Change #693fa68059205d635367af59:

Target: Holy Federation of the Draconic Empire
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:11:12.963000
Changes:
_id:
Removed: 67ef712c98867826cf796306
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Puritanical
Name:
Removed: Holy Federation of the Draconic Empire
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: City State
Mercenary Law:
Removed: Mercenary Reliance
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Region:
Removed: 67ef6b6398867826cf7962f1
Consumption Stance:
Removed: Rationing
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef5c86690147f64b5a82ef
Primary Race:
Removed: 67ef56f389e17a6e9fa6bbfe
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Limitless
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Military Funding:
Removed: Substandard
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
5776 → 6067
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef5fc4690147f64b5a8339
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: United
Cities:
Removed:
Item 1:
name: ""
type: generic
node: food
wall: ""
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ancient_barrow
node: research
Item 2:
type: ancient_magic_site
node: magic
Item 3:
type: ancient_dock
node: ""
Item 4:
type: ancient_fishery
node: ""
Item 5:
type: ancient_quarry
node: ""
Imperial District:
Removed:
type: ""
node: ""
Jobs:
Removed:
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
apprentice: 0
fisherman: 0
farmer: 0
bureaucrat: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
missionary: 0
brewer: 0
partial_undead: 0
entertainer: 0
full_vampire: 0
partial_vampire: 0
stone_speaker: 0
Land Units:
Removed:
ancient_civilian: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_ameru_marines: 0
classical_heavy_infantry: 0
classical_siege_weapon: 0
classical_skirmisher: 0
classical_tactician: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_phantom: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
imperial_vanguard: 0
imperial_war_dancer: 0
classical_elite_infantry: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_heavy_cavalry: 0
Ongoing Modifiers:
Removed:
Item 1:
field: magic_consumption
value: 1.0
duration: -1
source: Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448
Item 2:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Progress Quests:
Item 1:
quest_name: The jangyeong core → None
progress_per_tick: 2 → None
current_progress: 17 → None
required_progress: 17 → None
link: https://discord.com/channels/1188889187018088488/1371522146802729113/1371524325777084467 → None
total_progress_per_tick: 0 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
Item 2:
quest_name: Language quest → None
progress_per_tick: 0 → None
current_progress: 4 → None
required_progress: 4 → None
link: https://discord.com/channels/1188889187018088488/1369309968024731700/1369425875002724405 → None
total_progress_per_tick: 0 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
Item 3:
quest_name: Secret mrp artifact → None
progress_per_tick: 2 → None
current_progress: 26 → None
required_progress: 26 → None
link: some old rp → None
total_progress_per_tick: 0 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
Item 4:
quest_name: Unique city → None
progress_per_tick: 1 → None
current_progress: 26 → 30
required_progress: 55 → None
link: Secondary https://discord.com/channels/1188889187018088488/1372420268315770933/1373383403008688198 → None
total_progress_per_tick: 4 → None
bonus_progress_per_tick: 4 → None
slot: 0_progress_slot → None
Item 5:
quest_name: unique district → None
progress_per_tick: 1 → None
current_progress: 6 → None
required_progress: 55 → None
link: - (still need to find link) → None
total_progress_per_tick: 0 → None
bonus_progress_per_tick: 0 → None
slot: 0_progress_slot → None
Item 6:
quest_name: Age Reversal Artifact → None
bonus_progress_per_tick: 0 → None
current_progress: 14 → 17
required_progress: 19 → None
link: https://discord.com/channels/1188889187018088488/1376770228259913771/1377526344136523786 → None
slot: tier_3_spell_slot → None
total_progress_per_tick: 3 → None
Item 7:
quest_name: Gredix Hard Wood → None
bonus_progress_per_tick: 0 → None
current_progress: 1 → None
required_progress: 6 → None
link: https://discord.com/channels/1188889187018088488/1439705268379320341 → None
slot: 0_progress_slot → None
total_progress_per_tick: 0 → None
Resource Storage:
food: 7 → 2
wood: 14 → 13
stone: 15 → None
mounts: 2 → None
research: 0 → None
magic: 10 → None
bronze: 7 → None
iron: 5 → None
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 4
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Event Roll:
Restricted content
Event Type:
Restricted content
Raw Roll:
Restricted content
Rolling Karma:
-8 → -9
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dawn_till_dusk: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
expansion_chance_at_tick:
Removed: 0.6
expansion_roll:
Removed: 0.8401200718509104
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 2
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
0.941423711005972 → 0.1239698776374194
stability_loss_chance_at_tick:
Removed: 0.25
stability_loss_roll:
0.8302988012284052 → 0.267746449005818
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: -8
previous_temporary_karma:
Removed: 0
production_at_tick:
Removed:
food: -5
wood: -1
stone: 0
mounts: 0
research: 2
magic: 4
bronze: 0
iron: 0
resource_desires:
Item 1:
resource: food → wood
trade_type: Desire to Sell → Need to Buy
price: 50 → 95
quantity: 1 → 3
Item 2:
resource: mounts → stone
trade_type: Need to Buy → None
price: 90 → None
quantity: 1 → 5
Item 3:
resource: magic → mounts
trade_type: Desire to Sell → Desire to Buy
price: 100 → 70
quantity: 5 → None
Item 4:
resource: bronze → magic
trade_type: Desire to Buy → None
price: 125 → 95
quantity: 3 → 1
Added:
Item 5:
resource: bronze
trade_type: Desire to Buy
price: 130
quantity: 3
Item 6:
resource: medicinal_herbs
trade_type: Need to Buy
price: 355
quantity: 1
Item 7:
resource: magical_crystals
trade_type: Desire to Buy
price: 310
quantity: 1
Item 8:
resource: gold
trade_type: Need to Buy
price: 360
quantity: 1
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 1
Civil War Chance:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Current Territory:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
District Slots:
Removed: 5
Effective Pop Capacity:
Removed: 15
Effective Territory:
Removed: 13
Export Slots:
Removed: 2
Import Slots:
Removed: 2
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: -1
Land Defense Modifier:
Removed: -1
Land Unit Capacity:
Removed: 3
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_beacon: (nested dict)
ancient_oakling: (nested dict)
ancient_ravager: (nested dict)
ancient_vortex: (nested dict)
ancient_wyrm: (nested dict)
ancient_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 291
Naval Attack Modifier:
Removed: -1
Naval Defense Modifier:
Removed: -1
Naval Unit Capacity:
Removed: 3
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
Nomadic:
Removed: 0
Passive Expansion Chance:
Removed: 0.6
Pop Count:
Removed: 11
Prestige Gain:
Removed: -8
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 2
Remaining Import Slots:
Removed: 2
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 9
wood: 1
stone: 0
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -5
wood: -1
stone: 0
mounts: 0
research: 2
magic: 4
bronze: 0
iron: 0
Resource Production:
Removed:
food: 4
wood: 0
stone: 0
mounts: 0
research: 2
magic: 5
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.25
Stability Loss Chance:
Removed: 0.25
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Trade Distance:
Removed: 7
Minority Count:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 5
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 4
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
Centralization Law:
Removed: Autonomous
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Notes:
Removed: None
leader_death_stab_loss_chance_at_tick:
Removed: 1
leader_death_stab_loss_roll:
Removed: 0.44935718859453144
Reason: Tick Update for Holy Federation of the Draconic Empire