Change #693fa65c59205d635367af43:

Target: Cha'saka
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:10:36.916000
Changes:
_id:
Removed: 67f218659ddc76f881f9e61f
Origin:
Removed: Unknown
Nomad Camp Type:
Removed: None
Scientific Stance:
Removed: Pragmatic
Diplomatic Stance:
Removed: Expansionist
Mercenary Law:
Removed: Some Mercenaries
Compliance:
Removed: Compliant
Primary Race:
Removed: 67ef56ae89e17a6e9fa6bbf8
Expansion Control Stance:
Removed: Free
Primary Religion:
Removed: 67ef640a690147f64b5a8383
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Government Type:
Removed: Autocracy
Tax Stance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Temperament:
Restricted content
Justice Stance:
Removed: None
Economy Type:
Removed: None
Stability:
Fragile → Unsettled
Conscription Type:
Removed: Moderate
Road Usage:
Removed: 0
Primary Culture:
Removed: 67ef5b7e690147f64b5a82d7
Consumption Stance:
Removed: None
Vassal Type:
Removed: Protectorate
Prestige:
Removed: 0
Money:
3000 → 3150
Land Doctrine:
Removed: Standard
Name:
Removed: Cha'saka
Current Territory:
Removed: 0
Magic Stance:
Removed: Bureaucracy
Infamy:
Removed: 0
Region:
Removed: 67ef6c8a98867826cf7962f8
Military Funding:
Removed: Standard
Rolling Karma:
Removed: 6
Citizenship Stance:
Removed: None
Overlord:
Removed: 67ef6eba98867826cf7962fe
Succession Type:
Removed: Strength
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.2
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.1
District Slots:
Removed: 7
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -4
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 6
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 6
Pop Count:
Removed: 19
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 38
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -38
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 1.01
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 2
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 13
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Item 6:
type: ""
node: ""
Item 7:
type: ""
node: ""
Jobs:
fisherman: 0 → None
bureaucrat: 0 → None
farmer: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 0 → None
researcher: 0 → None
astronomer: 0 → None
apprentice: 0 → None
vampire: 1 → None
artificer: 0 → None
partial_vampire: 7 → 8
full_vampire: 0 → None
stone_speaker: 0 → None
missionary: 0 → None
entertainer: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: vampirism_chance
value: 0.6
duration: -1
source: Trevor
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: -524 → -562
wood: 3 → None
stone: 1 → None
mounts: 1 → None
research: 0 → None
magic: 3 → None
bronze: 1 → None
iron: 0 → None
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_ameru_marines: 0
ancient_civilian: 0
ancient_reman_longbowbird: 0
imperial_vanguard: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
classical_auxiliary: 0
classical_civilian: 0
classical_tactician: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_siege_weapon: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_orchal_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
concessions_chance_at_tick:
Removed: 0.2
concessions_roll:
0.2030621686825822 → 0.3898142188590342
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.5234680862945298
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.4123788241902554 → 0.046167509572556664
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.1309490046078562 → 0.5836924795338758
stability_loss_chance_at_tick:
0.91 → 1.01
stability_loss_roll:
0.5155112263362406 → 0.7789763060600852
previous_karma:
Removed: -4
previous_rolling_karma:
Removed: 6
previous_temporary_karma:
Removed: 0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
production_at_tick:
Removed:
food: -38
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
resource_desires:
Item 1:
resource: mounts → food
trade_type: Desire to Sell → Desire to Buy
price: 80 → 50
quantity: 4 → 5
Item 2:
resource: magic → wood
trade_type: Desire to Sell → None
price: 95 → 75
quantity: 2 → 1
Item 3:
resource: iron → magic
trade_type: Desire to Sell → Desire to Buy
price: 145 → 100
quantity: 1 → 4
Item 4:
resource: dyes → bronze
trade_type: Need to Buy → Desire to Buy
price: 360 → 125
quantity: 1 → 4
Item 5:
resource: gold → narcotics
trade_type: Need to Buy → None
price: 370 → None
quantity: 0 → 1
Added:
Item 6:
resource: spices
trade_type: Need to Buy
price: 375
quantity: 1
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
0.9057380753017034 → 0.038480030865054804
vampirism_chance_at_tick:
1.7000000000000002 → 1.8000000000000003
vampirism_roll:
0.03310592556510683 → 0.15134118539906938
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -23
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 1.8000000000000003
Working Pops Count:
Removed: 8
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 4
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Autonomous
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.9380838318538777
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
stability_loss_chance_civil_war_roll:
0.879180877345265 → 0.4100910956589099
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
Undead Chance:
Removed: 0
Reason: Tick Update for Cha'saka