Change #69b80c08f8a0c83264e33c55:

Target: Eternal Chancellorship of the Black Scythe of Alturus
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:56:24.613000
Changes:
_id:
Removed: 67ef6d4698867826cf7962fa
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Radical
Name:
Removed: Eternal Chancellorship of the Black Scythe of Alturus
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Moderate
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 35
Vassal Type:
Removed: Protectorate
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Indulgence
Succession Type:
Removed: Strength
Primary Culture:
Removed: 67ef2fb2096a9b083e2a7617
Primary Race:
Removed: 67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: Open
Road Usage:
Removed: 20
Rolling Karma:
Removed: 0
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 3568
Compliance:
Removed: Loyal
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef61e6690147f64b5a835f
Overlord:
Removed: 67ef6eba98867826cf7962fe
Conscription Type:
Removed: Low
Origin:
Removed: (T) Survivors
Temperament:
Restricted content
Stability:
Removed: United
Districts:
Removed:
Item 1:
type: classical_market
node: ""
Item 2:
type: classical_farm
node: ""
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: classical_ranch
node: mounts
Item 5:
type: classical_school
node: ""
Item 6:
type: classical_artifactory
node: iron
Item 7:
type: classical_center
node: wood
Item 8:
type: classical_granary
node: food
Item 9:
type: classical_home
node: ""
districts-0:
Removed: ancient_market
districts-1:
Removed: ancient_farms
districts-2:
Removed: ancient_forge
districts-3:
Removed: ancient_workshop
districts-4:
Removed: ancient_hospital
districts-5:
Removed: ""
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 6
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.1
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 9
Effective Territory:
Removed: 40
Event Roll:
Restricted content
Export Slots:
Removed: 10
Import Slots:
Removed: 10
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_vampire: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 2
Land Defense Modifier:
Removed: 2
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 538
Naval Attack Modifier:
Removed: 2
Naval Defense Modifier:
Removed: 2
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 24
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 10
Remaining Import Slots:
Removed: 10
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 40
wood: 18
stone: 9
mounts: 1
research: 0
magic: 0
bronze: 3
iron: 0
Resource Excess:
Removed:
food: 32
wood: 9
stone: 4
mounts: 8
research: 7
magic: 1
bronze: 1
iron: 3
Resource Production:
Removed:
food: 72
wood: 27
stone: 13
mounts: 9
research: 7
magic: 1
bronze: 4
iron: 3
Road Capacity:
Removed: 30
Stability Gain Chance:
Removed: 0.4
Stability Loss Chance:
Removed: 0.75
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Novus Alturus
type: metropolis
node: research
wall: classical_walls
Item 2:
name: Holy City of Verbada Legisda
type: generic
node: ""
wall: classical_walls
Item 3:
name: Fornaxus
type: commerce
node: ""
wall: classical_walls
Jobs:
Removed:
apprentice: 0
fisherman: 0
bureaucrat: 3
farmer: 10
harvester: 8
hunter: 0
merchant: 0
metallurgist: 0
miner: 2
mystic: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
partial_vampire: 1
full_vampire: 0
stone_speaker: 0
missionary: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 0
firefather_priest: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
Item 2:
field: vampirism_chance
value: -0.5
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1383707125548847216
Item 3:
field: stability_loss_chance
value: -1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
Item 4:
field: 1_progress_slots
value: 1.0
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
resource_nodes:
Removed:
food: 1
wood: 1
stone: 0
mounts: 0
research: 1
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 3
wood: 2
stone: 6
mounts: 8
research: 0
magic: 9
bronze: 0
iron: 4
Effective Pop Capacity:
Removed: 23
Nomadic:
Removed: 0
Trade Distance:
Removed: 16
concessions_chance_at_tick:
Removed: 0.2
concessions_roll:
Removed: 0.12873285690666025
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.5084864143575698
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.21124140180440842
stability_gain_chance_at_tick:
Removed: 0.4
stability_gain_roll:
Removed: 0.11722836720426844
stability_loss_chance_at_tick:
Removed: 0.75
stability_loss_roll:
Removed: 0.950421090788782
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
ancient_reman_longbowbird: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_river_runner: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_war_dancer: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_ameru_marines: 0
imperial_arbalest: 0
imperial_vanguard: 0
classical_tactician: 0
classical_siege_weapon: 0
classical_orchal_cavalry: 0
classical_heavy_infantry: 0
classical_thorn_wardens: 0
classical_elite_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Classical Elite Infantry: 0
Classical Heavy Infantry: 0
Classical Light Archers: 0
Classical Light Infantry: 0
Imperial Legionnaire: 0
Imperial Marksman: 0
Imperial War Dancer: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Atronach: 0
Drake: 0
Phantom: 0
Pulsar: 0
Skirmisher: 0
Missile Ship: 0
Scout Ship: 0
Ancient Civilian: 0
Ancient Elite Infantry: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Auxiliary: 0
Cavalry Archer: 0
Chariot: 0
Classical Civilian: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Spearmen: 0
Salamandra Phoenix: 0
Imperial Cavalier: 0
Orchal Cavalry: 0
Imperial Arbalest: 0
Naval Units:
Removed:
Ancient Boarding Ship: 0
Elite Warship: 0
Ancient Transport Ship: 0
Terrapin: 0
Classical Boarding Ship: 0
Explosive Ship: 0
Missile Ship: 0
Siege Ship: 0
Classical Transport Ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Scout Ship: 0
previous_karma:
Removed: 1
previous_rolling_karma:
Removed: 1
previous_temporary_karma:
Removed: 1
Concessions:
Removed:
Territory Types:
Removed:
plains: 4
forest: 5
dense_forest: 0
urban: 0
hill: 5
mountain: 12
river: 0
desert: 8
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 1
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: create a massive AI mercenary company
bonus_progress_per_tick: 0
current_progress: 38
required_progress: 38
link: https://discord.com/channels/1188889187018088488/1448674639172730954/1451204465960161520
slot: no_slot
total_progress_per_tick: 0
Item 2:
quest_name: Mount Node Creation
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1469443396383932459/1470122947757736019
slot: no_slot
total_progress_per_tick: 0
Item 3:
quest_name: Dragification Spell (Improbable)
bonus_progress_per_tick: 0
current_progress: 9
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1473069263672578120/1473863626568765471
slot: 4_progress_slot
total_progress_per_tick: 4
Item 4:
quest_name: Fire Mother part 1
bonus_progress_per_tick: 0
current_progress: 4
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1474021974056501341/1475206044174254153
slot: no_slot
total_progress_per_tick: 0
Item 5:
quest_name: Magic Node Creation
bonus_progress_per_tick: 0
current_progress: 2
required_progress: 10
link: https://discord.com/channels/1188889187018088488/1476240228837621790/1478826167132885014
slot: 1_progress_slot
total_progress_per_tick: 1
Item 6:
quest_name: Power Sucker
bonus_progress_per_tick: 1
current_progress: 3
required_progress: 29
link: https://discord.com/channels/1188889187018088488/1479591624332804286/1480307682920632392
slot: 1_progress_slot
total_progress_per_tick: 2
Item 7:
quest_name: Fusion Spell (???)
