Change #69b80c11f8a0c83264e33c59:
| Target: | Fjarar Eyjar |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-16 13:56:33.507000 |
| Changes: |
_id:
Removed:
67f0b7b784cf1dc0bf4ffb3d
Government Type:
Removed:
Representative Council
Justice Stance:
Removed:
None
Money:
Removed:
6000
Primary Culture:
Removed:
67f0b68c84cf1dc0bf4ffb39
Stability:
Removed:
Unsettled
Name:
Removed:
Fjarar Eyjar
Economy Type:
Removed:
None
Current Territory:
Removed:
9
Temporary Karma:
Removed:
0
Primary Religion:
Removed:
67f0b6b084cf1dc0bf4ffb3b
Citizenship Stance:
Removed:
None
Magic Stance:
Removed:
Military
Foreign Acceptance:
Removed:
Integration
Conscription Type:
Removed:
Low
Prestige:
Removed:
0
Military Funding:
Removed:
Substantial
Mercenary Law:
Removed:
No Mercenaries
Nomad Camp Type:
Removed:
None
Compliance:
Removed:
Loyal
Expansion Control Stance:
Removed:
Restricted
Naval Doctrine:
Removed:
Skirmish
Diplomatic Stance:
Removed:
Isolated
Origin:
Removed:
(C) Enlightened Defeat
Road Usage:
Removed:
0
Tax Stance:
Removed:
None
Consumption Stance:
Removed:
None
Overlord:
Removed:
67ef7c0698867826cf796345
Temperament:
Restricted content
Succession Type:
Removed:
Inherited
Vassal Type:
Removed:
Martial
Infamy:
Removed:
0
Land Doctrine:
Removed:
Standard
Primary Race:
Removed:
67ef41c689e17a6e9fa6bbc5
Subject Stance:
Removed:
Benevolence
Region:
Removed:
67ef6b5c98867826cf7962ef
Scientific Stance:
Removed:
Conservative
Rolling Karma:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0.1
Concessions Amount:
Removed:
8
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
5
Import Slots:
Removed:
5
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-3
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
4
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
250
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
4
Pop Count:
Removed:
19
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
5
Remaining Import Slots:
Removed:
5
resource_capacity:
Removed:
food:
20
wood:
20
stone:
20
mounts:
20
research:
0
magic:
10
bronze:
10
iron:
5
Resource Consumption:
Removed:
food:
23
wood:
3
stone:
1
mounts:
1
research:
0
magic:
0
bronze:
1
iron:
0
Resource Excess:
Removed:
food:
-21
wood:
-3
stone:
0
mounts:
2
research:
0
magic:
0
bronze:
2
iron:
0
Resource Production:
Removed:
food:
2
wood:
0
stone:
1
mounts:
3
research:
0
magic:
0
bronze:
3
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.1
Stability Loss Chance:
Removed:
0.44
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
3
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
16
Cities:
Removed:
Item 1:
name:
Hvilà
type:
generic
node:
""
wall:
classical_walls
Item 2:
name:
Jórvík
type:
generic
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_dock
node:
""
Item 2:
type:
ancient_forge
node:
bronze
Item 3:
type:
ancient_market
node:
luxury
Item 4:
type:
ancient_ranch
node:
""
Item 5:
type:
ancient_cache
node:
""
Item 6:
type:
""
node:
""
Jobs:
Removed:
apprentice:
0
farmer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
artificer:
0
vampire:
0
astronomer:
0
stone_speaker:
0
full_vampire:
0
missionary:
0
partial_vampire:
0
entertainer:
0
partial_undead:
0
revolutionary:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
-306
wood:
-53
stone:
12
mounts:
20
research:
0
magic:
5
bronze:
10
iron:
1
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_fire_shaman:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
classical_grey_wardens:
0
imperial_war_dancer:
0
imperial_vanguard:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_ameru_marines:
0
classical_auxiliary:
0
classical_civilian:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
classical_siege_weapon:
0
classical_tactician:
0
classical_orchal_cavalry:
0
classical_heavy_cavalry:
0
classical_drake:
0
classical_phantom:
0
classical_pulsar:
0
classical_thorn_wardens:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
expansion_chance_at_tick:
Removed:
0.3
expansion_roll:
Removed:
0.14605131658258574
stability_gain_chance_at_tick:
Removed:
0.1
stability_gain_roll:
Removed:
0.14064556250769555
stability_loss_chance_at_tick:
Removed:
0.44
stability_loss_roll:
Removed:
0.6217962262852317
previous_karma:
Removed:
-4
previous_rolling_karma:
