Change #69ae56cd490d3d2dc02c9ef5:

Target: Khanya
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-09 05:12:45.493000
Changes:
_id:
Removed: 67e06714d0c984f82323e43c
Foreign Acceptance:
Removed: Acceptance
Succession Type:
Removed: Elected
Magic Stance:
Removed: Military
Road Usage:
Removed: 43
Expansion Control Stance:
Removed: Free
Vassal Type:
Removed: None
Conscription Type:
Removed: Low
Citizenship Stance:
Removed: Restricted
Infamy:
80 → 40
Region:
Removed: 67ef6b3198867826cf7962eb
Scientific Stance:
Removed: Radical
Money:
490 → 1258
Primary Religion:
Removed: 67ef2fe3096a9b083e2a7619
Temperament:
Restricted content
Diplomatic Stance:
Removed: Expansionist
Economy Type:
Removed: Construction
Justice Stance:
Removed: Standard
Rolling Karma:
10 → 9
Military Funding:
Removed: Substantial
Primary Race:
Removed: 67ef2ef8096a9b083e2a760b
Government Type:
Removed: Archivist State
Naval Doctrine:
Removed: Standard
Tax Stance:
Removed: High
Temporary Karma:
Removed: 0
Stability:
United → Balanced
Consumption Stance:
Removed: Indulgence
Land Doctrine:
Removed: Standard
Origin:
Removed: (T) Fortunate
Mercenary Law:
Removed: No Mercenaries
Compliance:
Removed: None
Subject Stance:
Removed: Benevolence
Current Territory:
Removed: 64
Nomad Camp Type:
Removed: None
Primary Culture:
Removed: 67ef2f7c096a9b083e2a7613
Name:
Removed: Khanya
Prestige:
Removed: 0
Overlord:
Removed: ""
Districts:
Removed:
Item 1:
type: ancient_school
node: research
Item 2:
type: classical_library
node: magic
Item 3:
type: classical_artifactory
node: magic
Item 4:
type: classical_fort
node: magic
Item 5:
type: classical_farm
node: food
Item 6:
type: classical_home
node: food
Item 7:
type: classical_barrow
node: magic
Item 8:
type: classical_spire
node: magic
Pops:
Removed: 67e5f2cf962bb7cd3a37e469
Rulers:
Removed: 67ea46357bb6175f9de22198
Vassals:
Removed: 67ef75be98867826cf796316
jobs[apprentice]:
Removed: 0
jobs[fisherman]:
Removed: 0
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
districts[]:
Removed: ancient_magic_site
districts-3:
Removed: ancient_dock
districts-4:
Removed: ancient_hospital
districts-5:
Removed: ancient_magic_site
districts-6:
Removed: ancient_barrow
districts-7:
Removed: ancient_center
districts-8:
Removed: ancient_farms
districts-9:
Removed: ancient_market
jobs[bureaucrat]:
Removed: 0
Jobs:
full_vampire: 0 → None
bureaucrat: 0 → None
entertainer: 0 → None
fisherman: 0 → None
artificer: 0 → None
apprentice: 0 → None
farmer: 6 → 0
harvester: 7 → 0
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 2 → 0
mystic: 9 → 0
researcher: 0 → None
partial_undead: 1 → 0
revolutionary: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
firefather_priest: 1 → 0
Ongoing Modifiers:
Modified:
~ Library District
value: 9.0 → 10.0
~ Library District
value: 1.0 → 2.0
~ Dynastic Hunters in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1468133314169929740
duration: 2 → 1
~ Dynastic Hunters in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1468133314169929740
duration: 2 → 1
~ Violent Destiny in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1475392432505098270
duration: 2 → 1
~ Violent Destiny in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1475392432505098270
duration: 2 → 1
~ Asymmetrical Warfare in the Arhive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
duration: 2 → 1
~ Asymmetrical Warfare in the Arhive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
duration: 2 → 1
~ Riveted Armor in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
duration: 2 → 1
~ Riveted Armor in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
duration: 2 → 1
Resource Storage:
food: 15 → 16
wood: 0 → 14
stone: 8 → 11
mounts: 3 → 4
research: 0 → None
magic: 3 → 30
bronze: 0 → 1
iron: 2 → 3
Cities:
Removed:
Item 1:
name: Isipho
type: metropolis
node: magic
wall: ""
Item 2:
name: The Archive
type: sanctum
node: magic
wall: ""
resource_nodes:
Removed:
food: 0
wood: 2
stone: 2
mounts: 1
research: 1
magic: 3
bronze: 0
iron: 0
Administration:
Removed: 7
City Count:
Removed: 0
City Slots:
Removed: 2
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 68
Event Roll:
Restricted content
Export Slots:
Removed: 5
Import Slots:
Removed: 5
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
farmer: (nested dict)
firefather_priest: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: 3
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 6
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 768
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 6
Pop Count:
Removed: 26
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 5
Remaining Import Slots:
Removed: 5
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 41
wood: 15
stone: 10
mounts: 0
research: 8
magic: 26
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 1
wood: 14
stone: 3
mounts: 1
research: 10
magic: 27
bronze: 1
iron: 1
Resource Production:
Removed:
food: 42
wood: 29
stone: 13
mounts: 1
research: 18
magic: 53
bronze: 1
iron: 1
Road Capacity:
Removed: 34
Stability Gain Chance:
Removed: 0.7
Stability Loss Chance:
Removed: 2
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 15
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 24
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
imperial_cavalier: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
classical_atronach: 0
classical_drake: 0
classical_phantom: 0
classical_pulsar: 0
classical_auxiliary: 0
classical_civilian: 0
classical_tactician: 0
classical_orchal_cavalry: 0
imperial_celestial: 0
imperial_tyranus: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_legionnaire: 0
imperial_marksman: 0
classical_chariot: 0
classical_heavy_infantry: 0
classical_siege_weapon: 0
classical_skirmisher: 0
classical_thorn_wardens: 0
classical_heavy_cavalry: 0
Ancient Civilian: 0
Auxiliary: 0
Classical Civilian: 0
Skirmisher: 0
Naval Units:
Removed:
classical_transport_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Imperial District:
Removed:
type: ""
node: ""
expansion_chance_at_tick:
0.2 → 0.4
expansion_roll:
0.03785066282603311 → 0.8413274381120035
stability_gain_chance_at_tick:
Removed: 0.7
stability_gain_roll:
0.6422262180980569 → 0.7744590524705912
stability_loss_chance_at_tick:
Removed: 2
stability_loss_roll:
0.38478257338467126 → 0.03937224839229647
previous_karma:
Removed: 3
previous_rolling_karma:
Removed: 10
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
