Change #69ae56f4490d3d2dc02c9f15:
| Target: | Rye Spirits |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-09 05:13:24.427000 |
| Changes: |
_id:
Removed:
67f22071609d94b5146136f4
Economy Type:
Removed:
None
Stability:
Fragile → Unsettled
Primary Race:
Removed:
67ef56dd89e17a6e9fa6bbfc
Scientific Stance:
Removed:
Revolutionary
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Oppression
Land Doctrine:
Removed:
Safeguard
Tax Stance:
Removed:
No Taxes
Primary Culture:
Removed:
67ef5ea7690147f64b5a8329
Naval Doctrine:
Removed:
Standard
Name:
Removed:
Rye Spirits
Citizenship Stance:
Removed:
Closed
Justice Stance:
Removed:
Standard
Succession Type:
Removed:
Inherited
Subject Stance:
Removed:
Suppression
Consumption Stance:
Removed:
None
Conscription Type:
Removed:
Low
Expansion Control Stance:
Removed:
Controlled
Government Type:
Removed:
City State
Temperament:
Restricted content
Money:
3123 → 3192
Primary Religion:
Removed:
67ef64ea690147f64b5a8393
Current Territory:
Removed:
3
Vassal Type:
Removed:
Protectorate
Nomad Camp Type:
Removed:
None
Origin:
Removed:
Unknown
Road Usage:
Removed:
0
Prestige:
Removed:
0
Temporary Karma:
Removed:
0
Overlord:
Removed:
67ef71c898867826cf796308
Infamy:
Removed:
0
Rolling Karma:
Removed:
4
Region:
Removed:
67ef6b5c98867826cf7962ef
Mercenary Law:
Removed:
No Mercenaries
Diplomatic Stance:
Removed:
Isolated
Magic Stance:
Removed:
Military
Military Funding:
Removed:
Standard
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
District Slots:
Removed:
4
Effective Territory:
Removed:
13
Event Roll:
Restricted content
Export Slots:
Removed:
1
Import Slots:
Removed:
1
job_details:
Removed:
artificer:
(nested dict)
brewer:
(nested dict)
bureaucrat:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
2
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
69
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
2
Pop Count:
Removed:
9
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
1
Remaining Import Slots:
Removed:
1
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
11
wood:
1
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-11
wood:
-1
stone:
-2
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
2
Resource Production:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
2
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.29
Stability Loss Chance:
Removed:
0.55
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
17
Nomadic:
Removed:
0
Trade Distance:
Removed:
-2
expansion_chance_at_tick:
Removed:
0.2
expansion_roll:
Removed:
0.5235298667924461
Jobs:
Removed:
farmer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
partial_vampire:
0
missionary:
0
entertainer:
0
artificer:
0
full_vampire:
0
stone_speaker:
0
apprentice:
0
partial_undead:
0
brewer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
Resource Storage:
food:
-121 → -132
wood:
-7 → -8
stone:
-18 → -20
mounts:
8 → None
research:
0 → None
magic:
15 → None
bronze:
0 → None
iron:
0 → None
stability_gain_chance_at_tick:
Removed:
0.29
stability_gain_roll:
0.6872010406134831 → 0.5039666931079595
stability_loss_chance_at_tick:
Removed:
0.55
stability_loss_roll:
0.06579789176434936 → 0.4752961140498838
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
4
previous_temporary_karma:
Removed:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Upgraded Hunter Job
bonus_progress_per_tick:
2
current_progress:
35
required_progress:
35
link:
https://discord.com/channels/1416309239638523935/1416312057367629844/1427908166179491913
slot:
4_progress_slot
total_progress_per_tick:
5
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
production_at_tick:
Removed:
food:
-11
wood:
-1
stone:
-2
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
2
resource_desires:
Added:
+ 3735f769
resource:
magic
trade_type:
Need to Buy
price:
120
quantity:
2
+ b4b529cd
resource:
bronze
trade_type:
Desire to Sell
price:
125
quantity:
4
Removed:
- ae9be813
resource:
food
trade_type:
Desire to Sell
price:
50
quantity:
1
- 77180064
resource:
wood
trade_type:
Desire to Sell
price:
70
quantity:
1
- 00c79cf9
resource:
stone
trade_type:
Desire to Buy
price:
75
quantity:
2
- 88bceded
resource:
magic
trade_type:
Desire to Sell
price:
95
quantity:
2
Civil War Chance:
Removed:
0.2
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Oakling:
display_name:
Oakling → None
base_name:
Oakling → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'magic': 1, 'wood': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 321deedf
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 0f90d50e
Removed:
- item
label:
Conscription Type: Low
value:
1
Ravager:
display_name:
Ravager → None
base_name:
Ravager → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 400} → None
upkeep:
{'magic': 2, 'bronze': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 7fe42902
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ b0c08298
Removed:
- item
label:
Conscription Type: Low
value:
1
Vortex:
display_name:
Vortex → None
base_name:
Vortex → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'magic': 2} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 3332f35f
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ f2889676
Removed:
- item
label:
Conscription Type: Low
value:
1
Wyrm:
display_name:
Wyrm → None
base_name:
Wyrm → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'magic': 2, 'stone': 2} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ e8df16b6
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ f0845da8
Removed:
- item
label:
Conscription Type: Low
value:
1
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 63d3ff55
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ b0dcb241
Removed:
- item
label:
Conscription Type: Low
value:
1
Atronach:
display_name:
Atronach → None
base_name:
Atronach → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 525} → None
upkeep:
{'magic': 2, 'stone': 1} → None
requirements:
{'district': ['classical_magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 9, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 9, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 025b02ff
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ bd572229
Removed:
- item
label:
Conscription Type: Low
