Change #69932d8327e4586aeda7cd9b:
| Target: | Home Box |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-02-16 14:45:23.956000 |
| Changes: |
_id:
Removed:
67f21a3e9ddc76f881f9e62d
Origin:
Removed:
(T) Strange Outsiders
Nomad Camp Type:
Removed:
None
Scientific Stance:
Removed:
Pragmatic
Diplomatic Stance:
Removed:
Expansionist
Mercenary Law:
Removed:
Some Mercenaries
Compliance:
Removed:
None
Primary Race:
Removed:
67ef578989e17a6e9fa6bc0c
Expansion Control Stance:
Removed:
Free
Primary Religion:
Removed:
67ef62ac690147f64b5a836b
Foreign Acceptance:
Removed:
Harmony
Subject Stance:
Removed:
Balanced
Government Type:
Removed:
Representative Council
Tax Stance:
Removed:
Low
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Temperament:
Restricted content
Justice Stance:
Removed:
Reformation
Economy Type:
Removed:
Construction
Stability:
Removed:
United
Conscription Type:
Removed:
Low
Road Usage:
Removed:
4
Primary Culture:
Removed:
67ef5dab690147f64b5a830d
Consumption Stance:
Removed:
Standard
Vassal Type:
Removed:
None
Prestige:
Removed:
0
Money:
Removed:
6000
Land Doctrine:
Removed:
Safeguard
Name:
Removed:
Home Box
Current Territory:
Removed:
22
Magic Stance:
Removed:
Creation
Infamy:
Removed:
0
Region:
Removed:
67ef6b7598867826cf7962f5
Military Funding:
Removed:
Substandard
Rolling Karma:
3 → 2
Citizenship Stance:
Removed:
Closed
Overlord:
Removed:
""
Succession Type:
Removed:
Elected
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
7
Import Slots:
Removed:
7
job_details:
Removed:
artificer:
(nested dict)
brewer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
6
Land Attack Modifier:
Removed:
0
Land Defense Modifier:
Removed:
0
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1163
Naval Attack Modifier:
Removed:
0
Naval Defense Modifier:
Removed:
0
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
23
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
7
Remaining Import Slots:
Removed:
7
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
24
wood:
10
stone:
12
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
9
wood:
15
stone:
9
mounts:
0
research:
2
magic:
3
bronze:
4
iron:
4
Resource Production:
Removed:
food:
33
wood:
25
stone:
21
mounts:
0
research:
2
magic:
3
bronze:
4
iron:
4
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.98
Stability Loss Chance:
Removed:
0.25
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
9
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
24
Nomadic:
Removed:
0
Trade Distance:
Removed:
-2
Cities:
Removed:
Item 1:
name:
Home Box
type:
generic
node:
""
wall:
""
Item 2:
name:
Magic Box
type:
sanctum
node:
""
wall:
""
Item 3:
name:
Metropolis Box
type:
metropolis
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_home
node:
food
Item 2:
type:
classical_dock
node:
""
Item 3:
type:
classical_fishery
node:
food
Item 4:
type:
classical_center
node:
wood
Item 5:
type:
classical_school
node:
""
Item 6:
type:
classical_mint
node:
luxury
Item 7:
type:
classical_brewery
node:
""
Imperial District:
Removed:
type:
""
node:
""
Jobs:
bureaucrat:
0 → None
farmer:
0 → None
fisherman:
6 → 0
harvester:
7 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
3 → 0
miner:
7 → 0
mystic:
0 → None
researcher:
0 → None
apprentice:
0 → None
stone_speaker:
0 → None
artificer:
0 → None
partial_undead:
0 → None
full_vampire:
0 → None
partial_vampire:
0 → None
missionary:
0 → None
entertainer:
0 → None
brewer:
0 → None
revolutionary:
0 → None
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_ameru_marines:
0
ancient_civilian:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_orchal_cavalry:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_siege_weapon:
0
classical_spearmen:
0
ancient_reman_longbowbird:
0
classical_auxiliary:
0
classical_civilian:
0
classical_tactician:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
classical_thorn_wardens:
0
imperial_arbalest:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_skirmisher:
0
imperial_river_runner:
0
classical_phantom:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
food_production
value:
-1.0
duration:
1
source:
event
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Storage:
food:
18 → 25
wood:
15 → None
stone:
7 → 15
mounts:
5 → None
research:
0 → None
magic:
10 → None
bronze:
7 → 10
iron:
8 → 10
concessions_chance_at_tick:
Removed:
0.1
concessions_roll:
Removed:
0.8127438786023666
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.2762856337709565 → 0.26878597785858727
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.05443478251725964
stability_gain_chance_at_tick:
1 → 0.98
stability_gain_roll:
0.6585153692629814 → 0.6765096896594515
stability_loss_chance_at_tick:
Removed:
0.25
stability_loss_roll:
0.5281124816964475 → 0.8885197085650693
previous_karma:
Removed:
6
previous_rolling_karma:
Removed:
3
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Progress Quests:
Item 1:
quest_name:
Research Node → None
bonus_progress_per_tick:
0 → None
current_progress:
10 → 11
required_progress:
18 → None
link:
https://discord.com/channels/1188889187018088488/1441054473710731405 → None
slot:
1_progress_slot → None
total_progress_per_tick:
1 → None
Item 2:
quest_name:
Dimension Quest → None
bonus_progress_per_tick:
0 → None
current_progress:
22 → 26
required_progress:
30 → None
link:
https://discord.com/channels/1188889187018088488/1456867646359470325/1457586782685364325els/1188889187018088488/1440684340550963295 → None
slot:
4_progress_slot → None
total_progress_per_tick:
4 → None
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
Territory Types:
Removed:
plains:
2
forest:
7
dense_forest:
0
urban:
4
hill:
0
mountain:
2
river:
1
desert:
0
tundra:
0
marsh:
3
hazardous_land:
0
shallow_water:
3
deep_water:
0
hazardous_water:
0
disconnected:
0
research_consumption_at_tick:
6 → 0
research_production_at_tick:
6 → 2
production_at_tick:
food:
2 → 9
wood:
3 → 15
stone:
-1 → 9
mounts:
0 → None
research:
0 → 2
magic:
3 → None
bronze:
5 → 4
iron:
5 → 4
resource_desires:
Removed:
Item 1:
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
0
Item 2:
resource:
stone
trade_type:
Desire to Sell
price:
75
quantity:
0
Item 3:
resource:
magic
trade_type:
Desire to Sell
price:
105
quantity:
0
Item 4:
resource:
iron
trade_type:
Desire to Buy
price:
155
quantity:
0
Item 5:
resource:
gold
trade_type:
Need to Buy
price:
350
quantity:
0
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_civilian:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_tactician:
(nested dict)
classical_orchal_cavalry:
(nested dict)
classical_thorn_wardens:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
(nested dict)
ancient_elite_warship:
(nested dict)
ancient_missile_ship:
(nested dict)
ancient_transport_ship:
(nested dict)
classical_terrapin:
(nested dict)
classical_boarding_ship:
(nested dict)
classical_missile_ship:
(nested dict)
classical_scout_ship:
(nested dict)
classical_transport_ship:
(nested dict)
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-25
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
23
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.4873561996982556
passive_negative_stab_civil_war_chance_at_tick:
Removed:
0.5
passive_negative_stab_civil_war_roll:
Removed:
0.9867660024456806
Pop Loss Chance:
Removed:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
25
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
10
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
stability_loss_chance_civil_war_roll:
Removed:
0.8520179102886071
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.07923374370372671
breakdowns:
Removed:
stability_gain_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Districts', 'value': 20.0}, {'label': 'Laws', 'value': 5.0}, {'label': 'Jobs', 'value': 0.0}, {'label': 'External', 'value': 25.0}, {'label': 'Karma', 'value': 18.0}, {'label': 'Minorities', 'value': 30.0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Production', 'value': 0}, {'label': 'Total', 'value': 98.0}]
stability_loss_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Laws', 'value': 15.0}, {'label': 'Jobs', 'value': 0.0}, {'label': 'External', 'value': 10.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Stability Level', 'value': 0}, {'label': 'Total', 'value': 25.0}]
resource_production:
(nested dict)
resource_consumption:
(nested dict)
money_income:
[{'label': 'Base', 'value': 150}, {'label': 'Laws', 'value': 75}, {'label': 'Per Pop', 'value': 138}, {'label': 'Stockpile', 'value': 800}, {'label': 'Total', 'value': 1163}]
|
| Reason: | Tick Update for Home Box |