territory_terrain:
Removed:
plains: 2
forest: 20
dense_forest: 0
urban: 0
hill: 0
mountain: 30
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
Territory Types:
Removed:
plains: 0
forest: 5
dense_forest: 0
urban: 0
hill: 0
mountain: 3
river: 0
desert: 0
tundra: 3
marsh: 0
hazardous_land: 53
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Modified:
~ Custom Magic Research District
current_progress: 16 → 21
~ Custom Dark Ages Stance
current_progress: 8 → 12
~ Spell Component
current_progress: 5 → 7
~ Immortal Council
current_progress: 13 → 17
~ Enrich Leyline Magic Node #5
current_progress: 0 → 3
~ Mount Node Essence Conversion
current_progress: 11 → 13
~ Hard Spell (Undecided)
current_progress: 0 → 3
~ Al'Trox Recovery
current_progress: 3 → 6
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
citizenship: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_hulls: {'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
fermentation: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
frame_saddles: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
military_wages: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mints: {'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
national_identity: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 4} → None
novitiates: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
sewers: {'investing': 0, 'cost': 2, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
war_engineers: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
academics: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
archival_history: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
asymmetrical_warfare: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
bureacratic_legacies: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
communal_baths: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
cultural_prophecy: {'investing': 0, 'cost': 9, 'researched': True, 'invested': 9} → None
cutting_edge_weaponry: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
collection_teams: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
dedicated_magery: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_cellars: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
drastic_action: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
draught_armor:
investing: 1 → 0
cost: 6 → None
researched: 0 → True
invested: 5 → 6
dusk_till_dawn: {'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
market_control: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mentor_smiths: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
metal_silos: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
mobile_governance: {'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor: {'investing': 0, 'cost': 10, 'researched': True, 'invested': 10} → None
naval_bombardment:
investing: 7 → 0
cost: 7 → None
researched: 0 → True
invested: None → 7
penitent_faith: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
public_awareness: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
public_safety: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
riveted_armor: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
stylized_buildings: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
subsidized_labor: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
summoning_circles: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
tenant_farming: {'investing': 0, 'cost': 9, 'researched': True, 'invested': 9} → None
violent_destiny: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
dawn_till_dusk: {'investing': 0, 'cost': 12, 'researched': True, 'invested': 12} → None
research_consumption_at_tick:
3 → 8
research_production_at_tick:
17 → 18
production_at_tick:
food: -9 → 1
wood: -4 → 14
stone: 6 → 3
mounts: 1 → None
research: 14 → 10
magic: 31 → 27
bronze: 1 → None
iron: 1 → None
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 1404bf6d
+ 21127fd2
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 230aed17
+ 4bba2ecb
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ 4fcee08e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 36c0c72e
+ c9c95d52
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f07838fe
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 56ea0297
+ bb09c449
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ d4560aee
+ 745439f5
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ e14fae0e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 5824b5d4
+ 672dc72d
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ c0bab53c
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 91920af9
+ a1b2495b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 47e0e681
+ f73f6c3e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ c4fdc158
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 00b29197
+ 149553b4
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ b2e051f9
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Skirmisher:
display_name: Skirmisher → None
base_name: Skirmisher → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'wood': 2, 'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 909c0f4b
+ 4168ed6f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ d8a01f83
+ 859411bb
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
hp:
Added:
+ 091fcf76
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 5aabccfe
+ 594e7b71
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ a2e2334b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
naval_unit_details:
Removed:
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
Naval Unit Count:
Removed: 0
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -19
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 26
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 25
wood: 15
stone: 15
mounts: 15
research: 0
magic: 30
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
Centralization Law:
Removed: Focused
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 1
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Notes:
Removed: Mass Complianced 4 times in Age of Strife Archivist State: - One city slot - Decrease Effective Territory by 2, to a minimum of 1. - All attempts to decrease tech costs gain significantly increased chances of success. - Gain 1 admin for every three research points consumed. - Admin cannot be gained via any other source than the above bonus.
Ruler Artifact Slots:
Removed: 22
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Ruler Elderly Age:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0.05
undead_chance_at_tick:
Removed: 0.05
undead_roll:
0.32568263387952023 → 0.4621308263222048
double_undead_roll:
Removed: 0.6188565666055121
breakdowns:
stability_gain_chance:
Added:
+ f311cf94
+ 169f796f
+ ae9cd0b1
+ 440838b4
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Foreign Acceptance: Acceptance
value: 30.0
- item
label: Total
value: 70.0
stability_loss_chance:
Added:
+ 95518b01
+ 8fbd8c90
+ a4feb7e7
+ 6c689536
+ 87218d33
+ 00a5485c
+ d3c5b0df
+ ab0a5ec2
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Citizenship Stance: Restricted
value: -10.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Modifier: Expansionist Diplo Stance (11 tiles)
value: 11.0
- item
label: Scientific Stance: Radical
value: 130.0
- item
label: Tax Stance: High
value: 52.0
- item
label: Total
value: 200
resource_production:
food:
Added:
+ 0148b757
+ e817ac6d
+ 7beb3cb5
+ 01a11be0
+ 7faac71d
+ 95814a93
Removed:
- item
label: District: Classical Farm
value: 4
- item
label: District: Classical Farm (Synergy)
value: 2
- item
label: Technology: Tenant Farming
value: 2
- item
label: Farmer
value: 30
- item
label: Nodes
value: 4
- item
label: Total
value: 42
wood:
Added:
+ 8badb736
+ 23f6f063
+ cc3f2938
Removed:
- item
label: Harvester
value: 28
- item
label: Terrain: Forest (5 tiles)
value: 1
- item
label: Total
value: 29
stone:
Added:
+ 7db7406f
+ defba4b4
+ 558fd29d
+ 189448d5
Removed:
- item
label: Miner
value: 8
- item
label: Terrain: Mountain (3 tiles)
value: 1
- item
label: Nodes
value: 4.0
- item
label: Total
value: 13
mounts:
Added:
+ f9ac911f
+ df21e8cf
Removed:
- item
label: Terrain: Tundra (3 tiles)
value: 1
- item
label: Total
value: 1
research:
Added:
+ 553361dc
+ ebb88858
+ 3280ce87
+ a401a11c
+ 1d3ee1fb
+ fd05c83c
+ 8160f2cc
+ bb2f031f
+ 153ef521
Removed:
- item
label: Scientific Stance: Radical
value: 4
- item
label: District: Ancient School
value: 1
- item
label: Modifier: Library District
value: 1.0
- item
label: Modifier: Dynastic Hunters in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1468133314169929740
value: 1.0
- item
label: Modifier: Violent Destiny in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1475392432505098270
value: 1.0
- item
label: Modifier: Asymmetrical Warfare in the Arhive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
value: 1.0
- item
label: Modifier: Riveted Armor in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
value: 1.0
- item
label: Nodes
value: 8.0
- item
label: Total
value: 18
magic:
Added:
+ 9adac1dd
+ a6a59880
+ 89b67ba8
+ 70116c6b
+ 20730413
+ bc7fbc59
Removed:
- item
label: City: Sanctum
value: 3
- item
label: Modifier: Classical Era https://discord.com/channels/1188889187018088488/1468110868859588728/1468117237960413358
value: 3.0
- item
label: Mystic
value: 18
- item
label: Terrain: Hazardous Land (53 tiles)
value: 13
- item
label: Nodes
value: 16
- item
label: Total
value: 53
bronze:
Added:
+ ec9f4764
+ a48b4dbe
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
iron:
Added:
+ acd72a1c
+ 1ffc7ddd
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Total
value: 1
resource_consumption:
food:
Added:
+ dd4804b4
+ 48ccccce
+ dc55ddf1
+ 5fe9ecd5
Removed:
- item
label: City: Sanctum
value: 1
- item
label: Undead
value: 1
- item
label: Population
value: 39
- item
label: Total
value: 41
wood:
Added:
+ 1a17c1f8
+ 419eb4f3
+ 98b8d5cb
+ 1d850db6
+ 778e8198
+ 77a1f1d0
+ fcd576c3
+ 604c86ef
+ ff6d73a1
Removed:
- item
label: District: Classical Library
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Modifier: Dynastic Hunters in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1468133314169929740
value: 1.0
- item
label: Modifier: Violent Destiny in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1475392432505098270
value: 1.0
- item
