Change #693fa70b59205d635367afac:
| Target: | Vorkatir-Karak |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-12-15 06:13:31.087000 |
| Changes: |
_id:
Removed:
67ef800de311e8b3699a1b22
Region:
Removed:
67ef6b6398867826cf7962f1
Diplomatic Stance:
Removed:
Expansionist
Consumption Stance:
Removed:
Comfort
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
Punishment
Expansion Control Stance:
Removed:
Free
Road Usage:
Removed:
22
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Standard
Compliance:
Removed:
Compliant
Foreign Acceptance:
Removed:
Oppression
Naval Doctrine:
Removed:
Fleet
Name:
Removed:
Vorkatir-Karak
Primary Race:
Removed:
67ef792798867826cf79632a
Scientific Stance:
Removed:
Radical
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef79bc98867826cf796335
Government Type:
Removed:
Representative Council
Infamy:
Removed:
0
Overlord:
Removed:
67ef749f98867826cf796312
Land Doctrine:
Removed:
Shock
Money:
5516 → 5552
Tax Stance:
Removed:
No Taxes
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
Martial
Stability:
Fragile → Unsettled
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Low
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
25
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
2
Temperament:
Restricted content
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.2
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0.1
District Slots:
Removed:
7
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
stone_speaker:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-3
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
36
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
21
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
20
wood:
25
stone:
25
mounts:
25
research:
0
magic:
10
bronze:
15
iron:
5
Resource Consumption:
Removed:
food:
30
wood:
3
stone:
2
mounts:
1
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-26
wood:
-1
stone:
12
mounts:
6
research:
0
magic:
9
bronze:
5
iron:
6
Resource Production:
Removed:
food:
4
wood:
2
stone:
14
mounts:
7
research:
0
magic:
9
bronze:
5
iron:
6
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.56
Stability Loss Chance:
Removed:
1.2
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
22
Cities:
Removed:
Item 1:
name:
Izor-Karak
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Aide-Karak
type:
sanctum
node:
""
wall:
""
Item 3:
name:
Angmar-Karak
type:
commerce
node:
iron
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_farms
node:
""
Item 2:
type:
classical_center
node:
wood
Item 3:
type:
classical_forge
node:
bronze
Item 4:
type:
classical_school
node:
magic
Item 5:
type:
ancient_cache
node:
stone
Item 6:
type:
ancient_home
node:
""
Item 7:
type:
classical_ranch
node:
mounts
Jobs:
Removed:
bureaucrat:
0
farmer:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
stone_speaker:
0
artificer:
0
partial_vampire:
0
apprentice:
0
fisherman:
0
missionary:
0
entertainer:
0
full_vampire:
0
brewer:
0
partial_undead:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
2_progress_slots
value:
1.0
duration:
-1
source:
Crown of Karak Temp Modifier
resource_nodes:
Removed:
food:
0
wood:
0
stone:
3
mounts:
0
research:
0
magic:
1
bronze:
1
iron:
0
Resource Storage:
food:
-33 → -59
wood:
17 → 16
stone:
25 → None
mounts:
25 → None
research:
0 → None
magic:
15 → None
bronze:
20 → None
iron:
10 → None
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.2744690245531316
stability_gain_chance_at_tick:
Removed:
0.56
stability_gain_roll:
0.9691453823106385 → 0.6965175434813132
stability_loss_chance_at_tick:
1.2 → 1.5
stability_loss_roll:
0.051092643669571336 → 0.4971049923688877
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_cavalry_archer:
0
classical_civilian:
0
classical_light_cavalry:
0
classical_orchal_cavalry:
0
imperial_cavalier:
0
imperial_vanguard:
0
imperial_arbalest:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_ameru_marines:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
Naval Units:
Removed:
classical_terrapin:
0
classical_transport_ship:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
previous_karma:
Removed:
-3
previous_rolling_karma:
Removed:
2
previous_temporary_karma:
Removed:
0
Concessions:
iron:
None → 3
wood:
None → 1
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
1
mountain:
24
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Item 1:
quest_name:
Mythical Quest 1/3 → None
progress_per_tick:
0 → None
current_progress:
15 → None
required_progress:
15 → None
link:
Mythic Quest: https://discord.com/channels/1188889187018088488/1377811735129624718/1378372641630453881 → None
bonus_progress_per_tick:
2 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 2:
quest_name:
Mythical Quest 2/3 → None
progress_per_tick:
2 → None
current_progress:
14 → 17
required_progress:
20 → None
link:
https://discord.com/channels/1188889187018088488/1428129580492914728/1428955249015652372 → None
bonus_progress_per_tick:
2 → None
slot:
1_progress_slot → None
total_progress_per_tick:
3 → None
Item 3:
quest_name:
Silence Spell → None
progress_per_tick:
2 → None
current_progress:
12 → None
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1402464179390251018/1403581374123868180 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 4:
quest_name:
Very Hard Spell → None
progress_per_tick:
3 → None
current_progress:
0 → None
required_progress:
15 → None
link:
Spell: https://discord.com/channels/1188889187018088488/1408114451894239363/1408754881866764389 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 5:
quest_name:
Spell Component → None
bonus_progress_per_tick:
0 → None
current_progress:
4 → None
required_progress:
15 → None
link:
https://discord.com/channels/1188889187018088488/1405013599826739290/1406082993725902908 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 6:
quest_name:
Custom Unit → None
bonus_progress_per_tick:
0 → None
current_progress:
9 → 10
required_progress:
14 → None
link:
https://discord.com/channels/1188889187018088488/1405013599826739290/1406086242327855224 → None
slot:
1_progress_slot → None
total_progress_per_tick:
1 → None
Item 7:
quest_name:
Slayer Faction → None
bonus_progress_per_tick:
0 → None
current_progress:
12 → None
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1407389367949066290/1408237223186272287 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 8:
quest_name:
The Upheaval → None
bonus_progress_per_tick:
1 → None
current_progress:
14 → 16
required_progress:
28 → None
link:
https://discord.com/channels/1188889187018088488/1416286298049872025/1417300722176753674 → None
slot:
1_progress_slot → None
total_progress_per_tick:
2 → None
Item 9:
quest_name:
Slayer Queen's Gift → None
bonus_progress_per_tick:
0 → None
current_progress:
10 → 11
required_progress:
28 → None
link:
https://discord.com/channels/1188889187018088488/1421344914028888113/1421822514350260245 → None
slot:
1_progress_slot → None
total_progress_per_tick:
1 → None
Item 10:
quest_name:
Volcano Study Group → None
bonus_progress_per_tick:
0 → None
current_progress:
2 → None
required_progress:
2 → None
link:
https://discord.com/channels/1188889187018088488/1416286129086271488/1417305763218718731 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 11:
quest_name:
Food Node → None
bonus_progress_per_tick:
0 → None
current_progress:
11 → 13
required_progress:
18 → None
link:
https://discord.com/channels/1188889187018088488/1188894981214175283/1426220869188849807 → None
slot:
2_progress_slot → None
total_progress_per_tick:
2 → None
Item 12:
quest_name:
Research Node → None
bonus_progress_per_tick:
0 → None
current_progress:
0 → None
required_progress:
18 → None
link:
https://discord.com/channels/1188889187018088488/1188894981214175283/1426220869188849807 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 13:
quest_name:
Gold Node → None
bonus_progress_per_tick:
0 → None
current_progress:
9 → None
required_progress:
18 → None
link:
https://discord.com/channels/1188889187018088488/1395102240909299775/1437418435062796349 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
production_at_tick:
Removed:
food:
-26
wood:
-1
stone:
12
mounts:
6
research:
0
magic:
9
bronze:
5
iron:
6
Civil War Chance:
Removed:
0.2
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_battering_ram:
(nested dict)
ancient_civilian:
(nested dict)
ancient_elite_infantry:
(nested dict)
ancient_heavy_cavalry:
(nested dict)
ancient_light_cavalry:
(nested dict)
ancient_siege_weapon:
(nested dict)
classical_auxiliary:
(nested dict)
classical_cavalry_archer:
(nested dict)
classical_civilian:
(nested dict)
classical_light_cavalry:
(nested dict)
classical_siege_weapon:
(nested dict)
classical_spearmen:
(nested dict)
classical_tactician:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_cavalier:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-28
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.18000000000000002
pop_loss_roll:
Removed:
0.8806838893027877
Resource Capacity:
Removed:
food:
25
wood:
25
stone:
25
mounts:
25
research:
0
magic:
15
bronze:
20
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.7281043258515879
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
4
2 Progress Slots:
Removed:
2
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Decentralized
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Ruler Elderly Age:
Removed:
0
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
resource_desires:
Item 1:
resource:
food → wood
trade_type:
Desire to Buy → Need to Buy
price:
50 → 90
quantity:
2 → 5
Item 2:
resource:
stone → mounts
trade_type:
Need to Buy → None
price:
90 → None
quantity:
4 → 2
Item 3:
resource:
mounts → bronze
trade_type:
Desire to Sell → None
price:
80 → 120
quantity:
2 → 3
Item 4:
resource:
iron → None
trade_type:
Desire to Buy → Desire to Sell
price:
145 → 155
quantity:
3 → 2
Item 5:
resource:
moonstone → spices
trade_type:
Need to Buy → Desire to Buy
price:
355 → 295
quantity:
1 → None
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
concessions_chance_at_tick:
Removed:
0.2
concessions_roll:
0.433419019193242 → 0.015872373282572183
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.21961174377154324 → 0.34674407761641324
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
stability_loss_chance_civil_war_roll:
0.6190186128958246 → 0.3170230514191137
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
passive_civil_war_roll:
Added:
0.6711079850412387
passive_civil_war_chance_at_tick:
Added:
0.2
|
| Reason: | Tick Update for Vorkatir-Karak |