Change #693fa65959205d635367af40:

Target: Bobbins Federated
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:10:33.940000
Changes:
_id:
Removed: 68ec94191e8ce37ba3836adf
Name:
Removed: Bobbins Federated
Region:
Removed: 67ef6b5098867826cf7962ed
Prestige:
Removed: 0
Stability:
Removed: Balanced
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Money:
900 → 1050
Primary Race:
Removed: 68eb2dcba8271838e4e14db3
Primary Culture:
Removed: 68eb2d4aa8271838e4e14daf
Primary Religion:
Removed: 68eb2d98a8271838e4e14db1
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Concessions:
Removed: ""
Districts:
Removed:
[]
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
[]
Origin:
Removed: Unknown
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed: ""
Government Type:
Removed: Autocracy
Succession Type:
Removed: Strength
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Moderate
Military Funding:
Removed: Standard
Magic Stance:
Removed: Bureaucracy
Centralization Law:
Removed: Standard
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Land Doctrine:
Removed: Standard
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: None
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Some Mercenaries
Consumption Stance:
Removed: None
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Resource Storage:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Jobs:
Removed:
partial_vampire: 0
entertainer: 0
full_vampire: 0
apprentice: 0
artificer: 0
farmer: 0
fisherman: 0
missionary: 0
bureaucrat: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
Land Units:
Removed:
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_civilian: 0
classical_orchal_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Administration:
Removed: 1
Effective Territory:
Removed: 18
Current Territory:
Removed: 0
Road Capacity:
Removed: 10
Effective Pop Capacity:
Removed: 13
Pop Count:
Removed: 0
Prestige Gain:
Removed: -8
Passive Expansion Chance:
Removed: 0.4
Stability Loss Chance On Leader Death:
Removed: 1
Vampirism Chance:
Removed: 0
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Total Karma:
Removed: 3
Migration Distance:
Removed: 6
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 0
Minority Count:
Removed: 0
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0
Civil War Chance:
Removed: 0
District Slots:
Removed: 4
Nomadic:
Removed: 0
City Slots:
Removed: 3
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 1
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 0
Land Unit Capacity:
Removed: 0
Naval Unit Count:
Removed: 0
Naval Unit Capacity:
Removed: 0
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 0
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 0
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 0
iron: 0
Resource Consumption:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 0
iron: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Technology Cost Modifier:
Removed: 0
Technology Cost Minimum:
Removed: 0
Export Slots:
Removed: 3
Import Slots:
Removed: 3
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
Trade Distance:
Removed: 7
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 2
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
land_unit_details:
Removed:
ancient_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
naval_unit_details:
Removed:
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.2479098621866882
production_at_tick:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 0
iron: 0
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 1
resource_desires:
Item 1:
resource: stone → None
trade_type: Desire to Buy → Need to Buy
price: 75 → 90
quantity: 5 → 4
Item 2:
resource: mounts → bronze
trade_type: Need to Buy → None
price: 85 → 145
quantity: 4 → 5
Removed:
Item 3:
resource: magic
trade_type: Desire to Buy
price: 105
quantity: 5
Item 4:
resource: bronze
trade_type: Desire to Sell
price: 120
quantity: 4
Item 5:
resource: iron
trade_type: Desire to Buy
price: 155
quantity: 2
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.9300784395770764 → 0.17291205844328472
stability_loss_chance_at_tick:
Removed: 0
stability_loss_roll:
0.8415901616958483 → 0.6882142481348406
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed: 3
previous_rolling_karma:
Removed: 3
previous_temporary_karma:
Removed: 0
Raw Roll:
Restricted content
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Rolling Karma:
3 → 2
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Undead Chance:
Removed: 0
Reason: Tick Update for Bobbins Federated