Change #69b80c08f8a0c83264e33c55:
| Target: | Eternal Chancellorship of the Black Scythe of Alturus |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-16 13:56:24.613000 |
| Changes: |
_id:
Removed:
67ef6d4698867826cf7962fa
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Radical
Name:
Removed:
Eternal Chancellorship of the Black Scythe of Alturus
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Moderate
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
35
Vassal Type:
Removed:
Protectorate
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Indulgence
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef2fb2096a9b083e2a7617
Primary Race:
Removed:
67ef569889e17a6e9fa6bbf6
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Open
Road Usage:
Removed:
20
Rolling Karma:
Removed:
0
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Standard
Nomad Camp Type:
Removed:
None
Money:
Removed:
3568
Compliance:
Removed:
Loyal
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef61e6690147f64b5a835f
Overlord:
Removed:
67ef6eba98867826cf7962fe
Conscription Type:
Removed:
Low
Origin:
Removed:
(T) Survivors
Temperament:
Restricted content
Stability:
Removed:
United
Districts:
Removed:
Item 1:
type:
classical_market
node:
""
Item 2:
type:
classical_farm
node:
""
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
classical_ranch
node:
mounts
Item 5:
type:
classical_school
node:
""
Item 6:
type:
classical_artifactory
node:
iron
Item 7:
type:
classical_center
node:
wood
Item 8:
type:
classical_granary
node:
food
Item 9:
type:
classical_home
node:
""
districts-0:
Removed:
ancient_market
districts-1:
Removed:
ancient_farms
districts-2:
Removed:
ancient_forge
districts-3:
Removed:
ancient_workshop
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
""
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
6
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.1
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
9
Effective Territory:
Removed:
40
Event Roll:
Restricted content
Export Slots:
Removed:
10
Import Slots:
Removed:
10
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_vampire:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-3
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
5
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
538
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
5
Pop Count:
Removed:
24
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
10
Remaining Import Slots:
Removed:
10
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
40
wood:
18
stone:
9
mounts:
1
research:
0
magic:
0
bronze:
3
iron:
0
Resource Excess:
Removed:
food:
32
wood:
9
stone:
4
mounts:
8
research:
7
magic:
1
bronze:
1
iron:
3
Resource Production:
Removed:
food:
72
wood:
27
stone:
13
mounts:
9
research:
7
magic:
1
bronze:
4
iron:
3
Road Capacity:
Removed:
30
Stability Gain Chance:
Removed:
0.4
Stability Loss Chance:
Removed:
0.75
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Novus Alturus
type:
metropolis
node:
research
wall:
classical_walls
Item 2:
name:
Holy City of Verbada Legisda
type:
generic
node:
""
wall:
classical_walls
Item 3:
name:
Fornaxus
type:
commerce
node:
""
wall:
classical_walls
Jobs:
Removed:
apprentice:
0
fisherman:
0
bureaucrat:
3
farmer:
10
harvester:
8
hunter:
0
merchant:
0
metallurgist:
0
miner:
2
mystic:
0
researcher:
0
artificer:
0
vampire:
0
astronomer:
0
partial_vampire:
1
full_vampire:
0
stone_speaker:
0
missionary:
0
entertainer:
0
partial_undead:
0
brewer:
0
revolutionary:
0
firefather_priest:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
Item 2:
field:
vampirism_chance
value:
-0.5
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1383707125548847216
Item 3:
field:
stability_loss_chance
value:
-1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
Item 4:
field:
1_progress_slots
value:
1.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
resource_nodes:
Removed:
food:
1
wood:
1
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
3
wood:
2
stone:
6
mounts:
8
research:
0
magic:
9
bronze:
0
iron:
4
Effective Pop Capacity:
Removed:
23
Nomadic:
Removed:
0
Trade Distance:
Removed:
16
concessions_chance_at_tick:
Removed:
0.2
concessions_roll:
Removed:
0.12873285690666025
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.5084864143575698
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.21124140180440842
stability_gain_chance_at_tick:
Removed:
0.4
stability_gain_roll:
Removed:
0.11722836720426844
stability_loss_chance_at_tick:
Removed:
0.75
stability_loss_roll:
Removed:
0.950421090788782
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
ancient_reman_longbowbird:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_war_dancer:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_ameru_marines:
0
imperial_arbalest:
0
imperial_vanguard:
0
classical_tactician:
0
classical_siege_weapon:
0
classical_orchal_cavalry:
0
classical_heavy_infantry:
0
classical_thorn_wardens:
0
classical_elite_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Classical Elite Infantry:
0
Classical Heavy Infantry:
0
Classical Light Archers:
0
Classical Light Infantry:
0
Imperial Legionnaire:
0
Imperial Marksman:
0
Imperial War Dancer:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Atronach:
0
Drake:
0
Phantom:
0
Pulsar:
0
Skirmisher:
0
Missile Ship:
0
Scout Ship:
0
Ancient Civilian:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Auxiliary:
0
Cavalry Archer:
0
Chariot:
0
Classical Civilian:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Spearmen:
0
Salamandra Phoenix:
0
Imperial Cavalier:
0
Orchal Cavalry:
0
Imperial Arbalest:
0
Naval Units:
Removed:
Ancient Boarding Ship:
0
Elite Warship:
0
Ancient Transport Ship:
0
Terrapin:
0
Classical Boarding Ship:
0
Explosive Ship:
0
Missile Ship:
0
Siege Ship:
0
Classical Transport Ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Scout Ship:
0
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
1
Concessions:
Removed:
Territory Types:
Removed:
plains:
4
forest:
5
dense_forest:
0
urban:
0
hill:
5
mountain:
12
river:
0
desert:
8
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Removed:
Item 1:
quest_name:
create a massive AI mercenary company
bonus_progress_per_tick:
0
current_progress:
38
required_progress:
38
link:
https://discord.com/channels/1188889187018088488/1448674639172730954/1451204465960161520
slot:
no_slot
total_progress_per_tick:
0
Item 2:
quest_name:
Mount Node Creation
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
20
link:
https://discord.com/channels/1188889187018088488/1469443396383932459/1470122947757736019
slot:
no_slot
total_progress_per_tick:
0
Item 3:
quest_name:
Dragification Spell (Improbable)
bonus_progress_per_tick:
0
current_progress:
9
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1473069263672578120/1473863626568765471
slot:
4_progress_slot
total_progress_per_tick:
4
Item 4:
quest_name:
Fire Mother part 1
bonus_progress_per_tick:
0
current_progress:
4
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1474021974056501341/1475206044174254153
slot:
no_slot
total_progress_per_tick:
0
Item 5:
quest_name:
Magic Node Creation
bonus_progress_per_tick:
0
current_progress:
2
required_progress:
10
link:
https://discord.com/channels/1188889187018088488/1476240228837621790/1478826167132885014
slot:
1_progress_slot
total_progress_per_tick:
1
Item 6:
quest_name:
Power Sucker
bonus_progress_per_tick:
1
current_progress:
3
required_progress:
29
link:
https://discord.com/channels/1188889187018088488/1479591624332804286/1480307682920632392
slot:
1_progress_slot
total_progress_per_tick:
2
Item 7:
quest_name:
Fusion Spell (???)
