Change #6992a6c727e4586aeda7cb4c:
| Target: | The United Duchies |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-02-16 05:10:31.394000 |
| Changes: |
_id:
Removed:
67ef7c0698867826cf796345
Magic Stance:
Removed:
Bureaucracy
Subject Stance:
Removed:
Benevolence
Scientific Stance:
Removed:
Conservative
Name:
Removed:
The United Duchies
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Trade Federation
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Punishment
Prestige:
Removed:
0
Current Territory:
Removed:
52
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b5c98867826cf7962ef
Consumption Stance:
Removed:
Comfort
Succession Type:
Removed:
Inherited
Primary Culture:
Removed:
67ef7b1798867826cf796341
Primary Race:
Removed:
68ce08cb823b271c3d3559be
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
30
Rolling Karma:
Removed:
-2
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
Removed:
5551
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Skirmish
Primary Religion:
Removed:
67ef7b4298867826cf796343
Overlord:
Removed:
""
Conscription Type:
Removed:
Low
Origin:
Removed:
(C) Shattered Dominion
Temperament:
Restricted content
Stability:
Removed:
United
Administration:
Removed:
9
City Count:
Removed:
0
City Slots:
Removed:
4
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
58
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
entertainer:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
6
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
531
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
6
Pop Count:
Removed:
26
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
38
wood:
12
stone:
11
mounts:
1
research:
6
magic:
1
bronze:
3
iron:
4
Resource Excess:
Removed:
food:
11
wood:
3
stone:
1
mounts:
1
research:
0
magic:
10
bronze:
2
iron:
10
Resource Production:
Removed:
food:
49
wood:
15
stone:
12
mounts:
2
research:
6
magic:
11
bronze:
5
iron:
14
Road Capacity:
Removed:
42
Stability Gain Chance:
Removed:
0.35
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
27
Cities:
Removed:
Item 1:
name:
Raleigh
type:
metropolis
node:
stone
wall:
""
Item 2:
name:
Columbine
type:
commerce
node:
""
wall:
""
Item 3:
name:
Antioch
type:
sanctum
node:
""
wall:
""
Item 4:
name:
Australis
type:
heritage
node:
wood
wall:
""
Districts:
Removed:
Item 1:
type:
classical_dock
node:
food
Item 2:
type:
classical_magic_site
node:
magic
Item 3:
type:
classical_mine
node:
iron
Item 4:
type:
classical_home
node:
food
Item 5:
type:
classical_fishery
node:
food
Item 6:
type:
classical_center
node:
wood
Item 7:
type:
classical_library
node:
research
Item 8:
type:
classical_spire
node:
luxury
Jobs:
farmer:
0 → None
fisherman:
6 → None
harvester:
3 → None
hunter:
0 → None
merchant:
0 → None
metallurgist:
5 → None
miner:
3 → None
mystic:
1 → 0
researcher:
3 → None
apprentice:
0 → None
bureaucrat:
6 → None
artificer:
0 → None
astronomer:
0 → None
vampire:
0 → None
full_vampire:
0 → None
partial_vampire:
0 → None
missionary:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
brewer:
0 → None
partial_undead:
0 → None
revolutionary:
0 → None
Ongoing Modifiers:
Removed:
Item 1:
field:
Turns with Library
value:
6
duration:
-1
source:
Library District
Item 2:
field:
stability_loss_chance
value:
-1.0
duration:
-1
source:
Added Revolutionaries https://discord.com/channels/1188889187018088488/1188909580378443816/1459608385069781012
Item 3:
field:
attack
value:
1.0
duration:
-1
source:
While friendly with Fjar Eyjar https://discord.com/channels/1188889187018088488/1197022969097093141/1462593025199968360
Item 4:
field:
research_production
value:
1
duration:
-1
source:
Library District
Item 5:
field:
effective_pop_capacity
value:
2.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188894948574109837/1466835920643952745
resource_nodes:
Removed:
food:
0
wood:
0
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Storage:
Removed:
food:
6
wood:
11
stone:
8
mounts:
9
research:
0
magic:
0
bronze:
6
iron:
2
Nomadic:
Removed:
0
Trade Distance:
Removed:
1
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.2470051183435703
stability_gain_chance_at_tick:
Removed:
0.65
stability_gain_roll:
Removed:
0.05871253953503186
stability_loss_chance_at_tick:
Removed:
0
stability_loss_roll:
Removed:
0.7663295735328947
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_vanguard:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_thorn_wardens:
0
classical_heavy_infantry:
0
classical_elite_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
previous_karma:
Removed:
3
previous_rolling_karma:
Removed:
-2
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
25
forest:
8
dense_forest:
0
urban:
0
hill:
4
mountain:
0
river:
0
desert:
0
tundra:
6
marsh:
0
hazardous_land:
0
shallow_water:
9
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Moonstone Luxury Node
bonus_progress_per_tick:
1
current_progress:
4
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1428905592453464085/1430753237920645160
slot:
no_slot
total_progress_per_tick:
0
Item 2:
quest_name:
Magic Node Creation
bonus_progress_per_tick:
0
current_progress:
14
required_progress:
22
link:
https://discord.com/channels/1188889187018088488/1439054136669765692/1441081456792178828
slot:
4_progress_slot
total_progress_per_tick:
4
Item 3:
quest_name:
Bronze Node Moving
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
13
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1437274883670282362
slot:
no_slot
total_progress_per_tick:
0
Item 4:
quest_name:
Progress Quest for Spell Comp
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1188894981214175283/1444894944136532190
slot:
no_slot
total_progress_per_tick:
0
Item 5:
quest_name:
Custom Magical Unit
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
14
link:
https://discord.com/channels/1188889187018088488/1448543117493141566/1449953915641794670
slot:
no_slot
total_progress_per_tick:
0
Item 6:
quest_name:
Upgrading Stella's Telescope
bonus_progress_per_tick:
1
current_progress:
6
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1460707175973392508/1462232066660761733
slot:
1_progress_slot
total_progress_per_tick:
2
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
7
research_production_at_tick:
Removed:
7
production_at_tick:
Removed:
food:
0
wood:
0
stone:
0
mounts:
1
research:
0
magic:
6
bronze:
1
iron:
12
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_beacon:
(nested dict)
ancient_oakling:
(nested dict)
ancient_ravager:
(nested dict)
ancient_vortex:
(nested dict)
ancient_wyrm:
(nested dict)
ancient_civilian:
(nested dict)
classical_drake:
(nested dict)
classical_phantom:
(nested dict)
classical_pulsar:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_celestial:
(nested dict)
imperial_tyranus:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
(nested dict)
ancient_elite_warship:
(nested dict)
ancient_missile_ship:
(nested dict)
ancient_transport_ship:
(nested dict)
classical_terrapin:
(nested dict)
classical_boarding_ship:
(nested dict)
classical_missile_ship:
(nested dict)
classical_scout_ship:
(nested dict)
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-22
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
27
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.25
pop_loss_roll:
Removed:
0.8329773457351863
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
Removed:
stability_gain_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Laws', 'value': 35.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Production', 'value': 0}, {'label': 'Total', 'value': 35.0}]
stability_loss_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': -100.0}, {'label': 'Laws', 'value': 35.0}, {'label': 'Jobs', 'value': 0.0}, {'label': 'External', 'value': 10.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0.0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Stability Level', 'value': 0}, {'label': 'Total', 'value': 0}]
resource_production:
(nested dict)
resource_consumption:
(nested dict)
money_income:
[{'label': 'Base', 'value': 150}, {'label': 'Cities', 'value': 75}, {'label': 'Laws', 'value': -75}, {'label': 'External', 'value': 225}, {'label': 'Per Pop', 'value': 156}, {'label': 'Total', 'value': 531}]
|
| Reason: | Job Assignment |