Change #6911820808261649b1a7c456:

Target: 67ef725298867826cf79630a
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-11-10 06:11:20.268000
Changes:
_id:
Removed: 67ef725298867826cf79630a
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Lokhim Remnant
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Punishment
Prestige:
Removed: 0
Current Territory:
Removed: 50
Vassal Type:
Removed: None
Region:
Removed: 67ef6b3198867826cf7962eb
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5d78690147f64b5a8309
Primary Race:
Removed: 67ef565d89e17a6e9fa6bbf2
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Closed
Road Usage:
Removed: 41
Rolling Karma:
Removed: -8
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
0 → -3
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef6523690147f64b5a8397
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (T) Strange Outsiders
Temperament:
Restricted content
Stability:
Balanced → Unsettled
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 25
Event Roll:
Restricted content
Export Slots:
Removed: 5
Import Slots:
Removed: 5
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -14
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: -3
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 12
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 5
Remaining Import Slots:
Removed: 5
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 17
wood: 4
stone: 6
mounts: 1
research: 14
magic: 2
bronze: 3
iron: 2
Resource Excess:
Removed:
food: -17
wood: 17
stone: 5
mounts: 2
research: -9
magic: 3
bronze: -2
iron: -1
Resource Production:
Removed:
food: 0
wood: 21
stone: 11
mounts: 3
research: 5
magic: 5
bronze: 1
iron: 1
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.35
Stability Loss Chance:
Removed: 1.2
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 6
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: sanctum
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: classical_mint
node: luxury
Item 4:
type: classical_barrow
node: magic
Item 5:
type: classical_center
node: wood
Item 6:
type: classical_granary
node: research
Jobs:
bureaucrat: 0 → None
farmer: 0 → None
harvester: 7 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 3 → 0
miner: 4 → 0
mystic: 0 → None
researcher: 2 → 0
apprentice: 3 → 0
fisherman: 0 → None
artificer: 0 → None
astronomer: 0 → None
vampire: 0 → None
full_vampire: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
brewer: 0 → None
partial_undead: 0 → None
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 2
wood: 1
stone: 1
mounts: 1
research: 2
magic: 2
bronze: 1
iron: 0
Resource Storage:
food: 15 → -2
wood: 2 → 19
stone: 2 → 7
mounts: 13 → 15
research: 0 → -9
magic: 19 → 22
bronze: 2 → 0
iron: 4 → 3
Effective Pop Capacity:
Removed: 16
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_grey_wardens: 0
ancient_fire_shaman: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_arbalest: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_elite_infantry: 0
Naval Units:
Removed:
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Imperial District:
Removed:
type: ""
node: ""
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.4943823227951608 → 0.6569226805866597
stability_gain_chance_at_tick:
1 → 0.35
stability_gain_roll:
0.9019209313871228 → 0.7427384694054653
stability_loss_chance_at_tick:
0.05 → 1.2
stability_loss_roll:
0.22594992245132772 → 0.3940146154877241
previous_karma:
Removed: -6
previous_rolling_karma:
Removed: -8
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 1
forest: 23
dense_forest: 0
urban: 0
hill: 5
mountain: 6
river: 1
desert: 0
tundra: 10
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
disconnected: 1
Progress Quests:
Removed:
[]
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
citizenship: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_hulls: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
dynastic_hunters: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
fermentation: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
frame_saddles: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 3} → None
military_wages: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 3} → None
mine_shafts: {'investing': 0, 'cost': 4, 'researched': True} → None
mints: {'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
national_identity: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
novitiates: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers: {'investing': 0, 'cost': 2, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
academics: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history:
investing: 7 → 0
cost: 7 → None
researched: 0 → True
invested: None → 7
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': True} → None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cultural_prophecy: {'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry:
investing: 7 → 0
cost: 7 → None
researched: 0 → True
invested: None → 7
collection_teams: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
dedicated_magery: {'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars: {'investing': 0, 'cost': 5, 'researched': True} → None
drastic_action: {'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage: {'investing': 0, 'cost': 6, 'researched': False} → None
market_control: {'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths: {'investing': 0, 'cost': 6, 'researched': True} → None
metal_silos: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor: {'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices: {'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness: {'investing': 0, 'cost': 5, 'researched': True} → None
public_safety: {'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': False} → None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming: {'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny: {'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk: {'investing': 0, 'cost': 12, 'researched': False} → None
research_consumption_at_tick:
0 → 14
research_production_at_tick:
18 → 5
production_at_tick:
food: -3 → -17
wood: -1 → 17
stone: 4 → 5
mounts: -1 → 2
research: 18 → -9
magic: 7 → 3
bronze: 3 → -2
iron: 4 → -1
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_civilian: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -5
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 19
Pop Loss Chance:
Removed: 0
resource_desires:
Item 1:
resource: wood → food
trade_type: Desire to Buy → None
price: 75 → 50
quantity: 0 → 4
Item 2:
resource: magic → stone
trade_type: Desire to Buy → None
price: 105 → 75
quantity: 0 → 2
Item 3:
resource: spices → mounts
trade_type: Desire to Buy → Desire to Sell
price: 305 → 75
quantity: 0 → 5
Added:
Item 4:
resource: magic
trade_type: Desire to Sell
price: 95
quantity: 3
Item 5:
resource: bronze
trade_type: Desire to Buy
price: 120
quantity: 5
Item 6:
resource: iron
trade_type: Need to Buy
price: 185
quantity: 1
Item 7:
resource: gold
trade_type: Desire to Buy
price: 315
quantity: 1
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 45
wood: 25
stone: 25
mounts: 25
research: 0
magic: 25
bronze: 20
iron: 20
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 2
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
Temperament Change Roll:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Reason: Tick Update for Lokhim Remnant