Change #693fa6be59205d635367af79:
| Target: | Qal’bari Scrollkeepers |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-15 06:12:14.946000 |
| Changes: |
_id:
Removed:
6801f107a39a3e1b787aea67
Name:
Removed:
Qal’bari Scrollkeepers
Region:
Removed:
67ef6c8a98867826cf7962f8
Stability:
Removed:
Fragile
Infamy:
Removed:
0
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
3
Money:
3000 → 3150
Primary Race:
Removed:
67ef560989e17a6e9fa6bbea
Primary Culture:
Removed:
6801e362fb8bef2a70c36124
Primary Religion:
Removed:
6801e482fb8bef2a70c36167
Current Territory:
Removed:
0
Road Usage:
Removed:
0
Overlord:
Removed:
""
Vassal Type:
Removed:
None
Compliance:
Removed:
None
Districts:
Removed:
[]
Cities:
Removed:
[]
Origin:
Removed:
Unknown
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Government Type:
Removed:
Autocracy
Succession Type:
Removed:
Strength
Nomad Camp Type:
Removed:
None
Conscription Type:
Removed:
Moderate
Military Funding:
Removed:
Standard
Magic Stance:
Removed:
Bureaucracy
Citizenship Stance:
Removed:
None
Foreign Acceptance:
Removed:
Integration
Subject Stance:
Removed:
Balanced
Land Doctrine:
Removed:
Standard
Naval Doctrine:
Removed:
Standard
Diplomatic Stance:
Removed:
Expansionist
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
None
Expansion Control Stance:
Removed:
Free
Mercenary Law:
Removed:
Some Mercenaries
Consumption Stance:
Removed:
None
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Resource Storage:
food:
2 → None
wood:
3 → None
stone:
1 → None
mounts:
1 → None
research:
0 → None
magic:
9 → 10
bronze:
1 → None
iron:
0 → None
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Jobs:
harvester:
0 → None
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
0 → None
mystic:
0 → None
researcher:
0 → None
vampire:
2 → None
partial_vampire:
1 → 2
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
4
Effective Pop Capacity:
Removed:
13
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_vampire:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
0
Land Defense Modifier:
Removed:
0
Land Unit Capacity:
Removed:
1
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
0
Naval Defense Modifier:
Removed:
0
Naval Unit Capacity:
Removed:
1
Nomadic:
Removed:
0
Pop Count:
Removed:
1
Raw Roll:
Restricted content
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
1
magic:
1
bronze:
0
iron:
0
Resource Production:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
1
magic:
1
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.16
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Trade Distance:
Removed:
7
Minority Count:
Removed:
2
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.570951570595117
stability_gain_chance_at_tick:
Removed:
0
stability_gain_roll:
0.7984631717476945 → 0.30737353598916217
stability_loss_chance_at_tick:
0.06 → 0.16
stability_loss_roll:
0.9566483111723918 → 0.8616861839909011
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
3
previous_temporary_karma:
Removed:
0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
1
Technologies:
Removed:
production_at_tick:
food:
-1 → 0
wood:
0 → None
stone:
0 → None
mounts:
0 → None
research:
1 → None
magic:
0 → 1
bronze:
0 → None
iron:
0 → None
resource_desires:
Item 1:
resource:
magic → food
trade_type:
Need to Buy → Desire to Buy
price:
115 → 50
quantity:
5 → 1
Item 2:
resource:
bronze → stone
trade_type:
Need to Buy → Desire to Sell
price:
150 → 75
quantity:
5 → None
Added:
Item 3:
resource:
bronze
trade_type:
Desire to Sell
price:
120
quantity:
5
Item 4:
resource:
iron
trade_type:
Need to Buy
price:
180
quantity:
2
vampirism_chance_at_tick:
0.5 → 0.6
vampirism_roll:
0.36087305426028693 → 0.4073498610658006
Civil War Chance:
Removed:
0.2
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
classical_orchal_cavalry:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-8
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0.6
Working Pops Count:
Removed:
3
Pop Loss Chance:
Removed:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
0.4661884887493548 → 0.6893968095208268
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
stability_loss_chance_civil_war_roll:
Removed:
0.8365808711689239
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
|
| Reason: | Tick Update for Qal’bari Scrollkeepers |