Change #693fa6a359205d635367af6e:
| Target: | New Remnants |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-15 06:11:47.982000 |
| Changes: |
_id:
Removed:
67ef7d7de311e8b3699a1b1a
Region:
Removed:
67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed:
Belligerent
Consumption Stance:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
None
Expansion Control Stance:
Removed:
Restricted
Road Usage:
Removed:
7
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Substantial
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Harmony
Naval Doctrine:
Removed:
Standard
Name:
Removed:
New Remnants
Primary Race:
Removed:
67ef55ac89e17a6e9fa6bbe2
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef796a98867826cf79632e
Government Type:
Removed:
Autocracy
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Standard
Money:
2625 → 2775
Tax Stance:
Removed:
Low
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Stable → United
Primary Religion:
Removed:
67ef631f690147f64b5a8373
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Moderate
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
19
Temporary Karma:
Removed:
0
Rolling Karma:
-3 → -2
Temperament:
Restricted content
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
2
City Count:
Removed:
0
City Slots:
Removed:
4
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
9
Effective Territory:
Removed:
20
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-3
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
25
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
27
wood:
2
stone:
2
mounts:
1
research:
0
magic:
4
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-23
wood:
-2
stone:
1
mounts:
3
research:
0
magic:
8
bronze:
3
iron:
0
Resource Production:
Removed:
food:
4
wood:
0
stone:
3
mounts:
4
research:
0
magic:
12
bronze:
3
iron:
0
Road Capacity:
Removed:
14
Stability Gain Chance:
Removed:
0.45
Stability Loss Chance:
Removed:
0.75
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
12
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
23
Cities:
Removed:
Item 1:
name:
El'Shiano
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
Revan
type:
sanctum
node:
magic
wall:
""
Item 3:
name:
New Dilani
type:
commerce
node:
magic
wall:
""
Item 4:
name:
Lorenzia
type:
generic
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_barrow
node:
""
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
ancient_dock
node:
""
Item 4:
type:
ancient_magic_site
node:
magic
Item 5:
type:
ancient_fishery
node:
""
Item 6:
type:
ancient_workshop
node:
""
Item 7:
type:
ancient_home
node:
food
Item 8:
type:
ancient_cache
node:
stone
Item 9:
type:
""
node:
""
Jobs:
Removed:
farmer:
0
bureaucrat:
0
apprentice:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
artificer:
0
astronomer:
0
vampire:
0
full_vampire:
0
partial_vampire:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
administration
value:
1.0
duration:
-1
source:
Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 2:
field:
city_slots
value:
1.0
duration:
-1
source:
Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
Item 3:
field:
magic_consumption
value:
4.0
duration:
-1
source:
Portalx2
Item 4:
field:
fisherman_food_production
value:
1.0
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 5:
field:
farmer_food_production
value:
1.0
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 6:
field:
hunter_food_production
value:
1.0
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 7:
field:
stability_loss_chance
value:
-0.25
duration:
-1
source:
Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
Item 8:
field:
magic_production
value:
-1.0
duration:
-1
source:
upkeeping slow aging https://discord.com/channels/1188889187018088488/1265744219964965049/1437979946227073054
resource_nodes:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
0
magic:
2
bronze:
1
iron:
0
Resource Storage:
food:
-45 → -68
wood:
-3 → -5
stone:
2 → 3
mounts:
15 → 18
research:
0 → None
magic:
10 → None
bronze:
9 → 12
iron:
2 → None
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
expansion_chance_at_tick:
Removed:
0.3
expansion_roll:
Removed:
0.8254870453000133
stability_gain_chance_at_tick:
Removed:
0.45
stability_gain_roll:
0.2920238617209856 → 0.3480962877675787
stability_loss_chance_at_tick:
Removed:
0.75
stability_loss_roll:
0.5722216693612726 → 0.8776238760799717
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_arbalest:
0
imperial_river_runner:
0
classical_light_archers:
0
imperial_vanguard:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_war_dancer:
0
ancient_reman_longbowbird:
0
classical_auxiliary:
0
classical_civilian:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
previous_karma:
Removed:
-3
previous_rolling_karma:
Removed:
-3
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
3
river:
0
desert:
0
tundra:
14
marsh:
0
hazardous_land:
2
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Item 1:
quest_name:
Create Magic Node → None
progress_per_tick:
4 → None
current_progress:
12 → 16
required_progress:
16 → None
link:
https://discord.com/channels/1188889187018088488/1416098148652417138/1417219081999749271 → None
bonus_progress_per_tick:
0 → None
slot:
4_progress_slot → None
total_progress_per_tick:
4 → None
Item 2:
quest_name:
Seeking Artifact (Uknown) → None
progress_per_tick:
0 → None
current_progress:
1 → None
required_progress:
17 → None
link:
https://discord.com/channels/1188889187018088488/1419828246031372349/1420183653748707359 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 3:
quest_name:
Moving Stone Node → None
progress_per_tick:
0 → None
current_progress:
1 → None
required_progress:
9 → None
link:
https://discord.com/channels/1188889187018088488/1419926567886262303/1420866394924519536 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 4:
quest_name:
Custom Unit → None
progress_per_tick:
0 → None
current_progress:
14 → None
required_progress:
14 → None
link:
https://discord.com/channels/1188889187018088488/1419950293139062875/1420865866878292142 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
production_at_tick:
Removed:
food:
-23
wood:
-2
stone:
1
mounts:
3
research:
0
magic:
8
bronze:
3
iron:
0
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_beacon:
(nested dict)
ancient_oakling:
(nested dict)
ancient_ravager:
(nested dict)
ancient_vortex:
(nested dict)
ancient_wyrm:
(nested dict)
ancient_battering_ram:
(nested dict)
ancient_civilian:
(nested dict)
ancient_elite_infantry:
(nested dict)
ancient_heavy_archers:
(nested dict)
ancient_heavy_infantry:
(nested dict)
ancient_light_archers:
(nested dict)
ancient_light_infantry:
(nested dict)
ancient_siege_weapon:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_orchal_cavalry:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
(nested dict)
ancient_elite_warship:
(nested dict)
ancient_missile_ship:
(nested dict)
ancient_transport_ship:
(nested dict)
Passive Expansion Chance:
Removed:
0.3
Prestige Gain:
Removed:
-18
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
20
wood:
25
stone:
25
mounts:
25
research:
0
magic:
10
bronze:
15
iron:
5
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
resource_desires:
Item 1:
resource:
stone → magic
trade_type:
Desire to Sell → None
price:
70 → 105
quantity:
1 → 4
Item 2:
resource:
magic → bronze
trade_type:
Desire to Sell → Desire to Buy
price:
100 → 130
quantity:
3 → None
Item 3:
resource:
bronze → dyes
trade_type:
Desire to Buy → Need to Buy
price:
125 → 355
quantity:
0 → 1
Item 4:
resource:
iron → magical_crystals
trade_type:
Desire to Buy → None
price:
145 → 305
quantity:
1 → None
Removed:
Item 5:
resource:
dyes
trade_type:
Desire to Buy
price:
310
quantity:
1
Item 6:
resource:
moonstone
trade_type:
Desire to Buy
price:
305
quantity:
1
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
|
| Reason: | Tick Update for New Remnants |