Change #69366f450ac0fce715ad0eb0:
| Target: | Khanya |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-08 06:25:09.546000 |
| Changes: |
_id:
Removed:
67e06714d0c984f82323e43c
Foreign Acceptance:
Removed:
Acceptance
Succession Type:
Removed:
Elected
Magic Stance:
Removed:
Military
Road Usage:
Removed:
18
Expansion Control Stance:
Removed:
Free
Vassal Type:
Removed:
None
Conscription Type:
Removed:
Low
Citizenship Stance:
Removed:
None
Infamy:
15 → 10
Region:
Removed:
67ef6b3198867826cf7962eb
Scientific Stance:
Removed:
Radical
Money:
131 → 695
Primary Religion:
Removed:
67ef2fe3096a9b083e2a7619
Temperament:
Restricted content
Diplomatic Stance:
Removed:
Expansionist
Economy Type:
Removed:
Construction
Justice Stance:
Removed:
Standard
Rolling Karma:
Removed:
6
Military Funding:
Removed:
Substantial
Primary Race:
Removed:
67ef2ef8096a9b083e2a760b
Government Type:
Removed:
Archivist State
Naval Doctrine:
Removed:
Standard
Tax Stance:
Removed:
High
Temporary Karma:
Removed:
0
Stability:
Unsettled → Fragile
Consumption Stance:
Removed:
Rationing
Land Doctrine:
Removed:
Safeguard
Origin:
Removed:
(T) Fortunate
Mercenary Law:
Removed:
No Mercenaries
Compliance:
Removed:
None
Subject Stance:
Removed:
Benevolence
Current Territory:
Removed:
58
Nomad Camp Type:
Removed:
None
Primary Culture:
Removed:
67ef2f7c096a9b083e2a7613
Name:
Removed:
Khanya
Prestige:
Removed:
0
Overlord:
Removed:
""
Districts:
Removed:
Item 1:
type:
ancient_school
node:
research
Item 2:
type:
classical_mine
node:
iron
Item 3:
type:
ancient_artifactory
node:
magic
Item 4:
type:
classical_fort
node:
magic
Item 5:
type:
classical_sawmill
node:
magic
Item 6:
type:
ancient_home
node:
food
Item 7:
type:
""
node:
""
Pops:
Removed:
67e5f2cf962bb7cd3a37e469
Rulers:
Removed:
67ea46357bb6175f9de22198
Vassals:
Removed:
67ef75be98867826cf796316
jobs[apprentice]:
Removed:
0
jobs[fisherman]:
Removed:
0
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
districts[]:
Removed:
ancient_magic_site
districts-3:
Removed:
ancient_dock
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
ancient_magic_site
districts-6:
Removed:
ancient_barrow
districts-7:
Removed:
ancient_center
districts-8:
Removed:
ancient_farms
districts-9:
Removed:
ancient_market
jobs[bureaucrat]:
Removed:
0
Jobs:
apprentice:
0 → None
bureaucrat:
0 → None
farmer:
0 → None
harvester:
1 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
0 → None
mystic:
22 → 0
researcher:
0 → None
fisherman:
0 → None
vampire:
0 → None
artificer:
0 → None
partial_vampire:
0 → None
full_vampire:
0 → None
missionary:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
Ongoing Modifiers:
Item 1:
field:
research_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Research Node on Capital → None
Item 2:
field:
research_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Extra Research Node on Classical Fort → None
Item 3:
field:
stone_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Extra Stone Node on Classical Forts → None
Item 4:
field:
research_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Extra Research Node on Ancient Homes → None
Item 5:
field:
city_slots → None
value:
1.0 → None
duration:
-1 → None
source:
Over City Cap → None
Item 6:
field:
karma → None
value:
-4.0 → None
duration:
-1 → None
source:
Over City Cap https://discord.com/channels/1188889187018088488/1344868979075973153/1405333837315309630 → None
Item 7:
field:
stability_loss_chance → None
value:
0.03 → None
duration:
-1 → None
source:
Expansionist Diplo Stance (6 tiles) → None
Item 8:
field:
effective_pop_capacity → None
value:
1.0 → None
duration:
-1 → None
source:
Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1404702455228272700 → None
Item 9:
field:
hazardous_land_terrain_count_required → None
value:
-1.0 → None
duration:
-1 → None
source:
Al'Trox Pact https://discord.com/channels/1188889187018088488/1427830371570941994/1427853354314236044 → None
Item 10:
field:
magic_storage_capacity → None
value:
20.0 → None
duration:
-1 → None
source:
Magical Vault https://discord.com/channels/1188889187018088488/1414683234104512594/1414704914386649289 → None
Item 11:
field:
magic_consumption → None
value:
4.0 → None
duration:
-1 → None
source:
Magical Vault https://discord.com/channels/1188889187018088488/1414683234104512594/1414704914386649289 → None
Item 12:
field:
magic_consumption → None
value:
6.0 → None
duration:
-1 → None
source:
Global Event https://discord.com/channels/1188889187018088488/1444193474927788143/1444915035380912209 → None
Item 13:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Beacon of Compliance https://discord.com/channels/1188889187018088488/1437358065094496256/1437358751983341642 → None
