Change #6911823b08261649b1a7c477:

Target: 67ef7e63e311e8b3699a1b1c
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-11-10 06:12:11.197000
Changes:
_id:
Removed: 67ef7e63e311e8b3699a1b1c
Region:
Removed: 67ef6c8a98867826cf7962f8
Diplomatic Stance:
Removed: Belligerent
Consumption Stance:
Removed: Comfort
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Free
Road Usage:
Removed: 13
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Extreme
Compliance:
Removed: None
Foreign Acceptance:
Removed: Integration
Naval Doctrine:
Removed: Skirmish
Name:
Removed: Sundralund
Primary Race:
Removed: 67ef78e398867826cf796324
Scientific Stance:
Removed: Progressive
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef795998867826cf79632c
Government Type:
Removed: Autocracy
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Militia
Money:
4271 → 5492
Tax Stance:
Removed: Moderate
Citizenship Stance:
Removed: Closed
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Removed: Fragile
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Succession Type:
Removed: Inherited
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: Mercenary Reliance
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Loyal Vassal
Current Territory:
Removed: 32
Temporary Karma:
Removed: 0
Rolling Karma:
1 → 2
Temperament:
Restricted content
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Cities:
Removed:
Item 1:
name: The Grand Exchange
type: commerce
node: ""
wall: ""
Item 2:
name: Kawaheim
type: metropolis
node: magic
wall: ""
Item 3:
name: Aerinthal
type: sanctum
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_center
node: wood
Item 2:
type: ancient_home
node: food
Item 3:
type: ancient_dock
node: ""
Item 4:
type: ancient_fishery
node: research
Item 5:
type: classical_mint
node: luxury
Item 6:
type: classical_market
node: ""
Item 7:
type: ancient_barrow
node: ""
Item 8:
type: classical_fort
node: ""
Jobs:
metallurgist: 6 → 0
Ongoing Modifiers:
Removed:
Item 1:
field: magic_nodes
value: 4.0
duration: -1
source: Forts on Magic Node
Item 2:
field: vampirism_chance
value: -0.05
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
Item 3:
field: vampirism_chance
value: -0.1
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1402371948079480984
Item 4:
field: vampirism_chance
value: -0.3
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
Item 5:
field: vampirism_chance
value: -0.05
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1407047147915968686
Item 6:
field: iron_storage_capacity
value: 5.0
duration: -1
source: Until Dirion's Magical Vault ends
Item 7:
field: magic_storage_capacity
value: 10.0
duration: -1
source: until Dirion's Magical Vault ends
Item 8:
field: magic_point_income
value: -6.0
duration: -1
source: until Dirion's Magical Vault ends
Item 9:
field: stability_gain
value: 0.1
duration: -1
source: https://discord.com/channels/1188889187018088488/1421325961739108433/1422290180559081585
Item 10:
field: stability_loss
value: -0.1
duration: -1
source: https://discord.com/channels/1188889187018088488/1421244642095136878/1421766066819829782
Item 11:
field: magic_storage_capacity
value: 15.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1427447077176213646/1429747704782786651
Item 12:
field: mystics_magic_production
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1427447077176213646/1429747704782786651
Item 13:
field: magic_point_income
value: -6.0
duration: -1
source: Portals!
