Change #69a63be6a277ddd0915a257b:

Target: The shard of Uqnia
Target Type: artifacts
Status: Approved
Approver: juggernacht
Time Implemented: 2026-03-03 01:39:50.693000
Changes:
Name:
Added: The shard of Uqnia
Rarity:
Added: Mundane
Equipped:
Added: 0
Effect Description:
Added: Status: Empty Danger: N/A Turn Captured: N/A Wielder may: Spend a MRP to find a creature to try and capture (DC 20). If found, a dual is forced with the creature, separate d20 decides the strength. A new creature cannot be found until the previous is killed or captured Creature: 1-3: easy (Stats 1-3) - "Danger level" 1 4-10: medium (Stats 4-6) - "Danger level" 2 11-17: strong (Stats 7-9) - "Danger level" 3 18-19: deadly (Stats 10 and above) - "Danger level" 4 Nat 20: Wielders Choice - Gain +1 to all rolls for this duel Duel Results: 3 Wins: Capture the creature in "The shard of Uqnia" 2 Wins: Weaken the Creature (Reduces its combat stats by 1 to a minimum of 1.) 1 Win: You survive and learn for next time: Gain +2 to Prowess/Cunning/Strategy training MRP (Not for heirs) Captured Creature: Gain Nation Magic production equal to the danger level Captured creatures survive for a number of turns = to their danger level Has a 20% chance (per "Danger level") to escape The shard of Uqnia on tick. (Must be dueled to recapture or release the creature; session after tick) Releasing a creature has a 25% for a "Rampage" per "Danger Level" ("Rampage" = Tier 2 Backlash)
Owner:
Added: 698557326994d69425c66544
Creator:
Added: ""
Mechanical Modifiers:
Added:
[]
administration:
Added: 0
effective_territory:
Added: 0
current_territory:
Added: 0
road_capacity:
Added: 0
effective_pop_capacity:
Added: 0
pop_count:
Added: 63
Artifact Slot Usage:
Added: 1
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added: 69a63be6a277ddd0915a257c
Reason: https://discord.com/channels/1188889187018088488/1239670803671552050/1477309799833276426