Change #69114e1a0ff86de9725f3c28:

Target: 67ef725298867826cf79630a
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-11-10 02:29:46.788000
Changes:
_id:
Removed: 67ef725298867826cf79630a
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Lokhim Empire
Infamy:
Removed: 15
Economy Type:
Removed: Production
Government Type:
Removed: Iron-Fisted Dictatorship
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Punishment
Prestige:
Removed: 80
Current Territory:
Removed: 50
Vassal Type:
Removed: None
Region:
Removed: 67ef6b3198867826cf7962eb
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 67ef5d78690147f64b5a8309
Primary Race:
Removed: 67ef565d89e17a6e9fa6bbf2
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Closed
Road Usage:
Removed: 41
Rolling Karma:
Removed: -8
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
Removed: 145
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef6523690147f64b5a8397
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (T) Strange Outsiders
Temperament:
Restricted content
Stability:
Removed: United
Administration:
Removed: 5
City Count:
Removed: 0
City Slots:
Removed: 6
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 9
Effective Territory:
Removed: 75
Event Roll:
Restricted content
Export Slots:
Removed: 8
Import Slots:
Removed: 8
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -6
Land Attack Modifier:
Removed: 4
Land Defense Modifier:
Removed: 4
Land Unit Capacity:
Removed: 15
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: -54
Naval Attack Modifier:
Removed: 4
Naval Defense Modifier:
Removed: 4
Naval Unit Capacity:
Removed: 15
Pop Count:
Removed: 36
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 8
Remaining Import Slots:
Removed: 8
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 53
wood: 33
stone: 12
mounts: 1
research: 0
magic: 7
bronze: 3
iron: 3
Resource Excess:
Removed:
food: -15
wood: -2
stone: 6
mounts: 5
research: 14
magic: 1
bronze: 12
iron: 9
Resource Production:
Removed:
food: 38
wood: 31
stone: 18
mounts: 6
research: 14
magic: 8
bronze: 15
iron: 12
Road Capacity:
Removed: 26
Stability Gain Chance:
Removed: 1
Stability Loss Chance:
Removed: 1.4
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 4
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Khwamlok-Kaern
type: metropolis
node: magic
wall: ""
Item 2:
name: Thonboran
type: sanctum
node: ""
wall: ""
Item 3:
name: Yurr Kathrim
type: commerce
node: ""
wall: ""
Item 4:
name: Sahwadika
type: generic
node: ""
wall: ""
Item 5:
name: Lun Liwuin
type: generic
node: ""
wall: ""
Item 6:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: food
Item 2:
type: ancient_farms
node: food
Item 3:
type: classical_mint
node: luxury
Item 4:
type: classical_barrow
node: magic
Item 5:
type: classical_center
node: wood
Item 6:
type: ancient_school
node: research
Item 7:
type: ancient_forge
node: bronze
Item 8:
type: classical_mine
node: iron
Item 9:
type: classical_library
node: wood
Jobs:
Removed:
bureaucrat: 0
farmer: 15
harvester: 7
hunter: 0
merchant: 0
metallurgist: 3
miner: 4
mystic: 0
researcher: 2
apprentice: 3
fisherman: 0
artificer: 0
astronomer: 0
vampire: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
brewer: 0
partial_undead: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stone_nodes
value: 1.0
duration: -1
source: Stone node on capital
Item 2:
field: mounts_nodes
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536
Item 3:
field: research_nodes
value: 1.0
duration: -1
source: Research Node under Farm
Item 4:
field: unique_minority_count
value: -1.0
duration: -1
source: Culturally Accepted Modifier from Mech RP
Item 5:
field: vassal_slots
value: 1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Item 6:
field: food_consumption
value: 3.0
duration: -1
source: 3 Foreign Upgraded District
Item 7:
field: wood_consumption
value: 3.0
duration: -1
source: 3 Foreign Upgraded District
Item 8:
field: stone_consumption
value: 3.0
duration: -1
source: 3 Foreign Upgraded District
Item 9:
field: Turns with Library
value: 10.0
duration: -1
source: Library District
Item 10:
field: research_production
value: 2.0
duration: -1
source: Library District
Item 11:
field: wood_consumption
value: 1.0
duration: -1
source: Upgraded Ancient School
Item 12:
field: research_production
value: 1.0
duration: -1
source: Upgraded Ancient School
Item 13:
field: wood_consumption
value: 2.0
duration: -1
source: Upgraded Classical Center
Item 14:
field: administration
value: 2.0
duration: -1
source: Upgraded Classical Center
Item 15:
field: bureaucrat_wood_upkeep
value: -1.0
duration: -1
source: Upgraded Classical Center
Item 16:
field: 1_progress_slots
value: 1.0
duration: -1
source: Upgraded Classical Center
Item 17:
field: prestige_gain
value: -1.0
duration: -1
source: Upgraded Palace
Item 18:
field: stability_gain_chance
value: 0.3
duration: -1
source: Upgraded Palace
Item 19:
field: unique_imperial_unit_prestige_upkeep
value: -1.0
duration: -1
source: Upgraded Palace
Item 20:
field: stone_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 21:
field: bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 22:
field: metallurgist_bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 23:
field: wood_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Homes
Item 24:
field: effective_pop_capacity
value: 3.0
duration: -1
source: Upgraded Ancient Homes
Item 25:
field: magic_consumption
value: 1.0
duration: -1
source: Until mana shield is down
Item 26:
field: magic_consumption
value: 1.0
duration: -1
source: Until barrier is down
Item 27:
field: magic_consumption
value: 1.0
duration: -1
source: Upkeep for Nekreyn's Regeneration
Item 28:
field: magic_consumption
value: 1.0
duration: -1
source: Artifice
Item 29:
field: magic_consumption
value: 1.0
duration: -1
source: Enrich Leyline
Item 30:
field: effective_pop_capacity
value: -1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
resource_nodes:
Removed:
food: 2
wood: 1
stone: 1
mounts: 1
research: 2
magic: 2
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 20
wood: 15
stone: 11
mounts: 12
research: 0
magic: 24
bronze: 6
iron: 9
Effective Pop Capacity:
Removed: 34
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_grey_wardens: 0
ancient_fire_shaman: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 13
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_arbalest: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 1
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_elite_infantry: 0
Naval Units:
Removed:
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Imperial District:
Removed:
type: palace
node: luxury
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.4943823227951608
stability_gain_chance_at_tick:
Removed: 1
stability_gain_roll:
Removed: 0.9019209313871228
stability_loss_chance_at_tick:
Removed: 0.05
stability_loss_roll:
Removed: 0.22594992245132772
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: -7
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 1
forest: 23
dense_forest: 0
urban: 0
hill: 5
mountain: 6
river: 1
desert: 0
tundra: 10
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
disconnected: 1
Progress Quests:
Removed:
Item 1:
quest_name: Enrich Leyline
progress_per_tick: 0
current_progress: 14
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361
total_progress_per_tick: 2
bonus_progress_per_tick: 0
slot: tier_2_spell_slot
Item 2:
quest_name: Mountain Flower upgrade
progress_per_tick: 3
current_progress: 10
required_progress: 13
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361
total_progress_per_tick: 2
bonus_progress_per_tick: 0
slot: tier_2_spell_slot
Item 3:
quest_name: Custom Mundane Unit
progress_per_tick: 2
current_progress: 9
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1409310829614207017
total_progress_per_tick: 3
bonus_progress_per_tick: 0
slot: 3_progress_slot
Item 4:
quest_name: Spice Node Creation
progress_per_tick: 2
current_progress: 3
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1288599006628286567/1291493351761117234
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 5:
quest_name: Custom City Quest
bonus_progress_per_tick: 0
current_progress: 9
required_progress: 45
link: https://discord.com/channels/1188889187018088488/1395936979895582772/1396260453855924285
slot: 1_progress_slot
total_progress_per_tick: 1
Item 6:
quest_name: Moving Food Node`
bonus_progress_per_tick: 2
current_progress: 9
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1417505650300424242
slot: 1_progress_slot
total_progress_per_tick: 3
Item 7:
quest_name: Research Node
bonus_progress_per_tick: 3
current_progress: 7
required_progress: 38
link: Can't assign tier 1 slot without breaking https://discord.com/channels/1188889187018088488/1425496968934719568/1425497731790671913
slot: 1_progress_slot
total_progress_per_tick: 4
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 18
production_at_tick:
Removed:
food: -3
wood: -1
stone: 4
mounts: -1
research: 18
magic: 7
bronze: 3
iron: 4
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 14
land_unit_details:
Removed:
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_tactician: (nested dict)
classical_orchal_cavalry: (nested dict)
imperial_cavalier: (nested dict)
imperial_celestial: (nested dict)
imperial_legionnaire: (nested dict)
imperial_marksman: (nested dict)
imperial_tyranus: (nested dict)
imperial_vanguard: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -33
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 34
Pop Loss Chance:
Removed: 0
resource_desires:
Removed:
Item 1:
resource: wood
trade_type: Desire to Buy
price: 75
quantity: 0
Item 2:
resource: magic
trade_type: Desire to Buy
price: 105
quantity: 0
Item 3:
resource: spices
trade_type: Desire to Buy
price: 305
quantity: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 35
wood: 25
stone: 25
mounts: 25
research: 0
magic: 25
bronze: 20
iron: 20
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 6
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 3
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
Reason: Recalculate Lokhim Empire before event roll