Change #69b80c15f8a0c83264e33c5c:

Target: Forevante
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2026-03-16 13:56:37.570000
Changes:
_id:
Removed: 67ef6f3c98867826cf796300
Magic Stance:
Removed: Military
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Forevante
Infamy:
Removed: 0
Economy Type:
Removed: Production
Government Type:
Removed: Autocracy
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 30
Vassal Type:
Removed: None
Region:
Removed: 67ef6b6398867826cf7962f1
Consumption Stance:
Removed: Standard
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef59bc690147f64b5a82af
Primary Race:
Removed: 67ef2f58096a9b083e2a7611
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 16
Rolling Karma:
Removed: 1
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Volley
Nomad Camp Type:
Removed: None
Money:
Removed: 4837
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: Balanced
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 28
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
artificer: (nested dict)
apprentice: (nested dict)
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
partial_undead: (nested dict)
Total Karma:
Removed: -2
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 514
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 19
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 21
wood: 9
stone: 9
mounts: 0
research: 7
magic: 1
bronze: 5
iron: 4
Resource Excess:
Removed:
food: -1
wood: 2
stone: -1
mounts: 2
research: 2
magic: 6
bronze: 1
iron: 6
Resource Production:
Removed:
food: 20
wood: 11
stone: 8
mounts: 2
research: 9
magic: 7
bronze: 6
iron: 10
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.05
Stability Loss Chance:
Removed: 0.48
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: La Cadeau
type: metropolis
node: ""
wall: ancient_walls
Item 2:
name: Gardouest
type: sanctum
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_farms
node: ""
Item 2:
type: ancient_center
node: wood
Item 3:
type: ancient_magic_site
node: magic
Item 4:
type: ancient_home
node: ""
Item 5:
type: ancient_workshop
node: iron
Item 6:
type: classical_mint
node: iron
Item 7:
type: ancient_barrow
node: mounts
Jobs:
Removed:
fisherman: 0
bureaucrat: 0
farmer: 4
harvester: 2
hunter: 0
merchant: 0
metallurgist: 6
miner: 2
mystic: 0
researcher: 4
apprentice: 0
astronomer: 0
vampire: 0
artificer: 0
partial_vampire: 0
full_vampire: 0
missionary: 0
stone_speaker: 0
entertainer: 0
partial_undead: 0
brewer: 0
revolutionary: 0
firefather_priest: 0
Ongoing Modifiers:
Removed:
Item 1:
field: wood_production
value: 1.0
duration: -1
source: Link
resource_nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 1
bronze: 0
iron: 0
Resource Storage:
Removed:
food: 25
wood: 20
stone: 20
mounts: 5
research: 0
magic: 15
bronze: 2
iron: 10
Effective Pop Capacity:
Removed: 20
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.34476930933963523
stability_gain_chance_at_tick:
Removed: 0.05
stability_gain_roll:
Removed: 0.2137502378613758
stability_loss_chance_at_tick:
Removed: 0.38
stability_loss_roll:
Removed: 0.3900999441702907
previous_karma:
Removed: -1
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 1
ancient_vortex: 3
ancient_wyrm: 0
ancient_civilian: 0
classical_cavalry_archer: 0
classical_light_archers: 0
classical_light_cavalry: 0
classical_light_infantry: 0
classical_spearmen: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
imperial_arbalest: 0
classical_tactician: 0
imperial_vanguard: 0
ancient_fire_shaman: 0
classical_siege_weapon: 0
ancient_ameru_marines: 0
classical_orchal_cavalry: 0
classical_thorn_wardens: 0
classical_heavy_infantry: 0
classical_heavy_cavalry: 0
classical_elite_infantry: 0
classical_skirmisher: 0
classical_phantom: 0
classical_drake: 0
classical_pulsar: 0
classical_chariot: 0
classical_atronach: 0
Ancient Elite Infantry: 0
Ancient Heavy Cavalry: 0
Ancient Light Cavalry: 0
Cavalry Archer: 0
Chariot: 0
Classical Heavy Cavalry: 0
Classical Light Cavalry: 0
Oakling: 0
Ravager: 0
Vortex: 0
Wyrm: 0
Ancient Civilian: 0
Heavy Archers: 0
Ancient Heavy Infantry: 0
Ancient Light Archers: 0
Ancient Light Infantry: 0
Ameru Marines: 0
Reman Longbowbird: 0
Auxiliary: 0
Classical Civilian: 0
Skirmisher: 0
Spearmen: 0
Naval Units:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Crystalline Harp Recovery Quest
progress_per_tick: 0
current_progress: 4
required_progress: 4
link: https://discordapp.com/channels/1188889187018088488/1373142454685012038/1373892598598467585
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 2:
quest_name: Iron Node Creation
progress_per_tick: 0
current_progress: 20
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1406139259538378857/1406831400631668737
total_progress_per_tick: 0
bonus_progress_per_tick: 0
slot: no_slot
Item 3:
quest_name: Wood Node Creation
bonus_progress_per_tick: 0
current_progress: 10
required_progress: 10
link: https://discord.com/channels/1188889187018088488/1406113007548891291/1406818694902054973
slot: no_slot
total_progress_per_tick: 0
Item 4:
quest_name: Good Artifact Creation
bonus_progress_per_tick: 0
current_progress: 12
required_progress: 12
link: https://discordapp.com/channels/1188889187018088488/1426418467027947530/1427120593181999115
slot: no_slot
total_progress_per_tick: 0
Item 5:
quest_name: Celestial Beacon Recovery Quest
bonus_progress_per_tick: 0
current_progress: 12
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1467027214011728127/1467754284148985937
slot: 3_progress_slot
total_progress_per_tick: 3
Item 6:
quest_name: Food Node Creation
bonus_progress_per_tick: 0
current_progress: 4
required_progress: 10
link: https://discordapp.com/channels/1188889187018088488/1469551484734804090/1470858422026113046
slot: 1_progress_slot
total_progress_per_tick: 1
Territory Types:
Removed:
plains: 8
forest: 10
dense_forest: 0
urban: 0
hill: 11
mountain: 1
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
academics: (nested dict)
archival_history: (nested dict)
asymmetrical_warfare: (nested dict)
bureacratic_legacies: (nested dict)
communal_baths: (nested dict)
cultural_prophecy: (nested dict)
cutting_edge_weaponry: (nested dict)
collection_teams: (nested dict)
dedicated_magery: (nested dict)
deep_cellars: (nested dict)
drastic_action: (nested dict)
draught_armor: (nested dict)
dusk_till_dawn: (nested dict)
formal_storage: (nested dict)
market_control: (nested dict)
mentor_smiths: (nested dict)
metal_silos: (nested dict)
mobile_governance: (nested dict)
national_fervor: (nested dict)
naval_bombardment: (nested dict)
penitent_faith: (nested dict)
poultices: (nested dict)
public_awareness: (nested dict)
public_safety: (nested dict)
riveted_armor: (nested dict)
stylized_buildings: (nested dict)
subsidized_labor: (nested dict)
summoning_circles: (nested dict)
tenant_farming: (nested dict)
violent_destiny: (nested dict)
dawn_till_dusk: (nested dict)
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 7
production_at_tick:
Removed:
food: 3
wood: 4
stone: 5
mounts: 2
research: 7
magic: 8
bronze: 0
iron: 5
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_artifactory: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_cache: (nested dict)
classical_center: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_farm: (nested dict)
classical_fishery: (nested dict)
classical_forge: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_guardhouse: (nested dict)
classical_home: (nested dict)
classical_hospital: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mill: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_school: (nested dict)
classical_spire: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 4
land_unit_details:
Oakling:
display_name: Oakling → None
base_name: Oakling → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 200} → None
upkeep: {'magic': 1, 'wood': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 007acf8e
