Change #693fa6a359205d635367af6e:

Target: New Remnants
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:11:47.982000
Changes:
_id:
Removed: 67ef7d7de311e8b3699a1b1a
Region:
Removed: 67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed: Belligerent
Consumption Stance:
Removed: Standard
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: None
Expansion Control Stance:
Removed: Restricted
Road Usage:
Removed: 7
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Substantial
Compliance:
Removed: None
Foreign Acceptance:
Removed: Harmony
Naval Doctrine:
Removed: Standard
Name:
Removed: New Remnants
Primary Race:
Removed: 67ef55ac89e17a6e9fa6bbe2
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef796a98867826cf79632e
Government Type:
Removed: Autocracy
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Standard
Money:
2625 → 2775
Tax Stance:
Removed: Low
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Stable → United
Primary Religion:
Removed: 67ef631f690147f64b5a8373
Succession Type:
Removed: Inherited
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 19
Temporary Karma:
Removed: 0
Rolling Karma:
-3 → -2
Temperament:
Restricted content
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 2
City Count:
Removed: 0
City Slots:
Removed: 4
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 9
Effective Territory:
Removed: 20
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 25
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 27
wood: 2
stone: 2
mounts: 1
research: 0
magic: 4
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -23
wood: -2
stone: 1
mounts: 3
research: 0
magic: 8
bronze: 3
iron: 0
Resource Production:
Removed:
food: 4
wood: 0
stone: 3
mounts: 4
research: 0
magic: 12
bronze: 3
iron: 0
Road Capacity:
Removed: 14
Stability Gain Chance:
Removed: 0.45
Stability Loss Chance:
Removed: 0.75
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 12
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 23
Cities:
Removed:
Item 1:
name: El'Shiano
type: metropolis
node: magic
wall: ""
Item 2:
name: Revan
type: sanctum
node: magic
wall: ""
Item 3:
name: New Dilani
type: commerce
node: magic
wall: ""
Item 4:
name: Lorenzia
type: generic
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_barrow
node: ""
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: ancient_dock
node: ""
Item 4:
type: ancient_magic_site
node: magic
Item 5:
type: ancient_fishery
node: ""
Item 6:
type: ancient_workshop
node: ""
Item 7:
type: ancient_home
node: food
Item 8:
type: ancient_cache
node: stone
Item 9:
type: ""
node: ""
Jobs:
Removed:
farmer: 0
bureaucrat: 0
apprentice: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
artificer: 0
astronomer: 0
vampire: 0
full_vampire: 0
partial_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
Ongoing Modifiers:
Removed:
Item 1:
field: administration
value: 1.0
duration: -1
source: Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 2:
field: city_slots
value: 1.0
duration: -1
source: Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 3:
field: magic_consumption
value: 4.0
duration: -1
source: Portalx2
Item 4:
field: fisherman_food_production
value: 1.0
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 5:
field: farmer_food_production
value: 1.0
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 6:
field: hunter_food_production
value: 1.0
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 7:
field: stability_loss_chance
value: -0.25
duration: -1
source: Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 8:
field: magic_production
value: -1.0
duration: -1
source: upkeeping slow aging https://discord.com/channels/1188889187018088488/1265744219964965049/1437979946227073054
resource_nodes:
Removed:
food: 1
wood: 0
stone: 0
mounts: 0
research: 0
magic: 2
bronze: 1
iron: 0
Resource Storage:
food: -45 → -68
wood: -3 → -5
stone: 2 → 3
mounts: 15 → 18
research: 0 → None
magic: 10 → None
bronze: 9 → 12
iron: 2 → None
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
expansion_chance_at_tick:
Removed: 0.3
expansion_roll:
Removed: 0.8254870453000133
stability_gain_chance_at_tick:
Removed: 0.45
stability_gain_roll:
0.2920238617209856 → 0.3480962877675787
stability_loss_chance_at_tick:
Removed: 0.75
stability_loss_roll:
0.5722216693612726 → 0.8776238760799717
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
ancient_fire_shaman: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
imperial_arbalest: 0
imperial_river_runner: 0
classical_light_archers: 0
imperial_vanguard: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
classical_auxiliary: 0
classical_civilian: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
ancient_ameru_marines: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
previous_karma:
Removed: -3
previous_rolling_karma:
Removed: -3
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 3
river: 0
desert: 0
tundra: 14
marsh: 0
hazardous_land: 2
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Item 1:
quest_name: Create Magic Node → None
progress_per_tick: 4 → None
current_progress: 12 → 16
required_progress: 16 → None
link: https://discord.com/channels/1188889187018088488/1416098148652417138/1417219081999749271 → None
bonus_progress_per_tick: 0 → None
slot: 4_progress_slot → None
total_progress_per_tick: 4 → None
Item 2:
quest_name: Seeking Artifact (Uknown) → None
progress_per_tick: 0 → None
current_progress: 1 → None
required_progress: 17 → None
link: https://discord.com/channels/1188889187018088488/1419828246031372349/1420183653748707359 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 3:
quest_name: Moving Stone Node → None
progress_per_tick: 0 → None
current_progress: 1 → None
required_progress: 9 → None
link: https://discord.com/channels/1188889187018088488/1419926567886262303/1420866394924519536 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 4:
quest_name: Custom Unit → None
progress_per_tick: 0 → None
current_progress: 14 → None
required_progress: 14 → None
link: https://discord.com/channels/1188889187018088488/1419950293139062875/1420865866878292142 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
Removed:
food: -23
wood: -2
stone: 1
mounts: 3
research: 0
magic: 8
bronze: 3
iron: 0
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_beacon: (nested dict)
ancient_oakling: (nested dict)
ancient_ravager: (nested dict)
ancient_vortex: (nested dict)
ancient_wyrm: (nested dict)
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_archers: (nested dict)
ancient_heavy_infantry: (nested dict)
ancient_light_archers: (nested dict)
ancient_light_infantry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_orchal_cavalry: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.3
Prestige Gain:
Removed: -18
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 20
wood: 25
stone: 25
mounts: 25
research: 0
magic: 10
bronze: 15
iron: 5
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
resource_desires:
Item 1:
resource: stone → magic
trade_type: Desire to Sell → None
price: 70 → 105
quantity: 1 → 4
Item 2:
resource: magic → bronze
trade_type: Desire to Sell → Desire to Buy
price: 100 → 130
quantity: 3 → None
Item 3:
resource: bronze → dyes
trade_type: Desire to Buy → Need to Buy
price: 125 → 355
quantity: 0 → 1
Item 4:
resource: iron → magical_crystals
trade_type: Desire to Buy → None
price: 145 → 305
quantity: 1 → None
Removed:
Item 5:
resource: dyes
trade_type: Desire to Buy
price: 310
quantity: 1
Item 6:
resource: moonstone
trade_type: Desire to Buy
price: 305
quantity: 1
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Reason: Tick Update for New Remnants