Change #69ae56b4490d3d2dc02c9edc:

Target: Eternal Chancellorship of the Black Scythe of Alturus
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-09 05:12:20.510000
Changes:
_id:
Removed: 67ef6d4698867826cf7962fa
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Radical
Name:
Removed: Eternal Chancellorship of the Black Scythe of Alturus
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Moderate
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 35
Vassal Type:
Removed: Protectorate
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef2fb2096a9b083e2a7617
Primary Race:
Removed: 67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Open
Road Usage:
Removed: 20
Rolling Karma:
1 → 0
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
3030 → 3568
Compliance:
Removed: Compliant
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef61e6690147f64b5a835f
Overlord:
Removed: 67ef6eba98867826cf7962fe
Conscription Type:
Removed: Low
Origin:
Removed: (T) Survivors
Temperament:
Restricted content
Stability:
Stable → United
Districts:
Removed:
Item 1:
type: classical_market
node: ""
Item 2:
type: classical_farm
node: ""
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: classical_ranch
node: mounts
Item 5:
type: classical_school
node: ""
Item 6:
type: classical_artifactory
node: iron
Item 7:
type: classical_center
node: wood
Item 8:
type: classical_granary
node: food
districts-0:
Removed: ancient_market
districts-1:
Removed: ancient_farms
districts-2:
Removed: ancient_forge
districts-3:
Removed: ancient_workshop
districts-4:
Removed: ancient_hospital
districts-5:
Removed: ""
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 5
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.2
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.1
District Slots:
Removed: 8
Effective Territory:
Removed: 35
Event Roll:
Restricted content
Export Slots:
Removed: 10
Import Slots:
Removed: 10
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 514
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 22
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 10
Remaining Import Slots:
Removed: 10
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 37
wood: 14
stone: 8
mounts: 1
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 11
wood: 7
stone: 9
mounts: 8
research: 7
magic: 1
bronze: 6
iron: 4
Resource Production:
Removed:
food: 48
wood: 21
stone: 17
mounts: 9
research: 7
magic: 1
bronze: 6
iron: 4
Road Capacity:
Removed: 26
Stability Gain Chance:
Removed: 0.4
Stability Loss Chance:
Removed: 0.63
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Novus Alturus
type: metropolis
node: research
wall: ""
Item 2:
name: Holy City of Verbada Legisda
type: generic
node: ""
wall: ""
Item 3:
name: Fornaxus
type: commerce
node: ""
wall: ""
Jobs:
apprentice: 0 → None
fisherman: 0 → None
bureaucrat: 2 → 0
farmer: 6 → 0
harvester: 6 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 1 → 0
miner: 3 → 0
mystic: 0 → None
researcher: 0 → None
artificer: 0 → None
vampire: 0 → None
astronomer: 0 → None
partial_vampire: 1 → None
full_vampire: 0 → None
stone_speaker: 0 → None
missionary: 0 → None
entertainer: 0 → None
partial_undead: 0 → None
brewer: 0 → None
revolutionary: 0 → None
firefather_priest: 0 → None
Ongoing Modifiers:
Modified:
~ https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
duration: 2 → 1
resource_nodes:
Removed:
food: 1
wood: 1
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 1
iron: 0
Resource Storage:
food: 1 → 9
wood: 4 → 11
stone: 1 → 10
mounts: 0 → 8
research: 0 → None
magic: 8 → 9
bronze: 3 → 9
iron: 0 → 4
Effective Pop Capacity:
Removed: 24
Nomadic:
Removed: 0
Trade Distance:
Removed: 16
concessions_chance_at_tick:
0 → 0.2
concessions_roll:
1 → 0.12873285690666025
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.21454181696099517 → 0.5084864143575698
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
0.37438713934021006 → 0.21124140180440842
stability_gain_chance_at_tick:
Removed: 0.4
stability_gain_roll:
0.2709057334371082 → 0.11722836720426844
stability_loss_chance_at_tick:
0.21 → 0.75
stability_loss_roll:
0.5275488722562376 → 0.950421090788782
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
ancient_reman_longbowbird: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_river_runner: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_war_dancer: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_ameru_marines: 0
imperial_arbalest: 0
imperial_vanguard: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Classical Elite Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial War Dancer: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Phantom: 0
Pulsar: 0
Skirmisher: 0
Missile Ship: 0
Scout Ship: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Auxiliary: 0
Cavalry Archer: 0
Chariot: 0
Classical Civilian: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Spearmen: 0
Salamandra Phoenix: 0
Imperial Cavalier: 0
Naval Units:
Removed:
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Explosive Ship: 0
Missile Ship: 0
Siege Ship: 0
Classical Transport Ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
previous_karma:
Removed: 1
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 1
Concessions:
stone: None → 6
bronze: None → 2
Territory Types:
Removed:
plains: 4
forest: 5
dense_forest: 0
urban: 0
hill: 5
mountain: 12
river: 0
desert: 8
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Modified:
~ Dragification Spell (Improbable)
current_progress: 5 → 9
~ Magic Node Creation
current_progress: 1 → 2
~ Power Sucker
current_progress: 2 → 3
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
4 → 0
research_production_at_tick:
Removed: 7
production_at_tick:
food: 12 → 8
wood: 4 → 7
stone: 1 → 9
mounts: 4 → 8
research: 3 → 7
magic: 1 → None
bronze: 4 → 6
iron: 3 → 4
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.5370533158208155
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.4073792724211386
vampirism_chance_at_tick:
Removed: 0.1
vampirism_roll:
0.700060457377524 → 0.5354783356588925
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ efb5f987
+ 53df91aa
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 390d7bbf
+ f076e853
+ ebcd141b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 35c41e83
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ b2976a49
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b8e9f339
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 49c761d1
+ d0c7e105
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ b11041c7
+ 757e8de4
+ 7faeb251
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 2bdc3033
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 5e38a144
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 60f163a1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Heavy Cavalry:
display_name: Ancient Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 300} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 416e0a5f
+ 6b4741d2
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 1b271b7a
+ dff46dd5
+ fa5996ce
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ ba83b137
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 8f2c47aa
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ d31587e3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1, 'money': 15} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ fc38917d
+ f4a64ffb
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ b81e2d4c
+ 23ad70aa
+ 53343c60
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ b71d351d
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 1b148337
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 90387726
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ d903f7a4
+ c9412a28
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 1eee3647
+ 274de86e
+ 85d87b7e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 731b5482
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ ba052457
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 211068e4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1, 'money': 15} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9115939a
+ ef13f2d3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 1780e980
+ 4d5613e1
+ 71066eee
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 65a7eb05
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 70bde86b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 3239e27c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Chariot:
display_name: Chariot → None
base_name: Chariot → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ dba45c86
+ 05e8f99b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 4a2b5656
+ 10f329bd
+ 34a36c41
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 2c4108a7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 032f6d12
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 1e0fe7d0
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5cf4f142
+ 22d0d999
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ a17033ee
+ 958d8fe2
+ ea713d5d
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ f18de969
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ c37645bc
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b459fa5a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Heavy Cavalry:
display_name: Classical Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 450} → None
upkeep: {'mounts': 2, 'iron': 1, 'money': 15} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 11, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1a433cce
+ cd7fc11a
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 40df1b34
+ 6f7a39ee
+ 9005c800
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 6b9f2287
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 29fb41a4
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 24769c7a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mounts': 1, 'money': 15} → None
requirements: {'district': ['classical_ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 932014ac
+ 57733c92
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 63d96d84
+ 82002ac1
+ 3c6fd4cf
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 4beb4c3c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ f2340fc7
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 0d228a00
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Skirmisher:
display_name: Skirmisher → None
base_name: Skirmisher → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'wood': 2, 'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 87d9a1d9
+ 78cc33b7
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 38b8ccd0
+ c72493bd
+ 292554f3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ ad1e16f2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 99aca55b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 75842cb3
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['forge', 'workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 433388c7
+ 4841ffdf
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ bf90b4c3
+ 7682eacf
+ 4cef5c0f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 404062dd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 3f4553e5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 8a9bd728
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -33
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0.1
Working Pops Count:
Removed: 19