Item 14:
field: magic_storage_capacity
value: 15.0
duration: -1
source: Magic
resource_nodes:
Removed:
food: 1
wood: 1
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: 13 → -56
wood: 4 → 6
stone: 7 → -1
mounts: 3 → 2
research: -1 → -13
magic: 31 → 44
bronze: 0 → None
iron: 2 → None
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 10
Effective Territory:
Removed: 25
Event Roll:
Restricted content
Export Slots:
Removed: 15
Import Slots:
Removed: 15
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -13
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 10
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1221
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 10
Pop Count:
Removed: 33
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 15
Remaining Import Slots:
Removed: 15
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 79
wood: 1
stone: 8
mounts: 1
research: 12
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -69
wood: 2
stone: -8
mounts: -1
research: -12
magic: 13
bronze: 0
iron: 0
Resource Production:
Removed:
food: 10
wood: 3
stone: 0
mounts: 0
research: 0
magic: 13
bronze: 0
iron: 0
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.25
Stability Loss Chance:
Removed: 1.81
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 9
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 22
Nomadic:
Removed: 0
Trade Distance:
Removed: 16
concessions_chance_at_tick:
Removed: 0
concessions_roll:
Removed: 1
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.0897157624062428 → 0.7132070891263518
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.8138745162293561
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
0.10151465092839118 → 0.09619746468032642
stability_loss_chance_at_tick:
1.08 → 1.81
stability_loss_roll:
0.9377346346550082 → 0.7946639125207045
previous_karma:
Removed: -5
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
Naval Units:
Removed:
Concessions:
Removed:
Progress Quests:
Item 1:
quest_name: Seek Sundralund Aqua culture → None
progress_per_tick: 2 → None
current_progress: 4 → None
required_progress: 4 → None
link: https://discord.com/channels/1188889187018088488/1408570631389446368/1408603541467304017 → None
total_progress_per_tick: 1 → None
bonus_progress_per_tick: 0 → None
slot: tier_1_spell_slot → None
Item 2:
quest_name: Brain Stem → None
bonus_progress_per_tick: 2 → None
current_progress: 20 → None
required_progress: 20 → None
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1417503415541698700 → None
slot: 3_progress_slot → None
total_progress_per_tick: 5 → None
Item 3:
quest_name: Burn Bright → None
bonus_progress_per_tick: 1 → None
current_progress: 12 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1419562031811395687/1419562433911193650 → None
slot: tier_3_spell_slot → None
total_progress_per_tick: 4 → None
Item 4:
quest_name: Magic node → None
bonus_progress_per_tick: 0 → None
current_progress: 3 → 4
required_progress: 5 → None
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1419882384513564683 → None
slot: 1_progress_slot → None
total_progress_per_tick: 1 → None
Territory Types:
Removed:
plains: 7
forest: 4
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 1
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 20
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests: {'investing': 0, 'cost': 2, 'researched': False} → None
citizenship: {'investing': 0, 'cost': 7, 'researched': False} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology: {'investing': 0, 'cost': 5, 'researched': False} → None
deep_hulls: {'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters: {'investing': 0, 'cost': 4, 'researched': False} → None
fermentation: {'investing': 0, 'cost': 4, 'researched': False} → None
frame_saddles: {'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards: {'investing': 0, 'cost': 4, 'researched': False} → None
metal_hooks: {'investing': 0, 'cost': 3, 'researched': False} → None
military_wages: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints: {'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': False} → None
national_identity: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
novitiates: {'investing': 0, 'cost': 6, 'researched': False} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal: {'investing': 0, 'cost': 5, 'researched': False} → None
ramparts: {'investing': 0, 'cost': 5, 'researched': True} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers: {'investing': 0, 'cost': 2, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers: {'investing': 0, 'cost': 6, 'researched': False} → None
academics: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history: {'investing': 0, 'cost': 7, 'researched': False} → None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths: {'investing': 0, 'cost': 5, 'researched': False} → None
cultural_prophecy: {'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry: {'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams: {'investing': 0, 'cost': 5, 'researched': False} → None
dedicated_magery:
investing: 6 → 0
cost: 6 → None
researched: 0 → True
invested: None → 6
deep_cellars: {'investing': 0, 'cost': 5, 'researched': False} → None
drastic_action: {'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage: {'investing': 0, 'cost': 6, 'researched': False} → None
market_control: {'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths: {'investing': 0, 'cost': 6, 'researched': False} → None
metal_silos: {'investing': 0, 'cost': 4, 'researched': False} → None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor: {'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith: {'investing': 0, 'cost': 4, 'researched': False} → None
poultices: {'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness: {'investing': 0, 'cost': 5, 'researched': False} → None
public_safety: {'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': False} → None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming: {'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny:
investing: 6 → 0
cost: 6 → None
researched: 0 → True
invested: None → 6
dawn_till_dusk: {'investing': 0, 'cost': 12, 'researched': False} → None
research_consumption_at_tick:
5 → 12
research_production_at_tick:
4 → 0
production_at_tick:
food: -5 → -69
wood: -6 → 2
stone: -2 → -8
mounts: -7 → -1
research: -1 → -12
magic: 18 → 13
bronze: 0 → None
iron: 0 → None
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.04062111459966544
vampirism_chance_at_tick:
Removed: 0.35
vampirism_roll:
Removed: 0.7277451084783484
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_civilian: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -9
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 6
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 50
bronze: 5
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.6414792553536558
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
passive_civil_war_roll:
Added: 0.9584520521002228
passive_civil_war_chance_at_tick:
Added: 0.2
stability_loss_chance_civil_war_roll:
Added: 0.9044510780846906
stability_loss_chancecivil_war_chance_at_tick:
Added: 0.5
Reason: Tick Update for Sundralund