Change #69ae060138cd86ae9387da79:
| Target: | Usonia |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-08 23:28:01.839000 |
| Changes: |
_id:
Removed:
67ef749f98867826cf796312
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Usonia
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Far Travelers
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Punishment
Prestige:
Removed:
0
Current Territory:
Removed:
18
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef5c64690147f64b5a82ed
Primary Race:
Removed:
67ef4ba889e17a6e9fa6bbc7
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Free
Road Usage:
Removed:
0
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Nomadic
Nomad Camp Type:
Removed:
Hearth
Money:
Removed:
4316
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Recent Subjugation
Temperament:
Restricted content
Stability:
Removed:
Balanced
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
firefather_priest:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
missionary:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
7
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
11
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
526
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
7
Pop Count:
Removed:
21
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
28
wood:
7
stone:
7
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Excess:
Removed:
food:
3
wood:
-1
stone:
0
mounts:
6
research:
10
magic:
0
bronze:
2
iron:
8
Resource Production:
Removed:
food:
31
wood:
6
stone:
7
mounts:
6
research:
10
magic:
0
bronze:
3
iron:
8
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.41
Stability Loss Chance:
Removed:
0.27
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
VCS-1
type:
metropolis
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
classical_ranch
node:
mounts
Item 2:
type:
classical_school
node:
""
Item 3:
type:
classical_library
node:
""
Item 4:
type:
classical_church
node:
""
Item 5:
type:
classical_mine
node:
""
Item 6:
type:
classical_mint
node:
""
Item 7:
type:
classical_home
node:
""
Jobs:
apprentice:
0 → None
bureaucrat:
0 → None
fisherman:
0 → None
farmer:
0 → None
harvester:
2 → 3
hunter:
6 → None
merchant:
0 → None
metallurgist:
4 → 6
miner:
2 → 3
mystic:
0 → None
researcher:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
full_vampire:
0 → None
missionary:
0 → None
partial_vampire:
0 → None
stone_speaker:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0.01
duration:
-1
source:
Until John Dies
Item 2:
field:
pop_cap
value:
3.0
duration:
-1
source:
Wonder Doc
Item 3:
field:
Turns with Library
value:
16.0
duration:
-1
source:
Library District
Item 4:
field:
research_production
value:
3.0
duration:
-1
source:
Library District
Item 5:
field:
ruler_artifact_slots
value:
9.0
duration:
-1
source:
Religious Sect Benefit https://discord.com/channels/1188889187018088488/1194881055249928252/1443007954612912168
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
28
wood:
20
stone:
20
mounts:
16
research:
0
magic:
20
bronze:
7
iron:
14
Effective Pop Capacity:
Removed:
21
Nomadic:
Removed:
1
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0
expansion_roll:
Removed:
0.0887906454500248
stability_gain_chance_at_tick:
Removed:
0.41
stability_gain_roll:
Removed:
0.9746727055605264
stability_loss_chance_at_tick:
Removed:
0.27
stability_loss_roll:
Removed:
0.8957452653678435
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_fire_shaman:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_war_dancer:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
4
classical_light_cavalry:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_heavy_cavalry:
3
classical_thorn_wardens:
0
classical_phantom:
0
classical_drake:
0
classical_pulsar:
0
classical_atronach:
0
classical_chariot:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name:
Vanguard City Slot #2
progress_per_tick:
0
current_progress:
20
required_progress:
20
link:
https://discord.com/channels/1188889187018088488/1428968434649272330/1429269832431435849
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 2:
quest_name:
Reforming the Council
progress_per_tick:
0
current_progress:
5
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1477173491194138685/1477817070749094058
total_progress_per_tick:
4
bonus_progress_per_tick:
0
slot:
4_progress_slot
Item 3:
quest_name:
Reaching the Core
progress_per_tick:
1
current_progress:
4
required_progress:
29
link:
https://discord.com/channels/1188889187018088488/1477135713261588672/1477925645223989349
total_progress_per_tick:
3
bonus_progress_per_tick:
0
slot:
tier_3_spell_slot
Item 4:
quest_name:
The First Bible
progress_per_tick:
2
current_progress:
5
required_progress:
19
link:
https://discord.com/channels/1188889187018088488/1477172546330693652/1478128020849033398
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Territory Types:
Removed:
plains:
12
forest:
6
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
10
research_production_at_tick:
Removed:
10
production_at_tick:
Removed:
food:
19
wood:
8
stone:
5
mounts:
-4
research:
0
magic:
0
bronze:
1
iron:
3
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
7
land_unit_details:
Removed:
Ancient Civilian:
(nested dict)
Ancient Heavy Cavalry:
(nested dict)
Ancient Light Cavalry:
(nested dict)
Auxiliary:
(nested dict)
Cavalry Archer:
(nested dict)
Chariot:
(nested dict)
Classical Civilian:
(nested dict)
Classical Heavy Cavalry:
(nested dict)
Classical Light Cavalry:
(nested dict)
Skirmisher:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0
Prestige Gain:
Removed:
-33
Technology Cost Minimum:
Removed:
2
Technology Cost Modifier:
Removed:
-1
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
14
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
30
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.5802514382437794
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
9
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
breakdowns:
Removed:
stability_gain_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Modifiers', 'value': 1.0}, {'label': 'Laws', 'value': 40.0}, {'label': 'Karma', 'value': 0}, {'label': 'Minorities', 'value': 0}, {'label': 'Population', 'value': 0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Production', 'value': 0}, {'label': 'Total', 'value': 41.0}]
stability_loss_chance:
[{'label': 'Base', 'value': 0}, {'label': 'Laws', 'value': 5.0}, {'label': 'Tech', 'value': -25.0}, {'label': 'Jobs', 'value': 0.0}, {'label': 'Karma', 'value': 5.0}, {'label': 'Minorities', 'value': 0.0}, {'label': 'Population', 'value': 42.0}, {'label': 'Road Usage', 'value': 0}, {'label': 'Total', 'value': 27.0}]
resource_production:
(nested dict)
resource_consumption:
(nested dict)
money_income:
[{'label': 'Base', 'value': 150}, {'label': 'Laws', 'value': -150}, {'label': 'Per Pop', 'value': 126}, {'label': 'Stockpile', 'value': 400}, {'label': 'Total', 'value': 526}]
Support Unit Capacity:
Removed:
3
Support Unit Count:
Removed:
0
support_unit_details:
Removed:
Tactician:
(nested dict)
|
| Reason: | Job Assignment |