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.3464432521955284
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.25
pop_loss_roll:
Removed: 0.6220274415934033
Resource Capacity:
Removed:
food: 35
wood: 15
stone: 15
mounts: 15
research: 0
magic: 20
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 2
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 16
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
stability_gain_chance:
Added:
+ 87776bd9
+ f3796caa
+ 44aa1907
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Total
value: 40.0
stability_loss_chance:
Added:
+ cc1e6ed3
+ 75c34823
+ 10cf1278
+ d09fab68
+ 4ff82a1d
+ e4c2f43d
+ 3370ae39
+ 7457a2f1
+ 79dd44f5
+ 84af9bf7
+ 0491e925
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 15.0
- item
label: Citizenship Stance: Open
value: 5.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Modifier: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
value: -100.0
- item
label: Modifier: https://discord.com/channels/1188889187018088488/1188900070054187018/1477764973563347016
value: 30.0
- item
label: Ruler: Falxscura Andorator (Titles)
value: -25.0
- item
label: Foreign Acceptance: Integration
value: 21.0
- item
label: Scientific Stance: Radical
value: 110.0
- item
label: Tax Stance: Moderate
value: 22.0
- item
label: Total
value: 63.0
resource_production:
food:
Added:
+ b82162c3
+ f40e2bd4
+ 926af0c8
+ 885a1cb8
+ 23ebaf14
+ 4f3e2c35
+ a8ab3da7
+ 6d0f21dc
+ 5f360f7d
Removed:
- item
label: District: Classical Farm
value: 4
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Farmer
value: 36
- item
label: Vampire
value: 1
- item
label: Terrain: Plains (4 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 48
wood:
Added:
+ 0b4f8bc6
+ f7a2e393
+ 4faaf1c2
+ 3a10e7fa
Removed:
- item
label: Harvester
value: 18
- item
label: Terrain: Forest (5 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 21
stone:
Added:
+ b0d7c17f
+ 70a80b12
+ baed7c4e
+ 96a99d4b
Removed:
- item
label: Miner
value: 12
- item
label: Terrain: Hill (5 tiles)
value: 1
- item
label: Terrain: Mountain (12 tiles)
value: 4
- item
label: Total
value: 17
mounts:
Added:
+ 1cf9de50
+ 9fba0bb6
+ bcfe0833
+ 6e709b54
+ aabba05b
Removed:
- item
label: District: Classical Ranch
value: 4
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Terrain: Desert (8 tiles)
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 9
research:
Added:
+ b56a1e28
+ db67667b
+ ddfab9b6
+ c083396c
Removed:
- item
label: Scientific Stance: Radical
value: 4
- item
label: District: Classical School
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 7
magic:
Added:
+ c467aae4
+ 0c27ba4f
Removed:
- item
label: Vampire
value: 1
- item
label: Total
value: 1
bronze:
Added:
+ bc170c36
+ ee1f7707
+ 249f4363
+ 57559484
+ d883d80e
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Metallurgist
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 6
iron:
Added:
+ b9e6062d
+ b81d89d8
+ da3649ae
+ d9368421
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Metallurgist
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
resource_consumption:
food:
Added:
+ b99c1467
+ a71c041a
+ 2209a64a
+ 307bffac
Removed:
- item
label: City: Commerce
value: 1
- item
label: Race: Prunambulat (Insatiable)
value: 3
- item
label: Population
value: 33
- item
label: Total
value: 37
wood:
Added:
+ ae6d9198
+ 9326d82e
+ 02057574
+ 67599c41
+ 22991f82
+ 50c36e90
+ d8c199f0
Removed:
- item
label: District: Classical Center
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Bureaucrat
value: 2
- item
label: Farmer
value: 6
- item
label: Miner
value: 3
- item
label: Total
value: 14
stone:
Added:
+ 365c5113
+ 5510926a
+ befe7241
+ 56723254
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Harvester
value: 6
- item
label: Metallurgist
value: 1
- item
label: Total
value: 8
mounts:
Added:
+ b6922b1e
+ ac15150b
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ 9720d417
Removed:
- item
label: Total
value: 0
magic:
Added:
+ cd257eee
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 60aeac85
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 966f0d9d
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 6a393f85
+ 28fed2d4
+ ce9c3503
+ 591dfec9
+ 4e368db8
+ 9aedae29
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: District: Classical Market
value: 100
- item
label: City: Commerce
value: 75
- item
label: Tax Stance: Moderate
value: 264
- item
label: Total
value: 514
karma:
Added:
+ 210d6519
+ db04536e
+ e5d8c01b
+ fd20717d
+ 28d670b4
+ 72dee49b
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Radical
value: -4
- item
label: Rolling Karma
value: 1
- item
label: Total
value: 0
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ ed81b77b
+ 3f5fed19
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 46fd55b1
+ eecfa9fd
+ 6382981b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ a0baf898
+ ac7dfc04
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ c0ed8b1a
+ 8f228416
+ d929d606
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Tactician:
display_name: Tactician → None
base_name: Tactician → None
unit_type: Land → None
unit_class: Classical Support Unit → None
era: Classical → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'iron': 1, 'money': 15} → None
requirements: {'district': ['classical_library', 'classical_school']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 0785bfc3
+ 15463461
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 5aa46b38
+ 626f1111
+ 2df738bf
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Support Units:
Removed:
Classical Siege Weapon: 0
Beacon: 0
Battering Ram: 0
Ancient Siege Weapon: 0
Tactician: 0
Reason: Tick Update for Eternal Chancellorship of the Black Scythe of Alturus