Change #69ae56b4490d3d2dc02c9edc:
| Target: | Eternal Chancellorship of the Black Scythe of Alturus |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-09 05:12:20.510000 |
| Changes: |
_id:
Removed:
67ef6d4698867826cf7962fa
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Radical
Name:
Removed:
Eternal Chancellorship of the Black Scythe of Alturus
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Moderate
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
35
Vassal Type:
Removed:
Protectorate
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef2fb2096a9b083e2a7617
Primary Race:
Removed:
67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Open
Road Usage:
Removed:
20
Rolling Karma:
1 → 0
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
3030 → 3568
Compliance:
Removed:
Compliant
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef61e6690147f64b5a835f
Overlord:
Removed:
67ef6eba98867826cf7962fe
Conscription Type:
Removed:
Low
Origin:
Removed:
(T) Survivors
Temperament:
Restricted content
Stability:
Stable → United
Districts:
Removed:
Item 1:
type:
classical_market
node:
""
Item 2:
type:
classical_farm
node:
""
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
classical_ranch
node:
mounts
Item 5:
type:
classical_school
node:
""
Item 6:
type:
classical_artifactory
node:
iron
Item 7:
type:
classical_center
node:
wood
Item 8:
type:
classical_granary
node:
food
districts-0:
Removed:
ancient_market
districts-1:
Removed:
ancient_farms
districts-2:
Removed:
ancient_forge
districts-3:
Removed:
ancient_workshop
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
""
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
5
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.2
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0.1
District Slots:
Removed:
8
Effective Territory:
Removed:
35
Event Roll:
Restricted content
Export Slots:
Removed:
10
Import Slots:
Removed:
10
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_vampire:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
514
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
22
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
10
Remaining Import Slots:
Removed:
10
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
37
wood:
14
stone:
8
mounts:
1
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
11
wood:
7
stone:
9
mounts:
8
research:
7
magic:
1
bronze:
6
iron:
4
Resource Production:
Removed:
food:
48
wood:
21
stone:
17
mounts:
9
research:
7
magic:
1
bronze:
6
iron:
4
Road Capacity:
Removed:
26
Stability Gain Chance:
Removed:
0.4
Stability Loss Chance:
Removed:
0.63
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Novus Alturus
type:
metropolis
node:
research
wall:
""
Item 2:
name:
Holy City of Verbada Legisda
type:
generic
node:
""
wall:
""
Item 3:
name:
Fornaxus
type:
commerce
node:
""
wall:
""
Jobs:
apprentice:
0 → None
fisherman:
0 → None
bureaucrat:
2 → 0
farmer:
6 → 0
harvester:
6 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
1 → 0
miner:
3 → 0
mystic:
0 → None
researcher:
0 → None
artificer:
0 → None
vampire:
0 → None
astronomer:
0 → None
partial_vampire:
1 → None
full_vampire:
0 → None
stone_speaker:
0 → None
missionary:
0 → None
entertainer:
0 → None
partial_undead:
0 → None
brewer:
0 → None
revolutionary:
0 → None
firefather_priest:
0 → None
Ongoing Modifiers:
Modified:
~
https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
duration:
2 → 1
resource_nodes:
Removed:
food:
1
wood:
1
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
1 → 9
wood:
4 → 11
stone:
1 → 10
mounts:
0 → 8
research:
0 → None
magic:
8 → 9
bronze:
3 → 9
iron:
0 → 4
Effective Pop Capacity:
Removed:
24
Nomadic:
Removed:
0
Trade Distance:
Removed:
16
concessions_chance_at_tick:
0 → 0.2
concessions_roll:
1 → 0.12873285690666025
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.21454181696099517 → 0.5084864143575698
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.37438713934021006 → 0.21124140180440842
stability_gain_chance_at_tick:
Removed:
0.4
stability_gain_roll:
0.2709057334371082 → 0.11722836720426844
stability_loss_chance_at_tick:
0.21 → 0.75
stability_loss_roll:
0.5275488722562376 → 0.950421090788782
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_reman_longbowbird:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_war_dancer:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_ameru_marines:
0
imperial_arbalest:
0
imperial_vanguard:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Phantom:
0
Pulsar:
0
Skirmisher:
0
Missile Ship:
0
Scout Ship:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Auxiliary:
0
Cavalry Archer:
0
Chariot:
0
Classical Civilian:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Spearmen:
0
Salamandra Phoenix:
0
Imperial Cavalier:
0
Naval Units:
Removed:
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
1
Concessions:
stone:
None → 6
bronze:
None → 2
Territory Types:
Removed:
plains:
4
forest:
5
dense_forest:
0
urban:
0
hill:
5
mountain:
12
river:
0
desert:
8
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Modified:
~
Dragification Spell (Improbable)
current_progress:
5 → 9
~
Magic Node Creation
current_progress:
1 → 2
~
Power Sucker
current_progress:
2 → 3
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
4 → 0
research_production_at_tick:
Removed:
7
production_at_tick:
food:
12 → 8
wood:
4 → 7
stone:
1 → 9
mounts:
4 → 8
research:
3 → 7
magic:
1 → None
bronze:
4 → 6
iron:
3 → 4
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.5370533158208155
passive_negative_stab_civil_war_chance_at_tick:
Removed:
0.5
passive_negative_stab_civil_war_roll:
Removed:
0.4073792724211386
vampirism_chance_at_tick:
Removed:
0.1
vampirism_roll:
0.700060457377524 → 0.5354783356588925
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ efb5f987
+ 53df91aa
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 390d7bbf
+ f076e853
+ ebcd141b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 35c41e83
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ b2976a49
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b8e9f339
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 49c761d1
+ d0c7e105
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ b11041c7
+ 757e8de4
+ 7faeb251
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 2bdc3033
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 5e38a144
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 60f163a1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 416e0a5f
+ 6b4741d2
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 1b271b7a
+ dff46dd5
+ fa5996ce
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ ba83b137
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 8f2c47aa
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ d31587e3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1, 'money': 15} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ fc38917d
+ f4a64ffb
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ b81e2d4c
+ 23ad70aa
+ 53343c60
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ b71d351d
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 1b148337
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 90387726
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d903f7a4
+ c9412a28
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 1eee3647
+ 274de86e
+ 85d87b7e
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 731b5482
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ ba052457
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 211068e4
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1, 'money': 15} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9115939a
+ ef13f2d3
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 1780e980
+ 4d5613e1
+ 71066eee
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 65a7eb05
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 70bde86b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 3239e27c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Chariot:
display_name:
Chariot → None
base_name:
Chariot → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ dba45c86
+ 05e8f99b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 4a2b5656
+ 10f329bd
+ 34a36c41
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 2c4108a7
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 032f6d12
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 1e0fe7d0
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5cf4f142
+ 22d0d999
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ a17033ee
+ 958d8fe2
+ ea713d5d
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ f18de969
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c37645bc
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ b459fa5a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Heavy Cavalry:
display_name:
Classical Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 450} → None
upkeep:
{'mounts': 2, 'iron': 1, 'money': 15} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1a433cce
+ cd7fc11a
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 40df1b34
+ 6f7a39ee
+ 9005c800
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 6b9f2287
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 29fb41a4
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 24769c7a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1, 'money': 15} → None
requirements:
{'district': ['classical_ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 932014ac
+ 57733c92
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 63d96d84
+ 82002ac1
+ 3c6fd4cf
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 4beb4c3c
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ f2340fc7
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 0d228a00
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Skirmisher:
display_name:
Skirmisher → None
base_name:
Skirmisher → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'wood': 2, 'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 87d9a1d9
+ 78cc33b7
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 38b8ccd0
+ c72493bd
+ 292554f3
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ ad1e16f2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 99aca55b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 75842cb3
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['forge', 'workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 433388c7
+ 4841ffdf
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ bf90b4c3
+ 7682eacf
+ 4cef5c0f
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 404062dd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 3f4553e5
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 8a9bd728
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-33
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0.1
Working Pops Count:
Removed:
19
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.3464432521955284
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.25
pop_loss_roll:
Removed:
0.6220274415934033
Resource Capacity:
Removed:
food:
35
wood:
15
stone:
15
mounts:
15
research:
0
magic:
20
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
16
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
stability_gain_chance:
Added:
+ 87776bd9
+ f3796caa
+ 44aa1907
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Total
value:
40.0
stability_loss_chance:
Added:
+ cc1e6ed3
+ 75c34823
+ 10cf1278
+ d09fab68
+ 4ff82a1d
+ e4c2f43d
+ 3370ae39
+ 7457a2f1
+ 79dd44f5
+ 84af9bf7
+ 0491e925
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
15.0
- item
label:
Citizenship Stance: Open
value:
5.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Modifier: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
value:
-100.0
- item
label:
Modifier: https://discord.com/channels/1188889187018088488/1188900070054187018/1477764973563347016
value:
30.0
- item
label:
Ruler: Falxscura Andorator (Titles)
value:
-25.0
- item
label:
Foreign Acceptance: Integration
value:
21.0
- item
label:
Scientific Stance: Radical
value:
110.0
- item
label:
Tax Stance: Moderate
value:
22.0
- item
label:
Total
value:
63.0
resource_production:
food:
Added:
+ b82162c3
+ f40e2bd4
+ 926af0c8
+ 885a1cb8
+ 23ebaf14
+ 4f3e2c35
+ a8ab3da7
+ 6d0f21dc
+ 5f360f7d
Removed:
- item
label:
District: Classical Farm
value:
4
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Farmer
value:
36
- item
label:
Vampire
value:
1
- item
label:
Terrain: Plains (4 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
48
wood:
Added:
+ 0b4f8bc6
+ f7a2e393
+ 4faaf1c2
+ 3a10e7fa
Removed:
- item
label:
Harvester
value:
18
- item
label:
Terrain: Forest (5 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
21
stone:
Added:
+ b0d7c17f
+ 70a80b12
+ baed7c4e
+ 96a99d4b
Removed:
- item
label:
Miner
value:
12
- item
label:
Terrain: Hill (5 tiles)
value:
1
- item
label:
Terrain: Mountain (12 tiles)
value:
4
- item
label:
Total
value:
17
mounts:
Added:
+ 1cf9de50
+ 9fba0bb6
+ bcfe0833
+ 6e709b54
+ aabba05b
Removed:
- item
label:
District: Classical Ranch
value:
4
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Terrain: Desert (8 tiles)
value:
2
- item
label:
Nodes
value:
2
- item
label:
Total
value:
9
research:
Added:
+ b56a1e28
+ db67667b
+ ddfab9b6
+ c083396c
Removed:
- item
label:
Scientific Stance: Radical
value:
4
- item
label:
District: Classical School
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
magic:
Added:
+ c467aae4
+ 0c27ba4f
Removed:
- item
label:
Vampire
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ bc170c36
+ ee1f7707
+ 249f4363
+ 57559484
+ d883d80e
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Metallurgist
value:
2
- item
label:
Nodes
value:
2
- item
label:
Total
value:
6
iron:
Added:
+ b9e6062d
+ b81d89d8
+ da3649ae
+ d9368421
Removed:
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Metallurgist
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
resource_consumption:
food:
Added:
+ b99c1467
+ a71c041a
+ 2209a64a
+ 307bffac
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Race: Prunambulat (Insatiable)
value:
3
- item
label:
Population
value:
33
- item
label:
Total
value:
37
wood:
Added:
+ ae6d9198
+ 9326d82e
+ 02057574
+ 67599c41
+ 22991f82
+ 50c36e90
+ d8c199f0
Removed:
- item
label:
District: Classical Center
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Bureaucrat
value:
2
- item
label:
Farmer
value:
6
- item
label:
Miner
value:
3
- item
label:
Total
value:
14
stone:
Added:
+ 365c5113
+ 5510926a
+ befe7241
+ 56723254
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Harvester
value:
6
- item
label:
Metallurgist
value:
1
- item
label:
Total
value:
8
mounts:
Added:
+ b6922b1e
+ ac15150b
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 9720d417
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ cd257eee
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 60aeac85
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 966f0d9d
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 6a393f85
+ 28fed2d4
+ ce9c3503
+ 591dfec9
+ 4e368db8
+ 9aedae29
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Notable
value:
-75
- item
label:
District: Classical Market
value:
100
- item
label:
City: Commerce
value:
75
- item
label:
Tax Stance: Moderate
value:
264
- item
label:
Total
value:
514
karma:
Added:
+ 210d6519
+ db04536e
+ e5d8c01b
+ fd20717d
+ 28d670b4
+ 72dee49b
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Stable
value:
2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Radical
value:
-4
- item
label:
Rolling Karma
value:
1
- item
label:
Total
value:
0
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ed81b77b
+ 3f5fed19
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 46fd55b1
+ eecfa9fd
+ 6382981b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a0baf898
+ ac7dfc04
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ c0ed8b1a
+ 8f228416
+ d929d606
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Tactician:
display_name:
Tactician → None
base_name:
Tactician → None
unit_type:
Land → None
unit_class:
Classical Support Unit → None
era:
Classical → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'iron': 1, 'money': 15} → None
requirements:
{'district': ['classical_library', 'classical_school']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 0785bfc3
+ 15463461
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 5aa46b38
+ 626f1111
+ 2df738bf
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Support Units:
Removed:
Classical Siege Weapon:
0
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Tactician:
0
|
| Reason: | Tick Update for Eternal Chancellorship of the Black Scythe of Alturus |