Change #69adba95ad0168bcd877ae99:
| Target: | The Conclave |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-08 18:06:13.666000 |
| Changes: |
_id:
Removed:
67ef72db98867826cf79630c
Magic Stance:
Removed:
Bureaucracy
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
The Conclave
Infamy:
Removed:
5
Economy Type:
Removed:
Production
Government Type:
Removed:
Sacred Vicar
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
High
Justice Stance:
Removed:
Standard
Prestige:
Removed:
40
Current Territory:
Removed:
83
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b7598867826cf7962f5
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Empire:
Removed:
on
Primary Culture:
Removed:
680abd48c75c6e0314f121c4
Primary Race:
Removed:
67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed:
Extermination
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Open
Road Usage:
Removed:
30
Rolling Karma:
Removed:
-5
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Safeguard
Nomad Camp Type:
Removed:
None
Money:
Removed:
6000
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Transport
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
Fragile
Vassals:
Removed:
67ef764198867826cf796318
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
10
Effective Territory:
Removed:
50
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
firefather_priest:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
missionary:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
revolutionary:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-23
Land Attack Modifier:
Removed:
0
Land Defense Modifier:
Removed:
0
Land Unit Capacity:
Removed:
15
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
1393
Naval Attack Modifier:
Removed:
0
Naval Defense Modifier:
Removed:
0
Naval Unit Capacity:
Removed:
15
Pop Count:
Removed:
36
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
5
Resource Consumption:
Removed:
food:
70
wood:
13
stone:
10
mounts:
1
research:
0
magic:
0
bronze:
7
iron:
3
Resource Excess:
Removed:
food:
-19
wood:
-6
stone:
-5
mounts:
-1
research:
13
magic:
5
bronze:
0
iron:
7
Resource Production:
Removed:
food:
51
wood:
7
stone:
5
mounts:
0
research:
13
magic:
5
bronze:
7
iron:
10
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
1
Stability Loss Chance:
Removed:
3.0
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Opal
type:
heritage
node:
research
wall:
classical_walls
Item 2:
name:
Flowstone
type:
metropolis
node:
bronze
wall:
classical_walls
Item 3:
name:
Taksilar
type:
commerce
node:
food
wall:
classical_walls
Item 4:
name:
Tide's Landing
type:
sanctum
node:
food
wall:
classical_walls
Item 5:
name:
Drift'mar
type:
generic
node:
luxury
wall:
classical_walls
Districts:
Removed:
Item 1:
type:
classical_home
node:
food
Item 2:
type:
classical_dock
node:
""
Item 3:
type:
classical_workshop
node:
iron
Item 4:
type:
classical_library
node:
research
Item 5:
type:
classical_forge
node:
bronze
Item 6:
type:
classical_center
node:
wood
Item 7:
type:
classical_fishery
node:
""
Item 8:
type:
classical_mint
node:
luxury
Item 9:
type:
classical_mine
node:
iron
Item 10:
type:
classical_church
node:
wood
Jobs:
Removed:
farmer:
0
researcher:
0
partial_vampire:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
artificer:
0
full_vampire:
0
apprentice:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
revolutionary:
5
Ongoing Modifiers:
Removed:
Item 1:
field:
undead_chance
value:
0.1
duration:
-1
source:
Had a Zombie pop at one time, stays forever
Item 2:
field:
research_production
value:
4.0
duration:
-1
source:
Library District
Item 3:
field:
Turns with Library
value:
25.0
duration:
-1
source:
Library District
Item 4:
field:
stability_gain_chance
value:
0.5
duration:
-1
source:
For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
Item 5:
field:
effective_pop_capacity
value:
-1.0
duration:
-1
source:
Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
Item 6:
field:
max_stability_loss_chance
value:
1.0
duration:
-1
source:
Strife event until the end of the era https://discord.com/channels/1188889187018088488/1188898752086417438/1455473935683551436
Item 7:
field:
effective_pop_capacity
value:
4.0
duration:
-1
source:
Double Classical Homes (Wonder)
Item 8:
field:
wood_consumption
value:
2.0
duration:
-1
source:
Double Classical Homes Upkeep (Wonder)
Item 9:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Sszador & Tychi Portal Capped https://discord.com/channels/1188889187018088488/1457288303807037501/1457628770117619774
Item 10:
field:
iron_production
value:
2.0
duration:
-1
source:
Iron Under Wonder https://discord.com/channels/1188889187018088488/1188900070054187018/1465462868035109101
Item 11:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
Item 12:
field:
iron_consumption
value:
2.0
duration:
-1
source:
Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
Item 13:
field:
stone_consumption
value:
2.0
duration:
-1
source:
Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
Item 14:
field:
money_consumption
value:
30.0
duration:
-1
source:
Drake https://discord.com/channels/1188889187018088488/1201604899255898112/1468176098922725580 https://discord.com/channels/1188889187018088488/1188895008913371136/1468175667265798261
resource_nodes:
Removed:
food:
3
wood:
3
stone:
0
mounts:
1
research:
1
magic:
1
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
9
wood:
-34
stone:
-4
mounts:
16
research:
0
magic:
20
bronze:
3
iron:
15
Effective Pop Capacity:
Removed:
32
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_light_archers:
4
classical_light_infantry:
2
classical_siege_weapon:
1
classical_spearmen:
2
classical_tactician:
0
imperial_vanguard:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_reman_longbowbird:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
5
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_fire_shaman:
0
imperial_arbalest:
0
imperial_war_dancer:
0
classical_orchal_cavalry:
0
ancient_ameru_marines:
0
classical_phantom:
0
classical_heavy_infantry:
2
classical_thorn_wardens:
0
classical_skirmisher:
0
classical_elite_infantry:
1
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
1
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
5
classical_missile_ship:
2
classical_scout_ship:
1
classical_transport_ship:
3
classical_explosive_ship:
0
classical_siege_ship:
1
Imperial District:
Removed:
type:
arsenal
node:
magic
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.6685075508533533
stability_gain_chance_at_tick:
Removed:
1
stability_gain_roll:
Removed:
0.6122076118091453
stability_loss_chance_at_tick:
Removed:
3.0
stability_loss_roll:
Removed:
0.8390620223487605
previous_karma:
-16 → -23
previous_rolling_karma:
-6 → -5
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
12
forest:
6
dense_forest:
1
urban:
0
hill:
6
mountain:
12
river:
36
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
10
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Religious Effect (Infinite Quest)
progress_per_tick:
0
current_progress:
43
required_progress:
9999
link:
https://discord.com/channels/1188889187018088488/1188894787194077254/1329353823554375701
total_progress_per_tick:
0
bonus_progress_per_tick:
1
slot:
no_slot
Item 2:
quest_name:
Upgrade the "Ethereal Engine"
progress_per_tick:
2
current_progress:
11
required_progress:
11
link:
https://discord.com/channels/1188889187018088488/1350215030385410101/1350257655523967029
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 3:
quest_name:
Upgrade the "Cloak of the First Waterspeaker"
progress_per_tick:
0
current_progress:
11
required_progress:
11
link:
https://discord.com/channels/1188889187018088488/1395600225229602899/1395601228163059856
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 4:
quest_name:
Upgrade the "Vysafian Contract"
progress_per_tick:
0
current_progress:
13
required_progress:
20
link:
AI Started
total_progress_per_tick:
1
bonus_progress_per_tick:
0
slot:
tier_1_spell_slot
Item 5:
quest_name:
Move Wood Node (Orange)
progress_per_tick:
2
current_progress:
1
required_progress:
15
link:
Not Started
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 6:
quest_name:
Move Iron Node (Pink)
progress_per_tick:
0
current_progress:
0
required_progress:
7
link:
Not Started
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 7:
quest_name:
Move Iron (Green)
progress_per_tick:
1
current_progress:
0
required_progress:
14
link:
Not Started
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 8:
quest_name:
Move Iron Node (Dark Blue)
bonus_progress_per_tick:
0
current_progress:
12
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1439732250446008360/1441654400178196501
slot:
no_slot
total_progress_per_tick:
0
Item 9:
quest_name:
Move Iron Node (Yellow
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
11
link:
Not Started
slot:
no_slot
total_progress_per_tick:
0
Item 10:
quest_name:
Move Iron Node (Purple)
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
12
link:
Not Started
slot:
no_slot
total_progress_per_tick:
0
Item 11:
quest_name:
Move Food Node (Red)
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
8
link:
Not Started
slot:
no_slot
total_progress_per_tick:
0
Item 12:
quest_name:
Seek (Vysafian Contract)
bonus_progress_per_tick:
0
current_progress:
7
required_progress:
7
link:
https://discord.com/channels/1188889187018088488/1437649844859568210/1437650226058887198
slot:
no_slot
total_progress_per_tick:
0
Item 13:
quest_name:
Tychi Portal
bonus_progress_per_tick:
0
current_progress:
15
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1444121649229332502/1445387946038661270
slot:
no_slot
total_progress_per_tick:
0
Item 14:
quest_name:
Spice Node
bonus_progress_per_tick:
3
current_progress:
22
required_progress:
22
link:
https://discord.com/channels/1188889187018088488/1446367200167465140/1447727055146848450
slot:
no_slot
total_progress_per_tick:
0
Item 15:
quest_name:
Unique Citizenship Stance
bonus_progress_per_tick:
0
current_progress:
6
required_progress:
28
link:
https://discord.com/channels/1188889187018088488/1445869385599291432/1446314743144120361
slot:
1_progress_slot
total_progress_per_tick:
1
Item 16:
quest_name:
Zombie Cure Contribution
bonus_progress_per_tick:
5
current_progress:
32
required_progress:
999
link:
https://discord.com/channels/1188889187018088488/1457415891775127572/1457585440071876611
slot:
no_slot
total_progress_per_tick:
0
Item 17:
quest_name:
Food Node (Titan)
bonus_progress_per_tick:
1
current_progress:
16
required_progress:
16
link:
https://discord.com/channels/1188889187018088488/1452069082345115759/1453127635025789152
slot:
3_progress_slot
total_progress_per_tick:
4
Item 18:
quest_name:
Seek Mythical 1/3 (Wheat Quest)
bonus_progress_per_tick:
0
current_progress:
15
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1458691277406081137/1460394140868280410
slot:
tier_3_spell_slot
total_progress_per_tick:
3
Item 19:
quest_name:
Change Tide Creshe Wonder
bonus_progress_per_tick:
0
current_progress:
6
required_progress:
27
link:
https://discord.com/channels/1188889187018088488/1461085546800484485/1462271824292352081
slot:
1_progress_slot
total_progress_per_tick:
1
Item 20:
quest_name:
Transmute Bronze Node (1)
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
999
link:
Not Started
slot:
no_slot
total_progress_per_tick:
0
Item 21:
quest_name:
Transmute Bronze Node (2)
bonus_progress_per_tick:
0
current_progress:
0
required_progress:
999
link:
Not Started
slot:
no_slot
total_progress_per_tick:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
13
production_at_tick:
Removed:
food:
-10
wood:
-27
stone:
-12
mounts:
-1
research:
13
magic:
5
bronze:
-6
iron:
1
Civil War Chance:
Removed:
0.2
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
17
land_unit_details:
Removed:
Ancient Civilian:
(nested dict)
Ancient Elite Infantry:
(nested dict)
Heavy Archers:
(nested dict)
Ancient Heavy Infantry:
(nested dict)
Ancient Light Archers:
(nested dict)
Ancient Light Infantry:
(nested dict)
Auxiliary:
(nested dict)
Classical Civilian:
(nested dict)
Classical Elite Infantry:
(nested dict)
Classical Heavy Infantry:
(nested dict)
Classical Light Archers:
(nested dict)
Classical Light Infantry:
(nested dict)
Skirmisher:
(nested dict)
Spearmen:
(nested dict)
Imperial Legionnaire:
(nested dict)
Imperial Marksman:
(nested dict)
Imperial River Runner:
(nested dict)
Missile Ship:
(nested dict)
Scout Ship:
(nested dict)
Naval Unit Count:
Removed:
13
naval_unit_details:
Removed:
Ancient Boarding Ship:
(nested dict)
Elite Warship:
(nested dict)
Ancient Transport Ship:
(nested dict)
Terrapin:
(nested dict)
Classical Boarding Ship:
(nested dict)
Explosive Ship:
(nested dict)
Missile Ship:
(nested dict)
Siege Ship:
(nested dict)
Classical Transport Ship:
(nested dict)
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-16
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
5
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.2
pop_loss_roll:
Removed:
0.48978275534888327
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
15
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.37036684161553746
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
resource_desires:
Removed:
Item 1:
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
4
Item 2:
resource:
wood
trade_type:
Desire to Buy
price:
75
quantity:
2
Item 3:
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
2
Item 4:
resource:
bronze
trade_type:
Need to Buy
price:
145
quantity:
4
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Notes:
Removed:
""
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0.1
undead_chance_at_tick:
Removed:
0.1
undead_roll:
Removed:
0.4616264428856066
double_undead_roll:
Removed:
0.7270671256655461
stability_loss_chance_civil_war_roll:
Removed:
0.8836501208893984
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
breakdowns:
Removed:
stability_gain_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': 50.0}, {'label': 'Laws', 'value': 40.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Production', 'value': 0}, {'label': 'Total', 'value': 100}]
stability_loss_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': 10.0}, {'label': 'Laws', 'value': 5.0}, {'label': 'Tech', 'value': -25.0}, {'label': 'Jobs', 'value': 250.0}, {'label': 'Prestige', 'value': 10.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 5.0}, {'label': 'Population', 'value': 72.0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Total', 'value': 300.0}]
resource_production:
(nested dict)
resource_consumption:
(nested dict)
money_income:
[{'label': 'Base', 'value': 150}, {'label': 'Cities', 'value': 75}, {'label': 'Laws', 'value': -150}, {'label': 'External', 'value': -130.0}, {'label': 'Per Pop', 'value': 648}, {'label': 'Stockpile', 'value': 800}, {'label': 'Total', 'value': 1393}]
Support Unit Capacity:
Removed:
7
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Battering Ram:
(nested dict)
Ancient Siege Weapon:
(nested dict)
Classical Siege Weapon:
(nested dict)
Tactician:
(nested dict)
|
| Reason: | Karma Roll for The Conclave |