Change #693fa70459205d635367afa5:
| Target: | Usonia |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-15 06:13:24.102000 |
| Changes: |
_id:
Removed:
67ef749f98867826cf796312
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Usonia
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Far Travelers
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Punishment
Prestige:
Removed:
0
Current Territory:
Removed:
18
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6c98867826cf7962f3
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef5c64690147f64b5a82ed
Primary Race:
Removed:
67ef4ba889e17a6e9fa6bbc7
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Free
Road Usage:
Removed:
0
Rolling Karma:
1 → 2
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Nomadic
Nomad Camp Type:
Removed:
Hearth
Money:
4982 → 5502
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Recent Subjugation
Temperament:
Restricted content
Stability:
Stable → Balanced
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
missionary:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
6
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
520
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
6
Pop Count:
Removed:
20
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
27
wood:
7
stone:
5
mounts:
0
research:
10
magic:
0
bronze:
3
iron:
2
Resource Excess:
Removed:
food:
0
wood:
-1
stone:
2
mounts:
6
research:
0
magic:
0
bronze:
-2
iron:
2
Resource Production:
Removed:
food:
27
wood:
6
stone:
7
mounts:
6
research:
10
magic:
0
bronze:
1
iron:
4
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.41
Stability Loss Chance:
Removed:
0.41
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
2
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
VCS-1
type:
metropolis
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_ranch
node:
mounts
Item 2:
type:
classical_school
node:
""
Item 3:
type:
classical_library
node:
""
Item 4:
type:
classical_church
node:
""
Item 5:
type:
classical_mine
node:
""
Item 6:
type:
classical_mint
node:
""
Item 7:
type:
classical_home
node:
""
Jobs:
apprentice:
0 → None
bureaucrat:
0 → None
fisherman:
0 → None
farmer:
0 → None
harvester:
2 → 0
hunter:
5 → 0
merchant:
0 → None
metallurgist:
2 → 0
miner:
2 → 0
mystic:
0 → None
researcher:
2 → 0
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
full_vampire:
0 → None
missionary:
0 → None
partial_vampire:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
Ongoing Modifiers:
Item 1:
field:
stability_gain_chance → None
value:
0.01 → None
duration:
-1 → None
source:
Until John Dies → None
Item 2:
field:
pop_cap → None
value:
3.0 → None
duration:
-1 → None
source:
Wonder Doc → None
Item 3:
field:
Turns with Library → None
value:
6.0 → 7.0
duration:
-1 → None
source:
Library District → None
Item 4:
field:
research_production → None
value:
1.0 → None
duration:
-1 → None
source:
Library District → None
Item 5:
field:
ruler_artifact_slots → None
value:
9.0 → None
duration:
-1 → None
source:
Religious Sect Benefit https://discord.com/channels/1188889187018088488/1194881055249928252/1443007954612912168 → None
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
10 → None
wood:
8 → 7
stone:
5 → 7
mounts:
20 → None
research:
0 → None
magic:
8 → None
bronze:
10 → 8
iron:
15 → None
Effective Pop Capacity:
Removed:
21
Nomadic:
Removed:
1
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0
expansion_roll:
0.23536102519475632 → 0.7421652522235969
stability_gain_chance_at_tick:
Removed:
0.41
stability_gain_roll:
0.6301473434127942 → 0.9410944034643217
stability_loss_chance_at_tick:
0.41 → 0.35
stability_loss_roll:
0.52409952535661 → 0.02451625708342331
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_fire_shaman:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_war_dancer:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_thorn_wardens:
0
classical_phantom:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Progress Quests:
Item 1:
quest_name:
Recovering The Rungaingan → None
progress_per_tick:
0 → None
current_progress:
6 → None
required_progress:
6 → None
link:
https://discord.com/channels/1188889187018088488/1370430230925410465/1371111183381299292 → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 2:
quest_name:
Changing Tolay → None
progress_per_tick:
0 → None
current_progress:
9 → None
required_progress:
9 → None
link:
https://discord.com/channels/1188889187018088488/1370623825515122708/1371258023950942268 → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 3:
quest_name:
Hunt for the Vanguard → None
progress_per_tick:
1 → None
current_progress:
9 → None
required_progress:
9 → None
link:
https://discord.com/channels/1188889187018088488/1383293170015535155/1384038307993751686 → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 4:
quest_name:
Changing Tolay 2 → None
progress_per_tick:
2 → None
current_progress:
4 → None
required_progress:
4 → None
link:
https://discord.com/channels/1188889187018088488/1393398363881472001/1394106992372617308 → None
total_progress_per_tick:
0 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
Item 5:
quest_name:
Classical Era Stance Reward → None
bonus_progress_per_tick:
0 → None
current_progress:
0 → None
required_progress:
6 → None
link:
https://discord.com/channels/1188889187018088488/1353191897660784761/1361183135773098004 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 6:
quest_name:
Legendary Artifact Quest 1 → None
bonus_progress_per_tick:
0 → None
current_progress:
28 → None
required_progress:
28 → None
link:
https://discord.com/channels/1188889187018088488/1408659883724636201/1410842479263219756 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 7:
quest_name:
Vanguard City Slot #2 → None
bonus_progress_per_tick:
0 → None
current_progress:
6 → 10
required_progress:
20 → None
link:
https://discord.com/channels/1188889187018088488/1428968434649272330/1429269832431435849 → None
slot:
4_progress_slot → None
total_progress_per_tick:
4 → None
Item 8:
quest_name:
Recovering the Spear → None
bonus_progress_per_tick:
0 → None
current_progress:
4 → None
required_progress:
4 → None
link:
https://discord.com/channels/1188889187018088488/1439810195634126899/1442360675795075104 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Territory Types:
Removed:
plains:
12
forest:
6
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
aqueducts:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
caravansaries:
{'investing': 0, 'cost': 3, 'researched': True} → None
chests:
{'investing': 0, 'cost': 2, 'researched': False} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
city_defense:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cosmology:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
fermentation:
{'investing': 0, 'cost': 4, 'researched': False} → None
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
levers_and_pulleys:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
lumber_yards:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
metal_hooks:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
military_wages:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mine_shafts:
{'investing': 0, 'cost': 4, 'researched': True} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
national_identity:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} → None
official_courts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
philosophy:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
pit_mining:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
ramparts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
rig_and_sail:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 2, 'researched': True} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
academics:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
archival_history:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 5, 'researched': False} → None
bureacratic_legacies:
{'investing': 0, 'cost': 4, 'researched': False} → None
communal_baths:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
cultural_prophecy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 6, 'researched': False} → None
collection_teams:
{'investing': 0, 'cost': 4, 'researched': False} → None
dedicated_magery:
{'investing': 0, 'cost': 5, 'researched': False} → None
deep_cellars:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
drastic_action:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
draught_armor:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
dusk_till_dawn:
{'investing': 0, 'cost': 11, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
market_control:
{'investing': 0, 'cost': 5, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 5, 'researched': False} → None
metal_silos:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
mobile_governance:
{'investing': 0, 'cost': 6, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 9, 'researched': True, 'invested': 9} → None
naval_bombardment:
{'investing': 0, 'cost': 6, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
poultices:
{'investing': 0, 'cost': 6, 'researched': False} → None
public_awareness:
{'investing': 0, 'cost': 4, 'researched': False} → None
public_safety:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
riveted_armor:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
stylized_buildings:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
subsidized_labor:
{'investing': 0, 'cost': 7, 'researched': False} → None
summoning_circles:
{'investing': 0, 'cost': 6, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
violent_destiny:
{'investing': 0, 'cost': 5, 'researched': False} → None
dawn_till_dusk:
investing:
10 → 0
cost:
10 → None
researched:
0 → True
invested:
None → 10
research_consumption_at_tick:
9 → 10
research_production_at_tick:
9 → 10
production_at_tick:
food:
4 → 0
wood:
-1 → None
stone:
0 → 2
mounts:
6 → None
research:
0 → None
magic:
0 → None
bronze:
5 → -2
iron:
15 → 2
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
ancient_heavy_cavalry:
(nested dict)
ancient_light_cavalry:
(nested dict)
classical_auxiliary:
(nested dict)
classical_cavalry_archer:
(nested dict)
classical_civilian:
(nested dict)
classical_heavy_cavalry:
(nested dict)
classical_light_cavalry:
(nested dict)
classical_tactician:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_cavalier:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0
Prestige Gain:
Removed:
-17
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-1
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
13
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.06809458682513969
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
9
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
|
| Reason: | Tick Update for Usonia |