Change #69b80c15f8a0c83264e33c5c:
| Target: | Forevante |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-16 13:56:37.570000 |
| Changes: |
_id:
Removed:
67ef6f3c98867826cf796300
Magic Stance:
Removed:
Military
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Forevante
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Current Territory:
Removed:
30
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
Standard
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef59bc690147f64b5a82af
Primary Race:
Removed:
67ef2f58096a9b083e2a7611
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
16
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
Removed:
4837
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Overlord:
Removed:
""
Conscription Type:
Removed:
Low
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
Balanced
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
7
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
bureaucrat:
(nested dict)
farmer:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
researcher:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
-2
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
4
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
514
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
4
Pop Count:
Removed:
19
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
21
wood:
9
stone:
9
mounts:
0
research:
7
magic:
1
bronze:
5
iron:
4
Resource Excess:
Removed:
food:
-1
wood:
2
stone:
-1
mounts:
2
research:
2
magic:
6
bronze:
1
iron:
6
Resource Production:
Removed:
food:
20
wood:
11
stone:
8
mounts:
2
research:
9
magic:
7
bronze:
6
iron:
10
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.05
Stability Loss Chance:
Removed:
0.48
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
La Cadeau
type:
metropolis
node:
""
wall:
ancient_walls
Item 2:
name:
Gardouest
type:
sanctum
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_farms
node:
""
Item 2:
type:
ancient_center
node:
wood
Item 3:
type:
ancient_magic_site
node:
magic
Item 4:
type:
ancient_home
node:
""
Item 5:
type:
ancient_workshop
node:
iron
Item 6:
type:
classical_mint
node:
iron
Item 7:
type:
ancient_barrow
node:
mounts
Jobs:
Removed:
fisherman:
0
bureaucrat:
0
farmer:
4
harvester:
2
hunter:
0
merchant:
0
metallurgist:
6
miner:
2
mystic:
0
researcher:
4
apprentice:
0
astronomer:
0
vampire:
0
artificer:
0
partial_vampire:
0
full_vampire:
0
missionary:
0
stone_speaker:
0
entertainer:
0
partial_undead:
0
brewer:
0
revolutionary:
0
firefather_priest:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
wood_production
value:
1.0
duration:
-1
source:
Link
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
0
Resource Storage:
Removed:
food:
25
wood:
20
stone:
20
mounts:
5
research:
0
magic:
15
bronze:
2
iron:
10
Effective Pop Capacity:
Removed:
20
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.34476930933963523
stability_gain_chance_at_tick:
Removed:
0.05
stability_gain_roll:
Removed:
0.2137502378613758
stability_loss_chance_at_tick:
Removed:
0.38
stability_loss_roll:
Removed:
0.3900999441702907
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
1
ancient_vortex:
3
ancient_wyrm:
0
ancient_civilian:
0
classical_cavalry_archer:
0
classical_light_archers:
0
classical_light_cavalry:
0
classical_light_infantry:
0
classical_spearmen:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
imperial_war_dancer:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_tactician:
0
imperial_vanguard:
0
ancient_fire_shaman:
0
classical_siege_weapon:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_thorn_wardens:
0
classical_heavy_infantry:
0
classical_heavy_cavalry:
0
classical_elite_infantry:
0
classical_skirmisher:
0
classical_phantom:
0
classical_drake:
0
classical_pulsar:
0
classical_chariot:
0
classical_atronach:
0
Ancient Elite Infantry:
0
Ancient Heavy Cavalry:
0
Ancient Light Cavalry:
0
Cavalry Archer:
0
Chariot:
0
Classical Heavy Cavalry:
0
Classical Light Cavalry:
0
Oakling:
0
Ravager:
0
Vortex:
0
Wyrm:
0
Ancient Civilian:
0
Heavy Archers:
0
Ancient Heavy Infantry:
0
Ancient Light Archers:
0
Ancient Light Infantry:
0