bonus_progress_per_tick: 0
current_progress: 1
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1479585452993286386/1480223411606261854
slot: no_slot
total_progress_per_tick: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 7
production_at_tick:
Removed:
food: 8
wood: 7
stone: 9
mounts: 8
research: 7
magic: 1
bronze: 6
iron: 4
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.5370533158208155
passive_negative_stab_civil_war_chance_at_tick:
Removed: 0.5
passive_negative_stab_civil_war_roll:
Removed: 0.4073792724211386
vampirism_chance_at_tick:
Removed: 0.1
vampirism_roll:
Removed: 0.5354783356588925
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 3efa6b8c
+ 1796dcb6
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 523defcd
+ 20d8a7a1
+ 8a5acc5b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ f892da34
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ dcae7a0e
+ 1eae8f08
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 0500e319
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ c87a83f9
+ 7f78b845
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 95599192
+ 15515155
+ 3e799e73
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 2b4a6ecd
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 10af6edd
+ dd430baa
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 2bff8829
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Heavy Cavalry:
display_name: Ancient Heavy Cavalry → None
base_name: Heavy Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 300} → None
upkeep: {'mount': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 09ed037e
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 7967a1f2
+ f69f6e13
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 80de2c3b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1, 'money': 15} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a033c91d
+ 635ff7f2
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 28f93c56
+ 30c4113e
+ 92130636
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 94920efb
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 2f804656
+ 6d5011b6
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ de34b7c0
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 15} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 2e20faa1
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 513f10a1
+ 57e8564a
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ d4897b5a
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e20e82d2
+ 89ecba36
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 41908aee
+ f0480198
+ a4f88853
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
hp:
Added:
+ 702e52a2
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ d30b755a
+ 368ba144
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 9370e584
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Cavalry Archer:
display_name: Cavalry Archer → None
base_name: Cavalry Archer → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: True → None
recruitment_cost: {'money': 225} → None
upkeep: {'mount': 1, 'money': 15} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 99c96402
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ b6cb7003
+ cb571697
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 3f5fae3b
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 15} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9818af34
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ e8112f38
+ dc03702e
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ db4f0679
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Classical Light Cavalry:
display_name: Classical Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 375} → None
upkeep: {'mounts': 1, 'money': 15} → None
requirements: {'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ d00d59cf
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ 2f9dcff4
+ 76ef86cd
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ ba5a7289
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Spearmen:
display_name: Spearmen → None
base_name: Spearmen → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'stone': 1, 'bronze': 1, 'money': 15} → None
requirements: {'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 16426dec
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
morale:
Added:
+ c97c2607
+ b1fd49a1
Removed:
- item
label: Stability: United
value: 1
- item
label: Consumption Stance: Indulgence
value: 1
retaliation_damage:
Added:
+ 7e78ef12
Removed:
- item
label: Consumption Stance: Indulgence
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -34
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0.1
Working Pops Count:
Removed: 24
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.3464432521955284
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.25
pop_loss_roll:
Removed: 0.6220274415934033
Resource Capacity:
Removed:
food: 35
wood: 15
stone: 15
mounts: 15
research: 0
magic: 20
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 2
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 1
Centralization Law:
Removed: Absolute
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 16
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: -0.2
Ruler Stat Gain Chance:
Removed: 0.25
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
