Change #69acb8a794b35bf52d195d25:

Target: Auxillary Force
Target Type: traits
Status: Approved
Approver: juggernacht
Time Implemented: 2026-03-07 23:45:43.869000
Changes:
Name:
Added: Auxillary Force
Cost:
Added: 3
Description:
Added: If the recruitment cost may be met, this unit may be recruited at the start of a defensive battle with capture points, before any turns are taken. Units recruited in this way do not take up recruitment slots, but disappear at the end of the battle. Double the recruitment cost of this unit each time this ability is used.
Modifiers:
Added:
[]
administration:
Added: 0
effective_territory:
Added: 0
current_territory:
Added: 0
road_capacity:
Added: 0
effective_pop_capacity:
Added: 0
pop_count:
Added: 64
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added: 69acb8a894b35bf52d195d26
Reason: