Change #69acdba1849ef1401827971a:
| Target: | Heavy Infantry |
|---|---|
| Target Type: | units |
| Status: | Approved |
| Approver: | juggernacht |
| Time Implemented: | 2026-03-08 02:14:57.839000 |
| Changes: |
Name:
Added:
Heavy Infantry
Image:
Added:
""
Era:
Added:
Classical
Unit Type:
Added:
Land
Unit Class:
Added:
Classical Unit
Melee:
Added:
True
Ranged:
Added:
0
Cavalry:
Added:
0
Support:
Added:
0
Prerequisites:
Added:
Item 1:
type:
district
value:
classical_workshop
Has HP:
Added:
True
HP:
Added:
10
Has Morale:
Added:
True
Morale:
Added:
3
Has Damage:
Added:
True
Damage:
Added:
2
Has Retaliation Damage:
Added:
True
Retaliation Damage:
Added:
3
Has Range:
Added:
True
Minimum Range:
Added:
1
Maximum Range:
Added:
1
Has Speed:
Added:
True
Speed:
Added:
2
Has Armor:
Added:
True
Armor:
Added:
1
Traits:
Added:
[Shield Wall, Unwieldy]
Special Abilities:
Added:
[]
Has Upkeep:
Added:
True
Upkeep:
Added:
Item 1:
resource:
iron
cost:
1
Item 2:
resource:
stone
cost:
1
Has Recruitment Cost:
Added:
True
Recruitment Cost:
Added:
375
Has Summoning Cost:
Added:
0
Summoning Cost:
Added:
[]
administration:
Added:
0
effective_territory:
Added:
0
current_territory:
Added:
0
road_capacity:
Added:
0
effective_pop_capacity:
Added:
0
pop_count:
Added:
64
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added:
69acdba2849ef1401827971b
|
| Reason: |