Change #69adf102ad0168bcd877aefc:

Target: The Crimson Accolade
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-08 21:58:26.087000
Changes:
_id:
Removed: 67ef6eba98867826cf7962fe
Magic Stance:
Removed: Military
Subject Stance:
Removed: Benevolence
Scientific Stance:
Removed: Puritanical
Name:
Removed: The Crimson Accolade
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Iron-Fisted Dictatorship
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Moderate
Justice Stance:
Removed: Reformation
Prestige:
Removed: 73
Current Territory:
Removed: 85
Vassal Type:
Removed: None
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Strength
Empire:
Removed: on
Primary Culture:
Removed: 67ef5a45690147f64b5a82bb
Primary Race:
Removed: 688e73ea44ede93b42210655
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 28
Rolling Karma:
Removed: -10
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
Removed: 1777
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef60af690147f64b5a8349
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (T) Strange Outsiders
Temperament:
Restricted content
Stability:
Removed: Stable
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 8
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 9
Effective Territory:
Removed: 90
Event Roll:
Restricted content
Export Slots:
Removed: 5
Import Slots:
Removed: 5
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
firefather_priest: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
revolutionary: (nested dict)
full_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -10
Land Attack Modifier:
Removed: 5
Land Defense Modifier:
Removed: 5
Land Unit Capacity:
Removed: 11
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 357
Naval Attack Modifier:
Removed: 5
Naval Defense Modifier:
Removed: 5
Naval Unit Capacity:
Removed: 11
Pop Count:
Removed: 35
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 5
Remaining Import Slots:
Removed: 5
resource_capacity:
Removed:
food: 20
wood: 25
stone: 25
mounts: 25
research: 0
magic: 10
bronze: 15
iron: 5
Resource Consumption:
Removed:
food: 89
wood: 18
stone: 15
mounts: 0
research: 6
magic: 23
bronze: 1
iron: 0
Resource Excess:
Removed:
food: 4
wood: -7
stone: -5
mounts: 8
research: 1
magic: 4
bronze: 5
iron: 3
Resource Production:
Removed:
food: 93
wood: 11
stone: 10
mounts: 8
research: 7
magic: 27
bronze: 6
iron: 3
Road Capacity:
Removed: 38
Stability Gain Chance:
Removed: 0.8
Stability Loss Chance:
Removed: 3.0
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 11
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Ecliptara
type: generic
node: ""
wall: ""
Item 2:
name: Tymbravane
type: sanctum
node: ""
wall: ""
Item 3:
name: Beegrockhill
type: generic
node: ""
wall: ""
Item 4:
name: Liosantra
type: metropolis
node: ""
wall: ""
Item 5:
name: Masira
type: generic
node: magic
wall: ""
Districts:
Removed:
Item 1:
type: classical_home
node: food
Item 2:
type: classical_workshop
node: ""
Item 3:
type: classical_forge
node: bronze
Item 4:
type: classical_dock
node: ""
Item 5:
type: classical_center
node: wood
Item 6:
type: classical_barrow
node: ""
Item 7:
type: classical_fishery
node: research
Item 8:
type: classical_artifactory
node: stone
Item 9:
type: classical_mill
node: ""
Jobs:
researcher: 0 → None
artificer: 0 → None
bureaucrat: 0 → None
fisherman: 19 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 0 → None
full_vampire: 7 → 8
farmer: 0 → None
apprentice: 3 → None
partial_vampire: 0 → None
stone_speaker: 0 → None
missionary: 0 → None
entertainer: 0 → None
brewer: 0 → None
partial_undead: 0 → None
revolutionary: 6 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: magic_consumption
value: 1.0
duration: -1
source: Safeguard https://discord.com/channels/1188889187018088488/1370201546700095500/1370202701358567558
Item 2:
field: research_production
value: 1.0
duration: -1
source: Unique City
Item 3:
field: magic_consumption
value: 1.0
duration: -1
source: Vampirism https://discord.com/channels/1188889187018088488/1382476503949901907/1384665907938197514
Item 4:
field: stability_gain_chance
value: 0.15
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 5:
field: stability_loss_chance
value: -0.15
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 6:
field: vassal_slots
value: 1.0
duration: -1
source: Twilight Spire
Item 7:
field: vassal_slots
value: 1.0
duration: -1
source: Administrator Codex
Item 8:
field: magic_consumption
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1407841301868576840/1407842001927409840
Item 9:
field: administration
value: 1.0
duration: -1
source: Twilight Spire
Item 10:
field: stability_loss_chance_per_bloodthirsty_pop
value: -0.03
duration: -1
source: Cee
Item 11:
field: magic_consumption
value: 5.0
duration: -1
source: Elisho Barrier
Item 12:
field: effective_pop_capacity
value: -1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
Item 13:
field: administration
value: 2.0
duration: -1
source: Unique Title
Item 14:
field: magic_consumption
value: 12.0
duration: -1
source: Dirions Vault
Item 15:
field: magic_storage_capacity
value: 20.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1416258227640995913/1417284758718775386
Item 16:
field: food_storage_capacity
value: 25.0
duration: -1
source: Dirions vault
Item 17:
field: bronze_storage_capacity
value: 15.0
duration: -1
source: Dirion Vault
Item 18:
field: max_stability_loss_chance
value: 1.0
duration: -1
source: Strife Global for Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1455473935683551436
Item 19:
field: stability_loss_chance
value: -0.5
duration: 2
source: https://discord.com/channels/1188889187018088488/1469334894579810334/1472781363814994054
Item 20:
field: prestige_gain
value: -10.0
duration: -1
source: Era duration from global https://discord.com/channels/1188889187018088488/1188898752086417438/1476486118341083308
Item 21:
field: stability_loss_chance
value: -0.8
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1479660245402914918
resource_nodes:
Removed:
food: 1
wood: 2
stone: 2
mounts: 2
research: 1
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 0
wood: 13
stone: 17
mounts: 4
research: 0
magic: 8
bronze: 13
iron: 0
Effective Pop Capacity:
Removed: 29
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Land Units:
Removed:
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_war_dancer: 0
imperial_arbalest: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_tactician: 0
imperial_vanguard: 0
classical_siege_weapon: 0
ancient_reman_longbowbird: 0
imperial_river_runner: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_fire_shaman: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_ameru_marines: 0
classical_orchal_cavalry: 0
classical_phantom: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Auxiliary: 0
Classical Civilian: 0
Classical Elite Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Skirmisher: 0
Spearmen: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial War Dancer: 0
Missile Ship: 0
Scout Ship: 0
Orchal Cavalry: 0
Atronach: 0
Drake: 0
Phantom: 0
Pulsar: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Cavalry Archer: 0
Chariot: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Explosive Ship: 0
Missile Ship: 10
Siege Ship: 0
Classical Transport Ship: 0
Imperial District:
Removed:
type: reliquary
node: wood
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.28004008571867933
stability_gain_chance_at_tick:
Removed: 0.85
stability_gain_roll:
Removed: 0.755380164100518
stability_loss_chance_at_tick:
Removed: 1.57
stability_loss_roll:
Removed: 0.18993598854403915
previous_karma:
Removed: -10
previous_rolling_karma:
Removed: -10
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 14
forest: 0
dense_forest: 0
urban: 0
hill: 10
mountain: 16
river: 0
desert: 21
tundra: 0
marsh: 24
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Artificer State
bonus_progress_per_tick: 0
current_progress: 14
required_progress: 55
link: https://discord.com/channels/1188889187018088488/1434022776850878585/1434092561017868289
slot: 1_progress_slot
total_progress_per_tick: 1
Item 2:
quest_name: Mythic Quest
bonus_progress_per_tick: 2
current_progress: 25
required_progress: 25
link: https://discord.com/channels/1188889187018088488/1370556928849084467/1371346170122862643
slot: 1_progress_slot
total_progress_per_tick: 3
Item 3:
quest_name: Curious lamp
bonus_progress_per_tick: 3
current_progress: 5
required_progress: 29
link: https://discord.com/channels/1188889187018088488/1464786552692539486/1465317551146799198
slot: no_slot
total_progress_per_tick: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 6
research_production_at_tick:
Removed: 6
production_at_tick:
Removed:
food: -69
wood: -8
stone: 4
mounts: 7
research: 0
magic: -6
bronze: -1
iron: 2
vampirism_chance_at_tick:
Removed: 1.6
vampirism_roll:
Removed: 0.8242977272240375
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
Ancient Civilian: (nested dict)
Ancient Elite Infantry: (nested dict)
Heavy Archers: (nested dict)
Ancient Heavy Infantry: (nested dict)
Ancient Light Archers: (nested dict)
Ancient Light Infantry: (nested dict)
Auxiliary: (nested dict)
Classical Civilian: (nested dict)
Classical Elite Infantry: (nested dict)
Classical Heavy Infantry: (nested dict)
Classical Light Archers: (nested dict)
Classical Light Infantry: (nested dict)
Skirmisher: (nested dict)
Spearmen: (nested dict)
Imperial Legionnaire: (nested dict)
Imperial Marksman: (nested dict)
Imperial War Dancer: (nested dict)
Missile Ship: (nested dict)
Scout Ship: (nested dict)
Naval Unit Count:
Removed: 10
naval_unit_details:
Removed:
Ancient Boarding Ship: (nested dict)
Elite Warship: (nested dict)
Ancient Transport Ship: (nested dict)
Terrapin: (nested dict)
Classical Boarding Ship: (nested dict)
Explosive Ship: (nested dict)
Missile Ship: (nested dict)
Siege Ship: (nested dict)
Classical Transport Ship: (nested dict)
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -27
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: -99.5
Working Pops Count:
Removed: 35
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.09000000000000002
pop_loss_roll:
Removed: 0.3055157731869086
Resource Capacity:
Removed:
food: 55
wood: 20
stone: 20
mounts: 20
research: 0
magic: 40
bronze: 30
iron: 15
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 7
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 4
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Notes:
Removed: Vandros Pact With Celis "Once per session, gain the ability to cast artifice with two initial magic point discount, this cannot magically malfunction and does not increase in complexity for each tier." "Whenever this free artifice gets used, you reduce your religious conversion strength by one tier for your next conversion. If done again, it applies to the next conversion, and so on." Divine Symphonies Effect Symphonic Ingenuity: When starting a quest to create, upgrade or recover an artifact, increase the starting progress by 1. However, if a natural 1 is rolled, the attempt is fully wasted.
Ruler Artifact Slots:
Removed: 46
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
leader_death_stab_loss_chance_at_tick:
Removed: 1
leader_death_stab_loss_roll:
Removed: 0.43992743793438127
breakdowns:
Removed:
stability_gain_chance: [{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': 15.0}, {'label': 'Laws', 'value': 50.0}, {'label': 'Prestige', 'value': 15.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Production', 'value': 0}, {'label': 'Total', 'value': 80.0}]
stability_loss_chance: [{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': -145.0}, {'label': 'Laws', 'value': 15.0}, {'label': 'Tech', 'value': -25.0}, {'label': 'Jobs', 'value': 90.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 50.0}, {'label': 'Population', 'value': 35.0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Stability Level', 'value': 0}, {'label': 'Total', 'value': 300.0}]
resource_production: (nested dict)
resource_consumption: (nested dict)
money_income: [{'label': 'Base', 'value': 150}, {'label': 'Laws', 'value': -150}, {'label': 'Units', 'value': -300}, {'label': 'External', 'value': 237}, {'label': 'Per Pop', 'value': 420}, {'label': 'Total', 'value': 357}]
Support Unit Capacity:
Removed: 5
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Battering Ram: (nested dict)
Ancient Siege Weapon: (nested dict)
Classical Siege Weapon: (nested dict)
Support Units:
Removed:
Battering Ram: 0
Ancient Siege Weapon: 0
Classical Siege Weapon: 0
Tactician: 0
Beacon: 0
Reason: Job Assignment