Removed:
-1
previous_temporary_karma:
Removed:
0
Imperial District:
Removed:
type:
""
node:
""
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name:
Great Labour (Trap Creation Quest)
progress_per_tick:
0
current_progress:
6
required_progress:
6
link:
https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 2:
quest_name:
"Liquid Fire" (Artifact Creation)
progress_per_tick:
4
current_progress:
16
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1361324003800649749/1393283220057100338
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 3:
quest_name:
Ulflönd Tribe (Vassal Creation)
progress_per_tick:
0
current_progress:
0
required_progress:
16
link:
https://discord.com/channels/1188889187018088488/1382972353444577340/1396387211506745495
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 4:
quest_name:
Race for the Dawn Helm (Artifact Creation)
progress_per_tick:
2
current_progress:
7
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1361324003800649749/1395791286904033333, Preamble https://discord.com/channels/1188889187018088488/1361324003800649749/1393434959850635384
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
3
river:
0
desert:
0
tundra:
4
marsh:
0
hazardous_land:
0
shallow_water:
2
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dawn_till_dusk:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
production_at_tick:
Removed:
food:
-21
wood:
-3
stone:
0
mounts:
2
research:
0
magic:
0
bronze:
2
iron:
0
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
0
land_unit_details:
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 097b2edf
+ 44e378bf
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ be025ace
+ a55cf5ae
+ 3e26bc17
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Elite Infantry:
display_name:
Ancient Elite Infantry → None
base_name:
Elite Infantry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'bronze': 2, 'stone': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 733f427e
+ a3773298
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ c7e0db35
+ 38c326a6
+ 9c9ea16f
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Heavy Cavalry:
{'display_name': 'Ancient Heavy Cavalry', 'base_name': 'Heavy Cavalry', 'unit_type': 'Land', 'unit_class': 'Ancient Unit', 'era': 'Ancient', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': True, 'recruitment_cost': {'money': 300}, 'upkeep': {'mount': 1, 'bronze': 1, 'money': 30}, 'requirements': {'district': ['ranch']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Ancient Light Cavalry:
display_name:
Ancient Light Cavalry → None
base_name:
Light Cavalry → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
True → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'mount': 1, 'money': 30} → None
requirements:
{'district': ['ranch']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4b82517a
+ 9a15198d
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 6f07bac1
+ 24e40631
+ b22790e6
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ b47db374
+ ba96e700
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 6a4916a4
+ 7ade7207
+ a211e46a
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8a03ac66
+ d5171919
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 467a6792
+ 0b82d6e8
+ 5ad99db8
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ c4afe704
+ aa9d0d64
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 9c962e83
+ b281c83a
+ 3564e0c3
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 0c4a3bdd
+ 1a22591d
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 59271511
+ 662256ce
+ da0e5efb
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Passive Expansion Chance:
Removed:
0.3
Prestige Gain:
Removed:
-39
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
20
wood:
20
stone:
20
mounts:
20
research:
0
magic:
10
bronze:
10
iron:
5
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
4
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Autonomous
resource_desires:
Removed:
Item 1:
resource:
wood
trade_type:
Need to Buy
price:
90
quantity:
4
Item 2:
resource:
magic
trade_type:
Desire to Sell
price:
100
quantity:
1
Item 3:
resource:
bronze
trade_type:
Desire to Buy
price:
125
quantity:
2
Item 4:
resource:
iron
trade_type:
Desire to Sell
price:
145
quantity:
2
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
leader_death_stab_loss_chance_at_tick:
Removed:
0.75
leader_death_stab_loss_roll:
Removed:
0.7459937874603537
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.33387401699031827
Undead Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Notes:
Removed:
None
concessions_chance_at_tick:
Removed:
0.1
concessions_roll:
Removed:
0.32676386702039684
rebellion_chance_at_tick:
Removed:
0
rebellion_roll:
Removed:
0.8144167177292931
stability_loss_chance_civil_war_roll:
Removed:
0.32713654331405106
stability_loss_chancecivil_war_chance_at_tick:
Removed:
0.5
breakdowns:
stability_gain_chance:
Added:
+ 9fa56e15
+ 72c1f041
+ a3aaff52
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Conservative
value:
10.0
- item
label:
Total
value:
10.0
stability_loss_chance:
Added:
+ a0c93542
+ e49af696
+ 6f0c954a
+ 8d463e3e
Removed:
- item
label:
Base
value:
0
- item
label:
Expansion Control Stance: Restricted
value:
10.0
- item
label:
Foreign Acceptance: Integration
value:
9.0
- item
label:
Total
value:
44.0
resource_production:
food:
Added:
+ 0ccb792c
+ da1367ae
+ fcad3e57
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
District: Ancient Ranch
value:
1
- item
label:
Total
value:
2
wood:
Added:
+ 78406493
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 740b4a8b
+ 662779c0
Removed:
- item
label:
Terrain: Mountain (3 tiles)
value:
1
- item
label:
Total
value:
1
mounts:
Added:
+ 2385bc21
+ c169961a
+ e2aa8e84
Removed:
- item
label:
District: Ancient Ranch
value:
2
- item
label:
Terrain: Tundra (4 tiles)
value:
1
- item
label:
Total
value:
3
research:
Added:
+ 3d9047a3
+ d8e722c6
Removed:
- item
label:
Production Locked
value:
0
- item
label:
Total
value:
0
magic:
Added:
+ 72270ef5
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ bb67caf6
+ 09826885
+ c3cdab30
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
3
iron:
Added:
+ 44f27cac
Removed:
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ 24b82e69
+ f546558f
Removed:
- item
label:
Population
value:
19
- item
label:
Total
value:
23
wood:
Added:
+ 67f66c16
+ e1bf38ee
+ 9e9adad2
+ 586ae250
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
City: Generic City
value:
1
- item
label:
Total
value:
3
stone:
Added:
+ 3c65467f
+ bb79323c
Removed:
- item
label:
District: Ancient Forge
value:
1
- item
label:
Total
value:
1
mounts:
Added:
+ 4c7be32e
+ 08d3cdfa
Removed:
- item
label:
District: Ancient Market
value:
1
- item
label:
Total
value:
1
research:
Added:
+ 303e0d08
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 1b181939
Removed:
- item
label:
Total
value:
0
bronze:
Added:
+ 04f1884b
+ 1f56b5f7
Removed:
- item
label:
City: Classical Walls
value:
1
- item
label:
Total
value:
1
iron:
Added:
+ a224965f
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 37081744
+ 8b5bcf87
+ f1030f17
+ dccbf1b7
+ 15578497
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
District: Ancient Market
value:
100
- item
label:
District: Ancient Market (Synergy)
value:
150
- item
label:
Total
value:
250
karma:
Added:
+ cfb830ef
+ 8542d686
+ 210f10ed
+ 5a4e434b
+ 1a45997a
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: Unsettled
value:
-2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Conservative
value:
2
- item
label:
Total
value:
-3
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Battering Ram:
display_name:
Battering Ram → None
base_name:
Battering Ram → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ d47164ff
+ 76bebc56
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ ab377d7f
+ 582dbbe8
+ 9a7cc38b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
Ancient Siege Weapon:
display_name:
Ancient Siege Weapon → None
base_name:
Siege Weapon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['forge']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 3, 'defense': 4, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 7bee4b41
+ 1e78e1d8
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 9caaed66
+ a7793a21
+ 83bf39ae
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
District: Ancient Forge (Synergy)
value:
1
|
| Reason: | Recalculate Fjarar Eyjar before event roll |