:
field: 1_progress_slots → magic_consumption
source: Upgraded Classical Center → Upkeep for Nekreyn's Regeneration
Item 20:
field: prestige_gain → magic_consumption
value: -1.0 → 1.0
source: Upgraded Palace → Artifice
Item 21:
field: stability_gain_chance → magic_consumption
value: 0.3 → 1.0
source: Upgraded Palace → Enrich Leyline
Item 22:
field: unique_imperial_unit_prestige_upkeep → mystic_magic_production
value: -1.0 → 2.0
duration: -1 → 2
source: Upgraded Palace → https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Progress Quests:
Item 5:
current_progress: 8 → 9
slot: no_slot → 1_progress_slot
Technologies:
asymmetrical_warfare:
investing: 0 → 6
deep_cellars:
investing: 0 → 5
mentor_smiths:
investing: 0 → 6
public_awareness:
investing: 0 → 5
Land Units:
classical_skirmisher: None → 0
classical_phantom: None → 0
Reason: Tick reorganisation. Prestige losses from palace input recalculated. modifier reorganisation tech readded (needs to be completed) THIS IS NOT SESSION 59 +1 progress on custom city due to +1 slot being unavailable before tick. Missing: 1 classical elite infantry, tactician should not count towards maximum land unit count. Doubled effect from: Ancient Forge (+1 metallurgist bronze production and +1 base bronze production) and Ancient Homes (+3 Pop Cap) Additional administration from Classical Centre (+2 Admin) + Admin job upkeep lowering (-1) unique_imperial_unit_prestige_upkeep from palace is counteracting the upkeep lowering from the normal palace or it's unbound to my imperial district.