Change #693fa70b59205d635367afac:

Target: Vorkatir-Karak
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-15 06:13:31.087000
Changes:
_id:
Removed: 67ef800de311e8b3699a1b22
Region:
Removed: 67ef6b6398867826cf7962f1
Diplomatic Stance:
Removed: Expansionist
Consumption Stance:
Removed: Comfort
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Free
Road Usage:
Removed: 22
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Standard
Compliance:
Removed: Compliant
Foreign Acceptance:
Removed: Oppression
Naval Doctrine:
Removed: Fleet
Name:
Removed: Vorkatir-Karak
Primary Race:
Removed: 67ef792798867826cf79632a
Scientific Stance:
Removed: Radical
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef79bc98867826cf796335
Government Type:
Removed: Representative Council
Infamy:
Removed: 0
Overlord:
Removed: 67ef749f98867826cf796312
Land Doctrine:
Removed: Shock
Money:
5516 → 5552
Tax Stance:
Removed: No Taxes
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: Martial
Stability:
Fragile → Unsettled
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Succession Type:
Removed: Inherited
Conscription Type:
Removed: Low
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 25
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: 2
Temperament:
Restricted content
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.2
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.1
District Slots:
Removed: 7
Effective Territory:
Removed: 28
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
stone_speaker: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 36
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 21
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 20
wood: 25
stone: 25
mounts: 25
research: 0
magic: 10
bronze: 15
iron: 5
Resource Consumption:
Removed:
food: 30
wood: 3
stone: 2
mounts: 1
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -26
wood: -1
stone: 12
mounts: 6
research: 0
magic: 9
bronze: 5
iron: 6
Resource Production:
Removed:
food: 4
wood: 2
stone: 14
mounts: 7
research: 0
magic: 9
bronze: 5
iron: 6
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.56
Stability Loss Chance:
Removed: 1.2
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 22
Cities:
Removed:
Item 1:
name: Izor-Karak
type: metropolis
node: ""
wall: ""
Item 2:
name: Aide-Karak
type: sanctum
node: ""
wall: ""
Item 3:
name: Angmar-Karak
type: commerce
node: iron
wall: ""
Districts:
Removed:
Item 1:
type: ancient_farms
node: ""
Item 2:
type: classical_center
node: wood
Item 3:
type: classical_forge
node: bronze
Item 4:
type: classical_school
node: magic
Item 5:
type: ancient_cache
node: stone
Item 6:
type: ancient_home
node: ""
Item 7:
type: classical_ranch
node: mounts
Jobs:
Removed:
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
stone_speaker: 0
artificer: 0
partial_vampire: 0
apprentice: 0
fisherman: 0
missionary: 0
entertainer: 0
full_vampire: 0
brewer: 0
partial_undead: 0
Ongoing Modifiers:
Removed:
Item 1:
field: 2_progress_slots
value: 1.0
duration: -1
source: Crown of Karak Temp Modifier
resource_nodes:
Removed:
food: 0
wood: 0
stone: 3
mounts: 0
research: 0
magic: 1
bronze: 1
iron: 0
Resource Storage:
food: -33 → -59
wood: 17 → 16
stone: 25 → None
mounts: 25 → None
research: 0 → None
magic: 15 → None
bronze: 20 → None
iron: 10 → None
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.2744690245531316
stability_gain_chance_at_tick:
Removed: 0.56
stability_gain_roll:
0.9691453823106385 → 0.6965175434813132
stability_loss_chance_at_tick:
1.2 → 1.5
stability_loss_roll:
0.051092643669571336 → 0.4971049923688877
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_cavalry_archer: 0
classical_civilian: 0
classical_light_cavalry: 0
classical_orchal_cavalry: 0
imperial_cavalier: 0
imperial_vanguard: 0
imperial_arbalest: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
classical_tactician: 0
imperial_legionnaire: 0
imperial_marksman: 0
ancient_ameru_marines: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_thorn_wardens: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_transport_ship: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
previous_karma:
Removed: -3
previous_rolling_karma:
Removed: 2
previous_temporary_karma:
Removed: 0
Concessions:
iron: None → 3
wood: None → 1
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 1
mountain: 24
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Item 1:
quest_name: Mythical Quest 1/3 → None
progress_per_tick: 0 → None
current_progress: 15 → None
required_progress: 15 → None
link: Mythic Quest: https://discord.com/channels/1188889187018088488/1377811735129624718/1378372641630453881 → None
bonus_progress_per_tick: 2 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 2:
quest_name: Mythical Quest 2/3 → None
progress_per_tick: 2 → None
current_progress: 14 → 17
required_progress: 20 → None
link: https://discord.com/channels/1188889187018088488/1428129580492914728/1428955249015652372 → None
bonus_progress_per_tick: 2 → None
slot: 1_progress_slot → None
total_progress_per_tick: 3 → None
Item 3:
quest_name: Silence Spell → None
progress_per_tick: 2 → None
