Change #696d3482d9155407763d7bb3:
| Target: | Khanya |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-01-18 19:29:06.278000 |
| Changes: |
_id:
Removed:
67e06714d0c984f82323e43c
Foreign Acceptance:
Removed:
Acceptance
Succession Type:
Removed:
Elected
Magic Stance:
Removed:
Military
Road Usage:
Removed:
43
Expansion Control Stance:
Removed:
Free
Vassal Type:
Removed:
None
Conscription Type:
Removed:
Low
Citizenship Stance:
Removed:
None
Infamy:
Removed:
0
Region:
Removed:
67ef6b3198867826cf7962eb
Scientific Stance:
Removed:
Radical
Money:
Removed:
179
Primary Religion:
Removed:
67ef2fe3096a9b083e2a7619
Temperament:
Restricted content
Diplomatic Stance:
Removed:
Expansionist
Economy Type:
Removed:
Construction
Justice Stance:
Removed:
Standard
Rolling Karma:
Removed:
7
Military Funding:
Removed:
Substantial
Primary Race:
Removed:
67ef2ef8096a9b083e2a760b
Government Type:
Removed:
Archivist State
Naval Doctrine:
Removed:
Standard
Tax Stance:
Removed:
High
Temporary Karma:
Removed:
0
Stability:
Removed:
Balanced
Consumption Stance:
Removed:
Rationing
Land Doctrine:
Removed:
Standard
Origin:
Removed:
(T) Fortunate
Mercenary Law:
Removed:
No Mercenaries
Compliance:
Removed:
None
Subject Stance:
Removed:
Benevolence
Current Territory:
Removed:
60
Nomad Camp Type:
Removed:
None
Primary Culture:
Removed:
67ef2f7c096a9b083e2a7613
Name:
Removed:
Khanya
Prestige:
Removed:
0
Overlord:
Removed:
""
Districts:
Removed:
Item 1:
type:
classical_school
node:
research
Item 2:
type:
classical_library
node:
magic
Item 3:
type:
classical_artifactory
node:
magic
Item 4:
type:
classical_fort
node:
magic
Item 5:
type:
classical_farm
node:
food
Item 6:
type:
ancient_home
node:
food
Pops:
Removed:
67e5f2cf962bb7cd3a37e469
Rulers:
Removed:
67ea46357bb6175f9de22198
Vassals:
Removed:
67ef75be98867826cf796316
jobs[apprentice]:
Removed:
0
jobs[fisherman]:
Removed:
0
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
districts[]:
Removed:
ancient_magic_site
districts-3:
Removed:
ancient_dock
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
ancient_magic_site
districts-6:
Removed:
ancient_barrow
districts-7:
Removed:
ancient_center
districts-8:
Removed:
ancient_farms
districts-9:
Removed:
ancient_market
jobs[bureaucrat]:
Removed:
0
Jobs:
Removed:
apprentice:
0
bureaucrat:
0
farmer:
2
harvester:
2
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
13
researcher:
0
fisherman:
0
vampire:
0
artificer:
0
partial_vampire:
0
full_vampire:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
1
brewer:
0
revolutionary:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
zombie_chance
value:
0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1455112256093163633/1457040446634070027
Item 2:
field:
research_nodes
value:
1.0
duration:
-1
source:
Research Node on Capital
Item 3:
field:
research_nodes
value:
1.0
duration:
-1
source:
Extra Research Node on Classical Fort
Item 4:
field:
stone_nodes
value:
1.0
duration:
-1
source:
Extra Stone Node on Classical Forts
Item 5:
field:
research_nodes
value:
1.0
duration:
-1
source:
Extra Research Node on Ancient Homes
Item 6:
field:
stone_nodes
value:
1.0
duration:
-1
source:
Extra Stone Node on Classical Library
Item 7:
field:
Turns with Library
value:
3.0
duration:
-1
source:
Library District
Item 8:
field:
city_slots
value:
1.0
duration:
-1
source:
Over City Cap
Item 9:
field:
karma
value:
-4.0
duration:
-1
source:
Over City Cap https://discord.com/channels/1188889187018088488/1344868979075973153/1405333837315309630
Item 10:
field:
stability_loss_chance
value:
0.09
duration:
-1
source:
Expansionist Diplo Stance (9 tiles)
Item 11:
field:
effective_pop_capacity
value:
1.0
duration:
-1
source:
Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1404702455228272700
Item 12:
field:
hazardous_land_terrain_count_required
value:
-1.0
duration:
-1
source:
Al'Trox Pact https://discord.com/channels/1188889187018088488/1427830371570941994/1427853354314236044
Item 13:
field:
max_stability_loss_chance
value:
-2.0
duration:
-1
source:
Fire Father Avatar https://discord.com/channels/1188889187018088488/1446564704993411262/1448839766840836268
Item 14:
field:
magic_consumption
value:
18.0
duration:
-1
source:
Fire Father Avatar https://discord.com/channels/1188889187018088488/1446564704993411262/1448839766840836268
