Change #69acbd4494b35bf52d195dab:

Target: Vicious
Target Type: traits
Status: Approved
Approver: juggernacht
Time Implemented: 2026-03-08 00:05:24.842000
Changes:
Name:
Added: Vicious
Cost:
Added: 4
Description:
Added: Any time this unit successfully damages an enemy unit on an attack, it increases it's damage by 1, resetting after each war session.
Modifiers:
Added:
[]
administration:
Added: 0
effective_territory:
Added: 0
current_territory:
Added: 0
road_capacity:
Added: 0
effective_pop_capacity:
Added: 0
pop_count:
Added: 64
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added: 69acbd4594b35bf52d195dac
Reason: