Change #69b80c11f8a0c83264e33c59:

Target: Fjarar Eyjar
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:56:33.507000
Changes:
_id:
Removed: 67f0b7b784cf1dc0bf4ffb3d
Government Type:
Removed: Representative Council
Justice Stance:
Removed: None
Money:
Removed: 6000
Primary Culture:
Removed: 67f0b68c84cf1dc0bf4ffb39
Stability:
Removed: Unsettled
Name:
Removed: Fjarar Eyjar
Economy Type:
Removed: None
Current Territory:
Removed: 9
Temporary Karma:
Removed: 0
Primary Religion:
Removed: 67f0b6b084cf1dc0bf4ffb3b
Citizenship Stance:
Removed: None
Magic Stance:
Removed: Military
Foreign Acceptance:
Removed: Integration
Conscription Type:
Removed: Low
Prestige:
Removed: 0
Military Funding:
Removed: Substantial
Mercenary Law:
Removed: No Mercenaries
Nomad Camp Type:
Removed: None
Compliance:
Removed: Loyal
Expansion Control Stance:
Removed: Restricted
Naval Doctrine:
Removed: Skirmish
Diplomatic Stance:
Removed: Isolated
Origin:
Removed: (C) Enlightened Defeat
Road Usage:
Removed: 0
Tax Stance:
Removed: None
Consumption Stance:
Removed: None
Overlord:
Removed: 67ef7c0698867826cf796345
Temperament:
Restricted content
Succession Type:
Removed: Inherited
Vassal Type:
Removed: Martial
Infamy:
Removed: 0
Land Doctrine:
Removed: Standard
Primary Race:
Removed: 67ef41c689e17a6e9fa6bbc5
Subject Stance:
Removed: Benevolence
Region:
Removed: 67ef6b5c98867826cf7962ef
Scientific Stance:
Removed: Conservative
Rolling Karma:
Removed: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0.1
Concessions Amount:
Removed: 8
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 15
Event Roll:
Restricted content
Export Slots:
Removed: 5
Import Slots:
Removed: 5
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 250
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 19
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 5
Remaining Import Slots:
Removed: 5
resource_capacity:
Removed:
food: 20
wood: 20
stone: 20
mounts: 20
research: 0
magic: 10
bronze: 10
iron: 5
Resource Consumption:
Removed:
food: 23
wood: 3
stone: 1
mounts: 1
research: 0
magic: 0
bronze: 1
iron: 0
Resource Excess:
Removed:
food: -21
wood: -3
stone: 0
mounts: 2
research: 0
magic: 0
bronze: 2
iron: 0
Resource Production:
Removed:
food: 2
wood: 0
stone: 1
mounts: 3
research: 0
magic: 0
bronze: 3
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0.1
Stability Loss Chance:
Removed: 0.44
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 3
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 16
Cities:
Removed:
Item 1:
name: Hvilà
type: generic
node: ""
wall: classical_walls
Item 2:
name: Jórvík
type: generic
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_dock
node: ""
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: ancient_market
node: luxury
Item 4:
type: ancient_ranch
node: ""
Item 5:
type: ancient_cache
node: ""
Item 6:
type: ""
node: ""
Jobs:
Removed:
apprentice: 0
farmer: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
stone_speaker: 0
full_vampire: 0
missionary: 0
partial_vampire: 0
entertainer: 0
partial_undead: 0
revolutionary: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stability_gain_chance
value: 0
duration: -1
source: Isolated Diplomatic Stance
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: -306
wood: -53
stone: 12
mounts: 20
research: 0
magic: 5
bronze: 10
iron: 1
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_grey_wardens: 0
imperial_war_dancer: 0
imperial_vanguard: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_ameru_marines: 0
classical_auxiliary: 0
classical_civilian: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_elite_infantry: 0
classical_heavy_infantry: 0
classical_skirmisher: 0
classical_siege_weapon: 0
classical_tactician: 0
classical_orchal_cavalry: 0
classical_heavy_cavalry: 0
classical_drake: 0
classical_phantom: 0
classical_pulsar: 0
classical_thorn_wardens: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
classical_explosive_ship: 0
classical_siege_ship: 0
expansion_chance_at_tick:
Removed: 0.3
expansion_roll:
Removed: 0.14605131658258574
stability_gain_chance_at_tick:
Removed: 0.1
stability_gain_roll:
Removed: 0.14064556250769555
stability_loss_chance_at_tick:
Removed: 0.44
stability_loss_roll:
Removed: 0.6217962262852317
previous_karma:
Removed: -4
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: 0
Imperial District:
Removed:
type: ""
node: ""
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Great Labour (Trap Creation Quest)
progress_per_tick: 0
current_progress: 6
required_progress: 6
link: https://discord.com/channels/1188889187018088488/1365106240107184198/1366382412811997227
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 2:
quest_name: "Liquid Fire" (Artifact Creation)
progress_per_tick: 4
current_progress: 16
required_progress: 17
link: https://discord.com/channels/1188889187018088488/1361324003800649749/1393283220057100338
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 3:
quest_name: Ulflönd Tribe (Vassal Creation)
progress_per_tick: 0
current_progress: 0
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1382972353444577340/1396387211506745495
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 4:
quest_name: Race for the Dawn Helm (Artifact Creation)
progress_per_tick: 2
current_progress: 7
required_progress: 17
link: https://discord.com/channels/1188889187018088488/1361324003800649749/1395791286904033333, Preamble https://discord.com/channels/1188889187018088488/1361324003800649749/1393434959850635384
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 3
river: 0
desert: 0
tundra: 4
marsh: 0
hazardous_land: 0
shallow_water: 2
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dawn_till_dusk: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
production_at_tick:
Removed:
food: -21
wood: -3
stone: 0
mounts: 2
research: 0
magic: 0
bronze: 2
iron: 0
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 097b2edf
+ 44e378bf
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ be025ace
+ a55cf5ae
+ 3e26bc17
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Elite Infantry:
display_name: Ancient Elite Infantry → None
base_name: Elite Infantry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 350} → None
upkeep: {'bronze': 2, 'stone': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': 7, 'morale': 4, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 733f427e
+ a3773298
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ c7e0db35
+ 38c326a6
+ 9c9ea16f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Heavy Cavalry: {'display_name': 'Ancient Heavy Cavalry', 'base_name': 'Heavy Cavalry', 'unit_type': 'Land', 'unit_class': 'Ancient Unit', 'era': 'Ancient', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': False, 'cavalry': True, 'recruitment_cost': {'money': 300}, 'upkeep': {'mount': 1, 'bronze': 1, 'money': 30}, 'requirements': {'district': ['ranch']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 9, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Ancient Light Cavalry:
display_name: Ancient Light Cavalry → None
base_name: Light Cavalry → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: True → None
recruitment_cost: {'money': 250} → None
upkeep: {'mount': 1, 'money': 30} → None
requirements: {'district': ['ranch']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 4b82517a
+ 9a15198d
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 6f07bac1
+ 24e40631
+ b22790e6
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Missile Ship:
display_name: Missile Ship → None
base_name: Missile Ship → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ b47db374
+ ba96e700
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 6a4916a4
+ 7ade7207
+ a211e46a
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Naval Unit Count:
Removed: 0
naval_unit_details:
Ancient Boarding Ship:
display_name: Ancient Boarding Ship → None
base_name: Boarding Ship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 150} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 8a03ac66
+ d5171919
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 467a6792
+ 0b82d6e8
+ 5ad99db8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Elite Warship:
display_name: Elite Warship → None
base_name: Elite Warship → None
unit_type: Naval → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 2, 'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ c4afe704
+ aa9d0d64
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 9c962e83
+ b281c83a
+ 3564e0c3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Transport Ship:
display_name: Ancient Transport Ship → None
base_name: Transport Ship → None
unit_type: Naval → None
unit_class: Ancient Transport Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 125} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['dock']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 0c4a3bdd
+ 1a22591d
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 59271511
+ 662256ce
+ da0e5efb
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Passive Expansion Chance:
Removed: 0.3
Prestige Gain:
Removed: -39
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 0
Pop Loss Chance:
Removed: 0
Resource Capacity:
Removed:
food: 20
wood: 20
stone: 20
mounts: 20
research: 0
magic: 10
bronze: 10
iron: 5
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 4
1 Progress Slots:
Removed: 0
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Autonomous
resource_desires:
Removed:
Item 1:
resource: wood
trade_type: Need to Buy
price: 90
