Change #69acb89894b35bf52d195d23:
| Target: | Assassin |
|---|---|
| Target Type: | traits |
| Status: | Approved |
| Approver: | juggernacht |
| Time Implemented: | 2026-03-07 23:45:28.561000 |
| Changes: |
Name:
Added:
Assassin
Cost:
Added:
2
Description:
Added:
This unit gains +1 Attack when attacking a unit that is currently below their maximum HP, suffering a penalty of -2 Attack when attacking units that are not. The bonus is doubled when attacking a unit currently below half their maximum HP, rounded up.
Modifiers:
Added:
[]
administration:
Added:
0
effective_territory:
Added:
0
current_territory:
Added:
0
road_capacity:
Added:
0
effective_pop_capacity:
Added:
0
pop_count:
Added:
64
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added:
69acb89894b35bf52d195d24
|
| Reason: |