Change #69813ff782d55ddb5e03a71d:
| Target: | Khanya |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-02-03 00:23:19.297000 |
| Changes: |
_id:
Removed:
67e06714d0c984f82323e43c
Foreign Acceptance:
Removed:
Acceptance
Succession Type:
Removed:
Elected
Magic Stance:
Removed:
Military
Road Usage:
Removed:
43
Expansion Control Stance:
Removed:
Free
Vassal Type:
Removed:
None
Conscription Type:
Removed:
Low
Citizenship Stance:
Removed:
None
Infamy:
Removed:
0
Region:
Removed:
67ef6b3198867826cf7962eb
Scientific Stance:
Removed:
Radical
Money:
1086 → 1836
Primary Religion:
Removed:
67ef2fe3096a9b083e2a7619
Temperament:
Restricted content
Diplomatic Stance:
Removed:
Expansionist
Economy Type:
Removed:
Construction
Justice Stance:
Removed:
Standard
Rolling Karma:
Removed:
8
Military Funding:
Removed:
Substantial
Primary Race:
Removed:
67ef2ef8096a9b083e2a760b
Government Type:
Removed:
Archivist State
Naval Doctrine:
Removed:
Standard
Tax Stance:
Removed:
High
Temporary Karma:
Removed:
0
Stability:
Removed:
United
Consumption Stance:
Removed:
Rationing
Land Doctrine:
Removed:
Standard
Origin:
Removed:
(T) Fortunate
Mercenary Law:
Removed:
No Mercenaries
Compliance:
Removed:
None
Subject Stance:
Removed:
Benevolence
Current Territory:
Removed:
63
Nomad Camp Type:
Removed:
None
Primary Culture:
Removed:
67ef2f7c096a9b083e2a7613
Name:
Removed:
Khanya
Prestige:
Removed:
0
Overlord:
Removed:
""
Districts:
Removed:
Item 1:
type:
classical_school
node:
research
Item 2:
type:
classical_library
node:
magic
Item 3:
type:
classical_artifactory
node:
magic
Item 4:
type:
classical_fort
node:
magic
Item 5:
type:
classical_farm
node:
food
Item 6:
type:
classical_home
node:
food
Item 7:
type:
classical_sawmill
node:
magic
Item 8:
type:
ancient_quarry
node:
magic
Pops:
Removed:
67e5f2cf962bb7cd3a37e469
Rulers:
Removed:
67ea46357bb6175f9de22198
Vassals:
Removed:
67ef75be98867826cf796316
jobs[apprentice]:
Removed:
0
jobs[fisherman]:
Removed:
0
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
districts[]:
Removed:
ancient_magic_site
districts-3:
Removed:
ancient_dock
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
ancient_magic_site
districts-6:
Removed:
ancient_barrow
districts-7:
Removed:
ancient_center
districts-8:
Removed:
ancient_farms
districts-9:
Removed:
ancient_market
jobs[bureaucrat]:
Removed:
0
Jobs:
apprentice:
0 → None
bureaucrat:
0 → None
farmer:
3 → 0
harvester:
5 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
3 → 0
mystic:
12 → 0
researcher:
0 → None
fisherman:
0 → None
vampire:
0 → None
artificer:
0 → None
partial_vampire:
0 → None
full_vampire:
0 → None
missionary:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
partial_undead:
2 → 0
brewer:
0 → None
revolutionary:
0 → None
Ongoing Modifiers:
Item 1:
field:
zombie_chance → None
value:
0.1 → None
duration:
-1 → None
source:
https://discord.com/channels/1188889187018088488/1455112256093163633/1457040446634070027 → None
Item 2:
field:
research_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Research Node on Capital → None
Item 3:
field:
research_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Extra Research Node on Classical Fort → None
Item 4:
field:
stone_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Extra Stone Node on Classical Forts → None
Item 5:
field:
research_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Extra Research Node on Ancient Homes → None
Item 6:
field:
stone_nodes → None
value:
1.0 → None
duration:
-1 → None
source:
Extra Stone Node on Classical Library → None
Item 7:
field:
Turns with Library → None
value:
5.0 → 6.0
duration:
-1 → None
source:
Library District → None
Item 8:
field:
research_production → None
value:
1.0 → None
duration:
-1 → None
source:
Library District → None
Item 9:
field:
city_slots → None
value:
1.0 → None
duration:
-1 → None
source:
Over City Cap → None
Item 10:
field:
karma → None
value:
-4.0 → None
duration:
-1 → None
source:
Over City Cap https://discord.com/channels/1188889187018088488/1344868979075973153/1405333837315309630 → None
Item 11:
field:
stability_loss_chance → None
value:
0.09 → None
duration:
-1 → None
source:
Expansionist Diplo Stance (9 tiles) → None
Item 12:
field:
effective_pop_capacity → None
value:
1.0 → None
duration:
-1 → None
source:
Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1404702455228272700 → None
Item 13:
field:
hazardous_land_terrain_count_required → None
value:
-1.0 → None
duration:
-1 → None
source:
Al'Trox Pact https://discord.com/channels/1188889187018088488/1427830371570941994/1427853354314236044 → None
Item 14:
field:
max_stability_loss_chance → None
value:
-2.0 → None
duration:
-1 → None
source:
Fire Father Avatar https://discord.com/channels/1188889187018088488/1446564704993411262/1448839766840836268 → None
Item 15:
field:
magic_consumption → None
value:
22.0 → None
duration:
-1 → None
source:
Fire Father Avatar https://discord.com/channels/1188889187018088488/1446564704993411262/1448839766840836268 → None
Item 16:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Beacon of Compliance https://discord.com/channels/1188889187018088488/1437358065094496256/1437358751983341642 → None
Item 17:
field:
magic_consumption → None
value:
2.0 → None
duration:
-1 → None
