Change #69acdd6d849ef14018279722:

Target: Siege Weapon
Target Type: units
Status: Approved
Approver: juggernacht
Time Implemented: 2026-03-08 02:22:37.629000
Changes:
Name:
Added: Siege Weapon
Image:
Added: ""
Era:
Added: Classical
Unit Type:
Added: Land
Unit Class:
Added: Classical Support Unit
Melee:
Added: 0
Ranged:
Added: 0
Cavalry:
Added: 0
Support:
Added: True
Prerequisites:
Added:
Item 1:
type: district
value: classical_workshop
Item 2:
type: district
value: classical_forge
Has HP:
Added: 0
HP:
Added: 1
Has Morale:
Added: 0
Morale:
Added: 1
Has Damage:
Added: True
Damage:
Added: 3
Has Retaliation Damage:
Added: 0
Retaliation Damage:
Added: 0
Has Range:
Added: True
Minimum Range:
Added: 1
Maximum Range:
Added: 2
Has Speed:
Added: True
Speed:
Added: 0
Has Armor:
Added: 0
Armor:
Added: 0
Traits:
Added:
[Weapon, Siege, Armor Piercing Support]
Special Abilities:
Added:
[]
Has Upkeep:
Added: True
Upkeep:
Added:
Item 1:
resource: iron
cost: 1
Item 2:
resource: wood
cost: 1
Has Recruitment Cost:
Added: True
Recruitment Cost:
Added: 425
Has Summoning Cost:
Added: 0
Summoning Cost:
Added:
[]
administration:
Added: 0
effective_territory:
Added: 0
current_territory:
Added: 0
road_capacity:
Added: 0
effective_pop_capacity:
Added: 0
pop_count:
Added: 64
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added: 69acdd6d849ef14018279723
Reason: