Change #69b80bf8f8a0c83264e33c4b:

Target: Bobbins United
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:56:08.552000
Changes:
_id:
Removed: 68eb2cc4a8271838e4e14dac
Name:
Removed: Bobbins United
Region:
Removed: 67ef6b5098867826cf7962ed
Prestige:
Removed: 0
Stability:
Removed: Stable
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Money:
Removed: 3336
Primary Race:
Removed: 68eb2dcba8271838e4e14db3
Primary Culture:
Removed: 68eb2d4aa8271838e4e14daf
Primary Religion:
Removed: 68eb2d98a8271838e4e14db1
Road Usage:
Removed: 0
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ancient_dock
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: ""
type: metropolis
node: ""
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Origin:
Removed: (C) Shattered Dominion
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Notes:
Removed: ""
Government Type:
Removed: Representative Council
Succession Type:
Removed: Elected
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Low
Military Funding:
Removed: Notable
Magic Stance:
Removed: Bureaucracy
Centralization Law:
Removed: Decentralized
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Acceptance
Subject Stance:
Removed: Benevolence
Land Doctrine:
Removed: Volley
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Expansionist
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: Commerce
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: No Mercenaries
Consumption Stance:
Removed: Indulgence
Tax Stance:
Removed: High
Justice Stance:
Removed: None
Resource Storage:
Removed:
food: -99
wood: -21
stone: 15
mounts: 1
research: 0
magic: 1
bronze: 0
iron: 0
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 4
mountain: 3
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Jobs:
Removed:
entertainer: 0
apprentice: 0
fisherman: 0
artificer: 0
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
partial_vampire: 0
full_vampire: 0
missionary: 0
stone_speaker: 0
partial_undead: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_siege_weapon: 0
classical_spearmen: 0
classical_tactician: 0
imperial_legionnaire: 0
imperial_marksman: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_ameru_marines: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_civilian: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_auxiliary: 0
classical_cavalry_archer: 0
classical_civilian: 0
classical_light_cavalry: 0
classical_orchal_cavalry: 0
imperial_cavalier: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_river_runner: 0
imperial_arbalest: 0
imperial_vanguard: 0
classical_thorn_wardens: 0
classical_phantom: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Administration:
Removed: 1
Effective Territory:
Removed: 18
Current Territory:
Removed: 7
Road Capacity:
Removed: 10
Effective Pop Capacity:
Removed: 17
Pop Count:
Removed: 7
Prestige Gain:
Removed: -19
Passive Expansion Chance:
Removed: 0.4
Stability Loss Chance On Leader Death:
Removed: 0.5
Vampirism Chance:
Removed: 0
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 201
Total Karma:
Removed: 3
Migration Distance:
Removed: 6
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 0
Minority Count:
Removed: 0
Stability Gain Chance:
Removed: 0.4
Stability Loss Chance:
Removed: 0.69
Civil War Chance:
Removed: 0
District Slots:
Removed: 4
Nomadic:
Removed: 0
City Slots:
Removed: 3
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 1
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 0
Land Unit Capacity:
Removed: 2
Naval Unit Count:
Removed: 0
Naval Unit Capacity:
Removed: 2
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 2
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 2
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Resource Production:
Removed:
food: 1
wood: 0
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Consumption:
Removed:
food: 10
wood: 2
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -9
wood: -2
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Technology Cost Modifier:
Removed: 0
Technology Cost Minimum:
Removed: 0
Export Slots:
Removed: 4
Import Slots:
Removed: 4
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
Trade Distance:
Removed: 7
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 3
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 0, 'defense': 3, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ eae52403
+ d0f20c54
+ b8dc9e99
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 1d4db9f8
+ c8384e46
+ 22bb6884
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: Land Doctrine: Volley
value: 1
hp:
Added:
+ 91348871
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ dd67dca0
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ f40b2286
+ 0057e767
Removed:
- item
label: Land Doctrine: Volley
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 5, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ ffb05cb5
