Change #692d3ba72abbcb896cd86830:
| Target: | Holy Federation of the Draconic Empire |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-01 06:54:31.285000 |
| Changes: |
_id:
Removed:
67ef712c98867826cf796306
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Puritanical
Name:
Removed:
Holy Federation of the Draconic Empire
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
City State
Mercenary Law:
Removed:
Mercenary Reliance
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
Rationing
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef5c86690147f64b5a82ef
Primary Race:
Removed:
67ef56f389e17a6e9fa6bbfe
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Limitless
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Military Funding:
Removed:
Substandard
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
5200 → 5485
Compliance:
Removed:
None
Temporary Karma:
Removed:
-4
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef5fc4690147f64b5a8339
Overlord:
Removed:
""
Conscription Type:
Removed:
Low
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
United
Cities:
Removed:
Item 1:
name:
""
type:
generic
node:
food
wall:
""
Concessions:
Removed:
Districts:
Removed:
Item 1:
type:
ancient_barrow
node:
research
Item 2:
type:
ancient_magic_site
node:
magic
Item 3:
type:
ancient_dock
node:
""
Item 4:
type:
ancient_fishery
node:
""
Item 5:
type:
ancient_quarry
node:
""
Imperial District:
Removed:
type:
""
node:
""
Jobs:
harvester:
2 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
2 → 0
mystic:
2 → 0
apprentice:
0 → None
fisherman:
4 → 0
farmer:
0 → None
bureaucrat:
0 → None
researcher:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
missionary:
0 → None
brewer:
0 → None
partial_undead:
0 → None
entertainer:
0 → None
full_vampire:
0 → None
partial_vampire:
0 → None
stone_speaker:
0 → None
Land Units:
Removed:
ancient_civilian:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_ameru_marines:
0
classical_heavy_infantry:
0
classical_siege_weapon:
0
classical_skirmisher:
0
classical_tactician:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_phantom:
0
classical_orchal_cavalry:
0
classical_thorn_wardens:
0
imperial_vanguard:
0
imperial_war_dancer:
0
classical_elite_infantry:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_heavy_cavalry:
0
Ongoing Modifiers:
Item 1:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448 → None
Item 2:
field:
stability_gain_chance → None
value:
0 → None
duration:
-1 → None
source:
Isolated Diplomatic Stance → None
Removed:
Item 3:
field:
stability_loss_chance
value:
-0.2
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1442749394465062972
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Progress Quests:
Item 1:
quest_name:
The jangyeong core → None
progress_per_tick:
2 → None
current_progress:
17 → None
required_progress:
17 → None
link:
https://discord.com/channels/1188889187018088488/1371522146802729113/1371524325777084467 → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 2:
quest_name:
Language quest → None
progress_per_tick:
0 → None
current_progress:
4 → None
required_progress:
4 → None
link:
https://discord.com/channels/1188889187018088488/1369309968024731700/1369425875002724405 → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 3:
quest_name:
Secret mrp artifact → None
progress_per_tick:
2 → None
current_progress:
26 → None
required_progress:
26 → None
link:
some old rp → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 4:
quest_name:
Unique city → None
progress_per_tick:
1 → None
current_progress:
18 → 22
required_progress:
55 → None
link:
Secondary https://discord.com/channels/1188889187018088488/1372420268315770933/1373383403008688198 → None
total_progress_per_tick:
4 → None
bonus_progress_per_tick:
4 → None
slot:
0_progress_slot → None
Item 5:
quest_name:
magic node → None
progress_per_tick:
1 → None
current_progress:
18 → None
required_progress:
18 → None
link:
https://discord.com/channels/1188889187018088488/1372903113832271883/1373797189603688558 → None
total_progress_per_tick:
1 → None
bonus_progress_per_tick:
1 → None
slot:
0_progress_slot → None
Item 6:
quest_name:
unique district → None
bonus_progress_per_tick:
0 → None
current_progress:
6 → None
required_progress:
55 → None
link:
- (still need to find link) → None
slot:
0_progress_slot → None
total_progress_per_tick:
0 → None
Item 7:
quest_name:
Age Reversal Artifact → None
bonus_progress_per_tick:
0 → None
current_progress:
8 → 11
required_progress:
19 → None
link:
https://discord.com/channels/1188889187018088488/1376770228259913771/1377526344136523786 → None
slot:
tier_3_spell_slot → None
total_progress_per_tick:
3 → None
Item 8:
quest_name:
Gredix Hard Wood → None
bonus_progress_per_tick:
0 → None
current_progress:
1 → None
required_progress:
6 → None
link:
https://discord.com/channels/1188889187018088488/1439705268379320341 → None
slot:
0_progress_slot → None
total_progress_per_tick:
0 → None
Resource Storage:
food:
0 → 12
wood:
15 → None
stone:
13 → 15
mounts:
2 → None
research:
0 → None
magic:
4 → 10
bronze:
7 → None
iron:
5 → None
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
4
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Event Roll:
Restricted content
Event Type:
Restricted content
Raw Roll:
Restricted content
Rolling Karma:
-7 → -8
Technologies:
aqueducts:
{'investing': 0, 'cost': 3, 'researched': True} → None
caravansaries:
{'investing': 0, 'cost': 3, 'researched': True} → None
chests:
{'investing': 0, 'cost': 2, 'researched': True} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} → None
city_defense:
{'investing': 0, 'cost': 5, 'researched': False} → None
cosmology:
{'investing': 0, 'cost': 5, 'researched': True} → None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': False} → None
fermentation:
{'investing': 0, 'cost': 4, 'researched': True} → None
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys:
{'investing': 0, 'cost': 5, 'researched': False} → None
lumber_yards:
{'investing': 0, 'cost': 4, 'researched': True} → None
metal_hooks:
{'investing': 0, 'cost': 3, 'researched': True} → None
military_wages:
{'investing': 0, 'cost': 5, 'researched': False} → None
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
investing:
2 → 0
cost:
6 → None
researched:
0 → None
invested:
2 → 4
national_identity:
{'investing': 0, 'cost': 7, 'researched': False} → None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} → None
official_courts:
{'investing': 0, 'cost': 6, 'researched': False} → None
philosophy:
{'investing': 0, 'cost': 7, 'researched': False} → None
pit_mining:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 0} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': True} → None
ramparts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 2} → None
rig_and_sail:
{'investing': 0, 'cost': 6, 'researched': False} → None
sewers:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
trade_records:
{'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': False} → None
academics:
{'investing': 0, 'cost': 4, 'researched': False} → None
archival_history:
{'investing': 0, 'cost': 7, 'researched': False} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies:
{'investing': 0, 'cost': 5, 'researched': False} → None
communal_baths:
{'investing': 0, 'cost': 5, 'researched': False} → None
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams:
{'investing': 0, 'cost': 5, 'researched': False} → None
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False} → None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': False} → None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': False} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': False} → None
poultices:
{'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness:
{'investing': 0, 'cost': 5, 'researched': False} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': False} → None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} → None
expansion_chance_at_tick:
Removed:
0.6
expansion_roll:
0.6492817475832118 → 0.36703290411618994
research_consumption_at_tick:
Removed:
2
research_production_at_tick:
Removed:
2
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
0.7091042076648613 → 0.23329652858418348
stability_loss_chance_at_tick:
0.55 → 0.15
stability_loss_roll:
0.9436305779299594 → 0.799881119282783
previous_karma:
Removed:
0
previous_rolling_karma:
Removed:
-7
previous_temporary_karma:
Removed:
0
production_at_tick:
food:
4 → 12
wood:
1 → 3
stone:
-2 → 6
mounts:
0 → None
research:
0 → None
magic:
4 → 6
bronze:
5 → 0
iron:
5 → 0
resource_desires:
Removed:
Item 1:
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
1
Item 2:
resource:
mounts
trade_type:
Need to Buy
price:
90
quantity:
1
Item 3:
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
5
Item 4:
resource:
bronze
trade_type:
Desire to Buy
price:
125
quantity:
3
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Civil War Chance:
Removed:
0
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Current Territory:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
District Slots:
Removed:
5
Effective Pop Capacity:
Removed:
15
Effective Territory:
Removed:
13
Export Slots:
Removed:
2
Import Slots:
Removed:
2
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-4
Land Attack Modifier:
Removed:
-1
Land Defense Modifier:
Removed:
-1
Land Unit Capacity:
Removed:
2
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_beacon:
(nested dict)
ancient_oakling:
(nested dict)
ancient_ravager:
(nested dict)
ancient_vortex:
(nested dict)
ancient_wyrm:
(nested dict)
ancient_civilian:
(nested dict)
classical_orchal_cavalry:
(nested dict)
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
285
Naval Attack Modifier:
Removed:
-1
Naval Defense Modifier:
Removed:
-1
Naval Unit Capacity:
Removed:
2
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
(nested dict)
ancient_elite_warship:
(nested dict)
ancient_missile_ship:
(nested dict)
ancient_transport_ship:
(nested dict)
Nomadic:
Removed:
0
Passive Expansion Chance:
Removed:
0.6
Pop Count:
Removed:
10
Prestige Gain:
Removed:
-6
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
2
Remaining Import Slots:
Removed:
2
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
8
wood:
3
stone:
2
mounts:
0
research:
2
magic:
1
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
12
wood:
3
stone:
6
mounts:
0
research:
0
magic:
6
bronze:
0
iron:
0
Resource Production:
Removed:
food:
20
wood:
6
stone:
8
mounts:
0
research:
2
magic:
7
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.25
Stability Loss Chance:
Removed:
0.15
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Trade Distance:
Removed:
7
Minority Count:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
10
Pop Loss Chance:
Removed:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
5
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
4
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
Centralization Law:
Removed:
Autonomous
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Notes:
Removed:
None
leader_death_stab_loss_chance_at_tick:
Removed:
1
leader_death_stab_loss_roll:
Removed:
0.44935718859453144
|
| Reason: | Tick Update for Holy Federation of the Draconic Empire |