Change #693fa32759205d635367ae0b:

Target: The Conclave
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 05:56:55.885000
Changes:
_id:
Removed: 67ef72db98867826cf79630c
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: The Conclave
Infamy:
Removed: 50
Economy Type:
Removed: Production
Government Type:
Removed: Sacred Vicar
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Oppressive
Justice Stance:
Removed: Punishment
Prestige:
Removed: 100
Current Territory:
Removed: 73
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 680abd48c75c6e0314f121c4
Primary Race:
Removed: 67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed: Extermination
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Open
Road Usage:
Removed: 35
Rolling Karma:
Removed: -7
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
Removed: 5000
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Transport
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: ""
Conscription Type:
Removed: High
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: Stable
Vassals:
Removed: 67ef764198867826cf796318
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 4
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 10
Effective Territory:
Removed: 80
Event Roll:
Restricted content
Export Slots:
Removed: 9
Import Slots:
Removed: 9
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
missionary: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 1
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 14
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 997
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 14
Pop Count:
Removed: 33
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 9
Remaining Import Slots:
Removed: 9
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 5
Resource Consumption:
Removed:
food: 57
wood: 20
stone: 17
mounts: 2
research: 14
magic: 1
bronze: 8
iron: 6
Resource Excess:
Removed:
food: 19
wood: 6
stone: 8
mounts: -2
research: 0
magic: 6
bronze: 9
iron: 9
Resource Production:
Removed:
food: 76
wood: 26
stone: 25
mounts: 0
research: 14
magic: 7
bronze: 17
iron: 15
Road Capacity:
Removed: 22
Stability Gain Chance:
Removed: 1
Stability Loss Chance:
Removed: 0.49
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Opal
type: heritage
node: research
wall: classical_walls
Item 2:
name: Flowstone
type: metropolis
node: bronze
wall: classical_walls
Item 3:
name: Taksilar
type: commerce
node: food
wall: ""
Item 4:
name: Aislid
type: sanctum
node: food
wall: ""
Item 5:
name: Twin River
type: generic
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: classical_dock
node: magic
Item 3:
type: classical_workshop
node: iron
Item 4:
type: classical_library
node: research
Item 5:
type: classical_forge
node: bronze
Item 6:
type: classical_center
node: wood
Item 7:
type: classical_fishery
node: ""
Item 8:
type: classical_mint
node: luxury
Item 9:
type: classical_church
node: wood
Item 10:
type: classical_mine
node: ""
Jobs:
farmer: 0 → None
researcher: 0 → None
partial_vampire: 0 → None
bureaucrat: 1 → None
fisherman: 11 → 13
harvester: 5 → 4
hunter: 0 → None
merchant: 1 → 0
metallurgist: 5 → None
miner: 7 → None
mystic: 0 → None
artificer: 1 → None
full_vampire: 0 → None
apprentice: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
partial_undead: 2 → None
brewer: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: research_production
value: 3.0
duration: -1
source: Provincial Vassal(s) Research Production
Item 2:
field: research_production
value: 3.0
duration: -1
source: Library District
Item 3:
field: Turns with Library
value: 15.0
duration: -1
source: Library District
Item 4:
field: stability_gain_chance
value: 0.5
duration: -1
source: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
Item 5:
field: effective_pop_capacity
value: -1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
Item 6:
field: magic_consumption
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1432538050205978726/1432874384527327272
Item 7:
field: undead_chance
value: 0.1
duration: -1
source: https://discord.com/channels/1188889187018088488/1208926000940056697/1419872650712449186
Item 8:
field: effective_pop_capacity
value: 2.0
duration: 2
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1449911507373785251
resource_nodes:
Removed:
food: 3
wood: 3
stone: 0
mounts: 1
research: 1
magic: 1
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 3
wood: 15
stone: 9
mounts: 7
research: 0
magic: 17
bronze: 5
iron: 6
Effective Pop Capacity:
Removed: 36
Nomadic:
Removed: 0
Trade Distance:
Removed: 14
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
classical_tactician: 0
imperial_vanguard: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_reman_longbowbird: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 2
imperial_tyranus: 0
imperial_river_runner: 6
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_fire_shaman: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_orchal_cavalry: 0
ancient_ameru_marines: 0
classical_phantom: 0
classical_heavy_infantry: 1
classical_thorn_wardens: 0
classical_skirmisher: 0
classical_elite_infantry: 1
classical_heavy_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 1
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 4
classical_missile_ship: 0
classical_scout_ship: 1
classical_transport_ship: 2
Imperial District:
Removed:
type: arsenal
node: iron
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.7742078228487415
stability_gain_chance_at_tick:
Removed: 1
stability_gain_roll:
Removed: 0.5467004309420657
stability_loss_chance_at_tick:
Removed: 0.75
stability_loss_roll:
Removed: 0.6353216073069803
previous_karma:
Removed: 2
previous_rolling_karma:
Removed: -7
previous_temporary_karma:
Removed: 1
Concessions:
Removed:
Territory Types:
Removed:
plains: 10
forest: 21
dense_forest: 0
urban: 0
hill: 5
mountain: 9
river: 25
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Religious Effect (Infinite Quest)
progress_per_tick: 0
current_progress: 41
required_progress: 9999
link: https://discord.com/channels/1188889187018088488/1188894787194077254/1329353823554375701
total_progress_per_tick: 2
bonus_progress_per_tick: 1
slot: 1_progress_slot
Item 2:
quest_name: Upgrade the "Ethereal Engine"
progress_per_tick: 2
current_progress: 9
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1350215030385410101/1350257655523967029
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 3:
quest_name: Upgrade the "Cloak of the First Waterspeaker"
progress_per_tick: 0
current_progress: 6
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1395600225229602899/1395601228163059856
total_progress_per_tick: 1
bonus_progress_per_tick: 0
slot: tier_1_spell_slot
Item 4:
quest_name: Upgrade the "Golden Compass"
progress_per_tick: 0
current_progress: 7
required_progress: 20
link: AI Started
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 5:
quest_name: Move Wood Node (Orange)
progress_per_tick: 2
current_progress: 1
required_progress: 15
link: Not Started
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 6:
quest_name: Move Wood Node (Pink)
progress_per_tick: 0
current_progress: 0
required_progress: 7
link: Not Started
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 7:
quest_name: Move Wood (Light Blue)
progress_per_tick: 1
current_progress: 0
required_progress: 7
link: Not Started
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 8:
quest_name: Move Iron Node (Dark Blue)
bonus_progress_per_tick: 0
current_progress: 6
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1439732250446008360/1441654400178196501
slot: no_slot
total_progress_per_tick: 0
Item 9:
quest_name: Move Iron Node (Yellow
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 11
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Item 10:
quest_name: Move Iron Node (Purple)
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 12
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Item 11:
quest_name: Move Food Node (Red)
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 8
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Item 12:
quest_name: Seek (Vysafian Contract)
bonus_progress_per_tick: 0
current_progress: 3
required_progress: 7
link: https://discord.com/channels/1188889187018088488/1437649844859568210/1437650226058887198
slot: tier_1_spell_slot
total_progress_per_tick: 1
Item 13:
quest_name: Tychi Portal
bonus_progress_per_tick: 0
current_progress: 4
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1444121649229332502/1445387946038661270
slot: 3_progress_slot
total_progress_per_tick: 3
Item 14:
quest_name: Spice Node
bonus_progress_per_tick: 3
current_progress: 4
required_progress: 22
link: https://discord.com/channels/1188889187018088488/1446367200167465140/1447727055146848450
slot: 1_progress_slot
total_progress_per_tick: 4
Item 15:
quest_name: Unique Citizenship Stance
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1445869385599291432/1446314743144120361
slot: no_slot
total_progress_per_tick: 0
Item 16:
quest_name: Zombie Cure Contribution
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 999
link: Not Started
slot: no_slot
total_progress_per_tick: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 13
research_production_at_tick:
Removed: 13
production_at_tick:
Removed:
food: -7
wood: 3
stone: 3
mounts: -1
research: 0
magic: 4
bronze: 5
iron: 3
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 10
land_unit_details:
Removed:
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_archers: (nested dict)
ancient_heavy_infantry: (nested dict)
ancient_light_archers: (nested dict)
ancient_light_infantry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_elite_infantry: (nested dict)
classical_heavy_infantry: (nested dict)
classical_light_archers: (nested dict)
classical_light_infantry: (nested dict)
classical_siege_weapon: (nested dict)
classical_skirmisher: (nested dict)
classical_spearmen: (nested dict)
classical_tactician: (nested dict)
classical_orchal_cavalry: (nested dict)
imperial_cavalier: (nested dict)
imperial_celestial: (nested dict)
imperial_legionnaire: (nested dict)
imperial_marksman: (nested dict)
imperial_tyranus: (nested dict)
imperial_river_runner: (nested dict)
Naval Unit Count:
Removed: 8
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
classical_terrapin: (nested dict)
classical_boarding_ship: (nested dict)
classical_missile_ship: (nested dict)
classical_scout_ship: (nested dict)
classical_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -14
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 33
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.2
pop_loss_roll:
Removed: 0.48978275534888327
Resource Capacity:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 15
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.1512069057738462
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 2
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
resource_desires:
Removed:
Item 1:
resource: wood
trade_type: Desire to Sell
price: 75
quantity: 0
Item 2:
resource: stone
trade_type: Desire to Sell
price: 75
quantity: 0
Item 3:
resource: mounts
trade_type: Need to Buy
price: 90
quantity: 0
Item 4:
resource: bronze
trade_type: Desire to Buy
price: 130
quantity: 0
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Notes:
Removed: ""
Ruler Artifact Slots:
Removed: 4
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0.2
undead_chance_at_tick:
Removed: 0.2
undead_roll:
Removed: 0.8021255685646667
Reason: Job Assignment