Change #69ae570f490d3d2dc02c9f2c:

Target: The People’s Solmare
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-09 05:13:51.477000
Changes:
_id:
Removed: 6801ece1a39a3e1b787aea45
Name:
Removed: The People’s Solmare
Region:
Removed: 67ef6c8a98867826cf7962f8
Stability:
Fragile → Unsettled
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Rolling Karma:
1 → 2
Money:
4275 → 4350
Primary Race:
Removed: 67ef558189e17a6e9fa6bbde
Primary Culture:
Removed: 6801e2ebfb8bef2a70c3610e
Primary Religion:
Removed: 6801e43ffb8bef2a70c36151
Current Territory:
Removed: 0
Road Usage:
Removed: 0
Overlord:
Removed: 67ef7e63e311e8b3699a1b1c
Vassal Type:
Removed: Tributary
Compliance:
Removed: Defiant
Districts:
Removed:
Item 1:
type: ""
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: ""
type: ""
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Origin:
Removed: Unknown
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Government Type:
Removed: Autocracy
Succession Type:
Removed: Strength
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Moderate
Military Funding:
Removed: Standard
Magic Stance:
Removed: Bureaucracy
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Balanced
Land Doctrine:
Removed: Standard
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: None
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: Some Mercenaries
Consumption Stance:
Removed: None
Tax Stance:
Removed: None
Justice Stance:
Removed: None
Resource Storage:
food: -126 → -133
wood: 1 → None
stone: 1 → None
mounts: 1 → None
research: 0 → None
magic: 1 → None
bronze: 1 → None
iron: 0 → None
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Jobs:
farmer: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 0 → None
researcher: 0 → None
vampire: 0 → None
partial_vampire: 9 → 10
artificer: 0 → None
full_vampire: 0 → None
apprentice: 0 → None
fisherman: 0 → None
bureaucrat: 0 → None
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.4
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.25
District Slots:
Removed: 5
Effective Pop Capacity:
Removed: 13
Effective Territory:
Removed: 18
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
firefather_priest: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 3
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 75
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 3
Nomadic:
Removed: 0
Pop Count:
Removed: 7
Raw Roll:
Restricted content
Chance to Rebel:
Removed: 0.15
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 7
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -7
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Production:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.1
Stability Loss Chance:
Removed: 1.21
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Trade Distance:
Removed: 10
Minority Count:
Removed: 2
concessions_chance_at_tick:
0 → 0.4
concessions_roll:
1 → 0.4967476675667335
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.3064514590953288
rebellion_chance_at_tick:
0.05 → 0.15
rebellion_roll:
0.9127961948093921 → 0.46482196954393695
stability_gain_chance_at_tick:
Removed: 0.1
stability_gain_roll:
0.8394386536691154 → 0.8400407308632756
stability_loss_chance_at_tick:
1.11 → 1.21
stability_loss_roll:
0.21902125265073968 → 0.25756684762544524
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
production_at_tick:
Removed:
food: -7
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
resource_desires:
Added:
+ a606b100
resource: food
trade_type: Desire to Sell
price: 50
quantity: 5
+ f3d2ef89
resource: wood
trade_type: Desire to Buy
price: 75
quantity: 3
+ 97073d11
resource: mounts
trade_type: Need to Buy
price: 90
quantity: 3
+ abdc6081
resource: magic
trade_type: Desire to Sell
price: 100
quantity: 2
+ 9f95a6fb
resource: bronze
trade_type: Desire to Buy
price: 125
quantity: 2
+ 697e47a8
resource: iron
trade_type: Desire to Sell
price: 145
quantity: 1
Removed:
- 01ea1a8f
resource: food
trade_type: Desire to Sell
price: 50
quantity: 4
- a298f639
resource: wood
trade_type: Desire to Buy
price: 75
quantity: 4
- 664c4757
resource: mounts
trade_type: Need to Buy
price: 85
quantity: 3
- bab197dc
resource: bronze
trade_type: Desire to Sell
price: 130
quantity: 2
vampirism_chance_at_tick:
1.3 → 1.4
vampirism_roll:
0.6440551869953256 → 0.2528097867247183
Civil War Chance:
Removed: 0.2
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
Ancient Civilian: (nested dict)
Classical Civilian: (nested dict)
Skirmisher: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -33
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 1.4
Working Pops Count:
Removed: 9
Pop Loss Chance:
Removed: 0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_fire_shaman: 0
classical_siege_weapon: 0
classical_tactician: 0
imperial_vanguard: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_war_dancer: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_civilian: 0
ancient_reman_longbowbird: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Prestige:
Removed: 0
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
0 Progress Slots:
Removed: 4
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Autonomous
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
0.22434631480763123 → 0.6982279337775724
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.9207822939915575
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Undead Chance:
Removed: 0
stability_loss_chance_civil_war_roll:
0.9384621733493423 → 0.07759768968617597
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
breakdowns:
stability_gain_chance:
Added:
+ a58c77be
+ b410a542
+ 9d37e25f
+ 0d8943e8
+ 981e5749
+ 5d37d69d
+ 70d93866
+ c8a68ef3
Removed:
- item
label: Base
value: 0
- item
label: External
value: 10.0
- item
label: Karma
value: 0
- item
label: Minorities
value: 0
- item
label: Population
value: 0
- item
label: Road Usage
value: 0
- item
label: Production
value: 0
- item
label: Total
value: 10.0
stability_loss_chance:
Added:
+ fe0ef32c
+ a912fa5e
+ 6f134b1b
+ 70ec941e
+ b0ac2927
+ e1c9687e
+ cd3b5653
+ ee8cf9fb
Removed:
- item
label: Base
value: 0
- item
label: Modifiers
value: 25.0
- item
label: Jobs
value: 90.0
- item
label: Karma
value: 0
- item
label: Minorities
value: 6.0
- item
label: Population
value: 0
- item
label: Road Usage
value: 0
- item
label: Total
value: 121.0
resource_production:
food:
Added:
+ ec789346
Removed:
- item
label: Total
value: 0
wood:
Added:
+ 419c83bd
Removed:
- item
label: Total
value: 0
stone:
Added:
+ d1425d5c
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 3df29244
Removed:
- item
label: Total
value: 0
research:
Added:
+ ae9c5ce5
+ 1e641beb
+ 6b7fb2f1
Removed:
- item
label: Laws
value: 1
- item
label: Production Locked
value: -1
- item
label: Total
value: 0
magic:
Added:
+ 21a2012e
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 411d4d94
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 12c41c24
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ 7e930924
+ a08dbe28
Removed:
- item
label: Population
value: 7
- item
label: Total
value: 7
wood:
Added:
+ e1cfc68a
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 1e5bbe0d
Removed:
- item
label: Total
value: 0
mounts:
Added:
+ 3894a2f1
Removed:
- item
label: Total
value: 0
research:
Added:
+ efb303c3
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 31d706d7
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 83bf5e32
Removed:
- item
label: Total
value: 0
iron:
Added:
+ d902cf1e
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 28efe647
+ 65eee489
+ 765f0bf1
Removed:
- item
label: Base
value: 150
- item
label: External
value: -75
- item
label: Total
value: 75
Support Unit Capacity:
Removed: 1
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Reason: Tick Update for The People’s Solmare