label: Modifier: Asymmetrical Warfare in the Arhive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
value: 1.0
- item
label: Modifier: Riveted Armor in the Archive https://discord.com/channels/1188889187018088488/1188909580378443816/1478268103396819055
value: 1.0
- item
label: Farmer
value: 6
- item
label: Miner
value: 2
- item
label: Total
value: 15
stone:
Added:
+ 5dabed1f
+ 0179ef60
+ d8c9e765
+ 3de47684
Removed:
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Harvester
value: 7
- item
label: Total
value: 10
mounts:
Added:
+ 816ff08f
Removed:
- item
label: Total
value: 0
research:
Added:
+ ad96e93b
+ d23d5f3c
Removed:
- item
label: Tech Investment
value: 8
- item
label: Total
value: 8
magic:
Added:
+ 78675d91
+ 93aedb42
+ 2bac4ce1
+ ad9ccab9
+ d90ef1bb
+ 6a18569d
+ 12d5691f
+ e34dc11e
+ ebba010e
+ 87277539
+ d5460115
+ 6ff8de1f
+ 2f329960
Removed:
- item
label: District: Classical Barrow
value: 1
- item
label: Modifier: Magical Vault Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value: 3.0
- item
label: Modifier: Enrich Leyline Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value: 3.0
- item
label: Modifier: Artifice Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value: 3.0
- item
label: Modifier: Seek https://discord.com/channels/1188889187018088488/1475410537708785684/1475974006610985054
value: 3.0
- item
label: Modifier: Simulate https://discord.com/channels/1188889187018088488/1479330451041816706/1479562672524624002
value: 2.0
- item
label: Modifier: Essence Conversion Upkeep https://discord.com/channels/1188889187018088488/1195493916561129613/1469537445061070932
value: 2.0
- item
label: Modifier: Portal to That Which Thrives https://discord.com/channels/1188889187018088488/1195493916561129613/1473086420389331018
value: 2.0
- item
label: Modifier: Beacon of Compliance https://discord.com/channels/1188889187018088488/1437358065094496256/1437358751983341642
value: 1.0
- item
label: Modifier: Barrier Upkeep on Odirile https://discord.com/channels/1188889187018088488/1463207126489890909/1463260970603253780
value: 1.0
- item
label: Modifier: Mana Shield Upkeep on Odirile https://discord.com/channels/1188889187018088488/1425581143490695279/1425581368158584982
value: 1.0
- item
label: Firefather Priest
value: 4
- item
label: Total
value: 26
bronze:
Added:
+ 1c21949c
Removed:
- item
label: Total
value: 0
iron:
Added:
+ da7243db
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ b8c7f0aa
+ 2acb6705
+ 0b78756a
+ d05f854d
+ 791de30c
+ df2697f0
+ 534c7d40
+ ea823667
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: Vassal: Moland (Vassal Type: Mercantile)
value: 75
- item
label: Vassal: Nkemuzela (Vassal Type: Mercantile)
value: 75
- item
label: Vassal: Omncane (Vassal Type: Mercantile)
value: 75
- item
label: Vassal: Isiphetho (Vassal Type: Mercantile)
value: 75
- item
label: Tax Stance: High
value: 468
- item
label: Total
value: 768
karma:
Added:
+ a0370250
+ d2b6eb0a
+ 16437dbf
+ f24c1e96
+ 498f7fae
+ dd985e3b
+ e1aa9c13
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Radical
value: -4
- item
label: Modifier: Over City Cap https://discord.com/channels/1188889187018088488/1344868979075973153/1405333837315309630
value: -4.0
- item
label: Rolling Karma
value: 10
- item
label: Total
value: 3
Support Unit Capacity:
Removed: 3
Support Unit Count:
Removed: 0
support_unit_details:
Tactician:
display_name: Tactician → None
base_name: Tactician → None
unit_type: Land → None
unit_class: Classical Support Unit → None
era: Classical → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'iron': 1, 'money': 30} → None
requirements: {'district': ['classical_library', 'classical_school']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 55217b01
+ a21b0d10
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 64e1ff61
+ 947d53c0
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Support Units:
Removed:
Tactician: 0
Reason: Tick Update for Khanya