Change #69ae56ac490d3d2dc02c9ed2:

Target: Bobbins United
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-09 05:12:12.453000
Changes:
_id:
Removed: 68eb2cc4a8271838e4e14dac
Name:
Removed: Bobbins United
Region:
Removed: 67ef6b5098867826cf7962ed
Prestige:
Removed: 0
Stability:
Removed: Stable
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Money:
3135 → 3336
Primary Race:
Removed: 68eb2dcba8271838e4e14db3
Primary Culture:
Removed: 68eb2d4aa8271838e4e14daf
Primary Religion:
Removed: 68eb2d98a8271838e4e14db1
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ancient_dock
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: ""
type: metropolis
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Origin:
Removed: (C) Shattered Dominion
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed: ""
Government Type:
Removed: Representative Council
Succession Type:
Removed: Elected
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Low
Military Funding:
Removed: Notable
Magic Stance:
Removed: Bureaucracy
Centralization Law:
Removed: Decentralized
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Acceptance
Subject Stance:
Removed: Benevolence
Land Doctrine:
Removed: Volley
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Commerce
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: No Mercenaries
Consumption Stance:
Removed: Indulgence
Tax Stance:
Removed: High
Justice Stance:
Removed: None
Resource Storage:
food: -90 → -99
wood: -19 → -21
stone: 15 → None
mounts: 1 → None
research: 0 → None
magic: 1 → None
bronze: 0 → None
iron: 0 → None
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 4
mountain: 3
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Jobs:
Removed:
entertainer: 0
apprentice: 0
fisherman: 0
artificer: 0
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
partial_vampire: 0
full_vampire: 0
missionary: 0
stone_speaker: 0
partial_undead: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
classical_tactician: 0
imperial_legionnaire: 0
imperial_marksman: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_ameru_marines: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_auxiliary: 0
classical_cavalry_archer: 0
classical_civilian: 0
classical_light_cavalry: 0
classical_orchal_cavalry: 0
imperial_cavalier: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_river_runner: 0
imperial_arbalest: 0
imperial_vanguard: 0
classical_thorn_wardens: 0
classical_phantom: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Administration:
Removed: 1
Effective Territory:
Removed: 18
Current Territory:
Removed: 7
Road Capacity:
Removed: 10
Effective Pop Capacity:
Removed: 17
Pop Count:
Removed: 7
Prestige Gain:
Removed: -18
Passive Expansion Chance:
Removed: 0.4
Stability Loss Chance On Leader Death:
Removed: 0.5
Vampirism Chance:
Removed: 0
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 201
Total Karma:
Removed: 3
Migration Distance:
Removed: 6
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 0
Minority Count:
Removed: 0
Stability Gain Chance:
Removed: 0.4
Stability Loss Chance:
Removed: 0.69
Civil War Chance:
Removed: 0
District Slots:
Removed: 4
Nomadic:
Removed: 0
City Slots:
Removed: 3
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 1
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 0
Land Unit Capacity:
Removed: 2
Naval Unit Count:
Removed: 0
Naval Unit Capacity:
Removed: 2
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 2
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 2
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Resource Production:
Removed:
food: 1
wood: 0
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Consumption:
Removed:
food: 10
wood: 2
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -9
wood: -2
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Technology Cost Modifier:
Removed: 0
Technology Cost Minimum:
Removed: 0
Export Slots:
Removed: 4
Import Slots:
Removed: 4
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
Trade Distance:
Removed: 7
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 3
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 862d49c6
+ f26ad1a5
+ c274dce1
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ e285ccd4
+ 0216ea2a
+ b4d57ebf
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
hp:
Added:
+ 39302a64
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 6b386ba5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 4531b2ea
+ 72963f11
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 4, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 01b605f3
+ 11c2ebc9
+ a2ffcbd6
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 67ca1492
+ dfd8a5d0
+ 29621162
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
hp:
Added:
+ dec95ff2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8432e4ca
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 27e9730d
+ e20ea531
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Skirmisher:
display_name: Skirmisher → None
base_name: Skirmisher → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'wood': 2, 'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 4, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ b27d7554
+ 91a167df
+ 8c038143
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 2bb0482c
+ 28ec1199
+ eebc835b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
hp:
Added:
+ c5f81c2e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 28e9439e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 72ccbfca
+ 37c7425e
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8328f058
+ 12ad8be3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 837c343b
+ a1c58343
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ d856b8da
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ d19cc530
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ e435c007
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Scout Ship:
display_name: Scout Ship → None
base_name: Scout Ship → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 3, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d6ce2f6d
+ 34f5f319
+ 791b6f88
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 0cf9ecdb
+ bbaab5da
+ c4be4efc
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
hp:
Added:
+ 536b63a7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 6a4bff53
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 7a1a94ab
+ c0961729
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7185ef3f
+ 5eb6d76b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ f8bf891a
+ 23f1d496
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ bc99c1bb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 35d4a8d8
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 3da38e47
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 948037c9
+ 2899273b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ a091230a
+ 94c7970f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ b3e2decb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ c2838e9e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 415c610d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5d8aef1b
+ d9ed0982
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 39418e59
+ cf2efce0
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ 163c22a3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 30f9ef9f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Terrapin:
display_name: Terrapin → None
base_name: Terrapin → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
attack:
Added:
+ e312f475
+ 863877fa
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 728297f5
+ ad83fa43
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ 0a90878f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ be891f25
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 05a88d13
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Boarding Ship:
display_name: Classical Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8f5d8c96
+ 13df30d4
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 51d417c0
+ 6d28c200
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ 6d49cacc
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ f5f92854
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 2bc1dcfd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Explosive Ship:
display_name: Explosive Ship → None
base_name: Explosive Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 3, 'morale': 3, 'damage': 1, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 4, 'morale': 4, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 5a0f7332
+ ff1218c0
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 6b768647
+ adc49b89
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ e64aa29c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8de53799
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ be9bcbae
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 225} → None
upkeep: {'wood': 1, 'stone': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 859b4194
+ dff6150e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 3bf3282b
+ 6b05ed44
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ 6511914b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 4ace335b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 641e28e9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Siege Ship:
display_name: Siege Ship → None
base_name: Siege Ship → None
unit_type: Naval → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 2, 'iron': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': '2-3', 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 6, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': '2-3', 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 84cd5b08
+ e6e226c8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ d918213f
+ 9b7e9e78
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ dfbc82b1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7609ccd8
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 5a2d974f
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Transport Ship:
display_name: Classical Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Classical Transport Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 175} → None
upkeep: {'wood': 1, 'food': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 8, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9f8da219
+ 4d910309
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ c69ace38
+ 774bcb7e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ e975e4de
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 9a5c5550
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed: 3
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Raw Roll:
Restricted content
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.1864590097362333
production_at_tick:
Removed:
food: -9
wood: -2
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
resource_desires:
Added:
+ 803edf42
resource: food
trade_type: Desire to Buy
price: 50
quantity: 3
+ 85a9364e
resource: stone
trade_type: Need to Buy
price: 90
quantity: 3
+ 45f90de6
resource: magic
trade_type: Desire to Buy
price: 100
quantity: 5
+ 2f7c6bbc
resource: narcotics
trade_type: Need to Buy
price: 350
quantity: 1
Removed:
- 0f15ecf4
resource: food
trade_type: Desire to Sell
price: 50
quantity: 2
- 55dec59f
resource: stone
trade_type: Desire to Sell
price: 75
quantity: 4
- 164100d8
resource: mounts
trade_type: Need to Buy
price: 90
quantity: 1
- fc7acd76
resource: bronze
trade_type: Desire to Buy
price: 120
quantity: 5
- 26c92557
resource: iron
trade_type: Need to Buy
price: 175
quantity: 3
- 2cef2f7b
resource: furs
trade_type: Need to Buy
price: 350
quantity: 1
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed: 0.4
stability_gain_roll:
0.3776841447917809 → 0.055777834628995104
stability_loss_chance_at_tick:
0.39 → 0.69
stability_loss_roll:
0.44379322848856684 → 0.6322458429932256
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Rolling Karma:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.8307278757413102
breakdowns:
stability_gain_chance:
Added:
+ 8239bf37
+ 1847d03e
+ ef061a61
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Total
value: 40.0
stability_loss_chance:
Added:
+ c42859ff
+ a130cc98
+ 573ae9d6
+ 478b5588
+ 4c88ee8d
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 15.0
- item
label: Tax Stance: High
value: 14.0
- item
label: Stability Level
value: 15.0
- item
label: Total
value: 69.0
resource_production:
food:
Added:
+ 5cdd33ee
+ 3548e6fd
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: Total
value: 1
wood:
Added:
+ b15dab4c
Removed:
- item
label: Total
value: 0
stone:
Added:
+ a273e619
+ 4391eb8f
+ d65cadc2
Removed:
- item
label: Terrain: Hill (4 tiles)
value: 1
- item
label: Terrain: Mountain (3 tiles)
value: 1
- item
label: Total
value: 2
mounts:
Added:
+ c6baf4a3
Removed:
- item
label: Total
value: 0
research:
Added:
+ 9d8c2e1e
+ f7b0a9fb
+ f37d352f
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Production Locked
value: -1
- item
label: Total
value: 0
magic:
Added:
+ e00e5e92
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ de3eb91b
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 56dbef09
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ ba84dc0a
+ 7a3fdfbc
Removed:
- item
label: Population
value: 10
- item
label: Total
value: 10
wood:
Added:
+ 7b2ac9c8
+ 0d1df943
+ 6a64535e
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 2
stone:
Added:
+ ac067515
+ 68b2335a
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 1
mounts:
Added:
+ c5aa0d51
Removed:
- item
label: Total
value: 0
research:
Added:
+ 783c7bb1
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 54f22ec3
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ f6653821
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 02709d0d
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 2f186150
+ 628cc330
+ 4fa8b5a6
+ c769d67b
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: Tax Stance: High
value: 126
- item
label: Total
value: 201
karma:
Added:
+ 26101621
+ e64e2517
+ c21a5a4c
+ c2da3154
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Total
value: 3
Support Unit Capacity:
Removed: 1
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Reason: Tick Update for Bobbins United