Change #69b80c20f8a0c83264e33c63:
| Target: | Holy Federation of the Draconic Empire |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-03-16 13:56:48.498000 |
| Changes: |
_id:
Removed:
67ef712c98867826cf796306
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Puritanical
Name:
Removed:
Holy Federation of the Draconic Empire
Infamy:
Removed:
0
Economy Type:
Removed:
Construction
Government Type:
Removed:
City State
Mercenary Law:
Removed:
Mercenary Reliance
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
Rationing
Succession Type:
Removed:
Strength
Primary Culture:
Removed:
67ef5c86690147f64b5a82ef
Primary Race:
Removed:
67ef56f389e17a6e9fa6bbfe
Diplomatic Stance:
Removed:
Isolated
Foreign Acceptance:
Removed:
Oppression
Expansion Control Stance:
Removed:
Limitless
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Military Funding:
Removed:
Substandard
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
Removed:
6000
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef5fc4690147f64b5a8339
Overlord:
Removed:
""
Conscription Type:
Removed:
Low
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
United
Cities:
Removed:
Item 1:
name:
""
type:
generic
node:
food
wall:
""
Concessions:
Removed:
Districts:
Removed:
Item 1:
type:
ancient_barrow
node:
research
Item 2:
type:
ancient_magic_site
node:
magic
Item 3:
type:
ancient_dock
node:
""
Item 4:
type:
ancient_fishery
node:
""
Item 5:
type:
ancient_quarry
node:
""
Imperial District:
Removed:
type:
""
node:
""
Jobs:
Removed:
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
apprentice:
0
fisherman:
0
farmer:
0
bureaucrat:
0
researcher:
0
artificer:
0
vampire:
0
astronomer:
0
missionary:
0
brewer:
0
partial_undead:
0
entertainer:
0
full_vampire:
0
partial_vampire:
0
stone_speaker:
0
Land Units:
Removed:
ancient_civilian:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_fire_shaman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_ameru_marines:
0
classical_heavy_infantry:
0
classical_siege_weapon:
0
classical_skirmisher:
0
classical_tactician:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
classical_phantom:
0
classical_orchal_cavalry:
0
classical_thorn_wardens:
0
imperial_vanguard:
0
imperial_war_dancer:
0
classical_elite_infantry:
0
ancient_reman_longbowbird:
0
imperial_arbalest:
0
classical_heavy_cavalry:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448
Item 2:
field:
stability_gain_chance
value:
0
duration:
-1
source:
Isolated Diplomatic Stance
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Progress Quests:
Removed:
Item 1:
quest_name:
The jangyeong core
progress_per_tick:
2
current_progress:
17
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1371522146802729113/1371524325777084467
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 2:
quest_name:
Language quest
progress_per_tick:
0
current_progress:
4
required_progress:
4
link:
https://discord.com/channels/1188889187018088488/1369309968024731700/1369425875002724405
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 3:
quest_name:
Secret mrp artifact
progress_per_tick:
2
current_progress:
26
required_progress:
26
link:
some old rp
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
no_slot
Item 4:
quest_name:
Unique city
progress_per_tick:
1
current_progress:
55
required_progress:
55
link:
Secondary https://discord.com/channels/1188889187018088488/1372420268315770933/1373383403008688198
total_progress_per_tick:
4
bonus_progress_per_tick:
4
slot:
0_progress_slot
Item 5:
quest_name:
unique district
progress_per_tick:
1
current_progress:
6
required_progress:
55
link:
- (still need to find link)
total_progress_per_tick:
0
bonus_progress_per_tick:
0
slot:
0_progress_slot
Item 6:
quest_name:
Age Reversal Artifact
bonus_progress_per_tick:
0
current_progress:
19
required_progress:
19
link:
https://discord.com/channels/1188889187018088488/1376770228259913771/1377526344136523786
slot:
tier_3_spell_slot
total_progress_per_tick:
3
Item 7:
quest_name:
Gredix Hard Wood
bonus_progress_per_tick:
0
current_progress:
1
required_progress:
6
link:
https://discord.com/channels/1188889187018088488/1439705268379320341
slot:
0_progress_slot
total_progress_per_tick:
0
Resource Storage:
Removed:
food:
-48
wood:
3
stone:
15
mounts:
2
research:
0
magic:
10
bronze:
7
iron:
5
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
4
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Event Roll:
Restricted content
Event Type:
Restricted content
Raw Roll:
Restricted content
Rolling Karma:
Removed:
-11
Technologies:
Removed:
aqueducts:
(nested dict)
caravansaries:
(nested dict)
chests:
(nested dict)
citizenship:
(nested dict)
city_defense:
(nested dict)
cosmology:
(nested dict)
deep_hulls:
(nested dict)
dynastic_hunters:
(nested dict)
fermentation:
(nested dict)
frame_saddles:
(nested dict)
levers_and_pulleys:
(nested dict)
lumber_yards:
(nested dict)
metal_hooks:
(nested dict)
military_wages:
(nested dict)
mine_shafts:
(nested dict)
mints:
(nested dict)
mote_stabilization:
(nested dict)
national_identity:
(nested dict)
novitiates:
(nested dict)
official_courts:
(nested dict)
philosophy:
(nested dict)
pit_mining:
(nested dict)
political_philosophy:
(nested dict)
public_programs:
(nested dict)
public_zeal:
(nested dict)
ramparts:
(nested dict)
rig_and_sail:
(nested dict)
sewers:
(nested dict)
trade_records:
(nested dict)
war_engineers:
(nested dict)
academics:
(nested dict)
archival_history:
(nested dict)
asymmetrical_warfare:
(nested dict)
bureacratic_legacies:
(nested dict)
communal_baths:
(nested dict)
cultural_prophecy:
(nested dict)
cutting_edge_weaponry:
(nested dict)
collection_teams:
(nested dict)
dedicated_magery:
(nested dict)
deep_cellars:
(nested dict)
drastic_action:
(nested dict)
draught_armor:
(nested dict)
dawn_till_dusk:
(nested dict)
formal_storage:
(nested dict)
market_control:
(nested dict)
mentor_smiths:
(nested dict)
metal_silos:
(nested dict)
mobile_governance:
(nested dict)
national_fervor:
(nested dict)
naval_bombardment:
(nested dict)
penitent_faith:
(nested dict)
poultices:
(nested dict)
public_awareness:
(nested dict)
public_safety:
(nested dict)
riveted_armor:
(nested dict)
stylized_buildings:
(nested dict)
subsidized_labor:
(nested dict)
summoning_circles:
(nested dict)
tenant_farming:
(nested dict)
violent_destiny:
(nested dict)
expansion_chance_at_tick:
Removed:
0.6
expansion_roll:
Removed:
0.5542461238632855
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
Removed:
0.11387503571614166
stability_loss_chance_at_tick:
Removed:
0.15
stability_loss_roll:
Removed:
0.7344008229746727
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
-12
previous_temporary_karma:
Removed:
0
production_at_tick:
Removed:
food:
-5
wood:
-1
stone:
0
mounts:
0
research:
0
magic:
4
bronze:
0
iron:
0
resource_desires:
Removed:
Item 1:
resource:
bronze
trade_type:
Desire to Buy
price:
125
quantity:
3
Item 2:
resource:
narcotics
trade_type:
Desire to Buy
price:
290
quantity:
1
Item 3:
resource:
quintessence
trade_type:
Need to Buy
price:
370
quantity:
1
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
1
Civil War Chance:
Removed:
0
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Current Territory:
Removed:
4
Defensive Pact Slots:
Removed:
2
Chance to Disobey:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
District Slots:
Removed:
5
Effective Pop Capacity:
Removed:
15
Effective Territory:
Removed:
13
Export Slots:
Removed:
2
Import Slots:
Removed:
2
job_details:
Removed:
artificer:
(nested dict)
apprentice:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
partial_undead:
(nested dict)
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
-2
Land Defense Modifier:
Removed:
-2
Land Unit Capacity:
Removed:
3
Land Unit Count:
Removed:
0
land_unit_details:
Oakling:
display_name:
Oakling → None
base_name:
Oakling → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 200} → None
upkeep:
{'magic': 1, 'wood': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 5, 'morale': 3, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ e3b4bf3d
+ ec267a6d
+ 3b61021c
+ 2365e48c
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 2a2a5be7
+ ba42bfe5
+ c0b58c86
+ bd43f282
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 2dc2888c
+ f34c4719
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ d6645e92
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ravager:
display_name:
Ravager → None
base_name:
Ravager → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 400} → None
upkeep:
{'magic': 2, 'bronze': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 10, 'morale': 4, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 1a8f44b7
+ 70fd1398
+ 3e2e89b0
+ 1b6da27d
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ c9f3c4db
+ 9bd351be
+ bca3b46e
+ 0669c2de
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 0f098ee4
+ 624deb93
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ bebac874
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Vortex:
display_name:
Vortex → None
base_name:
Vortex → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 250} → None
upkeep:
{'magic': 2} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 3, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ c315d785
+ 30dd5713
+ f122fa8d
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ d4961332
+ 190234c7
+ 23f557ba
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 166dc218
+ cd0fa837
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Wyrm:
display_name:
Wyrm → None
base_name:
Wyrm → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'magic': 2, 'stone': 2} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 0, 'range': 1, 'speed': 3, 'armor': 3} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 7, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 3} → None
stat_breakdown:
attack:
Added:
+ 53021210
+ 53d83037
+ 26d56dd4
+ edf89826
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 39373ace
+ 6ac0b657
+ affe1c12
+ aa11e4bd
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ cd69657c
+ a1b823d1
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ a76e284a
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Ancient Civilian:
display_name:
Ancient Civilian → None
base_name:
Civilian → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{} → None
upkeep:
{} → None
requirements:
{} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -4, 'defense': -1, 'hp': 5, 'morale': 2, 'damage': 1, 'retaliation_damage': 2, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ b582c162
+ 611db030
+ 3b7769fb
+ fc1a1bcc
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
-2
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ b771ba40
+ b42f4380
+ fbf4f339
+ d7bf3f5f
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Land Doctrine: Volley
value:
1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 1b0c7bc2
+ e95ee512
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 67ddce9c
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Phantom:
display_name:
Phantom → None
base_name:
Phantom → None
unit_type:
Land → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 375} → None
upkeep:
{'magic': 2} → None
requirements:
{'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 4, 'armor': 0} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 4, 'morale': 3, 'damage': 2, 'retaliation_damage': 2, 'range': 1, 'speed': 4, 'armor': 0} → None
stat_breakdown:
morale:
Added:
+ ea96ba1d
+ cc7f1c8c
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
retaliation_damage:
Added:
+ 2a684762
Removed:
- item
label:
Land Doctrine: Volley
value:
1
Missile Ship:
display_name:
Missile Ship → None
base_name:
Missile Ship → None
unit_type:
Land → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
True → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 4, 'morale': 2, 'damage': 2, 'retaliation_damage': 0, 'range': '1-2', 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ 849097f0
+ 518fbe22
+ 3ed4d2c5
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 67fe9874
+ c1bab37c
+ 55217d96
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ 25b8158e
+ 0c808144
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
0
Money Capacity:
Removed:
6000
Money Income:
Removed:
291
Naval Attack Modifier:
Removed:
-2
Naval Defense Modifier:
Removed:
-2
Naval Unit Capacity:
Removed:
3
Naval Unit Count:
Removed:
0
naval_unit_details:
Ancient Boarding Ship:
display_name:
Ancient Boarding Ship → None
base_name:
Boarding Ship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 150} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 6, 'morale': 3, 'damage': 2, 'retaliation_damage': 1, 'range': 1, 'speed': 3, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ e10b52ce
+ 1b752a2d
+ e22528a0
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 3a0977bb
+ 2f59cc35
+ 202bf6a8
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ dd3978e0
+ 4af1f0c2
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Elite Warship:
display_name:
Elite Warship → None
base_name:
Elite Warship → None
unit_type:
Naval → None
unit_class:
Ancient Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 300} → None
upkeep:
{'bronze': 2, 'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 8, 'morale': 3, 'damage': 3, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 1} → None
stat_breakdown:
attack:
Added:
+ ecb8c4f5
+ 606505e0
+ a318ef04
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ a3dd5c94
+ 8f6e079c
+ 80e0ba05
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
morale:
Added:
+ db1a3af4
+ b11adfa2
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Ancient Transport Ship:
display_name:
Ancient Transport Ship → None
base_name:
Transport Ship → None
unit_type:
Naval → None
unit_class:
Ancient Transport Unit → None
era:
Ancient → None
is_support:
0 → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 125} → None
upkeep:
{'wood': 1} → None
requirements:
{'district': ['dock']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': 6, 'morale': None, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 2, 'armor': 0} → None
stat_breakdown:
attack:
Added:
+ b10d4872
+ 203836ed
+ e7cb5783
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ a8e1eaac
+ 60188757
+ da32a427
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
Terrapin:
display_name:
Terrapin → None
base_name:
Terrapin → None
unit_type:
Naval → None
unit_class:
Classical Unit → None
era:
Classical → None
is_support:
0 → None
is_magical:
True → None
melee:
True → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 350} → None
upkeep:
{'magic': 1, 'bronze': 1, 'stone': 1} → None
requirements:
{'district': ['dock'], 'research': ['cosmology']} → None
base_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
effective_stats:
{'attack': None, 'defense': None, 'hp': 6, 'morale': 3, 'damage': 1, 'retaliation_damage': 1, 'range': 1, 'speed': 1, 'armor': 2} → None
stat_breakdown:
morale:
Added:
+ bf7a4af3
+ 1d9b3bd3
Removed:
- item
label:
Stability: United
value:
1
- item
label:
Consumption Stance: Rationing
value:
-1
Nomadic:
Removed:
0
Passive Expansion Chance:
Removed:
0.6
Pop Count:
Removed:
11
Prestige Gain:
Removed:
-19
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
2
Remaining Import Slots:
Removed:
2
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
9
wood:
1
stone:
0
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-5
wood:
-1
stone:
0
mounts:
0
research:
0
magic:
4
bronze:
0
iron:
0
Resource Production:
Removed:
food:
4
wood:
0
stone:
0
mounts:
0
research:
0
magic:
5
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0.25
Stability Loss Chance:
Removed:
0.35
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Trade Distance:
Removed:
7
Minority Count:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
0
Pop Loss Chance:
Removed:
0
Sessions Since Temperament Change:
Restricted content
Temperament Odds:
Restricted content
Temperament Roll:
Restricted content
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
15
research:
0
magic:
10
bronze:
10
iron:
5
Temperament Change Chance At Tick:
Restricted content
Temperament Change Roll:
Restricted content
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
4
1 Progress Slots:
Removed:
0
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
0
4 Progress Slots:
Removed:
0
Ruler Artifact Slots:
Removed:
0
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
Undead Chance:
Removed:
0
Centralization Law:
Removed:
Autonomous
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Notes:
Removed:
None
leader_death_stab_loss_chance_at_tick:
Removed:
1
leader_death_stab_loss_roll:
Removed:
0.44935718859453144
breakdowns:
stability_gain_chance:
Added:
+ bd08abc5
+ 5e74354c
+ 9ffbb001
Removed:
- item
label:
Base
value:
0
- item
label:
Scientific Stance: Puritanical
value:
25.0
- item
label:
Total
value:
25.0
stability_loss_chance:
Added:
+ d7ed5962
+ 8607b3b3
+ a1fea0e8
+ 91295987
+ 571a4512
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
35.0
- item
label:
Consumption Stance: Rationing
value:
15.0
- item
label:
Ruler: Gredix (Titles)
value:
-15.0
- item
label:
Total
value:
35.0
resource_production:
food:
Added:
+ ec58b510
+ c7ed656a
+ d693cfaa
+ 5015f081
Removed:
- item
label:
District: Ancient Dock
value:
1
- item
label:
District: Ancient Fishery
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
4
wood:
Added:
+ e33f53a2
Removed:
- item
label:
Total
value:
0
stone:
Added:
+ 43928e09
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ 3984278b
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 15d099b1
+ 4bcb4e2a
+ 4104d720
Removed:
- item
label:
Nodes
value:
2
- item
label:
Production Locked
value:
-2
- item
label:
Total
value:
0
magic:
Added:
+ a5653031
+ 4626f525
+ 52dc79ef
+ 7bdaac75
+ d9e15b38
Removed:
- item
label:
District: Ancient Magic Site
value:
1
- item
label:
District: Ancient Magic Site (Synergy)
value:
1
- item
label:
Terrain: Hazardous Land (4 tiles)
value:
1
- item
label:
Nodes
value:
2
- item
label:
Total
value:
5
bronze:
Added:
+ a53d43a9
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 93969971
Removed:
- item
label:
Total
value:
0
resource_consumption:
food:
Added:
+ abbec375
+ a1907750
Removed:
- item
label:
Population
value:
9
- item
label:
Total
value:
9
wood:
Added:
+ 0494cf44
+ fa828ed7
Removed:
- item
label:
City: Generic City
value:
1
- item
label:
Total
value:
1
stone:
Added:
+ 4cd169fb
Removed:
- item
label:
Total
value:
0
mounts:
Added:
+ 42a9305e
Removed:
- item
label:
Total
value:
0
research:
Added:
+ 97230374
Removed:
- item
label:
Total
value:
0
magic:
Added:
+ 9f4576fe
+ ba329cc5
Removed:
- item
label:
Modifier: Stasis Upkeep https://discord.com/channels/1188889187018088488/1332505700290789448/1333490662980456448
value:
1.0
- item
label:
Total
value:
1
bronze:
Added:
+ 82522221
Removed:
- item
label:
Total
value:
0
iron:
Added:
+ 1a514ee0
Removed:
- item
label:
Total
value:
0
money_income:
Added:
+ 96085277
+ c6221b29
+ ef88d8af
+ 191c78f0
Removed:
- item
label:
Base
value:
150
- item
label:
Military Funding: Substandard
value:
75
- item
label:
Tax Stance: Low
value:
66
- item
label:
Total
value:
291
karma:
Added:
+ 02e6a838
+ f5f8ae63
+ 869a4490
+ 995e1832
+ deddc559
+ dbdfe233
+ 53db741d
Removed:
- item
label:
Base
value:
0
- item
label:
Stability: United
value:
2
- item
label:
Conscription Type: Low
value:
1
- item
label:
Scientific Stance: Puritanical
value:
4
- item
label:
Ruler: Gredix (Titles)
value:
4
- item
label:
Rolling Karma
value:
-11
- item
label:
Total
value:
0
Support Unit Capacity:
Removed:
1
Support Unit Count:
Removed:
0
support_unit_details:
Beacon:
display_name:
Beacon → None
base_name:
Beacon → None
unit_type:
Land → None
unit_class:
Ancient Support Unit → None
era:
Ancient → None
is_support:
True → None
is_magical:
0 → None
melee:
0 → None
ranged:
0 → None
cavalry:
0 → None
recruitment_cost:
{'money': 100} → None
upkeep:
{'magic': 1} → None
requirements:
{'district': ['magic_site']} → None
base_stats:
{'attack': 0, 'defense': 0, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
effective_stats:
{'attack': -2, 'defense': -2, 'hp': None, 'morale': None, 'damage': 1, 'retaliation_damage': None, 'range': '1-3', 'speed': 0, 'armor': None} → None
stat_breakdown:
attack:
Added:
+ df854aa0
+ a925bf86
+ 9c5acd3b
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
defense:
Added:
+ 3ca4ec4b
+ ab9fc5bb
+ 5e7170fa
Removed:
- item
label:
Conscription Type: Low
value:
1
- item
label:
Military Funding: Substandard
value:
-1
- item
label:
Mercenary Law: Mercenary Reliance
value:
-2
|
| Reason: | Recalculate Holy Federation of the Draconic Empire before event roll |