Change #693fa68159205d635367af5a:

Target: Home Box
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:11:13.983000
Changes:
_id:
Removed: 67f21a3e9ddc76f881f9e62d
Origin:
Removed: (T) Strange Outsiders
Nomad Camp Type:
Removed: None
Scientific Stance:
Removed: Progressive
Diplomatic Stance:
Removed: Expansionist
Mercenary Law:
Removed: Some Mercenaries
Compliance:
Removed: None
Primary Race:
Removed: 67ef578989e17a6e9fa6bc0c
Expansion Control Stance:
Removed: Free
Primary Religion:
Removed: 67ef6523690147f64b5a8397
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Government Type:
Removed: Representative Council
Tax Stance:
Removed: Low
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Temperament:
Restricted content
Justice Stance:
Removed: Reformation
Economy Type:
Removed: Construction
Stability:
United → Stable
Conscription Type:
Removed: Low
Road Usage:
Removed: 4
Primary Culture:
Removed: 67ef5dab690147f64b5a830d
Consumption Stance:
Removed: Standard
Vassal Type:
Removed: None
Prestige:
Removed: 0
Money:
4547 → 5686
Land Doctrine:
Removed: Safeguard
Name:
Removed: Home Box
Current Territory:
Removed: 22
Magic Stance:
Removed: Bureaucracy
Infamy:
Removed: 0
Region:
Removed: 67ef6b7598867826cf7962f5
Military Funding:
Removed: Substandard
Rolling Karma:
5 → 4
Citizenship Stance:
Removed: Closed
Overlord:
Removed: ""
Succession Type:
Removed: Elected
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 28
Event Roll:
Restricted content
Export Slots:
Removed: 10
Import Slots:
Removed: 10
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 6
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 1139
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 19
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 10
Remaining Import Slots:
Removed: 10
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 20
wood: 7
stone: 9
mounts: 0
research: 6
magic: 0
bronze: 3
iron: 3
Resource Excess:
Removed:
food: 2
wood: 6
stone: 6
mounts: 0
research: 0
magic: 3
bronze: 2
iron: 2
Resource Production:
Removed:
food: 22
wood: 13
stone: 15
mounts: 0
research: 6
magic: 3
bronze: 5
iron: 5
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.58
Stability Loss Chance:
Removed: 0.48
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 5
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Cities:
Removed:
Item 1:
name: Home Box
type: generic
node: ""
wall: ""
Item 2:
name: Magic Box
type: sanctum
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: classical_dock
node: ""
Item 3:
type: classical_fishery
node: food
Item 4:
type: classical_center
node: wood
Item 5:
type: classical_school
node: ""
Item 6:
type: classical_mint
node: luxury
Item 7:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Jobs:
bureaucrat: 0 → None
farmer: 0 → None
fisherman: 3 → 0
harvester: 3 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 5 → 0
miner: 5 → 0
mystic: 0 → None
researcher: 3 → 0
apprentice: 0 → None
stone_speaker: 0 → None
artificer: 0 → None
partial_undead: 0 → None
full_vampire: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
entertainer: 0 → None
brewer: 0 → None
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_ameru_marines: 0
ancient_civilian: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_orchal_cavalry: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_siege_weapon: 0
classical_spearmen: 0
ancient_reman_longbowbird: 0
classical_auxiliary: 0
classical_civilian: 0
classical_tactician: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
classical_thorn_wardens: 0
imperial_arbalest: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_skirmisher: 0
imperial_river_runner: 0
classical_phantom: 0
classical_heavy_cavalry: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_loss_chance
value: -0.2
duration: 1
source: https://discord.com/channels/1188889187018088488/1447050633248117018/1447465231423901810
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: 12 → 14
wood: 6 → 12
stone: 7 → 13
mounts: 5 → None
research: 0 → None
magic: 2 → 5
bronze: 4 → 6
iron: 2 → 4
concessions_chance_at_tick:
Removed: 0.1
concessions_roll:
Removed: 0.8127438786023666
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.35237224840882775 → 0.6048873322435032
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.05443478251725964
stability_gain_chance_at_tick:
0.65 → 0.58
stability_gain_roll:
0.18946639242004404 → 0.6577377410091819
stability_loss_chance_at_tick:
0.68 → 0.48
stability_loss_roll:
0.42111654086632555 → 0.198183943461544
previous_karma:
Removed: 6
previous_rolling_karma:
Removed: 5
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Item 1:
quest_name: Research Node → None
bonus_progress_per_tick: 0 → None
current_progress: 3 → 4
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1441054473710731405 → None
slot: 1_progress_slot → None
total_progress_per_tick: 1 → None
Item 2:
quest_name: Spell component → None
bonus_progress_per_tick: 0 → None
current_progress: 8 → 12
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1440684340550963295 → None
slot: 4_progress_slot → None
total_progress_per_tick: 4 → None
Technologies:
aqueducts: {'investing': 0, 'cost': 3, 'researched': True} → None