value:
1
Drake:
display_name:
Drake → None
base_name:
Drake → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 750} → None
upkeep:
{'magic': 2, 'iron': 2, 'stone': 2} → None
requirements:
{'district': ['classical_magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 10, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 88c168e5
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 9e13d6dd
Removed:
- item
label:
Conscription Type: Low
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2} → None
requirements:
{'district': ['classical_magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 76074821
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ e3b480e1
Removed:
- item
label:
Conscription Type: Low
value:
1
Pulsar:
display_name:
Pulsar → None
base_name:
Pulsar → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'magic': 2} → None
requirements:
{'district': ['classical_magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 4, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 009d6a4b
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 760fcefe
Removed:
- item
label:
Conscription Type: Low
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5d9ad825
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 4cebd9e1
Removed:
- item
label:
Conscription Type: Low
value:
1
Skirmisher:
display_name:
Skirmisher → None
base_name:
Skirmisher → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'wood': 2} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 67a4e31e
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ f1cb3f2d
Removed:
- item
label:
Conscription Type: Low
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-33
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
15
bronze:
5
iron:
0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Cities:
Removed:
Item 1:
name:
⎓𝙹∷ᒷᓭℸ
type:
metropolis
node:
iron
wall:
ancient_walls
Concessions:
Removed:
Districts:
Removed:
Item 1:
type:
classical_magic_site
node:
""
Item 2:
type:
classical_brewery
node:
""
Item 3:
type:
""
node:
""
Item 4:
type:
""
node:
""
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
ancient_civilian:
0
classical_auxiliary:
0
classical_civilian:
0
classical_orchal_cavalry:
0
imperial_river_runner:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
imperial_arbalest:
0
ancient_ameru_marines:
0
classical_phantom:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_elite_infantry:
0
classical_thorn_wardens:
0
Naval Units:
Removed:
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
Territory Types:
Removed:
plains:
0
forest:
1
dense_forest:
1
urban:
1
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
concessions_chance_at_tick:
Removed:
0
concessions_roll:
0.18803003948630803 → 0.3685546451063666
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
0.47177058826469476 → 0.7749432767911972
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
0.8770288194714307 → 0.39206362164236697
stability_loss_chance_civil_war_roll:
0.2790097514979105 → 0.019346621361589156
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
breakdowns:
stability_gain_chance:
Added:
+ 35ef6e8c
+ 650f74bf
+ d50fb588
+ 15ecb15d
Removed:
- item
label:
Base
value:
0
- item
label:
District: Classical Brewery
value:
20.0
- item
label:
Tax Stance: No Taxes
value:
9.0
- item
label:
Total
value:
29.0
stability_loss_chance:
Added:
+ c15f2232
+ 5f0da976
+ 957f6150
+ 8bd8a713
+ f8a4a5fd
Removed:
- item
label:
Base
value:
0
- item
label:
Citizenship Stance: Closed
value:
-20.0
- item
label:
Expansion Control Stance: Controlled
value:
20.0
- item
label:
Scientific Stance: Revolutionary
value:
45.0
- item
label:
Total
value:
55.0
resource_production:
food:
Added:
+ 026951a5
Removed:
- item
label:
Total
value:
0
wood:
Added:
+ aa83a298
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 64542994
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ 37658ec3
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 00850895
+ 23a95ddb
+ 4b1e32ac
Removed:
- item
label:
Scientific Stance: Revolutionary
value:
6
- item
label:
Production Locked
value:
-6
- item
label:
Total
value:
0
magic:
Added:
+ 6a053f0e
+ e0dcb026
Removed:
- item
label:
District: Classical Magic Site
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ f985e63d
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 47808f4b
+ 34c64d30
Removed:
- item
label:
Nodes
value:
2
- item
label:
Total
value:
2
resource_consumption:
food:
Added:
+ 15642c61
+ 74f37417
+ 0bb6b8df
+ ec16cd6c
Removed:
- item
label:
District: Classical Brewery
value:
1
- item
label:
City: Ancient Walls
value:
1
- item
label:
Population
value:
9
- item
label:
Total
value:
11
wood:
Added:
+ df650cab
+ 258d2640
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
1
stone:
Added:
+ 06374d5e
+ 7dca5240
+ fe74ad35
Removed:
- item
label:
District: Classical Magic Site
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Total
value:
2
mounts:
Added:
+ 20775379
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 349841de
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ a51ede31
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 542f9c80
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ c42ce440
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 6e5339af
+ 14c96207
+ f5bf1fb1
Removed:
- item
label:
Base
value:
150
- item
label:
Tax Stance: No Taxes
value:
-81
- item
label:
Total
value:
69
karma:
Added:
+ aae70aeb
+ eb69ec88
+ 0b0a65f0
+ 74f50276
+ b7ec8b63
+ 3d2ac2ac
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Fragile
value:
-2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Revolutionary
value:
-4
- item
label:
Rolling Karma
value:
4
- item
label:
Total
value:
-1
Support Unit Capacity:
Removed:
1
Support Unit Count:
Removed:
0
support_unit_details:
Beacon:
display_name:
Beacon → None
base_name:
Beacon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'magic': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 1, 'defense': 1, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ e6272aff
Removed:
- item
label:
Conscription Type: Low
value:
1
defense:
Added:
+ 5c444d06
Removed:
- item
label:
Conscription Type: Low
value:
1
|
| Reason: | Tick Update for Rye Spirits |