+ 96e499de
+ 77d15121
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 1d901ed5
+ dedb9ff6
+ 1e081d36
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ dfebb721
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ravager:
display_name: Ravager → None
base_name: Ravager → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 400} → None
upkeep: {'magic': 2, 'bronze': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ f1068a22
+ f78f6912
+ 3d765b4b
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 331a85ff
+ da9f61d3
+ 87c397ad
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 35fdc63b
Removed:
- item
label: Land Doctrine: Volley
value: 1
Vortex:
display_name: Vortex → None
base_name: Vortex → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5ebeed87
+ 120cd45e
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 98399551
+ eb99d132
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Wyrm:
display_name: Wyrm → None
base_name: Wyrm → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'magic': 2, 'stone': 2, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ d257a4df
+ 7ab0dd50
+ 2a001de5
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 12e5a0fd
+ 48863711
+ c63f8747
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 160ab67f
Removed:
- item
label: Land Doctrine: Volley
value: 1
Ancient Civilian:
display_name: Ancient Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 08f7b7a6
+ 8725e358
+ 4726f06f
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 22382658
+ 9820f424
+ 98618b95
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 2b03e027
Removed:
- item
label: Land Doctrine: Volley
value: 1
Heavy Archers:
display_name: Heavy Archers → None
base_name: Heavy Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 250} → None
upkeep: {'bronze': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 22fcd048
+ f93d2c9a
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ d25b4ff4
+ c2f721ea
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Ancient Light Archers:
display_name: Ancient Light Archers → None
base_name: Light Archers → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'district': ['workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 6, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 9254c1a1
+ 4779dd50
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 41456674
+ 59f8a75d
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Ameru Marines:
display_name: Ameru Marines → None
base_name: Ameru Marines → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 275} → None
upkeep: {'mount': 1, 'food': 1, 'money': 30} → None
requirements: {'district': ['ancient_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 2, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 6, 'morale': 3, 'damage': 4, 'retaliation_damage': 3, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ d8852e4f
+ 3336d1b6
+ 3c1f46e8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ 910f54c7
+ 66a480c3
+ 4b2c7338
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ f68b73e1
Removed:
- item
label: Land Doctrine: Volley
value: 1
Reman Longbowbird:
display_name: Reman Longbowbird → None
base_name: Reman Longbowbird → None
unit_type: Land → None
unit_class: Ancient Unit → None
era: Ancient → None
is_support: 0 → None
is_magical: 0 → None
melee: 0 → None
ranged: True → None
cavalry: 0 → None
recruitment_cost: {'money': 300} → None
upkeep: {'wood': 2, 'money': 30} → None
requirements: {'district': ['ancient_workshop']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': 7, 'morale': 3, 'damage': 2, 'retaliation_damage': 0, 'range': '2-1', 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1cd98178
+ 44ac81a3
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 74e66c41
+ 1d965af7
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Phantom:
display_name: Phantom → None
base_name: Phantom → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: True → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 375} → None
upkeep: {'magic': 2, 'money': 30} → None
requirements: {'research': ['cosmology']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ bbe3f8ac
Removed:
- item
label: Land Doctrine: Volley
value: 1
Auxiliary:
display_name: Auxiliary → None
base_name: Auxiliary → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 75} → None
upkeep: {'wood': 1, 'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': 1, 'defense': 4, 'hp': 5, 'morale': 2, 'damage': 2, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ 5856a69c
+ 5a9fd775
+ d20a92da
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: -2
defense:
Added:
+ eadf051b
+ 232daf1d
+ 4f6212a0
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
- item
label: Land Doctrine: Volley
value: 1
retaliation_damage:
Added:
+ 5d98b98a
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Civilian:
display_name: Classical Civilian → None
base_name: Civilian → None
unit_type: Land → None
unit_class: Classical Unit → None
era: Classical → None
is_support: 0 → None
is_magical: 0 → None
melee: True → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {} → None
upkeep: {'money': 30} → None
requirements: {'research': ['city_defense']} → None
base_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats: {'attack': None, 'defense': None, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 3, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
retaliation_damage:
Added:
+ 0697b909
Removed:
- item
label: Land Doctrine: Volley
value: 1
Classical Light Archers: {'display_name': 'Classical Light Archers', 'base_name': 'Light Archers', 'unit_type': 'Land', 'unit_class': 'Classical Unit', 'era': 'Classical', 'is_support': False, 'is_magical': False, 'melee': False, 'ranged': True, 'cavalry': False, 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['workshop'], 'research': ['ramparts']}, 'base_stats': {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'effective_stats': {'attack': None, 'defense': None, 'hp': 6, 'morale': 2, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 0}, 'stat_breakdown': {}} → None
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.2
Prestige Gain:
Removed: -23
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 18
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.2
pop_loss_roll:
Removed: 0.6030011444037303
Resource Capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
leader_death_stab_loss_chance_at_tick:
Removed: 0.5
leader_death_stab_loss_roll:
Removed: 0.5561875179447058
Notes:
Removed: None
Ruler Artifact Slots:
Removed: 0
Ruler Elderly Age:
Removed: 0
Ruler Immortal Stat Gain Chance:
Removed: 0
Ruler Stat Gain Chance:
Removed: 0
nodes:
Removed:
food: 0
wood: 0
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Undead Chance:
Removed: 0
passive_civil_war_chance_at_tick:
Removed: 0.2
passive_civil_war_roll:
Removed: 0.5636855377608272
breakdowns:
stability_gain_chance:
Added:
+ 1d8dfa71
+ 3ca7f09b
+ a49d42f5
Removed:
- item
label: Base
value: 0
- item
label: Consumption Stance: Standard
value: 5.0
- item
label: Total
value: 5.0
stability_loss_chance:
Added:
+ cdeb594d
+ 79dd0e91
+ 2a212f2f
Removed:
- item
label: Base
value: 0
- item
label: Scientific Stance: Progressive
value: 38.0
- item
label: Total
value: 48.0
resource_production:
food:
Added:
+ f2ba30e3
+ b59fc230
+ 4ddd9cab
+ 12e13ac6
Removed:
- item
label: District: Ancient Farms
value: 2
- item
label: Farmer
value: 16
- item
label: Terrain: Plains (8 tiles)
value: 2
- item
label: Total
value: 20
wood:
Added:
+ f2540a3a
+ aa8de010
+ cef8829a
+ 5a71b6bf
+ e0ae7daf
Removed:
- item
label: Modifier: Link
value: 1.0
- item
label: Harvester
value: 6
- item
label: Terrain: Forest (10 tiles)
value: 2
- item
label: Nodes
value: 2
- item
label: Total
value: 11
stone:
Added:
+ e48c305a
+ b48f1d8b
+ 26f13b99
Removed:
- item
label: Miner
value: 6
- item
label: Terrain: Hill (11 tiles)
