Change #694508e77fcc1cee7308ad1e:

Target: Usonia
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-12-19 08:12:23.433000
Changes:
_id:
Removed: 67ef749f98867826cf796312
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Usonia
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Far Travelers
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Punishment
Prestige:
Removed: 0
Current Territory:
Removed: 18
Vassal Type:
Removed: None
Region:
Removed: 67ef6b6c98867826cf7962f3
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5c64690147f64b5a82ed
Primary Race:
Removed: 67ef4ba889e17a6e9fa6bbc7
Diplomatic Stance:
Removed: Cooperative
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Free
Road Usage:
Removed: 0
Rolling Karma:
Removed: 2
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Nomadic
Nomad Camp Type:
Removed: Hearth
Money:
Removed: 5502
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (A) Recent Subjugation
Temperament:
Restricted content
Stability:
Removed: Balanced
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 1
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
missionary: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 6
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 520
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 6
Pop Count:
Removed: 20
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 27
wood: 7
stone: 3
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Excess:
Removed:
food: -20
wood: -7
stone: -3
mounts: 6
research: 8
magic: 0
bronze: -1
iron: 0
Resource Production:
Removed:
food: 7
wood: 0
stone: 0
mounts: 6
research: 8
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.41
Stability Loss Chance:
Removed: 0.3
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: VCS-1
type: metropolis
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: classical_ranch
node: mounts
Item 2:
type: classical_school
node: ""
Item 3:
type: classical_library
node: ""
Item 4:
type: classical_church
node: ""
Item 5:
type: classical_mine
node: ""
Item 6:
type: classical_mint
node: ""
Item 7:
type: classical_home
node: ""
Jobs:
apprentice: 0 → None
bureaucrat: 0 → None
fisherman: 0 → None
farmer: 0 → None
harvester: 0 → None
hunter: 0 → 3
merchant: 0 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 0 → None
researcher: 0 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
full_vampire: 0 → None
missionary: 0 → None
partial_vampire: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0.01
duration: -1
source: Until John Dies
Item 2:
field: pop_cap
value: 3.0
duration: -1
source: Wonder Doc
Item 3:
field: Turns with Library
value: 7.0
duration: -1
source: Library District
Item 4:
field: research_production
value: 1.0
duration: -1
source: Library District
Item 5:
field: ruler_artifact_slots
value: 9.0
duration: -1
source: Religious Sect Benefit https://discord.com/channels/1188889187018088488/1194881055249928252/1443007954612912168
resource_nodes:
Removed:
food: 1
wood: 1
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 10
wood: 7
stone: 7
mounts: 20
research: 0
magic: 8
bronze: 8
iron: 15
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 1
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0
expansion_roll:
Removed: 0.7421652522235969
stability_gain_chance_at_tick:
Removed: 0.41
stability_gain_roll:
Removed: 0.9410944034643217
stability_loss_chance_at_tick:
Removed: 0.35
stability_loss_roll:
Removed: 0.02451625708342331
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_fire_shaman: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_grey_wardens: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_war_dancer: 0
imperial_river_runner: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_thorn_wardens: 0
classical_phantom: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
previous_karma:
Removed: 1
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Recovering The Rungaingan
progress_per_tick: 0
current_progress: 6
required_progress: 6
link: https://discord.com/channels/1188889187018088488/1370430230925410465/1371111183381299292
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 2:
quest_name: Changing Tolay
progress_per_tick: 0
current_progress: 9
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1370623825515122708/1371258023950942268
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 3:
quest_name: Hunt for the Vanguard
progress_per_tick: 1
current_progress: 9
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1383293170015535155/1384038307993751686
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 4:
quest_name: Changing Tolay 2
progress_per_tick: 2
current_progress: 4
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1393398363881472001/1394106992372617308
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 5:
quest_name: Classical Era Stance Reward
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 6
link: https://discord.com/channels/1188889187018088488/1353191897660784761/1361183135773098004
slot: no_slot
total_progress_per_tick: 0
Item 6:
quest_name: Legendary Artifact Quest 1
bonus_progress_per_tick: 0
current_progress: 28
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1408659883724636201/1410842479263219756
slot: no_slot
total_progress_per_tick: 0
Item 7:
quest_name: Vanguard City Slot #2
bonus_progress_per_tick: 0
current_progress: 10
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1428968434649272330/1429269832431435849
slot: 4_progress_slot
total_progress_per_tick: 4
Item 8:
quest_name: Recovering the Spear
bonus_progress_per_tick: 0
current_progress: 4
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1439810195634126899/1442360675795075104
slot: no_slot
total_progress_per_tick: 0
Territory Types:
Removed:
plains: 12
forest: 6
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 10
research_production_at_tick:
Removed: 10
production_at_tick:
Removed:
food: 0
wood: -1
stone: 2
mounts: 6
research: 0
magic: 0
bronze: -2
iron: 2
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_civilian: (nested dict)
ancient_heavy_cavalry: (nested dict)
ancient_light_cavalry: (nested dict)
classical_auxiliary: (nested dict)
classical_cavalry_archer: (nested dict)
classical_civilian: (nested dict)
classical_heavy_cavalry: (nested dict)
classical_light_cavalry: (nested dict)
classical_tactician: (nested dict)
classical_orchal_cavalry: (nested dict)
imperial_cavalier: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0
Prestige Gain:
Removed: -18
Technology Cost Minimum:
Removed: 2
Technology Cost Modifier:
Removed: -1
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 30
wood: 20
stone: 20
mounts: 20
research: 0
magic: 20
bronze: 10
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.06809458682513969
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 9
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Reason: Job Assignment