Change #6900024144dbb524d822a30d:

Target: 67ef725298867826cf79630a
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-10-27 23:37:37.449000
Changes:
Prestige:
89 → 86
Ongoing Modifiers:
Item 11:
field: research_production → wood_consumption
Item 12:
field: wood_consumption → research_production
Item 13:
field: 1_progress_slots → wood_consumption
value: 1.0 → 2.0
Item 14:
field: prestige_gain → administration
value: -1.0 → 2.0
source: Upgraded Palace → Upgraded Classical Center
Item 15:
field: stability_gain_chance → bureaucrat_wood_upkeep
value: 0.3 → -1.0
source: Upgraded Palace → Upgraded Classical Center
Item 16:
field: unique_imperial_unit_prestige_upkeep → 1_progress_slots
value: -1.0 → 1.0
source: Upgraded Palace → Upgraded Classical Center
Item 17:
field: magic_consumption → prestige_gain
value: 1.0 → -1.0
source: Until mana shield is down → Upgraded Palace
Item 18:
field: magic_consumption → stability_gain_chance
value: 1.0 → 0.3
source: Until barrier is down → Upgraded Palace
Item 19:
field: magic_consumption → unique_imperial_unit_prestige_upkeep
value: 1.0 → -1.0
source: Upkeep for Nekreyn's Regeneration → Upgraded Palace
Item 20:
field: magic_consumption → stone_consumption
source: Artifice → Upgraded Ancient Forge
Item 21:
field: magic_consumption → bronze_production
source: Enrich Leyline → Upgraded Ancient Forge
Item 22:
field: mystic_magic_production → metallurgist_bronze_production
value: 2.0 → 1.0
duration: 2 → -1
source: https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482 → Upgraded Ancient Forge
Added:
Item 23:
field: wood_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Homes
Item 24:
field: effective_pop_capacity
value: 3.0
duration: -1
source: Upgraded Ancient Homes
Item 25:
field: magic_consumption
value: 1.0
duration: -1
source: Until mana shield is down
Item 26:
field: magic_consumption
value: 1.0
duration: -1
source: Until barrier is down
Item 27:
field: magic_consumption
value: 1.0
duration: -1
source: Upkeep for Nekreyn's Regeneration
Item 28:
field: magic_consumption
value: 1.0
duration: -1
source: Artifice
Item 29:
field: magic_consumption
value: 1.0
duration: -1
source: Enrich Leyline
Item 30:
field: mystic_magic_production
value: 2.0
duration: 2
source: https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Technologies:
asymmetrical_warfare:
investing: 6 → 0
deep_cellars:
investing: 5 → 0
mentor_smiths:
investing: 6 → 0
public_awareness:
investing: 5 → 0
Reason: Fixing prestige gain over tick Doubling the ancient forge, and ancient homes as well as fixing a couple modifiers