caravansaries: {'investing': 0, 'cost': 3, 'researched': True} → None
chests: {'investing': 0, 'cost': 2, 'researched': True} → None
citizenship: {'investing': 0, 'cost': 7, 'researched': True} → None
city_defense: {'investing': 0, 'cost': 5, 'researched': True} → None
cosmology: {'investing': 0, 'cost': 5, 'researched': True} → None
deep_hulls: {'investing': 0, 'cost': 6, 'researched': True} → None
dynastic_hunters: {'investing': 0, 'cost': 4, 'researched': True} → None
fermentation: {'investing': 0, 'cost': 4, 'researched': True} → None
frame_saddles: {'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 5, 'researched': True} → None
lumber_yards: {'investing': 0, 'cost': 4, 'researched': True} → None
metal_hooks: {'investing': 0, 'cost': 3, 'researched': True} → None
military_wages: {'investing': 0, 'cost': 5, 'researched': True} → None
mine_shafts: {'investing': 0, 'cost': 4, 'researched': True} → None
mints: {'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': False} → None
national_identity: {'investing': 0, 'cost': 7, 'researched': True} → None
novitiates: {'investing': 0, 'cost': 6, 'researched': False} → None
official_courts: {'investing': 0, 'cost': 6, 'researched': True} → None
philosophy: {'investing': 0, 'cost': 7, 'researched': True} → None
pit_mining: {'investing': 0, 'cost': 4, 'researched': True} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal: {'investing': 0, 'cost': 5, 'researched': True} → None
ramparts: {'investing': 0, 'cost': 5, 'researched': True} → None
rig_and_sail: {'investing': 0, 'cost': 6, 'researched': True} → None
sewers: {'investing': 0, 'cost': 2, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers: {'investing': 0, 'cost': 6, 'researched': True} → None
academics: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history: {'investing': 0, 'cost': 7, 'researched': False} → None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cultural_prophecy: {'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry: {'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams: {'investing': 0, 'cost': 5, 'researched': False} → None
dedicated_magery: {'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars: {'investing': 0, 'cost': 5, 'researched': False} → None
drastic_action: {'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor: {'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage: {'investing': 0, 'cost': 6, 'researched': False} → None
market_control: {'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths: {'investing': 0, 'cost': 6, 'researched': False} → None
metal_silos: {'investing': 0, 'cost': 4, 'researched': False} → None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor: {'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment: {'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith: {'investing': 0, 'cost': 4, 'researched': False} → None
poultices: {'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness: {'investing': 0, 'cost': 5, 'researched': False} → None
public_safety:
investing: 6 → 0
cost: 6 → None
researched: 0 → True
invested: None → 6
riveted_armor: {'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': False} → None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming: {'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny: {'investing': 0, 'cost': 6, 'researched': False} → None
dawn_till_dusk: {'investing': 0, 'cost': 12, 'researched': False} → None
Territory Types:
Removed:
plains: 2
forest: 7
dense_forest: 0
urban: 4
hill: 0
mountain: 2
river: 1
desert: 0
tundra: 0
marsh: 3
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
disconnected: 0
research_consumption_at_tick:
5 → 6
research_production_at_tick:
5 → 6
production_at_tick:
food: 1 → 2
wood: 4 → 6
stone: 8 → 6
mounts: 0 → None
research: 0 → None
magic: 3 → None
bronze: 0 → 2
iron: 1 → 2
resource_desires:
Removed:
Item 1:
resource: food
trade_type: Desire to Sell
price: 50
quantity: 0
Item 2:
resource: stone
trade_type: Desire to Sell
price: 75
quantity: 0
Item 3:
resource: magic
trade_type: Desire to Sell
price: 105
quantity: 0
Item 4:
resource: iron
trade_type: Desire to Buy
price: 155
quantity: 0
Item 5:
resource: gold
trade_type: Need to Buy
price: 350
quantity: 0
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_civilian: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_tactician: (nested dict)
classical_orchal_cavalry: (nested dict)
classical_thorn_wardens: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
classical_terrapin: (nested dict)
classical_boarding_ship: (nested dict)
classical_missile_ship: (nested dict)
classical_scout_ship: (nested dict)
classical_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -17
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 19
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.4873561996982556
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.9867660024456806
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 10
iron: 5
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
stability_loss_chance_civil_war_roll:
Removed: 0.8520179102886071
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Reason: Tick Update for Home Box