Ameru Marines:
0
Reman Longbowbird:
0
Auxiliary:
0
Classical Civilian:
0
Skirmisher:
0
Spearmen:
0
Naval Units:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name:
Crystalline Harp Recovery Quest
progress_per_tick:
0
current_progress:
4
required_progress:
4
link:
https://discordapp.com/channels/1188889187018088488/1373142454685012038/1373892598598467585
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 2:
quest_name:
Iron Node Creation
progress_per_tick:
0
current_progress:
20
required_progress:
20
link:
https://discord.com/channels/1188889187018088488/1406139259538378857/1406831400631668737
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 3:
quest_name:
Wood Node Creation
bonus_progress_per_tick:
0
current_progress:
10
required_progress:
10
link:
https://discord.com/channels/1188889187018088488/1406113007548891291/1406818694902054973
slot:
no_slot
total_progress_per_tick:
0
Item 4:
quest_name:
Good Artifact Creation
bonus_progress_per_tick:
0
current_progress:
12
required_progress:
12
link:
https://discordapp.com/channels/1188889187018088488/1426418467027947530/1427120593181999115
slot:
no_slot
total_progress_per_tick:
0
Item 5:
quest_name:
Celestial Beacon Recovery Quest
bonus_progress_per_tick:
0
current_progress:
12
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1467027214011728127/1467754284148985937
slot:
3_progress_slot
total_progress_per_tick:
3
Item 6:
quest_name:
Food Node Creation
bonus_progress_per_tick:
0
current_progress:
4
required_progress:
10
link:
https://discordapp.com/channels/1188889187018088488/1469551484734804090/1470858422026113046
slot:
1_progress_slot
total_progress_per_tick:
1
Territory Types:
Removed:
plains:
8
forest:
10
dense_forest:
0
urban:
0
hill:
11
mountain:
1
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dusk_till_dawn:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
dawn_till_dusk:
(nested dict)
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
7
production_at_tick:
Removed:
food:
3
wood:
4
stone:
5
mounts:
2
research:
7
magic:
8
bronze:
0
iron:
5
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
4
land_unit_details:
Oakling:
display_name:
Oakling → None
base_name:
Oakling → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'magic': 1, 'wood': 1, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 007acf8e
+ 96e499de
+ 77d15121
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 1d901ed5
+ dedb9ff6
+ 1e081d36
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
1
retaliation_damage:
Added:
+ dfebb721
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ravager:
display_name:
Ravager → None
base_name:
Ravager → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 400} → None
upkeep:
{'magic': 2, 'bronze': 1, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ f1068a22
+ f78f6912
+ 3d765b4b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 331a85ff
+ da9f61d3
+ 87c397ad
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
1
retaliation_damage:
Added:
+ 35fdc63b
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Vortex:
display_name:
Vortex → None
base_name:
Vortex → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 3, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5ebeed87
+ 120cd45e
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 98399551
+ eb99d132
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
Wyrm:
display_name:
Wyrm → None
base_name:
Wyrm → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'magic': 2, 'stone': 2, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ d257a4df
+ 7ab0dd50
+ 2a001de5
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 12e5a0fd
+ 48863711
+ c63f8747
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
1
retaliation_damage:
Added:
+ 160ab67f
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 08f7b7a6
+ 8725e358
+ 4726f06f
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 22382658
+ 9820f424
+ 98618b95
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
1
retaliation_damage:
Added:
+ 2b03e027
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Heavy Archers:
display_name:
Heavy Archers → None
base_name:
Heavy Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'bronze': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 22fcd048
+ f93d2c9a
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ d25b4ff4
+ c2f721ea
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
Ancient Light Archers:
display_name:
Ancient Light Archers → None
base_name:
Light Archers → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'district': ['workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats:
{'attack': 3, 'defense': 3, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9254c1a1
+ 4779dd50
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 41456674
+ 59f8a75d
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
Ameru Marines:
display_name:
Ameru Marines → None
base_name:
Ameru Marines → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 275} → None
upkeep:
{'mount': 1, 'food': 1, 'money': 30} → None
requirements:
{'district': ['ancient_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d8852e4f
+ 3336d1b6
+ 3c1f46e8
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ 910f54c7
+ 66a480c3
+ 4b2c7338
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
1
retaliation_damage:
Added:
+ f68b73e1
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Reman Longbowbird:
display_name:
Reman Longbowbird → None
base_name:
Reman Longbowbird → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'wood': 2, 'money': 30} → None
requirements:
{'district': ['ancient_workshop']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': 3, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1cd98178
+ 44ac81a3
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 74e66c41
+ 1d965af7
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2, 'money': 30} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ bbe3f8ac
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Auxiliary:
display_name:
Auxiliary → None
base_name:
Auxiliary → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 75} → None
upkeep:
{'wood': 1, 'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': 1, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5856a69c
+ 5a9fd775
+ d20a92da
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
-2
defense:
Added:
+ eadf051b
+ 232daf1d
+ 4f6212a0
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
- item
label:
Land Doctrine: Volley
value:
1
retaliation_damage:
Added:
+ 5d98b98a
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Civilian:
display_name:
Classical Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{'money': 30} → None
requirements:
{'research': ['city_defense']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ 0697b909
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Classical Light Archers:
{'display_name': 'Classical Light Archers', 'base_name': 'Light Archers', 'unit_type': 'Land', 'unit_class': 'Classical Unit', 'era': 'Classical', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': True, 'cavalry': False, 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['workshop'], 'research': ['ramparts']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed:
0.2
Prestige Gain:
Removed:
-23
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
18
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.2
pop_loss_roll:
Removed:
0.6030011444037303
Resource Capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
leader_death_stab_loss_chance_at_tick:
Removed:
0.5
leader_death_stab_loss_roll:
Removed:
0.5561875179447058
Notes:
Removed:
None
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
passive_civil_war_chance_at_tick:
Removed:
0.2
passive_civil_war_roll:
Removed:
0.5636855377608272
breakdowns:
stability_gain_chance:
Added:
+ 1d8dfa71
+ 3ca7f09b
+ a49d42f5
Removed:
- item
label:
Base
value:
0
- item
label:
Consumption Stance: Standard
value:
5.0
- item
label:
Total
value:
5.0
stability_loss_chance:
Added:
+ cdeb594d
+ 79dd0e91
+ 2a212f2f
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Progressive
value:
38.0
- item
label:
Total
value:
48.0
resource_production:
food:
Added:
+ f2ba30e3
+ b59fc230
+ 4ddd9cab
+ 12e13ac6
Removed:
- item
label:
District: Ancient Farms
value:
2
- item
label:
Farmer
value:
16
- item
label:
Terrain: Plains (8 tiles)
value:
2
- item
label:
Total
value:
20
wood:
Added:
+ f2540a3a
+ aa8de010
+ cef8829a
+ 5a71b6bf
+ e0ae7daf
Removed:
- item
label:
Modifier: Link
value:
1.0
- item
label:
Harvester
value:
6
- item
label:
Terrain: Forest (10 tiles)
value:
2
- item
label:
Nodes
value:
2
- item
label:
Total
value:
11
stone:
Added:
+ e48c305a
+ b48f1d8b
+ 26f13b99
Removed:
- item
label:
Miner
value:
6
- item
label:
Terrain: Hill (11 tiles)
value:
2
- item
label:
Total
value:
8
mounts:
Added:
+ f348ab89
+ 836b6f9b
Removed:
- item
label:
Nodes
value:
2
- item
label:
Total
value:
2
research:
Added:
+ e797578f
+ d73f34e7
+ 94511721
+ 0826322b
+ 12b29c24
Removed:
- item
label:
Scientific Stance: Progressive
value:
2
- item
label:
Religion: Sigmarianism
value:
1.0
- item
label:
Researcher
value:
4
- item
label:
Religious Homogeneity
value:
2.0
- item
label:
Total
value:
9
magic:
Added:
+ f434eaee
+ f305f246
+ a6689785
+ 414afccc
+ 1f27149b
Removed:
- item
label:
District: Ancient Magic Site
value:
1
- item
label:
District: Ancient Magic Site (Synergy)
value:
1
- item
label:
City: Sanctum
value:
3
- item
label:
Nodes
value:
2
- item
label:
Total
value:
7
bronze:
Added:
+ 89d5a638
+ 077e85b2
Removed:
- item
label:
Metallurgist
value:
6
- item
label:
Total
value:
6
iron:
Added:
+ 0a18d89a
+ 90887d1b
+ d01c659c
Removed:
- item
label:
Metallurgist
value:
6
- item
label:
Nodes
value:
4
- item
label:
Total
value:
10
resource_consumption:
food:
Added:
+ 77935162
+ 08cd741c
+ d8339f41
+ 17a08fd8
Removed:
- item
label:
City: Ancient Walls
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Population
value:
19
- item
label:
Total
value:
21
wood:
Added:
+ 787aea0c
+ 43b6a3be
+ c995da30
+ acf2988d
+ 6c0183b3
+ f7c13451
+ 947c76ce
Removed:
- item
label:
District: Ancient Farms
value:
1
- item
label:
District: Ancient Center
value:
1
- item
label:
District: Ancient Home
value:
1
- item
label:
District: Ancient Workshop
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
Farmer
value:
4
- item
label:
Total
value:
9
stone:
Added:
+ 2c759955
+ d2923ba4
+ 8c5e311f
+ 36abde33
+ 93387e59
Removed:
- item
label:
District: Ancient Magic Site
value:
1
- item
label:
City: Metropolis
value:
1
- item
label:
City: Sanctum
value:
1
- item
label:
Metallurgist
value:
6
- item
label:
Total
value:
9
mounts:
Added:
+ 246f911d
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 32bf5257
+ 96bc967c
Removed:
- item
label:
Tech Investment
value:
7
- item
label:
Total
value:
7
magic:
Added:
+ f26a0431
+ 3588bd46
Removed:
- item
label:
District: Ancient Barrow
value:
1
- item
label:
Total
value:
1
bronze:
Added:
+ 5a824a90
+ a0f6d207
+ ab9567d6
Removed:
- item
label:
District: Classical Mint
value:
1
- item
label:
Researcher
value:
4
- item
label:
Total
value:
5
iron:
Added:
+ f8e43b03
+ 74ca8143
Removed:
- item
label:
Researcher
value:
4
- item
label:
Total
value:
4
money_income:
Added:
+ dff3d822
+ 21180043
+ 2fa3361f
+ 10c2960b
+ 82973a96
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substantial
value:
-150
- item
label:
Tax Stance: Low
value:
114
- item
label:
Stockpile
value:
400
- item
label:
Total
value:
514
karma:
Added:
+ 3de950ad
+ 2a633c13
+ 1d688963
+ 4e99af32
+ 4af9aa30
Removed:
- item
label:
Base
value:
0
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Progressive
value:
-2
- item
label:
Rolling Karma
value:
1
- item
label:
Total
value:
-2
Support Unit Capacity:
Removed:
2
Support Unit Count:
Removed:
0
support_unit_details:
Beacon:
display_name:
Beacon → None
base_name:
Beacon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'magic': 1, 'money': 30} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': 3, 'defense': 3, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 39e0b882
+ c3266ca8
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
defense:
Added:
+ 472964cf
+ a21afb10
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substantial
value:
2
Support Units:
Removed:
Battering Ram:
0
Ancient Siege Weapon:
0
Beacon:
0
|
| Reason: | Recalculate Forevante before event roll |