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1479585452993286386/1480223411606261854
slot:
no_slot
total_progress_per_tick:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
7
production_at_tick:
Removed:
food:
8
wood:
7
stone:
9
mounts:
8
research:
7
magic:
1
bronze:
6
iron:
4
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.5370533158208155
passive_negative_stab_civil_war_chance_at_tick:
Removed:
0.5
passive_negative_stab_civil_war_roll:
Removed:
0.4073792724211386
vampirism_chance_at_tick:
Removed:
0.1
vampirism_roll:
Removed:
0.5354783356588925
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 3efa6b8c
+ 1796dcb6
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 523defcd
+ 20d8a7a1
+ 8a5acc5b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ f892da34
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ dcae7a0e
+ 1eae8f08
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 0500e319
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 6, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ c87a83f9
+ 7f78b845
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 95599192
+ 15515155
+ 3e799e73
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 2b4a6ecd
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 10af6edd
+ dd430baa
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 2bff8829
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Heavy Cavalry:
display_name:
Ancient Heavy Cavalry → None
base_name:
Heavy Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'mount': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 10, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 09ed037e
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 7967a1f2
+ f69f6e13
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 80de2c3b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1, 'money': 15} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ a033c91d
+ 635ff7f2
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 28f93c56
+ 30c4113e
+ 92130636
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 94920efb
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2f804656
+ 6d5011b6
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ de34b7c0
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 15} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 5, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 2e20faa1
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 513f10a1
+ 57e8564a
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ d4897b5a
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': 6, 'morale': 4, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e20e82d2
+ 89ecba36
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 41908aee
+ f0480198
+ a4f88853
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
hp:
Added:
+ 702e52a2
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ d30b755a
+ 368ba144
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 9370e584
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Cavalry Archer:
display_name:
Cavalry Archer → None
base_name:
Cavalry Archer → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
True → None
recruitment_cost:
{'money': 225} → None
upkeep:
{'mount': 1, 'money': 15} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 99c96402
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ b6cb7003
+ cb571697
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 3f5fae3b
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 15} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 4, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ 9818af34
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ e8112f38
+ dc03702e
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ db4f0679
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Classical Light Cavalry:
display_name:
Classical Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'mounts': 1, 'money': 15} → None
requirements:
{'district': ['ranch'], 'research': ['frame_saddles']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 3, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
hp:
Added:
+ d00d59cf
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ 2f9dcff4
+ 76ef86cd
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ ba5a7289
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Spearmen:
display_name:
Spearmen → None
base_name:
Spearmen → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'stone': 1, 'bronze': 1, 'money': 15} → None
requirements:
{'district': ['forge', 'workshop'], 'research': ['military_wages']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 8, 'morale': 5, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
hp:
Added:
+ 16426dec
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
morale:
Added:
+ c97c2607
+ b1fd49a1
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Indulgence
value:
1
retaliation_damage:
Added:
+ 7e78ef12
Removed:
- item
label:
Consumption Stance: Indulgence
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-34
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0.1
Working Pops Count:
Removed:
24
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.3464432521955284
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.25
pop_loss_roll:
Removed:
0.6220274415934033
Resource Capacity:
Removed:
food:
35
wood:
15
stone:
15
mounts:
15
research:
0
magic:
20
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
1
Centralization Law:
Removed:
Absolute
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
16
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
-0.2
Ruler Stat Gain Chance:
Removed:
0.25
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
breakdowns:
stability_gain_chance:
Added:
+ 0e823b8d
+ 9ab35fb4
+ 1e4f5676
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Indulgence
value:
40.0
- item