Item 15:
field:
magic_consumption
value:
16.0
duration:
-1
source:
Global Event https://discord.com/channels/1188889187018088488/1444193474927788143/1444915035380912209
Item 16:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Beacon of Compliance https://discord.com/channels/1188889187018088488/1437358065094496256/1437358751983341642
Item 17:
field:
magic_consumption
value:
3.0
duration:
-1
source:
Seek tier 3 https://discord.com/channels/1188889187018088488/1458007964538638441/1458013895296811093
Item 18:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Tirakhun Sunrise Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1458007964538638441
Item 19:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Karleuxland Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1460418749751623794
Item 20:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Hug Box Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1460418749751623794
Item 21:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Henux Depot Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1460418749751623794
Item 22:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Mana Shield Upkeep on Odirile https://discord.com/channels/1188889187018088488/1425581143490695279/1425581368158584982
Item 23:
field:
research_production
value:
1.0
duration:
3
source:
Frame Saddles in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1460408765210955871
Item 24:
field:
wood_consumption
value:
1.0
duration:
3
source:
Frame Saddles in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1460408765210955871
Item 25:
field:
research_production
value:
1.0
duration:
3
source:
Archival History in the Archive https://discord.com/channels/1188889187018088488/1455119700978569299/1455217301245923522
Item 26:
field:
wood_consumption
value:
1.0
duration:
3
source:
Archival History in the Archive https://discord.com/channels/1188889187018088488/1455119700978569299/1455217301245923522
Item 27:
field:
research_production
value:
1.0
duration:
2
source:
War Engineers in the Archive https://discord.com/channels/1188889187018088488/1455119700978569299/1455217301245923522
Item 28:
field:
wood_consumption
value:
1.0
duration:
2
source:
War Engineers in the Archive https://discord.com/channels/1188889187018088488/1455119700978569299/1455217301245923522
Item 29:
field:
research_production
value:
1.0
duration:
1
source:
Drastic Action in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1459398268596519229
Item 30:
field:
wood_consumption
value:
1.0
duration:
1
source:
Drastic Action in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1459398268596519229
Item 31:
field:
stability_loss_chance
value:
0.25
duration:
1
source:
Drastic Action in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1459398268596519229
Item 32:
field:
research_production
value:
3.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1239670803671552050/1460405455384875038
Resource Storage:
Removed:
food:
0
wood:
8
stone:
7
mounts:
0
research:
0
magic:
2
bronze:
2
iron:
3
Cities:
Removed:
Item 1:
name:
Isipho
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
The Archive
type:
sanctum
node:
magic
wall:
""
resource_nodes:
Removed:
food:
0
wood:
2
stone:
2
mounts:
1
research:
1
magic:
3
bronze:
0
iron:
0
Administration:
Removed:
7
City Count:
Removed:
0
City Slots:
Removed:
2
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
68
Event Roll:
Restricted content
Export Slots:
Removed:
5
Import Slots:
Removed:
5
job_details:
Removed:
artificer:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
4
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
624
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
4
Pop Count:
Removed:
18
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
5
Remaining Import Slots:
Removed:
5
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
16
wood:
9
stone:
5
mounts:
0
research:
9
magic:
47
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
2
wood:
0
stone:
-1
mounts:
1
research:
11
magic:
-2
bronze:
1
iron:
1
Resource Production:
Removed:
food:
18
wood:
9
stone:
4
mounts:
1
research:
20
magic:
45
bronze:
1
iron:
1
Road Capacity:
Removed:
34
Stability Gain Chance:
Removed:
0.34
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