Item 14:
field:
magic_consumption → None
value:
3.0 → None
duration:
-1 → None
source:
Tier 3 Seek https://discord.com/channels/1188889187018088488/1441614871144697877/1442204666178961601 → None
Item 15:
field:
magic_consumption → None
value:
2.0 → None
duration:
-1 → None
source:
Essence Conversion https://discord.com/channels/1188889187018088488/1437358065094496256/1437359169140297738 → None
Item 16:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Mana Shield Upkeep on Odirile https://discord.com/channels/1188889187018088488/1425581143490695279/1425581368158584982 → None
Item 17:
field:
research_production → None
value:
1.0 → None
duration:
3 → 2
source:
Collection Teams in the Archives https://discord.com/channels/1188889187018088488/1188909580378443816/1437372638447009792 → None
Item 18:
field:
wood_consumption → None
value:
1.0 → None
duration:
3 → 2
source:
Collection Teams in the Archives https://discord.com/channels/1188889187018088488/1188909580378443816/1437372638447009792 → None
Removed:
Item 19:
field:
research_production
value:
1.0
duration:
1
source:
Bureacratic Legacies in the Archives https://discord.com/channels/1188889187018088488/1432275268873093172/1432279069013311581
Item 20:
field:
wood_consumption
value:
1.0
duration:
1
source:
Bureacratic Legacies in the Archives https://discord.com/channels/1188889187018088488/1432275268873093172/1432279069013311581
Item 21:
field:
research_production
value:
1.0
duration:
1
source:
Academics in the Archives https://discord.com/channels/1188889187018088488/1427400755446550741/1427423249041461279
Item 22:
field:
wood_consumption
value:
1.0
duration:
1
source:
Academics in the Archives https://discord.com/channels/1188889187018088488/1427400755446550741/1427423249041461279
Item 23:
field:
research_production
value:
1.0
duration:
1
source:
Formal Storage in the Archives https://discord.com/channels/1188889187018088488/1188909580378443816/1442590581350989965
Item 24:
field:
wood_consumption
value:
1.0
duration:
1
source:
Formal Storage in the Archives https://discord.com/channels/1188889187018088488/1188909580378443816/1442590581350989965
Item 25:
field:
research_production
value:
1.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1445493656315236382
Item 26:
field:
stability_gain_chance
value:
0.25
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1447372788250837043
Resource Storage:
food:
20 → 3
wood:
0 → None
stone:
2 → None
mounts:
0 → None
research:
0 → None
magic:
0 → 35
bronze:
0 → 1
iron:
0 → 5
Cities:
Removed:
Item 1:
name:
Isipho
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
The Archive
type:
sanctum
node:
magic
wall:
""
resource_nodes:
Removed:
food:
0
wood:
2
stone:
2
mounts:
1
research:
1
magic:
3
bronze:
0
iron:
0
Administration:
Removed:
7
City Count:
Removed:
0
City Slots:
Removed:
2
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
64
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-3
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
564
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
23
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
19
wood:
5
stone:
3
mounts:
0
research:
18
magic:
17
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-17
wood:
0
stone:
0
mounts:
0
research:
0
magic:
35
bronze:
1
iron:
5
Resource Production:
Removed:
food:
2
wood:
5
stone:
3
mounts:
0
research:
18
magic:
52
bronze:
1
iron:
5
Road Capacity:
Removed:
34
Stability Gain Chance:
Removed:
0.63
Stability Loss Chance:
Removed:
2
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
14
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
23
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_war_dancer:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_reman_longbowbird:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_arbalest:
0
imperial_river_runner:
0
classical_tactician:
0
imperial_vanguard:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_siege_weapon:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Imperial District:
Removed:
type:
""
node:
""
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.30576241983241736 → 0.6849193843992615
stability_gain_chance_at_tick:
0.38 → 0.63
stability_gain_roll:
0.5442171630992957 → 0.10770932854014637
stability_loss_chance_at_tick:
Removed:
2
stability_loss_roll:
0.49780208184753094 → 0.11548298725913841
previous_karma:
Removed:
-3
previous_rolling_karma:
Removed:
6
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
territory_terrain:
Removed:
plains:
2
forest:
20
dense_forest:
0
urban:
0
hill:
0
mountain:
30
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Territory Types:
Removed:
plains:
0
forest:
4
dense_forest:
0
urban:
0