breakdowns:
stability_gain_chance:
Added:
+ 0e823b8d
+ 9ab35fb4
+ 1e4f5676
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Indulgence
value: 40.0
- item
label: Total
value: 40.0
stability_loss_chance:
Added:
+ 44ecb699
+ c66a0407
+ da96eb63
+ 9e5b8929
+ 5558e605
+ c23725a7
+ e14360ab
+ 712b369a
+ 6eca455f
+ d0b13406
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 35.0
- item
label: Citizenship Stance: Open
value: 5.0
- item
label: Technology: Drastic Action
value: -25.0
- item
label: Modifier: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
value: -100.0
- item
label: Ruler: Falxscura Andorator (Titles)
value: -25.0
- item
label: Foreign Acceptance: Integration
value: 21.0
- item
label: Scientific Stance: Radical
value: 120.0
- item
label: Tax Stance: Moderate
value: 24.0
- item
label: Total
value: 75.0
resource_production:
food:
Added:
+ 1286146c
+ 57cf4ec6
+ 48137ef5
+ c8b4722c
+ e0bead78
+ cff85c02
+ 722265ac
+ 4cce58ee
+ 5fdbbff0
Removed:
- item
label: District: Classical Farm
value: 4
- item
label: District: Classical Ranch
value: 1
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Technology: Tenant Farming
value: 2
- item
label: Farmer
value: 60
- item
label: Vampire
value: 1
- item
label: Terrain: Plains (4 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 72
wood:
Added:
+ 8cf7522e
+ 7c714292
+ b7f4e28b
+ fb6ce7d0
Removed:
- item
label: Harvester
value: 24
- item
label: Terrain: Forest (5 tiles)
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 27
stone:
Added:
+ f693f399
+ c7eb33f4
+ d7c8f75e
+ 00a8e0c0
Removed:
- item
label: Miner
value: 8
- item
label: Terrain: Hill (5 tiles)
value: 1
- item
label: Terrain: Mountain (12 tiles)
value: 4
- item
label: Total
value: 13
mounts:
Added:
+ 4b1c451d
+ 48682c07
+ bfdcc3d1
+ 846579f0
+ 579ea871
Removed:
- item
label: District: Classical Ranch
value: 4
- item
label: District: Classical Ranch (Synergy)
value: 1
- item
label: Terrain: Desert (8 tiles)
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 9
research:
Added:
+ 60795b1f
+ fd27fb3a
+ d6dbf976
+ 35ec6b28
Removed:
- item
label: Scientific Stance: Radical
value: 4
- item
label: District: Classical School
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 7
magic:
Added:
+ 8346b62f
+ f1bcafe3
Removed:
- item
label: Vampire
value: 1
- item
label: Total
value: 1
bronze:
Added:
+ 03ed8dea
+ ac811b90
+ c81831b2
+ c0510f16
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 4
iron:
Added:
+ eafca376
+ b6a6275a
+ ed3f3cd5
Removed:
- item
label: Technology: Mentor Smiths
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
resource_consumption:
food:
Added:
+ 33be5663
+ 0c381222
+ 6221a849
+ 13f9bdad
Removed:
- item
label: City: Commerce
value: 1
- item
label: Race: Prunambulat (Insatiable)
value: 3
- item
label: Population
value: 36
- item
label: Total
value: 40
wood:
Added:
+ eeebd99e
+ 914eacc3
+ c56666a2
+ b2c18c34
+ 394718a7
+ 4c003e26
+ 7197e084
Removed:
- item
label: District: Classical Center
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Generic City
value: 1
- item
label: Bureaucrat
value: 3
- item
label: Farmer
value: 10
- item
label: Miner
value: 2
- item
label: Total
value: 18
stone:
Added:
+ f1a7fae8
+ 8207fd4d
+ 38cc60ad
Removed:
- item
label: City: Metropolis
value: 1
- item
label: Harvester
value: 8
- item
label: Total
value: 9
mounts:
Added:
+ 284d546a
+ 55358f9d
Removed:
- item
label: City: Commerce
value: 1
- item
label: Total
value: 1
research:
Added:
+ 5f959eca
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 36fab672
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 7a0aa82f
+ 9aac9ff3
+ 638ef1fa
+ 6f6dee63
Removed:
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: City: Classical Walls
value: 1
- item
label: Total
value: 3
iron:
Added:
+ 3fcf7f4e
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 2c9a4200
+ 69e65995
+ d527e7b9
+ 3579a51e
+ eec43b0a
+ 8d4e74bc
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Notable
value: -75
- item
label: District: Classical Market
value: 100
- item
label: City: Commerce
value: 75
- item
label: Tax Stance: Moderate
value: 288
- item
label: Total
value: 538
karma:
Added:
+ a2f1eddb
+ e8469de2
+ 9aecd4fc
+ 6bfcf1f8
+ 8b11ecd6
Removed:
- item
label: Base
value: 0
- item
label: Stability: United
value: 2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Radical
value: -4
- item
label: Total
value: -3
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 94a60355
+ 53587e23
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 31505bbb
+ c91133d5
+ 04fb64f2
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 15} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 25509fb7
+ 3b4648f1
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
defense:
Added:
+ 10603414
+ bd79ac40
+ c79238de
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Notable
value: 1
- item
label: District: Ancient Forge (Synergy)
value: 1
Classical Siege Weapon: {'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician: {'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 15}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Classical Siege Weapon: 0
Beacon: 0
Battering Ram: 0
Ancient Siege Weapon: 0
Tactician: 0
Reason: Recalculate Eternal Chancellorship of the Black Scythe of Alturus before event roll