Change #69acd8bd5b0a93817866a8f8:
| Target: | Auxiliary |
|---|---|
| Target Type: | units |
| Status: | Approved |
| Approver: | juggernacht |
| Time Implemented: | 2026-03-08 02:02:37.826000 |
| Changes: |
Name:
Added:
Auxiliary
Image:
Added:
""
Era:
Added:
Classical
Unit Type:
Added:
Land
Unit Class:
Added:
Classical Unit
Melee:
Added:
True
Ranged:
Added:
0
Cavalry:
Added:
0
Support:
Added:
0
Prerequisites:
Added:
Item 1:
type:
technology
value:
city_defense
Has HP:
Added:
True
HP:
Added:
5
Has Morale:
Added:
True
Morale:
Added:
2
Has Damage:
Added:
True
Damage:
Added:
2
Has Retaliation Damage:
Added:
True
Retaliation Damage:
Added:
2
Has Range:
Added:
True
Minimum Range:
Added:
1
Maximum Range:
Added:
1
Has Speed:
Added:
True
Speed:
Added:
2
Has Armor:
Added:
True
Armor:
Added:
0
Traits:
Added:
[Thrown Weapon, Auxillary Force]
Special Abilities:
Added:
[]
Has Upkeep:
Added:
True
Upkeep:
Added:
Item 1:
resource:
wood
cost:
1
Has Recruitment Cost:
Added:
True
Recruitment Cost:
Added:
75
Has Summoning Cost:
Added:
0
Summoning Cost:
Added:
[]
administration:
Added:
0
effective_territory:
Added:
0
current_territory:
Added:
0
road_capacity:
Added:
0
effective_pop_capacity:
Added:
0
pop_count:
Added:
64
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added:
69acd8be5b0a93817866a8f9
|
| Reason: |