Change #697d794a256b397fe15d23c0:

Target: Omncane
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2026-01-31 03:38:50.097000
Changes:
Compliance:
Loyal → Compliant
Districts:
Added: 6 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Districts 4:
type: ""
node: ""
Districts 5:
type: ""
node: ""
Districts 6:
type: ""
node: ""
Cities:
Added: 3 new cities
Added:
Cities 1:
name: ""
type: ""
node: ""
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
Jobs:
partial_vampire: None → 0
apprentice: None → 0
fisherman: None → 0
missionary: None → 0
revolutionary: None → 0
farmer: None → 0
artificer: None → 0
bureaucrat: None → 0
harvester: None → 0
hunter: None → 0
merchant: None → 0
metallurgist: None → 0
miner: None → 0
mystic: None → 0
researcher: None → 0
partial_undead: None → 0
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_siege_weapon: None → 0
classical_cavalry_archer: None → 0
classical_light_cavalry: None → 0
imperial_cavalier: None → 0
classical_auxiliary: None → 0
classical_civilian: None → 0
classical_tactician: None → 0
ancient_civilian: None → 0
classical_orchal_cavalry: None → 0
Reason: https://discord.com/channels/1188889187018088488/1197022969097093141/1465607468964118602