quantity: 4
Item 2:
resource: magic
trade_type: Desire to Sell
price: 100
quantity: 1
Item 3:
resource: bronze
trade_type: Desire to Buy
price: 125
quantity: 2
Item 4:
resource: iron
trade_type: Desire to Sell
price: 145
quantity: 2
Sessions Since Temperament Change:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.7459937874603537
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.33387401699031827
Undead Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Notes:
Removed: None
concessions_chance_at_tick:
Removed: 0.1
concessions_roll:
Removed: 0.32676386702039684
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.8144167177292931
stability_loss_chance_civil_war_roll:
Removed: 0.32713654331405106
stability_loss_chancecivil_war_chance_at_tick:
Removed: 0.5
breakdowns:
stability_gain_chance:
Added:
+ 9fa56e15
+ 72c1f041
+ a3aaff52
Removed:
- item
label: Base
value: 0
- item
label: Scientific Stance: Conservative
value: 10.0
- item
label: Total
value: 10.0
stability_loss_chance:
Added:
+ a0c93542
+ e49af696
+ 6f0c954a
+ 8d463e3e
Removed:
- item
label: Base
value: 0
- item
label: Expansion Control Stance: Restricted
value: 10.0
- item
label: Foreign Acceptance: Integration
value: 9.0
- item
label: Total
value: 44.0
resource_production:
food:
Added:
+ 0ccb792c
+ da1367ae
+ fcad3e57
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: District: Ancient Ranch
value: 1
- item
label: Total
value: 2
wood:
Added:
+ 78406493
Removed:
- item
label: Total
value: 0
stone:
Added:
+ 740b4a8b
+ 662779c0
Removed:
- item
label: Terrain: Mountain (3 tiles)
value: 1
- item
label: Total
value: 1
mounts:
Added:
+ 2385bc21
+ c169961a
+ e2aa8e84
Removed:
- item
label: District: Ancient Ranch
value: 2
- item
label: Terrain: Tundra (4 tiles)
value: 1
- item
label: Total
value: 3
research:
Added:
+ 3d9047a3
+ d8e722c6
Removed:
- item
label: Production Locked
value: 0
- item
label: Total
value: 0
magic:
Added:
+ 72270ef5
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ bb67caf6
+ 09826885
+ c3cdab30
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Nodes
value: 2
- item
label: Total
value: 3
iron:
Added:
+ 44f27cac
Removed:
- item
label: Total
value: 0
resource_consumption:
food:
Added:
+ 24b82e69
+ f546558f
Removed:
- item
label: Population
value: 19
- item
label: Total
value: 23
wood:
Added:
+ 67f66c16
+ e1bf38ee
+ 9e9adad2
+ 586ae250
Removed:
- item
label: District: Ancient Dock
value: 1
- item
label: City: Generic City
value: 1
- item
label: City: Generic City
value: 1
- item
label: Total
value: 3
stone:
Added:
+ 3c65467f
+ bb79323c
Removed:
- item
label: District: Ancient Forge
value: 1
- item
label: Total
value: 1
mounts:
Added:
+ 4c7be32e
+ 08d3cdfa
Removed:
- item
label: District: Ancient Market
value: 1
- item
label: Total
value: 1
research:
Added:
+ 303e0d08
Removed:
- item
label: Total
value: 0
magic:
Added:
+ 1b181939
Removed:
- item
label: Total
value: 0
bronze:
Added:
+ 04f1884b
+ 1f56b5f7
Removed:
- item
label: City: Classical Walls
value: 1
- item
label: Total
value: 1
iron:
Added:
+ a224965f
Removed:
- item
label: Total
value: 0
money_income:
Added:
+ 37081744
+ 8b5bcf87
+ f1030f17
+ dccbf1b7
+ 15578497
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: District: Ancient Market
value: 100
- item
label: District: Ancient Market (Synergy)
value: 150
- item
label: Total
value: 250
karma:
Added:
+ cfb830ef
+ 8542d686
+ 210f10ed
+ 5a4e434b
+ 1a45997a
Removed:
- item
label: Base
value: 0
- item
label: Stability: Unsettled
value: -2
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Conservative
value: 2
- item
label: Total
value: -3
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Battering Ram:
display_name: Battering Ram → None
base_name: Battering Ram → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': None, 'morale': None, 'damage': None, 'retaliation_damage': None, 'range': None, 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ d47164ff
+ 76bebc56
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ ab377d7f
+ 582dbbe8
+ 9a7cc38b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Ancient Siege Weapon:
display_name: Ancient Siege Weapon → None
base_name: Siege Weapon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'bronze': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['forge']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 3, 'defense': 4, 'hp': None, 'morale': None, 'damage': 2, 'retaliation_damage': None, 'range': '1-2', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 7bee4b41
+ 1e78e1d8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 9caaed66
+ a7793a21
+ 83bf39ae
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: District: Ancient Forge (Synergy)
value: 1
Reason: Recalculate Fjarar Eyjar before event roll