Change #693fa66c59205d635367af4d:

Target: Firenzia
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:10:52.925000
Changes:
_id:
Removed: 67ef703c98867826cf796304
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Firenzia
Infamy:
Removed: 0
Economy Type:
Removed: None
Government Type:
Removed: Trade Federation
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 0
Vassal Type:
Removed: Martial
Region:
Removed: 67ef6b5098867826cf7962ed
Consumption Stance:
Removed: None
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef5c52690147f64b5a82eb
Primary Race:
Removed: 67ef584c690147f64b5a8295
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
Removed: 3
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
3435 → 3505
Compliance:
Removed: Loyal
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: 67ef72db98867826cf79630c
Conscription Type:
Removed: Low
Origin:
Removed: (T) Fragmented
Temperament:
Restricted content
Stability:
Removed: Fragile
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 4
Chance to Demand Concessions:
Removed: 0.1
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 28
Event Roll:
Restricted content
Export Slots:
Removed: 13
Import Slots:
Removed: 13
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -6
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 70
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 25
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 13
Remaining Import Slots:
Removed: 13
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 51
wood: 7
stone: 1
mounts: 1
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -45
wood: -5
stone: 1
mounts: 1
research: 0
magic: 0
bronze: 2
iron: 0
Resource Production:
Removed:
food: 6
wood: 2
stone: 2
mounts: 2
research: 0
magic: 0
bronze: 2
iron: 0
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.37
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 4
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Reme
type: generic
node: ""
wall: ancient_walls
Item 2:
name: Esmeraldi
type: metropolis
node: ""
wall: ""
Item 3:
name: Rock People Town
type: generic
node: stone
wall: ""
Item 4:
name: Asmar
type: generic
node: food
wall: ""
Districts:
Removed:
Item 1:
type: ancient_dock
node: food
Item 2:
type: ancient_workshop
node: bronze
Item 3:
type: ancient_market
node: mounts
Item 4:
type: ancient_center
node: wood
Item 5:
type: ""
node: ""
Item 6:
type: ""
node: ""
Item 7:
type: ""
node: ""
Item 8:
type: ""
node: ""
Jobs:
Removed:
artificer: 0
farmer: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
apprentice: 0
partial_undead: 0
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food: 3
wood: 1
stone: 0
mounts: 1
research: 0
magic: 1
bronze: 1
iron: 0
Resource Storage:
food: -316 → -361
wood: -64 → -69
stone: -11 → -10
mounts: 15 → None
research: 0 → None
magic: 5 → None
bronze: 5 → None
iron: 0 → None
Effective Pop Capacity:
Removed: 19
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.18889852944688335
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.48004325699551775 → 0.2821121990333205
stability_loss_chance_at_tick:
0.4 → 0.37
stability_loss_roll:
0.8174876691366317 → 0.2173724323416646
previous_karma:
Removed: -6
previous_rolling_karma:
Removed: 3
previous_temporary_karma:
Removed: 0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
production_at_tick:
Removed:
food: -45
wood: -5
stone: 1
mounts: 1
research: 0
magic: 0
bronze: 2
iron: 0
resource_desires:
Item 1:
resource: wood → None
trade_type: Desire to Sell → None
price: 75 → None
quantity: 5 → 2
Item 2:
resource: magic → stone
trade_type: Desire to Sell → Desire to Buy
price: 95 → 75
quantity: 5 → None
Item 3:
resource: bronze → mounts
trade_type: Desire to Sell → Need to Buy
price: 120 → 90
quantity: 1 → 4
Item 4:
resource: iron → bronze
trade_type: Desire to Sell → None
price: 150 → 125
quantity: 2 → 5
Item 5:
resource: narcotics → iron
trade_type: Desire to Buy → Desire to Sell
price: 300 → 145
quantity: 1 → None
Removed:
Item 6:
resource: magical_crystals
trade_type: Desire to Buy
price: 295
quantity: 1
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_civilian: (nested dict)
ancient_heavy_archers: (nested dict)
ancient_heavy_infantry: (nested dict)
ancient_light_archers: (nested dict)
ancient_light_infantry: (nested dict)
ancient_reman_longbowbird: (nested dict)
classical_orchal_cavalry: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -28
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 4
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Autonomous
Concessions:
wood: None → 1
iron: None → 3
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_civilian: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_reman_longbowbird: 0
classical_orchal_cavalry: 0
ancient_ameru_marines: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_cavalry_archer: 0
classical_light_archers: 0
classical_light_cavalry: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
imperial_vanguard: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
imperial_arbalest: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_heavy_cavalry: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Notes:
Removed: None
concessions_chance_at_tick:
0 → 0.1
concessions_roll:
1 → 0.056351397586132834
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.4649261352416362 → 0.8030113523552518
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
0.33983387738025495 → 0.2032639864302167
stability_loss_chance_civil_war_roll:
Added: 0.7222168336436278
stability_loss_chancecivil_war_chance_at_tick:
Added: 0.5
Reason: Tick Update for Firenzia