hill:
3
mountain:
3
river:
0
desert:
0
tundra:
1
marsh:
0
hazardous_land:
47
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Item 1:
quest_name:
Agitated Agitator → None
progress_per_tick:
3 → None
current_progress:
0 → 3
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1446026537080979518/1446322903590371473 → None
bonus_progress_per_tick:
0 → None
slot:
3_progress_slot → None
total_progress_per_tick:
3 → None
Item 2:
quest_name:
Wisdoms New and Old → None
progress_per_tick:
2 → None
current_progress:
3 → 4
required_progress:
15 → None
link:
https://discord.com/channels/1188889187018088488/1441608986892828722/1442767875147567187 → None
bonus_progress_per_tick:
0 → None
slot:
1_progress_slot → None
total_progress_per_tick:
1 → None
Item 3:
quest_name:
Essence Conversion on Stone Node → None
progress_per_tick:
0 → None
current_progress:
7 → 9
required_progress:
11 → None
link:
https://discord.com/channels/1188889187018088488/1437358065094496256/1437359169140297738 → None
bonus_progress_per_tick:
0 → None
slot:
tier_2_spell_slot → None
total_progress_per_tick:
2 → None
Item 4:
quest_name:
Fire Father Artifact #1 → None
progress_per_tick:
2 → None
current_progress:
7 → 10
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1439496374142894172/1442368005261754399 → None
bonus_progress_per_tick:
0 → None
slot:
tier_3_spell_slot → None
total_progress_per_tick:
3 → None
Item 5:
quest_name:
Enrich Leyline Magic Node #4 → None
bonus_progress_per_tick:
0 → None
current_progress:
11 → None
required_progress:
22 → None
link:
https://discord.com/channels/1188889187018088488/1382857403095318709/1432273457713909760 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 6:
quest_name:
War on Smugglers → None
bonus_progress_per_tick:
0 → None
current_progress:
3 → None
required_progress:
3 → None
link:
https://discord.com/channels/1188889187018088488/1404541305190875188/1404663009221283922 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 7:
quest_name:
Wrath of the Leylines → None
bonus_progress_per_tick:
1 → None
current_progress:
22 → None
required_progress:
22 → None
link:
https://discord.com/channels/1188889187018088488/1426027196249542667/1426491651563585589 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests:
{'investing': 0, 'cost': 2, 'researched': False} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} → None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': False} → None
fermentation:
{'investing': 0, 'cost': 4, 'researched': False} → None
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
military_wages:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
national_identity:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 4} → None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} → None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False} → None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': False, 'invested': 3} → None
academics:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
dedicated_magery:
investing:
1 → 0
cost:
6 → None
researched:
0 → True
invested:
5 → 6
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
drastic_action:
investing:
8 → 0
cost:
8 → None
researched:
0 → True
invested:
None → 8
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
public_awareness:
{'investing': 0, 'cost': 4, 'researched': False, 'invested': 1} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings:
investing:
1 → 0
cost:
8 → None
researched:
0 → None
invested:
None → 1
subsidized_labor:
investing:
8 → 0
cost:
8 → None
researched:
0 → True
invested:
None → 8
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk:
{'investing': 0, 'cost': 12, 'researched': False} → None
research_consumption_at_tick:
17 → 18
research_production_at_tick:
17 → 18
production_at_tick:
food:
-19 → -17
wood:
3 → 0
stone:
1 → 0
mounts:
0 → None
research:
0 → None
magic:
28 → 35
bronze:
1 → None
iron:
5 → None
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_orchal_cavalry:
(nested dict)
naval_unit_details:
Removed:
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
Naval Unit Count:
Removed:
0
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-9
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
23
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
35
bronze:
5
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
Centralization Law:
Removed:
Focused
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Notes:
Removed:
Mass Complianced 4 times in Age of Strife
Ruler Artifact Slots:
Removed:
14
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Ruler Elderly Age:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
|
| Reason: | Tick Update for Khanya |