value: 2
- item
label: Total
value: 8
mounts:
Added:
+ f348ab89
+ 836b6f9b
Removed:
- item
label: Nodes
value: 2
- item
label: Total
value: 2
research:
Added:
+ e797578f
+ d73f34e7
+ 94511721
+ 0826322b
+ 12b29c24
Removed:
- item
label: Scientific Stance: Progressive
value: 2
- item
label: Religion: Sigmarianism
value: 1.0
- item
label: Researcher
value: 4
- item
label: Religious Homogeneity
value: 2.0
- item
label: Total
value: 9
magic:
Added:
+ f434eaee
+ f305f246
+ a6689785
+ 414afccc
+ 1f27149b
Removed:
- item
label: District: Ancient Magic Site
value: 1
- item
label: District: Ancient Magic Site (Synergy)
value: 1
- item
label: City: Sanctum
value: 3
- item
label: Nodes
value: 2
- item
label: Total
value: 7
bronze:
Added:
+ 89d5a638
+ 077e85b2
Removed:
- item
label: Metallurgist
value: 6
- item
label: Total
value: 6
iron:
Added:
+ 0a18d89a
+ 90887d1b
+ d01c659c
Removed:
- item
label: Metallurgist
value: 6
- item
label: Nodes
value: 4
- item
label: Total
value: 10
resource_consumption:
food:
Added:
+ 77935162
+ 08cd741c
+ d8339f41
+ 17a08fd8
Removed:
- item
label: City: Ancient Walls
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Population
value: 19
- item
label: Total
value: 21
wood:
Added:
+ 787aea0c
+ 43b6a3be
+ c995da30
+ acf2988d
+ 6c0183b3
+ f7c13451
+ 947c76ce
Removed:
- item
label: District: Ancient Farms
value: 1
- item
label: District: Ancient Center
value: 1
- item
label: District: Ancient Home
value: 1
- item
label: District: Ancient Workshop
value: 1
- item
label: City: Metropolis
value: 1
- item
label: Farmer
value: 4
- item
label: Total
value: 9
stone:
Added:
+ 2c759955
+ d2923ba4
+ 8c5e311f
+ 36abde33
+ 93387e59
Removed:
- item
label: District: Ancient Magic Site
value: 1
- item
label: City: Metropolis
value: 1
- item
label: City: Sanctum
value: 1
- item
label: Metallurgist
value: 6
- item
label: Total
value: 9
mounts:
Added:
+ 246f911d
Removed:
- item
label: Total
value: 0
research:
Added:
+ 32bf5257
+ 96bc967c
Removed:
- item
label: Tech Investment
value: 7
- item
label: Total
value: 7
magic:
Added:
+ f26a0431
+ 3588bd46
Removed:
- item
label: District: Ancient Barrow
value: 1
- item
label: Total
value: 1
bronze:
Added:
+ 5a824a90
+ a0f6d207
+ ab9567d6
Removed:
- item
label: District: Classical Mint
value: 1
- item
label: Researcher
value: 4
- item
label: Total
value: 5
iron:
Added:
+ f8e43b03
+ 74ca8143
Removed:
- item
label: Researcher
value: 4
- item
label: Total
value: 4
money_income:
Added:
+ dff3d822
+ 21180043
+ 2fa3361f
+ 10c2960b
+ 82973a96
Removed:
- item
label: Base
value: 150
- item
label: Military Funding: Substantial
value: -150
- item
label: Tax Stance: Low
value: 114
- item
label: Stockpile
value: 400
- item
label: Total
value: 514
karma:
Added:
+ 3de950ad
+ 2a633c13
+ 1d688963
+ 4e99af32
+ 4af9aa30
Removed:
- item
label: Base
value: 0
- item
label: Conscription Type: Low
value: 1
- item
label: Scientific Stance: Progressive
value: -2
- item
label: Rolling Karma
value: 1
- item
label: Total
value: -2
Support Unit Capacity:
Removed: 2
Support Unit Count:
Removed: 0
support_unit_details:
Beacon:
display_name: Beacon → None
base_name: Beacon → None
unit_type: Land → None
unit_class: Ancient Support Unit → None
era: Ancient → None
is_support: True → None
is_magical: 0 → None
melee: 0 → None
ranged: 0 → None
cavalry: 0 → None
recruitment_cost: {'money': 100} → None
upkeep: {'magic': 1, 'money': 30} → None
requirements: {'district': ['magic_site']} → None
base_stats: {'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats: {'attack': 3, 'defense': 3, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ 39e0b882
+ c3266ca8
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
defense:
Added:
+ 472964cf
+ a21afb10
Removed:
- item
label: Conscription Type: Low
value: 1
- item
label: Military Funding: Substantial
value: 2
Support Units:
Removed:
Battering Ram: 0
Ancient Siege Weapon: 0
Beacon: 0
Reason: Recalculate Forevante before event roll