label:
Total
value:
40.0
stability_loss_chance:
Added:
+ 44ecb699
+ c66a0407
+ da96eb63
+ 9e5b8929
+ 5558e605
+ c23725a7
+ e14360ab
+ 712b369a
+ 6eca455f
+ d0b13406
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Citizenship Stance: Open
value:
5.0
- item
label:
Technology: Drastic Action
value:
-25.0
- item
label:
Modifier: https://discord.com/channels/1188889187018088488/1458590279270531072/1459667345541959693
value:
-100.0
- item
label:
Ruler: Falxscura Andorator (Titles)
value:
-25.0
- item
label:
Foreign Acceptance: Integration
value:
21.0
- item
label:
Scientific Stance: Radical
value:
120.0
- item
label:
Tax Stance: Moderate
value:
24.0
- item
label:
Total
value:
75.0
resource_production:
food:
Added:
+ 1286146c
+ 57cf4ec6
+ 48137ef5
+ c8b4722c
+ e0bead78
+ cff85c02
+ 722265ac
+ 4cce58ee
+ 5fdbbff0
Removed:
- item
label:
District: Classical Farm
value:
4
- item
label:
District: Classical Ranch
value:
1
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Technology: Tenant Farming
value:
2
- item
label:
Farmer
value:
60
- item
label:
Vampire
value:
1
- item
label:
Terrain: Plains (4 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
72
wood:
Added:
+ 8cf7522e
+ 7c714292
+ b7f4e28b
+ fb6ce7d0
Removed:
- item
label:
Harvester
value:
24
- item
label:
Terrain: Forest (5 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
27
stone:
Added:
+ f693f399
+ c7eb33f4
+ d7c8f75e
+ 00a8e0c0
Removed:
- item
label:
Miner
value:
8
- item
label:
Terrain: Hill (5 tiles)
value:
1
- item
label:
Terrain: Mountain (12 tiles)
value:
4
- item
label:
Total
value:
13
mounts:
Added:
+ 4b1c451d
+ 48682c07
+ bfdcc3d1
+ 846579f0
+ 579ea871
Removed:
- item
label:
District: Classical Ranch
value:
4
- item
label:
District: Classical Ranch (Synergy)
value:
1
- item
label:
Terrain: Desert (8 tiles)
value:
2
- item
label:
Nodes
value:
2
- item
label:
Total
value:
9
research:
Added:
+ 60795b1f
+ fd27fb3a
+ d6dbf976
+ 35ec6b28
Removed:
- item
label:
Scientific Stance: Radical
value:
4
- item
label:
District: Classical School
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
magic:
Added:
+ 8346b62f
+ f1bcafe3
Removed:
- item
label:
Vampire
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ 03ed8dea
+ ac811b90
+ c81831b2
+ c0510f16
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
iron:
Added:
+ eafca376
+ b6a6275a
+ ed3f3cd5
Removed:
- item
label:
Technology: Mentor Smiths
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
3
resource_consumption:
food:
Added:
+ 33be5663
+ 0c381222
+ 6221a849
+ 13f9bdad
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Race: Prunambulat (Insatiable)
value:
3
- item
label:
Population
value:
36
- item
label:
Total
value:
40
wood:
Added:
+ eeebd99e
+ 914eacc3
+ c56666a2
+ b2c18c34
+ 394718a7
+ 4c003e26
+ 7197e084
Removed:
- item
label:
District: Classical Center
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Bureaucrat
value:
3
- item
label:
Farmer
value:
10
- item
label:
Miner
value:
2
- item
label:
Total
value:
18
stone:
Added:
+ f1a7fae8
+ 8207fd4d
+ 38cc60ad
Removed:
- item
label:
City: Metropolis
value:
1
- item
label:
Harvester
value:
8
- item
label:
Total
value:
9
mounts:
Added:
+ 284d546a
+ 55358f9d
Removed:
- item
label:
City: Commerce
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 5f959eca
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 36fab672
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 7a0aa82f
+ 9aac9ff3
+ 638ef1fa
+ 6f6dee63
Removed:
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
City: Classical Walls
value:
1
- item
label:
Total
value:
3
iron:
Added:
+ 3fcf7f4e
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 2c9a4200
+ 69e65995
+ d527e7b9
+ 3579a51e
+ eec43b0a
+ 8d4e74bc
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Notable
value:
-75
- item
label:
District: Classical Market
value:
100
- item
label:
City: Commerce
value:
75
- item
label:
Tax Stance: Moderate
value:
288
- item
label:
Total
value:
538
karma:
Added:
+ a2f1eddb
+ e8469de2
+ 9aecd4fc
+ 6bfcf1f8
+ 8b11ecd6
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Radical
value:
-4
- item
label:
Total
value:
-3
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 94a60355
+ 53587e23
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 31505bbb
+ c91133d5
+ 04fb64f2
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 15} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 2, 'defense': 3, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 25509fb7
+ 3b4648f1
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
defense:
Added:
+ 10603414
+ bd79ac40
+ c79238de
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Notable
value:
1
- item
label:
District: Ancient Forge (Synergy)
value:
1
Classical Siege Weapon:
{'display_name': 'Classical Siege Weapon', 'base_name': 'Siege Weapon', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['workshop', 'forge'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': 3, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None}, 'stat_breakdown': {}} → None
Tactician:
{'display_name': 'Tactician', 'base_name': 'Tactician', 'unit_type': 'Land', 'unit_class': 'Classical Support Unit', 'era': 'Classical', 'is_support': True, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': False, 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 15}, 'requirements': {'district': ['library', 'school'], 'research': ['war_engineers']}, 'base_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'effective_stats': {'attack': None, 'defense': None, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 3, 'armor': None}, 'stat_breakdown': {}} → None
Support Units:
Removed:
Classical Siege Weapon:
0
Beacon:
0
Battering Ram:
0
Ancient Siege Weapon:
0
Tactician:
0
|
| Reason: | Recalculate Eternal Chancellorship of the Black Scythe of Alturus before event roll |