source:
Tirakhun Sunrise Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1458007964538638441 → None
Item 18:
field:
magic_consumption → None
value:
2.0 → None
duration:
-1 → None
source:
Karleuxland Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1460418749751623794 → None
Item 19:
field:
magic_consumption → None
value:
2.0 → None
duration:
-1 → None
source:
Hug Box Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1460418749751623794 → None
Item 20:
field:
magic_consumption → None
value:
2.0 → None
duration:
-1 → None
source:
Henux Depot Ruler Curse https://discord.com/channels/1188889187018088488/1195493916561129613/1460418749751623794 → None
Item 21:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Barrier Upkeep on Odirile https://discord.com/channels/1188889187018088488/1463207126489890909/1463260970603253780 → None
Item 22:
field:
magic_consumption → None
value:
1.0 → None
duration:
-1 → None
source:
Mana Shield Upkeep on Odirile https://discord.com/channels/1188889187018088488/1425581143490695279/1425581368158584982 → None
Item 23:
field:
research_production → None
value:
1.0 → None
duration:
4 → 3
source:
Metal Hooks in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1463307416384045158 → None
Item 24:
field:
wood_consumption → None
value:
1.0 → None
duration:
4 → 3
source:
Metal Hooks in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1463307416384045158 → None
Item 25:
field:
research_production → None
value:
1.0 → None
duration:
4 → 3
source:
Deep Hulls in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1465447708717355139 → None
Item 26:
field:
wood_consumption → None
value:
1.0 → None
duration:
4 → 3
source:
Deep Hulls in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1465447708717355139 → None
Removed:
Item 27:
field:
research_production
value:
1.0
duration:
1
source:
Frame Saddles in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1460408765210955871
Item 28:
field:
wood_consumption
value:
1.0
duration:
1
source:
Frame Saddles in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1460408765210955871
Item 29:
field:
research_production
value:
1.0
duration:
1
source:
Archival History in the Archive https://discord.com/channels/1188889187018088488/1455119700978569299/1455217301245923522
Item 30:
field:
wood_consumption
value:
1.0
duration:
1
source:
Archival History in the Archive https://discord.com/channels/1188889187018088488/1455119700978569299/1455217301245923522
Item 31:
field:
research_production
value:
3.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1239670803671552050/1465447710772691005
Resource Storage:
food:
2 → 1
wood:
0 → 13
stone:
4 → 14
mounts:
2 → 3
research:
0 → None
magic:
6 → 15
bronze:
1 → 2
iron:
1 → 2
Cities:
Removed:
Item 1:
name:
Isipho
type:
metropolis
node:
magic
wall:
""
Item 2:
name:
The Archive
type:
sanctum
node:
magic
wall:
""
resource_nodes:
Removed:
food:
0
wood:
2
stone:
2
mounts:
1
research:
1
magic:
3
bronze:
0
iron:
0
Administration:
Removed:
8
City Count:
Removed:
0
City Slots:
Removed:
2
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
73
Event Roll:
Restricted content
Export Slots:
Removed:
5
Import Slots:
Removed:
5
job_details:
Removed:
artificer:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
1
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
750
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
25
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
5
Remaining Import Slots:
Removed:
5
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
22
wood:
13
stone:
7
mounts:
0
research:
11
magic:
33
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-1
wood:
13
stone:
10
mounts:
1
research:
10
magic:
15
bronze:
1
iron:
1
Resource Production:
Removed:
food:
21
wood:
26
stone:
17
mounts:
1
research:
21
magic:
48
bronze:
1
iron:
1
Road Capacity:
Removed:
38
Stability Gain Chance:
Removed:
0.28
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
14
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
24
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_war_dancer:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_reman_longbowbird:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_arbalest:
0
imperial_river_runner:
0
classical_tactician:
0
imperial_vanguard:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_siege_weapon:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_phantom:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_explosive_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_siege_ship:
0
classical_transport_ship:
0
Imperial District:
Removed:
type:
""
node:
""
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.0562931230288497 → 0.26028152107776414
stability_gain_chance_at_tick:
Removed:
0.28
stability_gain_roll:
0.2604884295697464 → 0.4898379168014785
stability_loss_chance_at_tick:
Removed:
0
stability_loss_roll:
0.41595790318154857 → 0.12093771129921327
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
8
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
territory_terrain:
Removed:
plains:
2
forest:
20
dense_forest:
0
urban:
0
hill:
0
mountain:
30
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Territory Types:
Removed:
plains:
0
forest:
5
dense_forest:
0
urban:
0
hill:
0
mountain:
3
river:
0
desert:
0
tundra:
3
marsh:
0
hazardous_land:
52
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Item 1:
quest_name:
Fire Father's Heart → None
progress_per_tick:
3 → None
current_progress:
9 → 12
required_progress:
12 → None
link:
https://discord.com/channels/@me/1232437699634397294/1460436146780897374 → None
bonus_progress_per_tick:
0 → None
slot:
3_progress_slot → None
total_progress_per_tick:
3 → None
Item 2:
quest_name:
Wisdoms New and Old → None
progress_per_tick:
2 → None
current_progress:
10 → 11
required_progress:
15 → None
link:
https://discord.com/channels/1188889187018088488/1441608986892828722/1442767875147567187 → None
bonus_progress_per_tick:
0 → None
slot:
1_progress_slot → None
total_progress_per_tick:
1 → None
Item 3:
quest_name:
Volcano Quest → None
progress_per_tick:
0 → None
current_progress:
0 → None
required_progress:
29 → None
link:
https://discord.com/channels/1188889187018088488/1464084112552759317/1465156949543751691 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 4:
quest_name:
Custom Magic Research District → None
progress_per_tick:
2 → None
current_progress:
4 → None
required_progress:
40 → None
link:
https://discord.com/channels/1188889187018088488/1451785804408950929/1452549936414589042 → None
bonus_progress_per_tick:
0 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 5:
quest_name:
Enrich Leyline Magic Node #4 → None
bonus_progress_per_tick:
0 → None
current_progress:
11 → None
required_progress:
22 → None
link:
https://discord.com/channels/1188889187018088488/1382857403095318709/1432273457713909760 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 6:
quest_name:
Fire Father's Eye → None
bonus_progress_per_tick:
0 → None
current_progress:
12 → None
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1439496374142894172/1442368005261754399 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 7:
quest_name:
Wrath of the Leylines → None
bonus_progress_per_tick:
1 → None
current_progress:
22 → None
required_progress:
22 → None
link:
https://discord.com/channels/1188889187018088488/1426027196249542667/1426491651563585589 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Item 8:
quest_name:
Fire Father's Hands → None
bonus_progress_per_tick:
0 → None
current_progress:
12 → None
required_progress:
12 → None
link:
https://discord.com/channels/1188889187018088488/1456681408704544921/1457169080594464853 → None
slot:
no_slot → None
total_progress_per_tick:
0 → None
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters:
investing:
3 → 0
cost:
4 → None
researched:
0 → True
invested:
1 → 4
fermentation:
{'investing': 0, 'cost': 4, 'researched': False, 'invested': 1} → None
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
military_wages:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
national_identity:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 4} → None
novitiates:
investing:
5 → 0
cost:
6 → None
researched:
0 → True
invested:
1 → 6
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False, 'invested': 1} → None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
academics:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
bureacratic_legacies:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': True, 'invested': 9} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
collection_teams:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
draught_armor:
investing:
1 → 0
cost:
6 → None
researched:
0 → None
invested:
1 → 2
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False, 'invested': 1} → None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': True, 'invested': 10} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
public_awareness:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
summoning_circles:
investing:
2 → 0
cost:
7 → None
researched:
0 → None
invested:
None → 2
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': True, 'invested': 9} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
dawn_till_dusk:
{'investing': 0, 'cost': 12, 'researched': True, 'invested': 12} → None
research_consumption_at_tick:
8 → 11
research_production_at_tick:
18 → 21
production_at_tick:
food:
0 → -1
wood:
5 → 13
stone:
6 → 10
mounts:
1 → None
research:
10 → None
magic:
13 → 15
bronze:
1 → None
iron:
1 → None
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_tactician:
(nested dict)
classical_orchal_cavalry:
(nested dict)
naval_unit_details:
Removed:
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
Naval Unit Count:
Removed:
0
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-14
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
25
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
15
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
Centralization Law:
Removed:
Focused
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Notes:
Removed:
Mass Complianced 4 times in Age of Strife
Ruler Artifact Slots:
Removed:
22
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Ruler Elderly Age:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.1
undead_chance_at_tick:
0.05 → 0.1
undead_roll:
0.02603541777381113 → 0.7483046622770918
double_undead_roll:
Removed:
0.6188565666055121
|
| Reason: | Tick Update for Khanya |