12
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
23
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_war_dancer:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_reman_longbowbird:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_arbalest:
0
imperial_river_runner:
0
classical_tactician:
0
imperial_vanguard:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_siege_weapon:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
Naval Units:
Removed:
Imperial District:
Removed:
type:
""
node:
""
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.017702572618823464
stability_gain_chance_at_tick:
Removed:
0.57
stability_gain_roll:
Removed:
0.6665905398655996
stability_loss_chance_at_tick:
Removed:
0
stability_loss_roll:
Removed:
0.9792744806315089
previous_karma:
Removed:
-3
previous_rolling_karma:
Removed:
6
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
territory_terrain:
Removed:
plains:
2
forest:
20
dense_forest:
0
urban:
0
hill:
0
mountain:
30
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Territory Types:
Removed:
plains:
0
forest:
4
dense_forest:
0
urban:
0
hill:
0
mountain:
1
river:
0
desert:
0
tundra:
3
marsh:
0
hazardous_land:
52
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Fire Father's Heart
progress_per_tick:
3
current_progress:
1
required_progress:
12
link:
https://discord.com/channels/@me/1232437699634397294/1460436146780897374
bonus_progress_per_tick:
0
slot:
3_progress_slot
total_progress_per_tick:
3
Item 2:
quest_name:
Wisdoms New and Old
progress_per_tick:
2
current_progress:
8
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1441608986892828722/1442767875147567187
bonus_progress_per_tick:
0
slot:
1_progress_slot
total_progress_per_tick:
1
Item 3:
quest_name:
Fire Father's Hands
progress_per_tick:
0
current_progress:
6
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1456681408704544921/1457169080594464853
bonus_progress_per_tick:
0
slot:
tier_3_spell_slot
total_progress_per_tick:
3
Item 4:
quest_name:
Custom Magic Research District
progress_per_tick:
2
current_progress:
4
required_progress:
40
link:
https://discord.com/channels/1188889187018088488/1451785804408950929/1452549936414589042
bonus_progress_per_tick:
0
slot:
no_slot
total_progress_per_tick:
0
Item 5:
quest_name:
Enrich Leyline Magic Node #4
bonus_progress_per_tick:
0
current_progress:
11
required_progress:
22
link:
https://discord.com/channels/1188889187018088488/1382857403095318709/1432273457713909760
slot:
no_slot
total_progress_per_tick:
0
Item 6:
quest_name:
Fire Father's Eye
bonus_progress_per_tick:
0
current_progress:
12
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1439496374142894172/1442368005261754399
slot:
no_slot
total_progress_per_tick:
0
Item 7:
quest_name:
War on Smugglers
bonus_progress_per_tick:
0
current_progress:
3
required_progress:
3
link:
https://discord.com/channels/1188889187018088488/1404541305190875188/1404663009221283922
slot:
no_slot
total_progress_per_tick:
0
Item 8:
quest_name:
Wrath of the Leylines
bonus_progress_per_tick:
1
current_progress:
22
required_progress:
22
link:
https://discord.com/channels/1188889187018088488/1426027196249542667/1426491651563585589
slot:
no_slot
total_progress_per_tick:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
19
research_production_at_tick:
Removed:
19
production_at_tick:
Removed:
food:
-5
wood:
7
stone:
-2
mounts:
0
research:
0
magic:
16
bronze:
1
iron:
1
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_tactician:
(nested dict)
classical_orchal_cavalry:
(nested dict)
naval_unit_details:
Removed:
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
Naval Unit Count:
Removed:
0
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-9
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
18
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
15
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
Centralization Law:
Removed:
Focused
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Notes:
Removed:
Mass Complianced 4 times in Age of Strife
Ruler Artifact Slots:
Removed:
22
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Ruler Elderly Age:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.05
|
| Reason: | Recalculate Khanya before event roll |