Change #692409e3124fe935a6b06008:

Target: 67f22071609d94b5146136f4
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-11-24 07:31:47.526000
Changes:
_id:
Removed: 67f22071609d94b5146136f4
Economy Type:
Removed: None
Stability:
Stable โ†’ Balanced
Primary Race:
Removed: 67ef56dd89e17a6e9fa6bbfc
Scientific Stance:
Removed: Revolutionary
Compliance:
Removed: Neutral
Foreign Acceptance:
Removed: Oppression
Land Doctrine:
Removed: Safeguard
Tax Stance:
Removed: No Taxes
Primary Culture:
Removed: 67ef5ea7690147f64b5a8329
Naval Doctrine:
Removed: Standard
Name:
Removed: Rye Spirits
Citizenship Stance:
Removed: Closed
Justice Stance:
Removed: Standard
Succession Type:
Removed: Inherited
Subject Stance:
Removed: Suppression
Consumption Stance:
Removed: None
Conscription Type:
Removed: Low
Expansion Control Stance:
Removed: Controlled
Government Type:
Removed: City State
Temperament:
Restricted content
Money:
2226 โ†’ 2295
Primary Religion:
Removed: 67ef64ea690147f64b5a8393
Current Territory:
Removed: 3
Vassal Type:
Removed: Protectorate
Nomad Camp Type:
Removed: None
Origin:
Removed: Unknown
Road Usage:
Removed: 0
Prestige:
Removed: 0
Temporary Karma:
Removed: 0
Overlord:
Removed: 67ef71c898867826cf796308
Infamy:
Removed: 0
Rolling Karma:
-2 โ†’ -1
Region:
Removed: 67ef6b5c98867826cf7962ef
Mercenary Law:
Removed: No Mercenaries
Diplomatic Stance:
Removed: Isolated
Magic Stance:
Removed: Military
Military Funding:
Removed: Standard
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 1
Chance to Demand Concessions:
Removed: 0.3
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 4
Effective Territory:
Removed: 13
Event Roll:
Restricted content
Export Slots:
Removed: 2
Import Slots:
Removed: 2
job_details:
Removed:
artificer: (nested dict)
brewer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 2
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 69
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 2
Pop Count:
Removed: 9
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 2
Remaining Import Slots:
Removed: 2
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 13
wood: 3
stone: 4
mounts: 0
research: 6
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -7
wood: 3
stone: 2
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 2
Resource Production:
Removed:
food: 6
wood: 6
stone: 6
mounts: 0
research: 6
magic: 1
bronze: 0
iron: 2
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.59
Stability Loss Chance:
Removed: 0.45
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 17
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0.2
expansion_roll:
0.4606832466424017 โ†’ 0.7749592730575117
Jobs:
farmer: 0 โ†’ None
bureaucrat: 0 โ†’ None
fisherman: 0 โ†’ None
harvester: 2 โ†’ 0
hunter: 3 โ†’ 0
merchant: 0 โ†’ None
metallurgist: 0 โ†’ None
miner: 2 โ†’ 0
mystic: 0 โ†’ None
researcher: 0 โ†’ None
partial_vampire: 0 โ†’ None
missionary: 0 โ†’ None
entertainer: 0 โ†’ None
artificer: 0 โ†’ None
full_vampire: 0 โ†’ None
stone_speaker: 0 โ†’ None
apprentice: 0 โ†’ None
partial_undead: 0 โ†’ None
brewer: 2 โ†’ 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
Resource Storage:
food: 18 โ†’ 11
wood: 2 โ†’ 5
stone: 4 โ†’ 6
mounts: 8 โ†’ None
research: 0 โ†’ None
magic: 8 โ†’ 9
bronze: 0 โ†’ None
iron: 0 โ†’ None
stability_gain_chance_at_tick:
0.29 โ†’ 0.59
stability_gain_roll:
0.18944078223048777 โ†’ 0.7725276404570521
stability_loss_chance_at_tick:
0.2 โ†’ 0.45
stability_loss_roll:
0.6982015666695154 โ†’ 0.19390118844607407
previous_karma:
Removed: -3
previous_rolling_karma:
Removed: -2
previous_temporary_karma:
Removed: 0
Progress Quests:
Item 1:
quest_name: Upgraded Hunter Job โ†’ None
bonus_progress_per_tick: 2 โ†’ None
current_progress: 5 โ†’ 11
required_progress: 35 โ†’ None
link: https://discord.com/channels/1416309239638523935/1416312057367629844/1427908166179491913 โ†’ None
slot: 4_progress_slot โ†’ None
total_progress_per_tick: 6 โ†’ None
research_consumption_at_tick:
7 โ†’ 6
research_production_at_tick:
7 โ†’ 6
Technologies:
aqueducts: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} โ†’ None
caravansaries: {'investing': 0, 'cost': 3, 'researched': True} โ†’ None
chests: {'investing': 0, 'cost': 2, 'researched': False} โ†’ None
citizenship: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} โ†’ None
city_defense: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
cosmology: {'investing': 0, 'cost': 5, 'researched': True} โ†’ None
deep_hulls: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
dynastic_hunters: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
fermentation: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} โ†’ None
frame_saddles: {'investing': 0, 'cost': 2, 'researched': False} โ†’ None
levers_and_pulleys: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
lumber_yards: {'investing': 0, 'cost': 4, 'researched': True} โ†’ None
metal_hooks: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} โ†’ None
military_wages: {'investing': 0, 'cost': 5, 'researched': True} โ†’ None
mine_shafts:
investing: 2 โ†’ 0
cost: 4 โ†’ None
researched: 0 โ†’ None
invested: None โ†’ 2
mints:
investing: 1 โ†’ 0
cost: 1 โ†’ None
researched: 0 โ†’ True
invested: None โ†’ 1
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': True} โ†’ None
national_identity: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} โ†’ None
novitiates: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
official_courts: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
philosophy: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
pit_mining:
investing: 3 โ†’ 0
cost: 3 โ†’ None
researched: 0 โ†’ True
invested: None โ†’ 3
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} โ†’ None
public_programs: {'investing': 0, 'cost': 3, 'researched': True} โ†’ None
public_zeal: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
ramparts: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
rig_and_sail: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
sewers: {'investing': 0, 'cost': 2, 'researched': True} โ†’ None
trade_records: {'investing': 0, 'cost': 2, 'researched': True} โ†’ None
war_engineers: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} โ†’ None
academics: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
archival_history: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
communal_baths: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
cultural_prophecy: {'investing': 0, 'cost': 9, 'researched': False} โ†’ None
cutting_edge_weaponry: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
collection_teams: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
dedicated_magery: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
deep_cellars: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
drastic_action: {'investing': 0, 'cost': 8, 'researched': False} โ†’ None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} โ†’ None
formal_storage: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
market_control: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
mentor_smiths: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
metal_silos: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
national_fervor: {'investing': 0, 'cost': 10, 'researched': False} โ†’ None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
penitent_faith: {'investing': 0, 'cost': 4, 'researched': False} โ†’ None
poultices: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
public_awareness: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
public_safety: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': False} โ†’ None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': False} โ†’ None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': False} โ†’ None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': False} โ†’ None
tenant_farming: {'investing': 0, 'cost': 9, 'researched': False} โ†’ None
violent_destiny: {'investing': 0, 'cost': 6, 'researched': False} โ†’ None
dawn_till_dusk: {'investing': 0, 'cost': 12, 'researched': False} โ†’ None
production_at_tick:
food: -1 โ†’ -7
wood: -3 โ†’ 3
stone: 2 โ†’ None
mounts: 0 โ†’ None
research: 0 โ†’ None
magic: 1 โ†’ None
bronze: 0 โ†’ None
iron: 2 โ†’ None
resource_desires:
Item 1:
resource: wood โ†’ food
trade_type: Desire to Sell โ†’ None
price: 70 โ†’ 50
quantity: 3 โ†’ 1
Item 2:
resource: stone โ†’ bronze
trade_type: Desire to Sell โ†’ None
price: 75 โ†’ 125
quantity: 2 โ†’ 4
Item 3:
resource: mounts โ†’ iron
trade_type: Desire to Sell โ†’ Need to Buy
price: 75 โ†’ 180
quantity: 4 โ†’ 1
Item 4:
resource: bronze โ†’ moonstone
trade_type: Need to Buy โ†’ Desire to Buy
price: 150 โ†’ 285
quantity: 0 โ†’ 1
Removed:
Item 5:
resource: medicinal_herbs
trade_type: Need to Buy
price: 365
quantity: 0
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_beacon: (nested dict)
ancient_oakling: (nested dict)
ancient_ravager: (nested dict)
ancient_vortex: (nested dict)
ancient_wyrm: (nested dict)
ancient_civilian: (nested dict)
classical_phantom: (nested dict)
classical_orchal_cavalry: (nested dict)
imperial_celestial: (nested dict)
imperial_tyranus: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -20
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 9
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 15
bronze: 5
iron: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Cities:
Removed:
Item 1:
name: โŽ“๐™นโˆทแ’ทแ“ญโ„ธ
type: metropolis
node: iron
wall: ancient_walls
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: classical_magic_site
node: ""
Item 2:
type: classical_brewery
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
ancient_civilian: 0
classical_auxiliary: 0
classical_civilian: 0
classical_orchal_cavalry: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
imperial_arbalest: 0
ancient_ameru_marines: 0
classical_phantom: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_thorn_wardens: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Territory Types:
Removed:
plains: 0
forest: 1
dense_forest: 1
urban: 1
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
concessions_chance_at_tick:
Removed: 0.3
concessions_roll:
0.669904318822222 โ†’ 0.9449742463897192
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.0938692145543698 โ†’ 0.8649627015283852
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Reason: Tick Update for Rye Spirits