current_progress: 12 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1402464179390251018/1403581374123868180 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 4:
quest_name: Very Hard Spell → None
progress_per_tick: 3 → None
current_progress: 0 → None
required_progress: 15 → None
link: Spell: https://discord.com/channels/1188889187018088488/1408114451894239363/1408754881866764389 → None
bonus_progress_per_tick: 0 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 5:
quest_name: Spell Component → None
bonus_progress_per_tick: 0 → None
current_progress: 4 → None
required_progress: 15 → None
link: https://discord.com/channels/1188889187018088488/1405013599826739290/1406082993725902908 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 6:
quest_name: Custom Unit → None
bonus_progress_per_tick: 0 → None
current_progress: 9 → 10
required_progress: 14 → None
link: https://discord.com/channels/1188889187018088488/1405013599826739290/1406086242327855224 → None
slot: 1_progress_slot → None
total_progress_per_tick: 1 → None
Item 7:
quest_name: Slayer Faction → None
bonus_progress_per_tick: 0 → None
current_progress: 12 → None
required_progress: 12 → None
link: https://discord.com/channels/1188889187018088488/1407389367949066290/1408237223186272287 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 8:
quest_name: The Upheaval → None
bonus_progress_per_tick: 1 → None
current_progress: 14 → 16
required_progress: 28 → None
link: https://discord.com/channels/1188889187018088488/1416286298049872025/1417300722176753674 → None
slot: 1_progress_slot → None
total_progress_per_tick: 2 → None
Item 9:
quest_name: Slayer Queen's Gift → None
bonus_progress_per_tick: 0 → None
current_progress: 10 → 11
required_progress: 28 → None
link: https://discord.com/channels/1188889187018088488/1421344914028888113/1421822514350260245 → None
slot: 1_progress_slot → None
total_progress_per_tick: 1 → None
Item 10:
quest_name: Volcano Study Group → None
bonus_progress_per_tick: 0 → None
current_progress: 2 → None
required_progress: 2 → None
link: https://discord.com/channels/1188889187018088488/1416286129086271488/1417305763218718731 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 11:
quest_name: Food Node → None
bonus_progress_per_tick: 0 → None
current_progress: 11 → 13
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1426220869188849807 → None
slot: 2_progress_slot → None
total_progress_per_tick: 2 → None
Item 12:
quest_name: Research Node → None
bonus_progress_per_tick: 0 → None
current_progress: 0 → None
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1426220869188849807 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Item 13:
quest_name: Gold Node → None
bonus_progress_per_tick: 0 → None
current_progress: 9 → None
required_progress: 18 → None
link: https://discord.com/channels/1188889187018088488/1395102240909299775/1437418435062796349 → None
slot: no_slot → None
total_progress_per_tick: 0 → None
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
Removed:
food: -26
wood: -1
stone: 12
mounts: 6
research: 0
magic: 9
bronze: 5
iron: 6
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_cavalry: (nested dict)
ancient_light_cavalry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_cavalry_archer: (nested dict)
classical_civilian: (nested dict)
classical_light_cavalry: (nested dict)
classical_siege_weapon: (nested dict)
classical_spearmen: (nested dict)
classical_tactician: (nested dict)
classical_orchal_cavalry: (nested dict)
imperial_cavalier: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -28
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.18000000000000002
pop_loss_roll:
Removed: 0.8806838893027877
Resource Capacity:
Removed:
food: 25
wood: 25
stone: 25
mounts: 25
research: 0
magic: 15
bronze: 20
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.7281043258515879
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 4
2 Progress Slots:
Removed: 2
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
Ruler Elderly Age:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
resource_desires:
Item 1:
resource: food → wood
trade_type: Desire to Buy → Need to Buy
price: 50 → 90
quantity: 2 → 5
Item 2:
resource: stone → mounts
trade_type: Need to Buy → None
price: 90 → None
quantity: 4 → 2
Item 3:
resource: mounts → bronze
trade_type: Desire to Sell → None
price: 80 → 120
quantity: 2 → 3
Item 4:
resource: iron → None
trade_type: Desire to Buy → Desire to Sell
price: 145 → 155
quantity: 3 → 2
Item 5:
resource: moonstone → spices
trade_type: Need to Buy → Desire to Buy
price: 355 → 295
quantity: 1 → None
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
concessions_chance_at_tick:
Removed: 0.2
concessions_roll:
0.433419019193242 → 0.015872373282572183
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.21961174377154324 → 0.34674407761641324
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
stability_loss_chance_civil_war_roll:
0.6190186128958246 → 0.3170230514191137
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
passive_civil_war_roll:
Added: 0.6711079850412387
passive_civil_war_chance_at_tick:
Added: 0.2
Reason: Tick Update for Vorkatir-Karak