+ 4b6c1bf8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 52fabec0
+ ef825008
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ 098034ef
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 51594684
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 0eea4f71
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 7, 'morale': 4, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 9c6c98ae
+ 00b6474c
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 0a3f7a5c
+ 0ce43fdc
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ 2508aeb5
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 246889dd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ d89f5c16
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 9, 'morale': 4, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ aebb6515
+ c6b2653f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 8796a098
+ 2c4a502e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ 97a9d382
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 30c655c1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 28f988db
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 2, 'hp': 7, 'morale': None, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 0453a384
+ 08b55820
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 39851bcf
+ 144e84ef
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
hp:
Added:
+ bbab1780
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 59f83523
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
Removed: 3
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Raw Roll:
Restricted content
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.1864590097362333
production_at_tick:
Removed:
food: -9
wood: -2
stone: 1
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
resource_desires:
Removed:
Item 1:
resource: food
trade_type: Desire to Buy
price: 50
quantity: 3
Item 2:
resource: stone
trade_type: Need to Buy
price: 90
quantity: 3
Item 3:
resource: magic
trade_type: Desire to Buy
price: 100
quantity: 5
Item 4:
resource: narcotics
trade_type: Need to Buy
price: 350
quantity: 1
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed: 0.4
stability_gain_roll:
Removed: 0.055777834628995104
stability_loss_chance_at_tick:
Removed: 0.69
stability_loss_roll:
Removed: 0.6322458429932256
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
Rolling Karma:
Removed: 0
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.8307278757413102
breakdowns:
stability_gain_chance:
Added:
+ eb39b22c
+ fc25ba2e
+ 1bb75d8b
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Total
value: 40.0
stability_loss_chance:
Added:
+ fd7bbee2
+ 1616cb0c
+ 45e12f90
+ 7efb6444
+ 3f95e912
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 15.0
- item
label: Tax Stance: High
value: 14.0
- item
label: Stability Level
value: 15.0
- item
label: Total
value: 69.0
resource_production:
food:
Added:
+ 57a5c812
+ b44a0944
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: Total
value: 1
wood:
Added:
+ 205e123a
Removed:
- item
label: Total
value: 0
stone:
Added:
+ e2f46201
+ 410d29d6
+ 4a932f41
Removed:
- item
label: Terrain: Hill (4 tiles)
value: 1
- item
label: Terrain: Mountain (3 tiles)
value: 1
- item
label: Total
value: 2
mounts:
Added:
+ f7efe36e
Removed:
- item
label: Total
value: 0
research:
Added:
+ 615eee53
+ c55a4d45
+ 4d61371a
Removed:
- item
label: Scientific Stance: Pragmatic
value: 1
- item
label: Production Locked
value: -1
- item
label: Total
value: 0
magic:
Added:
+ 9417252b
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 19d9d03b
Removed:
- item
label: Total
value: 0
iron:
Added:
+ d8701f2c
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ d6cc6fd0
+ 45d1e465
Removed:
- item
label: Population
value: 10
- item
label: Total
value: 10
wood:
Added:
+ 48b8b093
+ 225af49c
+ 0c2d0006
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 2
stone:
Added:
+ d89a840d
+ dbffd9b1
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Total
value: 1
mounts:
Added:
+ c07724f2
Removed:
- item
label: Total
value: 0
research:
Added:
+ 68ec624d
Removed:
- item
label: Total
value: 0
magic:
Added:
+ bb54ef23
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 5dff7ea4
Removed:
- item
label: Total
value: 0
iron:
Added:
+ 8e1a5721
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 4acff5e8
+ 1bdab326
+ 80eaf9fa
+ ef20fe99
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: Tax Stance: High
value: 126
- item
label: Total
value: 201
karma:
Added:
+ 0d22b58d
+ ffdc3ffb
+ 8c1dad59
+ d5d194f9
Removed:
- item
label: Base
value: 0
- item
label: Stability: Stable
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Total
value: 3
Support Unit Capacity:
Removed: 1
Support Unit Count:
Removed: 0
support_unit_details:
Removed:
Reason: Recalculate Bobbins United before event roll