Change #69adb7acd25886f61003b59d:

Target: Shinra
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2026-03-08 17:53:49.232000
Changes:
Conscription Type:
High → Moderate
Magic Stance:
Creation → Manifest
Foreign Acceptance:
Harmony → Integration
Scientific Stance:
Progressive → Pragmatic
Mercenary Law:
No Mercenaries → Some Mercenaries
Consumption Stance:
Comfort → Rationing
Tax Stance:
Moderate → Oppressive
Land Units:
Heavy Archers: None → 0
Ancient Heavy Infantry: None → 0
Ancient Light Archers: None → 0
Ancient Light Infantry: None → 0
Classical Elite Infantry: None → 0
Classical Heavy Infantry: None → 0
Classical Light Archers: None → 0
Classical Light Infantry: None → 0
Imperial Legionnaire: None → 0
Imperial Marksman: None → 0
Imperial War Dancer: None → 0
Ancient Elite Infantry: None → 0
Ancient Heavy Cavalry: None → 0
Ancient Light Cavalry: None → 0
Cavalry Archer: None → 0
Chariot: None → 0
Classical Heavy Cavalry: None → 0
Classical Light Cavalry: None → 0
Spearmen: None → 0
Oakling: None → 0
Ravager: None → 0
Vortex: None → 0
Wyrm: None → 0
Atronach: None → 0
Drake: None → 0
Phantom: None → 0
Pulsar: None → 0
Skirmisher: None → 0
Missile Ship: None → 0
Scout Ship: None → 0
Naval Units:
Ancient Boarding Ship: None → 0
Elite Warship: None → 0
Ancient Transport Ship: None → 0
Terrapin: None → 0
Classical Boarding Ship: None → 0
Explosive Ship: None → 0
Missile Ship: None → 0
Siege Ship: None → 0
Classical Transport Ship: None → 0
Support Units:
None → {'Classical Siege Weapon': 0, 'Battering Ram': 0, 'Ancient Siege Weapon': 0, 'Beacon': 0, 'Tactician': 0}
Reason: https://discord.com/channels/1188889187018088488/1188909580378443816/1479718633394536529